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@@ -1,4 +1,4 @@
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-//===-- Attributes.cpp - Implement AttributesList -------------------------===//
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+//===-- Attribute.cpp - Implement AttributesList -------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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@@ -7,7 +7,7 @@
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//
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//===----------------------------------------------------------------------===//
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//
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-// This file implements the Attributes, AttributeImpl, AttrBuilder,
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+// This file implements the Attribute, AttributeImpl, AttrBuilder,
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// AttributeListImpl, and AttributeSet classes.
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//
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//===----------------------------------------------------------------------===//
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@@ -26,21 +26,21 @@
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using namespace llvm;
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//===----------------------------------------------------------------------===//
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-// Attributes Implementation
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+// Attribute Implementation
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//===----------------------------------------------------------------------===//
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-Attributes Attributes::get(LLVMContext &Context, ArrayRef<AttrVal> Vals) {
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+Attribute Attribute::get(LLVMContext &Context, ArrayRef<AttrVal> Vals) {
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AttrBuilder B;
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for (ArrayRef<AttrVal>::iterator I = Vals.begin(), E = Vals.end();
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I != E; ++I)
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B.addAttribute(*I);
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- return Attributes::get(Context, B);
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+ return Attribute::get(Context, B);
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}
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-Attributes Attributes::get(LLVMContext &Context, AttrBuilder &B) {
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- // If there are no attributes, return an empty Attributes class.
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+Attribute Attribute::get(LLVMContext &Context, AttrBuilder &B) {
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+ // If there are no attributes, return an empty Attribute class.
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if (!B.hasAttributes())
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- return Attributes();
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+ return Attribute();
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// Otherwise, build a key to look up the existing attributes.
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LLVMContextImpl *pImpl = Context.pImpl;
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@@ -58,63 +58,63 @@ Attributes Attributes::get(LLVMContext &Context, AttrBuilder &B) {
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}
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// Return the AttributesList that we found or created.
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- return Attributes(PA);
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+ return Attribute(PA);
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}
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-bool Attributes::hasAttribute(AttrVal Val) const {
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+bool Attribute::hasAttribute(AttrVal Val) const {
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return Attrs && Attrs->hasAttribute(Val);
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}
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-bool Attributes::hasAttributes() const {
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+bool Attribute::hasAttributes() const {
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return Attrs && Attrs->hasAttributes();
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}
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-bool Attributes::hasAttributes(const Attributes &A) const {
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+bool Attribute::hasAttributes(const Attribute &A) const {
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return Attrs && Attrs->hasAttributes(A);
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}
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/// This returns the alignment field of an attribute as a byte alignment value.
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-unsigned Attributes::getAlignment() const {
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- if (!hasAttribute(Attributes::Alignment))
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+unsigned Attribute::getAlignment() const {
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+ if (!hasAttribute(Attribute::Alignment))
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return 0;
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return 1U << ((Attrs->getAlignment() >> 16) - 1);
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}
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/// This returns the stack alignment field of an attribute as a byte alignment
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/// value.
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-unsigned Attributes::getStackAlignment() const {
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- if (!hasAttribute(Attributes::StackAlignment))
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+unsigned Attribute::getStackAlignment() const {
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+ if (!hasAttribute(Attribute::StackAlignment))
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return 0;
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return 1U << ((Attrs->getStackAlignment() >> 26) - 1);
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}
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-uint64_t Attributes::Raw() const {
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+uint64_t Attribute::Raw() const {
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return Attrs ? Attrs->Raw() : 0;
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}
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-Attributes Attributes::typeIncompatible(Type *Ty) {
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+Attribute Attribute::typeIncompatible(Type *Ty) {
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AttrBuilder Incompatible;
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if (!Ty->isIntegerTy())
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- // Attributes that only apply to integers.
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- Incompatible.addAttribute(Attributes::SExt)
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- .addAttribute(Attributes::ZExt);
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+ // Attribute that only apply to integers.
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+ Incompatible.addAttribute(Attribute::SExt)
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+ .addAttribute(Attribute::ZExt);
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if (!Ty->isPointerTy())
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- // Attributes that only apply to pointers.
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- Incompatible.addAttribute(Attributes::ByVal)
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- .addAttribute(Attributes::Nest)
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- .addAttribute(Attributes::NoAlias)
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- .addAttribute(Attributes::NoCapture)
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- .addAttribute(Attributes::StructRet);
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+ // Attribute that only apply to pointers.
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+ Incompatible.addAttribute(Attribute::ByVal)
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+ .addAttribute(Attribute::Nest)
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+ .addAttribute(Attribute::NoAlias)
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+ .addAttribute(Attribute::NoCapture)
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+ .addAttribute(Attribute::StructRet);
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- return Attributes::get(Ty->getContext(), Incompatible);
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+ return Attribute::get(Ty->getContext(), Incompatible);
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}
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/// encodeLLVMAttributesForBitcode - This returns an integer containing an
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/// encoding of all the LLVM attributes found in the given attribute bitset.
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/// Any change to this encoding is a breaking change to bitcode compatibility.
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-uint64_t Attributes::encodeLLVMAttributesForBitcode(Attributes Attrs) {
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+uint64_t Attribute::encodeLLVMAttributesForBitcode(Attribute Attrs) {
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// FIXME: It doesn't make sense to store the alignment information as an
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// expanded out value, we should store it as a log2 value. However, we can't
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// just change that here without breaking bitcode compatibility. If this ever
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@@ -125,7 +125,7 @@ uint64_t Attributes::encodeLLVMAttributesForBitcode(Attributes Attrs) {
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// Store the alignment in the bitcode as a 16-bit raw value instead of a 5-bit
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// log2 encoded value. Shift the bits above the alignment up by 11 bits.
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uint64_t EncodedAttrs = Attrs.Raw() & 0xffff;
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- if (Attrs.hasAttribute(Attributes::Alignment))
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+ if (Attrs.hasAttribute(Attribute::Alignment))
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EncodedAttrs |= Attrs.getAlignment() << 16;
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EncodedAttrs |= (Attrs.Raw() & (0xffffULL << 21)) << 11;
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return EncodedAttrs;
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@@ -134,7 +134,7 @@ uint64_t Attributes::encodeLLVMAttributesForBitcode(Attributes Attrs) {
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/// decodeLLVMAttributesForBitcode - This returns an attribute bitset containing
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/// the LLVM attributes that have been decoded from the given integer. This
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/// function must stay in sync with 'encodeLLVMAttributesForBitcode'.
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-Attributes Attributes::decodeLLVMAttributesForBitcode(LLVMContext &C,
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+Attribute Attribute::decodeLLVMAttributesForBitcode(LLVMContext &C,
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uint64_t EncodedAttrs) {
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// The alignment is stored as a 16-bit raw value from bits 31--16. We shift
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// the bits above 31 down by 11 bits.
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@@ -146,69 +146,69 @@ Attributes Attributes::decodeLLVMAttributesForBitcode(LLVMContext &C,
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if (Alignment)
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B.addAlignmentAttr(Alignment);
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B.addRawValue((EncodedAttrs & (0xffffULL << 32)) >> 11);
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- return Attributes::get(C, B);
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+ return Attribute::get(C, B);
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}
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-std::string Attributes::getAsString() const {
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+std::string Attribute::getAsString() const {
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std::string Result;
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- if (hasAttribute(Attributes::ZExt))
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+ if (hasAttribute(Attribute::ZExt))
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Result += "zeroext ";
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- if (hasAttribute(Attributes::SExt))
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+ if (hasAttribute(Attribute::SExt))
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Result += "signext ";
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- if (hasAttribute(Attributes::NoReturn))
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+ if (hasAttribute(Attribute::NoReturn))
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Result += "noreturn ";
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- if (hasAttribute(Attributes::NoUnwind))
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+ if (hasAttribute(Attribute::NoUnwind))
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Result += "nounwind ";
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- if (hasAttribute(Attributes::UWTable))
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+ if (hasAttribute(Attribute::UWTable))
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Result += "uwtable ";
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- if (hasAttribute(Attributes::ReturnsTwice))
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+ if (hasAttribute(Attribute::ReturnsTwice))
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Result += "returns_twice ";
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- if (hasAttribute(Attributes::InReg))
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+ if (hasAttribute(Attribute::InReg))
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Result += "inreg ";
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- if (hasAttribute(Attributes::NoAlias))
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+ if (hasAttribute(Attribute::NoAlias))
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Result += "noalias ";
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- if (hasAttribute(Attributes::NoCapture))
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+ if (hasAttribute(Attribute::NoCapture))
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Result += "nocapture ";
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- if (hasAttribute(Attributes::StructRet))
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+ if (hasAttribute(Attribute::StructRet))
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Result += "sret ";
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- if (hasAttribute(Attributes::ByVal))
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+ if (hasAttribute(Attribute::ByVal))
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Result += "byval ";
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- if (hasAttribute(Attributes::Nest))
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+ if (hasAttribute(Attribute::Nest))
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Result += "nest ";
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- if (hasAttribute(Attributes::ReadNone))
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+ if (hasAttribute(Attribute::ReadNone))
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Result += "readnone ";
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- if (hasAttribute(Attributes::ReadOnly))
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+ if (hasAttribute(Attribute::ReadOnly))
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Result += "readonly ";
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- if (hasAttribute(Attributes::OptimizeForSize))
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+ if (hasAttribute(Attribute::OptimizeForSize))
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Result += "optsize ";
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- if (hasAttribute(Attributes::NoInline))
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+ if (hasAttribute(Attribute::NoInline))
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Result += "noinline ";
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- if (hasAttribute(Attributes::InlineHint))
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+ if (hasAttribute(Attribute::InlineHint))
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Result += "inlinehint ";
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- if (hasAttribute(Attributes::AlwaysInline))
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+ if (hasAttribute(Attribute::AlwaysInline))
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Result += "alwaysinline ";
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- if (hasAttribute(Attributes::StackProtect))
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+ if (hasAttribute(Attribute::StackProtect))
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Result += "ssp ";
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- if (hasAttribute(Attributes::StackProtectReq))
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+ if (hasAttribute(Attribute::StackProtectReq))
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Result += "sspreq ";
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- if (hasAttribute(Attributes::NoRedZone))
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+ if (hasAttribute(Attribute::NoRedZone))
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Result += "noredzone ";
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- if (hasAttribute(Attributes::NoImplicitFloat))
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+ if (hasAttribute(Attribute::NoImplicitFloat))
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Result += "noimplicitfloat ";
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- if (hasAttribute(Attributes::Naked))
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+ if (hasAttribute(Attribute::Naked))
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Result += "naked ";
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- if (hasAttribute(Attributes::NonLazyBind))
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+ if (hasAttribute(Attribute::NonLazyBind))
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Result += "nonlazybind ";
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- if (hasAttribute(Attributes::AddressSafety))
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+ if (hasAttribute(Attribute::AddressSafety))
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Result += "address_safety ";
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- if (hasAttribute(Attributes::MinSize))
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+ if (hasAttribute(Attribute::MinSize))
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Result += "minsize ";
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- if (hasAttribute(Attributes::StackAlignment)) {
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+ if (hasAttribute(Attribute::StackAlignment)) {
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Result += "alignstack(";
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Result += utostr(getStackAlignment());
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Result += ") ";
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}
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- if (hasAttribute(Attributes::Alignment)) {
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+ if (hasAttribute(Attribute::Alignment)) {
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Result += "align ";
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Result += utostr(getAlignment());
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Result += " ";
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@@ -223,7 +223,7 @@ std::string Attributes::getAsString() const {
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// AttrBuilder Implementation
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//===----------------------------------------------------------------------===//
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-AttrBuilder &AttrBuilder::addAttribute(Attributes::AttrVal Val){
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+AttrBuilder &AttrBuilder::addAttribute(Attribute::AttrVal Val){
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Bits |= AttributesImpl::getAttrMask(Val);
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return *this;
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}
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@@ -249,47 +249,47 @@ AttrBuilder &AttrBuilder::addStackAlignmentAttr(unsigned Align){
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return *this;
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}
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-AttrBuilder &AttrBuilder::removeAttribute(Attributes::AttrVal Val) {
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+AttrBuilder &AttrBuilder::removeAttribute(Attribute::AttrVal Val) {
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Bits &= ~AttributesImpl::getAttrMask(Val);
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return *this;
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}
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-AttrBuilder &AttrBuilder::addAttributes(const Attributes &A) {
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+AttrBuilder &AttrBuilder::addAttributes(const Attribute &A) {
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Bits |= A.Raw();
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return *this;
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}
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-AttrBuilder &AttrBuilder::removeAttributes(const Attributes &A){
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+AttrBuilder &AttrBuilder::removeAttributes(const Attribute &A){
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Bits &= ~A.Raw();
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return *this;
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}
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-bool AttrBuilder::hasAttribute(Attributes::AttrVal A) const {
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+bool AttrBuilder::hasAttribute(Attribute::AttrVal A) const {
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return Bits & AttributesImpl::getAttrMask(A);
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}
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bool AttrBuilder::hasAttributes() const {
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return Bits != 0;
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}
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-bool AttrBuilder::hasAttributes(const Attributes &A) const {
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+bool AttrBuilder::hasAttributes(const Attribute &A) const {
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return Bits & A.Raw();
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}
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bool AttrBuilder::hasAlignmentAttr() const {
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- return Bits & AttributesImpl::getAttrMask(Attributes::Alignment);
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+ return Bits & AttributesImpl::getAttrMask(Attribute::Alignment);
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}
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uint64_t AttrBuilder::getAlignment() const {
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if (!hasAlignmentAttr())
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return 0;
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return 1ULL <<
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- (((Bits & AttributesImpl::getAttrMask(Attributes::Alignment)) >> 16) - 1);
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+ (((Bits & AttributesImpl::getAttrMask(Attribute::Alignment)) >> 16) - 1);
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}
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uint64_t AttrBuilder::getStackAlignment() const {
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if (!hasAlignmentAttr())
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return 0;
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return 1ULL <<
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- (((Bits & AttributesImpl::getAttrMask(Attributes::StackAlignment))>>26)-1);
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+ (((Bits & AttributesImpl::getAttrMask(Attribute::StackAlignment))>>26)-1);
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}
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//===----------------------------------------------------------------------===//
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@@ -298,35 +298,35 @@ uint64_t AttrBuilder::getStackAlignment() const {
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uint64_t AttributesImpl::getAttrMask(uint64_t Val) {
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switch (Val) {
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- case Attributes::None: return 0;
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- case Attributes::ZExt: return 1 << 0;
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- case Attributes::SExt: return 1 << 1;
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- case Attributes::NoReturn: return 1 << 2;
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- case Attributes::InReg: return 1 << 3;
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- case Attributes::StructRet: return 1 << 4;
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- case Attributes::NoUnwind: return 1 << 5;
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- case Attributes::NoAlias: return 1 << 6;
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- case Attributes::ByVal: return 1 << 7;
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- case Attributes::Nest: return 1 << 8;
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- case Attributes::ReadNone: return 1 << 9;
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- case Attributes::ReadOnly: return 1 << 10;
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- case Attributes::NoInline: return 1 << 11;
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- case Attributes::AlwaysInline: return 1 << 12;
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- case Attributes::OptimizeForSize: return 1 << 13;
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- case Attributes::StackProtect: return 1 << 14;
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- case Attributes::StackProtectReq: return 1 << 15;
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- case Attributes::Alignment: return 31 << 16;
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- case Attributes::NoCapture: return 1 << 21;
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- case Attributes::NoRedZone: return 1 << 22;
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- case Attributes::NoImplicitFloat: return 1 << 23;
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- case Attributes::Naked: return 1 << 24;
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- case Attributes::InlineHint: return 1 << 25;
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- case Attributes::StackAlignment: return 7 << 26;
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- case Attributes::ReturnsTwice: return 1 << 29;
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- case Attributes::UWTable: return 1 << 30;
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- case Attributes::NonLazyBind: return 1U << 31;
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- case Attributes::AddressSafety: return 1ULL << 32;
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- case Attributes::MinSize: return 1ULL << 33;
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+ case Attribute::None: return 0;
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+ case Attribute::ZExt: return 1 << 0;
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+ case Attribute::SExt: return 1 << 1;
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+ case Attribute::NoReturn: return 1 << 2;
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+ case Attribute::InReg: return 1 << 3;
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+ case Attribute::StructRet: return 1 << 4;
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+ case Attribute::NoUnwind: return 1 << 5;
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+ case Attribute::NoAlias: return 1 << 6;
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+ case Attribute::ByVal: return 1 << 7;
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+ case Attribute::Nest: return 1 << 8;
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+ case Attribute::ReadNone: return 1 << 9;
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+ case Attribute::ReadOnly: return 1 << 10;
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+ case Attribute::NoInline: return 1 << 11;
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+ case Attribute::AlwaysInline: return 1 << 12;
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+ case Attribute::OptimizeForSize: return 1 << 13;
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+ case Attribute::StackProtect: return 1 << 14;
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+ case Attribute::StackProtectReq: return 1 << 15;
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+ case Attribute::Alignment: return 31 << 16;
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+ case Attribute::NoCapture: return 1 << 21;
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+ case Attribute::NoRedZone: return 1 << 22;
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+ case Attribute::NoImplicitFloat: return 1 << 23;
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+ case Attribute::Naked: return 1 << 24;
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+ case Attribute::InlineHint: return 1 << 25;
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+ case Attribute::StackAlignment: return 7 << 26;
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+ case Attribute::ReturnsTwice: return 1 << 29;
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+ case Attribute::UWTable: return 1 << 30;
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+ case Attribute::NonLazyBind: return 1U << 31;
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+ case Attribute::AddressSafety: return 1ULL << 32;
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+ case Attribute::MinSize: return 1ULL << 33;
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}
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llvm_unreachable("Unsupported attribute type");
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}
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@@ -339,16 +339,16 @@ bool AttributesImpl::hasAttributes() const {
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return Bits != 0;
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}
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-bool AttributesImpl::hasAttributes(const Attributes &A) const {
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+bool AttributesImpl::hasAttributes(const Attribute &A) const {
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return Bits & A.Raw(); // FIXME: Raw() won't work here in the future.
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}
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uint64_t AttributesImpl::getAlignment() const {
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- return Bits & getAttrMask(Attributes::Alignment);
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+ return Bits & getAttrMask(Attribute::Alignment);
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}
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uint64_t AttributesImpl::getStackAlignment() const {
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- return Bits & getAttrMask(Attributes::StackAlignment);
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+ return Bits & getAttrMask(Attribute::StackAlignment);
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}
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//===----------------------------------------------------------------------===//
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@@ -416,22 +416,22 @@ const AttributeWithIndex &AttributeSet::getSlot(unsigned Slot) const {
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}
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/// getAttributes - The attributes for the specified index are returned.
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-/// Attributes for the result are denoted with Idx = 0. Function notes are
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+/// Attribute for the result are denoted with Idx = 0. Function notes are
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/// denoted with idx = ~0.
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-Attributes AttributeSet::getAttributes(unsigned Idx) const {
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- if (AttrList == 0) return Attributes();
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+Attribute AttributeSet::getAttributes(unsigned Idx) const {
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+ if (AttrList == 0) return Attribute();
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const SmallVector<AttributeWithIndex, 4> &Attrs = AttrList->Attrs;
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for (unsigned i = 0, e = Attrs.size(); i != e && Attrs[i].Index <= Idx; ++i)
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if (Attrs[i].Index == Idx)
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return Attrs[i].Attrs;
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- return Attributes();
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+ return Attribute();
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}
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/// hasAttrSomewhere - Return true if the specified attribute is set for at
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/// least one parameter or for the return value.
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-bool AttributeSet::hasAttrSomewhere(Attributes::AttrVal Attr) const {
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+bool AttributeSet::hasAttrSomewhere(Attribute::AttrVal Attr) const {
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if (AttrList == 0) return false;
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const SmallVector<AttributeWithIndex, 4> &Attrs = AttrList->Attrs;
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@@ -446,15 +446,15 @@ unsigned AttributeSet::getNumAttrs() const {
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return AttrList ? AttrList->Attrs.size() : 0;
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}
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-Attributes &AttributeSet::getAttributesAtIndex(unsigned i) const {
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+Attribute &AttributeSet::getAttributesAtIndex(unsigned i) const {
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assert(AttrList && "Trying to get an attribute from an empty list!");
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assert(i < AttrList->Attrs.size() && "Index out of range!");
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return AttrList->Attrs[i].Attrs;
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}
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AttributeSet AttributeSet::addAttr(LLVMContext &C, unsigned Idx,
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- Attributes Attrs) const {
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|
- Attributes OldAttrs = getAttributes(Idx);
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+ Attribute Attrs) const {
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|
+ Attribute OldAttrs = getAttributes(Idx);
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|
#ifndef NDEBUG
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// FIXME it is not obvious how this should work for alignment.
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|
// For now, say we can't change a known alignment.
|
|
@@ -482,7 +482,7 @@ AttributeSet AttributeSet::addAttr(LLVMContext &C, unsigned Idx,
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// If there are attributes already at this index, merge them in.
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|
|
if (i != e && OldAttrList[i].Index == Idx) {
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|
Attrs =
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|
- Attributes::get(C, AttrBuilder(Attrs).
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|
+ Attribute::get(C, AttrBuilder(Attrs).
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|
addAttributes(OldAttrList[i].Attrs));
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|
++i;
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}
|
|
@@ -498,16 +498,16 @@ AttributeSet AttributeSet::addAttr(LLVMContext &C, unsigned Idx,
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|
}
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|
|
AttributeSet AttributeSet::removeAttr(LLVMContext &C, unsigned Idx,
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|
|
- Attributes Attrs) const {
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|
|
+ Attribute Attrs) const {
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|
|
#ifndef NDEBUG
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|
|
// FIXME it is not obvious how this should work for alignment.
|
|
|
// For now, say we can't pass in alignment, which no current use does.
|
|
|
- assert(!Attrs.hasAttribute(Attributes::Alignment) &&
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|
|
+ assert(!Attrs.hasAttribute(Attribute::Alignment) &&
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|
|
"Attempt to exclude alignment!");
|
|
|
#endif
|
|
|
if (AttrList == 0) return AttributeSet();
|
|
|
|
|
|
- Attributes OldAttrs = getAttributes(Idx);
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|
|
+ Attribute OldAttrs = getAttributes(Idx);
|
|
|
AttrBuilder NewAttrs =
|
|
|
AttrBuilder(OldAttrs).removeAttributes(Attrs);
|
|
|
if (NewAttrs == AttrBuilder(OldAttrs))
|
|
@@ -523,7 +523,7 @@ AttributeSet AttributeSet::removeAttr(LLVMContext &C, unsigned Idx,
|
|
|
|
|
|
// If there are attributes already at this index, merge them in.
|
|
|
assert(OldAttrList[i].Index == Idx && "Attribute isn't set?");
|
|
|
- Attrs = Attributes::get(C, AttrBuilder(OldAttrList[i].Attrs).
|
|
|
+ Attrs = Attribute::get(C, AttrBuilder(OldAttrList[i].Attrs).
|
|
|
removeAttributes(Attrs));
|
|
|
++i;
|
|
|
if (Attrs.hasAttributes()) // If any attributes left for this param, add them.
|