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@@ -1,55 +0,0 @@
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-//
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-// SceneDelegate.swift
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-// AIPaint
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-//
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-// Created by Fengyu He on 2022/11/29.
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-//
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-
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-import UIKit
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-
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-class SceneDelegate: UIResponder, UIWindowSceneDelegate {
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-
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- var window: UIWindow?
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-
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-
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- func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
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- // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
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- // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
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- // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
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- guard let _ = (scene as? UIWindowScene) else { return }
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- }
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-
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- func sceneDidDisconnect(_ scene: UIScene) {
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- // Called as the scene is being released by the system.
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- // This occurs shortly after the scene enters the background, or when its session is discarded.
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- // Release any resources associated with this scene that can be re-created the next time the scene connects.
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- // The scene may re-connect later, as its session was not necessarily discarded (see `application:didDiscardSceneSessions` instead).
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- }
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-
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- func sceneDidBecomeActive(_ scene: UIScene) {
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- // Called when the scene has moved from an inactive state to an active state.
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- // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
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- }
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-
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- func sceneWillResignActive(_ scene: UIScene) {
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- // Called when the scene will move from an active state to an inactive state.
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- // This may occur due to temporary interruptions (ex. an incoming phone call).
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- }
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-
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- func sceneWillEnterForeground(_ scene: UIScene) {
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- // Called as the scene transitions from the background to the foreground.
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- // Use this method to undo the changes made on entering the background.
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- }
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-
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- func sceneDidEnterBackground(_ scene: UIScene) {
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- // Called as the scene transitions from the foreground to the background.
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- // Use this method to save data, release shared resources, and store enough scene-specific state information
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- // to restore the scene back to its current state.
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-
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- // Save changes in the application's managed object context when the application transitions to the background.
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- (UIApplication.shared.delegate as? AppDelegate)?.saveContext()
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- }
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-
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-
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-}
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-
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