Markus Armbruster
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a8d2532645
Include qemu-common.h exactly where needed
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6 years ago |
HOU Qiming
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bfafa473ed
ui/console: Precautionary glBindTexture and surface->texture validation in surface_gl_update_texture
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6 years ago |
Philippe Mathieu-Daudé
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2e9a856570
ui: use QEMU_IS_ALIGNED macro
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8 years ago |
Gerd Hoffmann
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2e1d70b9e0
opengl: add flipping vertex shader
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7 years ago |
Gerd Hoffmann
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46e19e149f
opengl: move shader init from console-gl.c to shader.c
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7 years ago |
Thomas Huth
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2c2311c545
ui/console-gl: Add support for big endian display surfaces
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9 years ago |
Peter Maydell
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e16f4c8770
ui: Clean up includes
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9 years ago |
Gerd Hoffmann
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c046d82844
shaders: initialize vertexes once
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10 years ago |
Gerd Hoffmann
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cd2bc889e5
console-gl: add opengl rendering helper functions
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10 years ago |