Commit History

Author SHA1 Message Date
  Markus Armbruster a8d2532645 Include qemu-common.h exactly where needed 6 years ago
  HOU Qiming bfafa473ed ui/console: Precautionary glBindTexture and surface->texture validation in surface_gl_update_texture 6 years ago
  Philippe Mathieu-Daudé 2e9a856570 ui: use QEMU_IS_ALIGNED macro 8 years ago
  Gerd Hoffmann 2e1d70b9e0 opengl: add flipping vertex shader 7 years ago
  Gerd Hoffmann 46e19e149f opengl: move shader init from console-gl.c to shader.c 7 years ago
  Thomas Huth 2c2311c545 ui/console-gl: Add support for big endian display surfaces 9 years ago
  Peter Maydell e16f4c8770 ui: Clean up includes 9 years ago
  Gerd Hoffmann c046d82844 shaders: initialize vertexes once 10 years ago
  Gerd Hoffmann cd2bc889e5 console-gl: add opengl rendering helper functions 10 years ago