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ui: use QEMU_IS_ALIGNED macro

Applied using the Coccinelle semantic patch scripts/coccinelle/use_osdep.cocci

Signed-off-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-Id: <20170718061005.29518-9-f4bug@amsat.org>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Philippe Mathieu-Daudé 8 anos atrás
pai
commit
2e9a856570
1 arquivos alterados com 1 adições e 1 exclusões
  1. 1 1
      ui/console-gl.c

+ 1 - 1
ui/console-gl.c

@@ -48,7 +48,7 @@ void surface_gl_create_texture(QemuGLShader *gls,
                                DisplaySurface *surface)
 {
     assert(gls);
-    assert(surface_stride(surface) % surface_bytes_per_pixel(surface) == 0);
+    assert(QEMU_IS_ALIGNED(surface_stride(surface), surface_bytes_per_pixel(surface)));
 
     switch (surface->format) {
     case PIXMAN_BE_b8g8r8x8: