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sdl: Fix full screen toggling from scaled mode

When switching to full screen mode from a scaled window, we need to
resize to DisplayState's dimension, not the scaled "real" screen size.
Moreover, scaling mode may have manipulated the bpp. So we need to
restore it from the DisplayState as well.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Jan Kiszka 14 éve
szülő
commit
2a8ad7da54
1 módosított fájl, 2 hozzáadás és 1 törlés
  1. 2 1
      ui/sdl.c

+ 2 - 1
ui/sdl.c

@@ -529,7 +529,8 @@ static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
 static void toggle_full_screen(DisplayState *ds)
 {
     gui_fullscreen = !gui_fullscreen;
-    do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
+    do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
+                  ds_get_bits_per_pixel(ds));
     if (gui_fullscreen) {
         scaling_active = 0;
         gui_saved_grab = gui_grab;