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sdl: Fix full screen toggling from scaled mode

When switching to full screen mode from a scaled window, we need to
resize to DisplayState's dimension, not the scaled "real" screen size.
Moreover, scaling mode may have manipulated the bpp. So we need to
restore it from the DisplayState as well.

CC: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Jan Kiszka hace 14 años
padre
commit
2a8ad7da54
Se han modificado 1 ficheros con 2 adiciones y 1 borrados
  1. 2 1
      ui/sdl.c

+ 2 - 1
ui/sdl.c

@@ -529,7 +529,8 @@ static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state
 static void toggle_full_screen(DisplayState *ds)
 static void toggle_full_screen(DisplayState *ds)
 {
 {
     gui_fullscreen = !gui_fullscreen;
     gui_fullscreen = !gui_fullscreen;
-    do_sdl_resize(real_screen->w, real_screen->h, real_screen->format->BitsPerPixel);
+    do_sdl_resize(ds_get_width(ds), ds_get_height(ds),
+                  ds_get_bits_per_pixel(ds));
     if (gui_fullscreen) {
     if (gui_fullscreen) {
         scaling_active = 0;
         scaling_active = 0;
         gui_saved_grab = gui_grab;
         gui_saved_grab = gui_grab;