ComAgent.cs 11 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO.Ports;
  4. using System.Linq;
  5. using System.Text;
  6. using System.Threading;
  7. using System.Threading.Tasks;
  8. using System.Linq;
  9. using System.Collections.Concurrent;
  10. using System.Runtime.InteropServices;
  11. using WpfTest1.SmallDialogs.Debug;
  12. namespace WpfTest1.ComAgent
  13. {
  14. public interface ComAgentListener
  15. {
  16. void comAgentReceiveData(byte[] data);
  17. void comAgentConnected();
  18. void comAgentDisconnected(Exception e);
  19. }
  20. public struct TreatmentStep
  21. {
  22. public ushort Hz { get; set; }
  23. public byte T { get; set; }
  24. public byte P { get; set; }
  25. public ushort S { get; set; }
  26. public TreatmentStep(ushort hz, byte t, byte p, ushort s)
  27. {
  28. Hz = hz;
  29. T = t;
  30. P = p;
  31. S = s;
  32. }
  33. }
  34. public class SingleInstance<T> where T : new()
  35. {
  36. private static T instance;
  37. private static object lck = new object();
  38. public static T getInstance(Func<T> allocator = null)
  39. {
  40. lock (lck)
  41. {
  42. if (instance != null) return instance;
  43. instance = allocator != null ? allocator() : new T();
  44. return instance;
  45. }
  46. }
  47. }
  48. public class ComAgent
  49. {
  50. public static byte[] createAnswerCommand(bool status) => 0x00.b().pack(status ? 0x54.b() : 0x46.b());
  51. public static byte[] createHandshakeCommand() => 0x4B.b().pack(0x00.b());
  52. public static byte[] createShutdownCommand() => 0x47.b().pack(0x00.b());
  53. public static byte[] createIdleCommand() => 0x49.b().pack(0x00.b());
  54. public static byte[] createChangeStrongthCommand(byte strongth) => 0x40.b().pack(strongth);
  55. public static byte getTCIDByIndex(int index)
  56. {
  57. switch (index)
  58. {
  59. case 0: return 0x10;
  60. case 1: return 0x11;
  61. case 2: return 0x12;
  62. case 3: return 0x13;
  63. case 4: return 0x14;
  64. case 5: return 0x25;
  65. case 6: return 0x26;
  66. case 7: return 0x27;
  67. case 8: return 0x28;
  68. case 9: return 0x29;
  69. default: throw new ComException($"Invaild mode {index}");
  70. }
  71. }
  72. public static byte[] createStartDefinedCommand(int mode, short time, byte strongth)
  73. {
  74. List<byte> buff = new List<byte>();
  75. buff.Add(getTCIDByIndex(mode));
  76. buff.Add(0x53);
  77. buff.AddRange(time.buff());
  78. buff.AddRange(strongth.buff());
  79. buff.Add(0x00);
  80. return buff.ToArray();
  81. }
  82. public static byte[] createStartManualCommand(short time, byte strongth, params TreatmentStep[] steps)
  83. {
  84. List<byte> buff = new List<byte>();
  85. buff.Add(0x53);
  86. buff.AddRange(time.buff());
  87. buff.AddRange(strongth.buff());
  88. buff.AddRange(((byte)steps.Length).buff());
  89. foreach (TreatmentStep step in steps)
  90. {
  91. buff.AddRange(step.Hz.buff());
  92. buff.AddRange(step.T.buff());
  93. buff.AddRange(step.P.buff());
  94. buff.AddRange(step.S.buff());
  95. }
  96. return buff.ToArray();
  97. }
  98. public static byte[] createStopCommand(byte mode = 0x30) => mode.pack(0x73.b());
  99. private AutoReleaseObject<SerialPort> serial;
  100. private Thread sendThread_, recvThread_;
  101. private List<ComAgentListener> listeners;
  102. public string[] blockingSerialPorts { get; set; }
  103. public void addListener(ComAgentListener listener)
  104. {
  105. listeners.Add(listener);
  106. }
  107. #if DEBUG
  108. private SerialPortLogWindow window => SingleInstance<SerialPortLogWindow>.getInstance(() =>
  109. {
  110. SerialPortLogWindow win = null;
  111. App.Current.Dispatcher.Invoke(() =>
  112. {
  113. win = new SerialPortLogWindow();
  114. win.Show();
  115. });
  116. return win;
  117. });
  118. private SerialPortSetup setupWindow = SingleInstance<SerialPortSetup>.getInstance(() =>
  119. {
  120. SerialPortSetup win = null;
  121. bool cont = false;
  122. App.Current.Dispatcher.Invoke(() =>
  123. {
  124. win = new SerialPortSetup();
  125. win.ShowDialog();
  126. cont = true;
  127. });
  128. while (!cont) Thread.Sleep(10);
  129. return win;
  130. });
  131. #endif
  132. void Log(string msg)
  133. {
  134. #if DEBUG
  135. window.Log($"[{DateTime.Now}] ${msg}");
  136. Console.WriteLine(msg);
  137. #endif
  138. }
  139. public ComAgent()
  140. {
  141. sendThread_ = new Thread(sendThread) { IsBackground = true };
  142. sendThread_.Start();
  143. recvThread_ = new Thread(recvThread) { IsBackground = true };
  144. recvThread_.Start();
  145. listeners = new List<ComAgentListener>();
  146. sendQueue = new ConcurrentQueue<byte[]>();
  147. #if DEBUG
  148. //AllocConsole();
  149. blockingSerialPorts = new string[] { "COM1" };
  150. #endif
  151. }
  152. private byte[] readPackage(SerialPort sp)
  153. {
  154. byte[] buff = new byte[2];
  155. List<byte> data = new List<byte>();
  156. while (true)
  157. {
  158. sp.read(buff, 1);
  159. if (buff[0] != 0x10) continue;
  160. sp.read(buff, 1);
  161. if (buff[0] != 0x02) continue;
  162. data.AddRange(new byte[2] { 0x10, 0x02 });
  163. break;
  164. }
  165. while (true)
  166. {
  167. sp.read(buff, 1);
  168. data.Add(buff[0]);
  169. if (buff[0] == 0x10)
  170. {
  171. sp.read(buff, 1);
  172. data.Add(buff[0]);
  173. if (buff[0] == 0x03) break;
  174. }
  175. }
  176. return data.ToArray();
  177. }
  178. private byte[] readPackageAndUnpack(SerialPort sp) => readPackage(sp).unpackData();
  179. private bool connect()
  180. {
  181. #if DEBUG
  182. AutoReleaseObject<SerialPort> com3 = new SerialPort(setupWindow.result, 9600);
  183. com3.reference.Open();
  184. serial = com3;
  185. return true;
  186. #endif
  187. string[] ports = (from it in SerialPort.GetPortNames()
  188. where !blockingSerialPorts.Contains(it)
  189. select it).ToArray();
  190. List<Thread> sps = new List<Thread>();
  191. for (int i = 0; i < ports.Length; i++)
  192. {
  193. string mport = ports[i];
  194. Thread mth = new Thread(() =>
  195. {
  196. AutoReleaseObject<SerialPort> sp = new SerialPort(mport, 9600);
  197. sp.reference.ReadTimeout = sp.reference.WriteTimeout = 1000;
  198. try
  199. {
  200. sp.reference.Open();
  201. sp.reference.send(createHandshakeCommand().packData());
  202. byte[] resp = readPackageAndUnpack(sp);
  203. if (serial != null) return;
  204. if (resp.bEquals(new byte[1] { 0x4B }))
  205. serial = sp;
  206. }
  207. catch (Exception e)
  208. {
  209. Log(e.ToString());
  210. sp.reference.shutdown();
  211. }
  212. })
  213. { IsBackground = true };
  214. sps.Add(mth);
  215. mth.Start();
  216. }
  217. while (true)
  218. {
  219. if ((from it in sps
  220. where it.IsAlive
  221. select it).Count() == 0) break;
  222. if (serial != null) break;
  223. }
  224. return serial != null;
  225. }
  226. private ConcurrentQueue<byte[]> sendQueue;
  227. private object serial_lock_w = new object(), serial_lock_r = new object();
  228. public void enqueueCommand(byte[] buff) => sendQueue.Enqueue(buff.packData());
  229. private void printBuff(string from, byte[] buff)
  230. {
  231. StringBuilder sb = new StringBuilder();
  232. for (int i = 0; i < buff.Length; i++)
  233. {
  234. sb.AppendFormat("{0:x2} ", buff[i]);
  235. }
  236. Log(from + " " + sb.ToString());
  237. }
  238. private void sendThread()
  239. {
  240. while (true)
  241. {
  242. lock (serial_lock_w)
  243. {
  244. if (serial == null)
  245. {
  246. while (!connect()) Thread.Sleep(10);
  247. listeners.ForEach(listener => listener.comAgentConnected());
  248. }
  249. try
  250. {
  251. if (!serial.reference.IsOpen) throw new ComException("Shutdown by client.");
  252. #if !DEBUG
  253. serial.reference.send(createIdleCommand());
  254. #endif
  255. while (sendQueue.TryDequeue(out byte[] buff))
  256. {
  257. serial.reference.send(buff);
  258. printBuff("ME -> Client", buff);
  259. }
  260. }
  261. catch (Exception e)
  262. {
  263. Log($"SendThread {e}");
  264. if (serial != null) serial.reference.shutdown();
  265. serial = null;
  266. listeners.ForEach(listener => listener.comAgentDisconnected(e));
  267. }
  268. }
  269. Thread.Sleep(10);
  270. }
  271. }
  272. public void shutdown()
  273. {
  274. enqueueCommand(createShutdownCommand());
  275. }
  276. private void recvThread()
  277. {
  278. while (true)
  279. {
  280. lock (serial_lock_r)
  281. {
  282. if (serial != null)
  283. {
  284. try
  285. {
  286. if (!serial.reference.IsOpen) throw new ComException("Shutdown by client.");
  287. byte[] data = readPackage(serial);
  288. printBuff("Client -> Me", data);
  289. data = data.unpackData();
  290. listeners.ForEach(listener => listener.comAgentReceiveData(data));
  291. }
  292. catch (Exception e)
  293. {
  294. Log($"RecvThread {e}");
  295. #if !DEBUG
  296. if (serial != null) serial.reference.shutdown();
  297. serial = null;
  298. listeners.ForEach(listener => listener.comAgentDisconnected(e));
  299. #endif
  300. }
  301. }
  302. }
  303. Thread.Sleep(10);
  304. }
  305. }
  306. }
  307. }