Config.in 1.5 KB

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  1. config BR2_PACKAGE_LUGARU
  2. bool "lugaru"
  3. depends on BR2_INSTALL_LIBSTDCPP
  4. depends on BR2_PACKAGE_HAS_LIBGL # libglu
  5. depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
  6. depends on BR2_PACKAGE_XORG7 # SDL2 OpenGL (GLX)
  7. depends on BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 # openal
  8. depends on BR2_TOOLCHAIN_HAS_THREADS_NPTL # openal
  9. depends on BR2_USE_MMU # SDL2 OpenGL (GLX)
  10. depends on !BR2_STATIC_LIBS # SDL2
  11. select BR2_PACKAGE_JPEG
  12. select BR2_PACKAGE_LIBGLU # GL/glu.h
  13. select BR2_PACKAGE_LIBPNG
  14. select BR2_PACKAGE_LIBVORBIS
  15. select BR2_PACKAGE_OPENAL
  16. select BR2_PACKAGE_SDL2
  17. select BR2_PACKAGE_SDL2_OPENGL
  18. select BR2_PACKAGE_ZLIB
  19. help
  20. Lugaru (pronounced Loo-GAH-roo) is a cross-platform
  21. third-person action game. The main character, Turner, is an
  22. anthropomorphic rebel bunny rabbit with impressive combat
  23. skills. In his quest to find those responsible for
  24. slaughtering his village, he uncovers a far-reaching
  25. conspiracy involving the corrupt leaders of the rabbit
  26. republic and the starving wolves from a nearby den. Turner
  27. takes it upon himself to fight against their plot and save
  28. his fellow rabbits from slavery.
  29. https://osslugaru.gitlab.io/
  30. comment "lugaru needs X11 and a toolchain w/ C++, OpenGL backend, gcc >= 4.9, NPTL, dynamic library"
  31. depends on BR2_PACKAGE_OPENAL_ARCH_SUPPORTS
  32. depends on BR2_PACKAGE_XORG7
  33. depends on BR2_USE_MMU
  34. depends on !BR2_INSTALL_LIBSTDCPP || !BR2_PACKAGE_HAS_LIBGL || \
  35. !BR2_TOOLCHAIN_GCC_AT_LEAST_4_9 || !BR2_TOOLCHAIN_HAS_THREADS_NPTL || \
  36. BR2_STATIC_LIBS