Base32.h 1.5 KB

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  1. //
  2. // Base32.h
  3. // Base32
  4. //
  5. // Created by 野村 憲男 on 1/25/15.
  6. //
  7. // Copyright (c) 2015 Norio Nomura
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining a copy
  10. // of this software and associated documentation files (the "Software"), to deal
  11. // in the Software without restriction, including without limitation the rights
  12. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13. // copies of the Software, and to permit persons to whom the Software is
  14. // furnished to do so, subject to the following conditions:
  15. //
  16. // The above copyright notice and this permission notice shall be included in
  17. // all copies or substantial portions of the Software.
  18. //
  19. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  22. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25. // THE SOFTWARE.
  26. #import <Foundation/Foundation.h>
  27. //! Project version number for Base32.
  28. FOUNDATION_EXPORT double Base32VersionNumber;
  29. //! Project version string for Base32.
  30. FOUNDATION_EXPORT const unsigned char Base32VersionString[];
  31. // In this header, you should import all the public headers of your framework using statements like #import <Base32/PublicHeader.h>