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Removing README.html

Mike Lewis il y a 13 ans
Parent
commit
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2 fichiers modifiés avec 2 ajouts et 523 suppressions
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      README.html
  2. 2 2
      README.rst

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README.html

@@ -1,521 +0,0 @@
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-<body>
-<div class="document" id="socketrocket-objective-c-websocket-client-beta">
-<h1 class="title">SocketRocket Objective-C WebSocket Client (beta)</h1>
-
-<p>A conforming WebSocket (<a class="reference external" href="http://tools.ietf.org/html/rfc6455">RFC 6455</a>)
-client library.</p>
-<p>SocketRocket currently conforms to all ~300 of <a class="reference external" href="http://www.tavendo.de/autobahn/testsuite.html">Autobahn</a>'s fuzzing tests (aside from
-two UTF-8 ones where it is merely <em>non-strict</em>. tests 6.4.2 and 6.4.4)</p>
-<p>It should work on OS X too.  There are no UIKit dependencies.</p>
-<div class="warning">
-<p class="first admonition-title">Warning</p>
-<p>This is not production-quality software yet.  It has only been used in
-devlopment environments.</p>
-<p><strong>USE AT YOUR OWN RISK</strong></p>
-<p class="last">(it will mature quickly… I am just conservative)</p>
-</div>
-<div class="section" id="features-design">
-<h1>Features/Design</h1>
-<ul class="simple">
-<li>TLS (wss) support.  It uses CFStream so we get this for &quot;free&quot;</li>
-<li>Uses NSStream/CFNetworking.  Earlier implementations used <tt class="docutils literal">dispatch_io</tt>,
-however, this proved to be make TLS nearly impossible.  Also I wanted this to
-work in iOS 4.x.</li>
-<li>Uses ARC.  It uses the 4.0 compatible subset (no weak refs).</li>
-<li>Seems to perform quite well</li>
-<li>Parallel architecture. Most of the work is done in background worker queues.</li>
-<li>Delegate-based. Had older versions that could use blocks too, but I felt it
-didn't blend well with retain cycles and just objective C in general.</li>
-</ul>
-</div>
-<div class="section" id="installing">
-<h1>Installing</h1>
-<p>There's a few options. Choose one, or just figure it out</p>
-<ul>
-<li><p class="first">You can copy all the files in the SocketRocket group into your app.</p>
-</li>
-<li><p class="first">Include SocketRocket as a subproject and use libSocketRocket</p>
-<p>If you do this, you must add -ObjC to your &quot;other linker flogs&quot; option</p>
-</li>
-<li><p class="first">For OS X you will have to repackage make a .framework target.  I will take
-contributions. Message me if you are interested.</p>
-</li>
-</ul>
-<p>Depending on how you configure your project you may need to <tt class="docutils literal">#import</tt> either
-<tt class="docutils literal">&lt;SocketRocket/SRSocketRocket.h&gt;</tt> or <tt class="docutils literal">&quot;SRSocketRocket.h&quot;</tt></p>
-<div class="section" id="framework-dependencies">
-<h2>Framework Dependencies</h2>
-<p>Your .app must be linked against the following frameworks/dylibs</p>
-<ul class="simple">
-<li>libicucore.dylib</li>
-<li>CFNetwork.framework</li>
-<li>Security.framework</li>
-<li>Foundation.framework</li>
-</ul>
-</div>
-</div>
-<div class="section" id="api">
-<h1>API</h1>
-<p>The classes</p>
-<div class="section" id="srwebsocket">
-<h2><tt class="docutils literal">SRWebSocket</tt></h2>
-<p>The Web Socket.</p>
-<p>What you need to know</p>
-<pre class="literal-block">
-&#64;interface SRWebSocket : NSObject
-
-// Make it with this
-- (id)initWithURLRequest:(NSURLRequest *)request;
-
-// Set this before opening
-&#64;property (nonatomic, assign) id &lt;SRWebSocketDelegate&gt; delegate;
-
-- (void)open;
-
-// Close it with this
-- (void)close;
-
-// Send a UTF8 String or Data
-- (void)send:(id)data;
-
-
-&#64;end
-</pre>
-</div>
-<div class="section" id="srwebsocketdelegate">
-<h2><tt class="docutils literal">SRWebSocketDelegate</tt></h2>
-<p>You implement this</p>
-<pre class="literal-block">
-&#64;protocol SRWebSocketDelegate &lt;NSObject&gt;
-
-- (void)webSocket:(SRWebSocket *)webSocket didReceiveMessage:(NSString *)message;
-
-&#64;optional
-
-- (void)webSocketDidOpen:(SRWebSocket *)webSocket;
-- (void)webSocket:(SRWebSocket *)webSocket didFailWithError:(NSError *)error;
-- (void)webSocket:(SRWebSocket *)webSocket didCloseWithCode:(NSInteger)code reason:(NSString *)reason wasClean:(BOOL)wasClean;
-
-&#64;end
-</pre>
-</div>
-</div>
-<div class="section" id="known-issues-sever-todo-s">
-<h1>Known Issues/Sever Todo's</h1>
-<ul class="simple">
-<li>Needs auth delegates (like in NSURLConnection)</li>
-<li>Move the streams off the main runloop (most of the work is backgrounded uses
-GCD, but I just haven't gotten around to moving it off the main loop since I
-converted it from dispatch_io)</li>
-<li>Re-implement server. I removed an existing implementation as well because it
-wasn't being used and I wasn't super happy with the interface.  Will revisit
-this.</li>
-<li>Separate framer and client logic. This will make it nicer when having a
-server.</li>
-</ul>
-</div>
-<div class="section" id="testing">
-<h1>Testing</h1>
-<p>Included are setup scripts for the python testing environment.  It comes
-packaged with vitualenv so all the dependencies are installed in userland.</p>
-<p>To run the short test from the command line, run</p>
-<pre class="literal-block">
-make test
-</pre>
-<p>To run all the tests, run</p>
-<pre class="literal-block">
-make test_all
-</pre>
-<p>The short tests don't include the performance tests.  (the test harness is
-actually the bottleneck, not SocketRocket).</p>
-<p>The first time this is run, it may take a while to install the dependencies.  It
-will be smooth sailing after that.  After the test runs the makefile will open
-the results page in your browser.  If nothing comes up, you failed.  Working on
-making this interface a bit nicer.</p>
-<p>To run from the app, choose the <tt class="docutils literal">SocketRocket</tt> target and run the test action
-(<tt class="docutils literal">cmd+u</tt>). It runs the same thing, but makes it easier to debug.  There is
-some serious pre/post hooks in the Test action.  You can edit it to customize
-behavior.</p>
-</div>
-<div class="section" id="testchat-demo">
-<h1>TestChat Demo</h1>
-<p>SocketRocket includes a demo app, TestChat.  It will &quot;chat&quot; with a listening
-websocket on port 9900.</p>
-<p>It's a simple project.  Uses storyboard.  Storyboard is sweet.</p>
-<div class="section" id="test-client-server-wssh">
-<h2>Test Client Server (<tt class="docutils literal">wssh</tt>)</h2>
-<p>To talk to the chat client, we are going to use an app called <a class="reference external" href="https://github.com/progrium/wssh">wssh</a>. It's somewhat like <tt class="docutils literal">netcat</tt> but for
-websockets.</p>
-<p>We have to get some dependencies.  We also want to reuse the virtualenv we made
-when we ran the tests. If you haven't run the tests yet, go into the
-SocketRocket root directory and type</p>
-<pre class="literal-block">
-make test
-</pre>
-<p>This will set up your <a class="reference external" href="http://pypi.python.org/pypi/virtualenv">virtualenv</a>.
-Now, in your terminal</p>
-<pre class="literal-block">
-source .env/bin/activate
-pip install \
-  git+https://github.com/Lawouach/WebSocket-for-Python \
-  git+https://github.com/progrium/wssh.git
-</pre>
-<p>In the same terminal session, start wssh</p>
-<pre class="literal-block">
-wssh ws://localhost:9900/ -l
-</pre>
-<div class="note">
-<p class="first admonition-title">Note</p>
-<p class="last">After disconnecting the TestChat client you may have to <tt class="docutils literal">ctrl+c</tt> and
-restart wssh.</p>
-</div>
-</div>
-<div class="section" id="chatting">
-<h2>Chatting</h2>
-<p>Now, start TestChat.app (just run the target in the XCode project).  If you had
-it started already you can hit the refresh button to reconnect.  It should say
-&quot;Connected!&quot; on top.</p>
-<p>You can type into the <tt class="docutils literal">wssh</tt> client to communicate to the app, or type into the
-app's textview to communicate to the <tt class="docutils literal">wssh</tt>.</p>
-</div>
-</div>
-<div class="section" id="websocket-server-implementation-recommendations">
-<h1>WebSocket Server Implementation Recommendations</h1>
-<p>SocketRocket has been used with the following libraries:</p>
-<ul class="simple">
-<li><a class="reference external" href="https://github.com/facebook/tornado">Tornado</a></li>
-<li>Go's <a class="reference external" href="http://weekly.golang.org">weekly build</a> (the official release has an
-outdated protocol, so you may have to use weekly until <a class="reference external" href="http://blog.golang.org/2011/10/preview-of-go-version-1.html">Go 1</a> is released)</li>
-<li><a class="reference external" href="http://www.tavendo.de/autobahn/testsuite.html">Autobahn</a> (using it's fuzzing
-client)</li>
-</ul>
-<p>I found Autobahn (and twisted) to be the most difficult to use.  I have not been
-too impressed by it's performance in testing either. Maybe it has to do with the
-masking?</p>
-<p>The Tornado one is dirt simple and works like a charm.  (<a class="reference external" href="http://ipython.org/ipython-doc/dev/interactive/htmlnotebook.html">IPython notebook</a> uses it
-too).  It's much easier to configure handlers and routes than in
-Autobahn/twisted.</p>
-<p>As far as Go's goes, it works in my limited testing. I much prefer go's
-concurrency model as well. Try it! You may like it.
-(<tt class="docutils literal">brew install <span class="pre">--use-git</span> <span class="pre">--devel</span> <span class="pre">--HEAD</span> go</tt> seems to give me a reasonable
-version).  It could use some more control over things such as pings, etc, but I
-am sure it will come in time.</p>
-</div>
-</div>
-</body>
-</html>

+ 2 - 2
README.rst

@@ -37,7 +37,7 @@ There's a few options. Choose one, or just figure it out
 - You can copy all the files in the SocketRocket group into your app.
 - Include SocketRocket as a subproject and use libSocketRocket
 
-  If you do this, you must add -ObjC to your "other linker flogs" option
+  If you do this, you must add -ObjC to your "other linker flags" option
 
 - For OS X you will have to repackage make a .framework target.  I will take
   contributions. Message me if you are interested.
@@ -210,5 +210,5 @@ Autobahn/twisted.
 As far as Go's goes, it works in my limited testing. I much prefer go's
 concurrency model as well. Try it! You may like it.
 (``brew install --use-git --devel --HEAD go`` seems to give me a reasonable
-version).  It could use some more control over things such as pings, etc, but I
+version).  It could use some more control over things such as pings, etc., but I
 am sure it will come in time.