// // CryptoSwift-TestHostApp-Shared.xcconfig // // Generated by BuildSettingExtractor on 02/04/2018 // https://github.com/dempseyatgithub/BuildSettingExtractor // CODE_SIGN_STYLE = Automatic CODE_SIGN_IDENTITY = iPhone Developer DEVELOPMENT_TEAM = HA4H7JURM8 PROVISIONING_PROFILE_SPECIFIER = ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES = YES // Asset Catalog App Icon Set Name // // Name of an asset catalog app icon set whose contents will be merged into the // `Info.plist`. ASSETCATALOG_COMPILER_APPICON_NAME = // Info.plist File // // The project-relative path to the property list file that contains the `Info.plist` // information used by bundles. For details on information property list files, see // [Information Property List // Files](https://developer.apple.com/library/content/documentation/MacOSX/Conceptual/BPRuntimeConfig/Articles/ConfigFiles.html#//apple_ref/doc/uid/20002091-CJBJIEDH) // in [Runtime Configuration // Guidelines](https://developer.apple.com/library/content/documentation/MacOSX/Conceptual/BPRuntimeConfig/000-Introduction/introduction.html). INFOPLIST_FILE = CryptoSwift-TestHostApp/Info.plist // Runpath Search Paths // // This is a list of paths to be added to the `runpath` search path list for the image // being created. At runtime, `dyld` uses the `runpath` when searching for dylibs whose // load path begins with `@rpath/`. See [Dynamic Library Programming // Topics](https://developer.apple.com/library/content/documentation/DeveloperTools/Conceptual/DynamicLibraries/000-Introduction/Introduction.html). LD_RUNPATH_SEARCH_PATHS = $(inherited) @executable_path/Frameworks // Product Bundle Identifier // // A string that uniquely identifies the bundle. The string should be in reverse DNS // format using only alphanumeric characters (`A-Z`, `a-z`, `0-9`), the dot (`.`), and // the hyphen (`-`). This value is used as the `CFBundleIdentifier` in the `Info.plist` // of the built bundle. PRODUCT_BUNDLE_IDENTIFIER = test.CryptoSwiftTestHostApp // Base SDK // // The name or path of the base SDK being used during the build. The product will be // built against the headers and libraries located inside the indicated SDK. This path // will be prepended to all search paths, and will be passed through the environment to // the compiler and linker. Additional SDKs can be specified in the `ADDITIONAL_SDKS` // setting. SDKROOT = iphoneos SUPPORTED_PLATFORMS = iphonesimulator iphoneos COPY_PHASE_STRIP = NO ONLY_ACTIVE_ARCH = YES