texture-blit-swap.frag 167 B

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  1. uniform sampler2D image;
  2. in mediump vec2 ex_tex_coord;
  3. out mediump vec4 out_frag_color;
  4. void main(void) {
  5. out_frag_color = texture(image, ex_tex_coord).zyxw;
  6. }