sdl2-2d.c 5.2 KB

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  1. /*
  2. * QEMU SDL display driver
  3. *
  4. * Copyright (c) 2003 Fabrice Bellard
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. */
  24. /* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
  25. #include "qemu/osdep.h"
  26. #include "ui/console.h"
  27. #include "ui/input.h"
  28. #include "ui/sdl2.h"
  29. void sdl2_2d_update(DisplayChangeListener *dcl,
  30. int x, int y, int w, int h)
  31. {
  32. struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
  33. DisplaySurface *surf = scon->surface;
  34. SDL_Rect rect;
  35. size_t surface_data_offset;
  36. assert(!scon->opengl);
  37. if (!scon->texture) {
  38. return;
  39. }
  40. surface_data_offset = surface_bytes_per_pixel(surf) * x +
  41. surface_stride(surf) * y;
  42. rect.x = x;
  43. rect.y = y;
  44. rect.w = w;
  45. rect.h = h;
  46. SDL_UpdateTexture(scon->texture, &rect,
  47. surface_data(surf) + surface_data_offset,
  48. surface_stride(surf));
  49. SDL_RenderClear(scon->real_renderer);
  50. SDL_RenderCopy(scon->real_renderer, scon->texture, NULL, NULL);
  51. SDL_RenderPresent(scon->real_renderer);
  52. }
  53. void sdl2_2d_switch(DisplayChangeListener *dcl,
  54. DisplaySurface *new_surface)
  55. {
  56. struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
  57. DisplaySurface *old_surface = scon->surface;
  58. int format = 0;
  59. assert(!scon->opengl);
  60. scon->surface = new_surface;
  61. if (scon->texture) {
  62. SDL_DestroyTexture(scon->texture);
  63. scon->texture = NULL;
  64. }
  65. if (surface_is_placeholder(new_surface) && qemu_console_get_index(dcl->con)) {
  66. sdl2_window_destroy(scon);
  67. return;
  68. }
  69. if (!scon->real_window) {
  70. sdl2_window_create(scon);
  71. } else if (old_surface &&
  72. ((surface_width(old_surface) != surface_width(new_surface)) ||
  73. (surface_height(old_surface) != surface_height(new_surface)))) {
  74. sdl2_window_resize(scon);
  75. }
  76. SDL_RenderSetLogicalSize(scon->real_renderer,
  77. surface_width(new_surface),
  78. surface_height(new_surface));
  79. switch (surface_format(scon->surface)) {
  80. case PIXMAN_x1r5g5b5:
  81. format = SDL_PIXELFORMAT_ARGB1555;
  82. break;
  83. case PIXMAN_r5g6b5:
  84. format = SDL_PIXELFORMAT_RGB565;
  85. break;
  86. case PIXMAN_a8r8g8b8:
  87. case PIXMAN_x8r8g8b8:
  88. format = SDL_PIXELFORMAT_ARGB8888;
  89. break;
  90. case PIXMAN_a8b8g8r8:
  91. case PIXMAN_x8b8g8r8:
  92. format = SDL_PIXELFORMAT_ABGR8888;
  93. break;
  94. case PIXMAN_r8g8b8a8:
  95. case PIXMAN_r8g8b8x8:
  96. format = SDL_PIXELFORMAT_RGBA8888;
  97. break;
  98. case PIXMAN_b8g8r8x8:
  99. format = SDL_PIXELFORMAT_BGRX8888;
  100. break;
  101. case PIXMAN_b8g8r8a8:
  102. format = SDL_PIXELFORMAT_BGRA8888;
  103. break;
  104. default:
  105. g_assert_not_reached();
  106. }
  107. scon->texture = SDL_CreateTexture(scon->real_renderer, format,
  108. SDL_TEXTUREACCESS_STREAMING,
  109. surface_width(new_surface),
  110. surface_height(new_surface));
  111. sdl2_2d_redraw(scon);
  112. }
  113. void sdl2_2d_refresh(DisplayChangeListener *dcl)
  114. {
  115. struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
  116. assert(!scon->opengl);
  117. graphic_hw_update(dcl->con);
  118. sdl2_poll_events(scon);
  119. }
  120. void sdl2_2d_redraw(struct sdl2_console *scon)
  121. {
  122. assert(!scon->opengl);
  123. if (!scon->surface) {
  124. return;
  125. }
  126. sdl2_2d_update(&scon->dcl, 0, 0,
  127. surface_width(scon->surface),
  128. surface_height(scon->surface));
  129. }
  130. bool sdl2_2d_check_format(DisplayChangeListener *dcl,
  131. pixman_format_code_t format)
  132. {
  133. /*
  134. * We let SDL convert for us a few more formats than,
  135. * the native ones. These are the ones I have tested.
  136. */
  137. return (format == PIXMAN_x8r8g8b8 ||
  138. format == PIXMAN_a8r8g8b8 ||
  139. format == PIXMAN_a8b8g8r8 ||
  140. format == PIXMAN_x8b8g8r8 ||
  141. format == PIXMAN_b8g8r8x8 ||
  142. format == PIXMAN_b8g8r8a8 ||
  143. format == PIXMAN_r8g8b8x8 ||
  144. format == PIXMAN_r8g8b8a8 ||
  145. format == PIXMAN_x1r5g5b5 ||
  146. format == PIXMAN_r5g6b5);
  147. }