egl-helpers.h 3.0 KB

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  1. #ifndef EGL_HELPERS_H
  2. #define EGL_HELPERS_H
  3. #include <epoxy/gl.h>
  4. #include <epoxy/egl.h>
  5. #ifdef CONFIG_GBM
  6. #include <gbm.h>
  7. #endif
  8. #ifdef CONFIG_ANGLE
  9. #include <EGL/eglext_angle.h>
  10. #endif
  11. #include "ui/console.h"
  12. #include "ui/shader.h"
  13. extern EGLDisplay *qemu_egl_display;
  14. extern EGLConfig qemu_egl_config;
  15. extern DisplayGLMode qemu_egl_mode;
  16. extern bool qemu_egl_angle_d3d;
  17. typedef struct egl_fb {
  18. int width;
  19. int height;
  20. GLuint texture;
  21. GLenum texture_target;
  22. GLuint framebuffer;
  23. bool delete_texture;
  24. QemuDmaBuf *dmabuf;
  25. } egl_fb;
  26. #define EGL_FB_INIT { 0, }
  27. void egl_fb_destroy(egl_fb *fb);
  28. void egl_fb_setup_default(egl_fb *fb, int width, int height);
  29. void egl_fb_setup_for_tex_target(egl_fb *fb, int width, int height,
  30. GLuint texture, GLenum target, bool delete);
  31. void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
  32. GLuint texture, bool delete);
  33. void egl_fb_setup_new_tex_target(egl_fb *fb, int width, int height, GLenum target);
  34. void egl_fb_setup_new_tex(egl_fb *fb, int width, int height);
  35. void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip);
  36. void egl_fb_read(DisplaySurface *dst, egl_fb *src);
  37. void egl_fb_read_rect(DisplaySurface *dst, egl_fb *src, int x, int y, int w, int h);
  38. void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip, bool swap);
  39. void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
  40. bool swap, int x, int y, double scale_x, double scale_y);
  41. extern EGLContext qemu_egl_rn_ctx;
  42. #ifdef CONFIG_GBM
  43. extern int qemu_egl_rn_fd;
  44. extern struct gbm_device *qemu_egl_rn_gbm_dev;
  45. int egl_rendernode_init(const char *rendernode, DisplayGLMode mode);
  46. int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
  47. EGLuint64KHR *modifier);
  48. void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf);
  49. void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf);
  50. void egl_dmabuf_create_sync(QemuDmaBuf *dmabuf);
  51. void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf);
  52. #endif
  53. EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win);
  54. EGLSurface qemu_egl_init_buffer_surface(EGLContext ectx, EGLenum buftype,
  55. EGLClientBuffer buffer, const EGLint *attrib_list);
  56. bool qemu_egl_destroy_surface(EGLSurface surface);
  57. int qemu_egl_init_dpy_surfaceless(DisplayGLMode mode);
  58. #if defined(CONFIG_X11) || defined(CONFIG_GBM)
  59. int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode);
  60. int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode);
  61. #endif
  62. #ifdef WIN32
  63. int qemu_egl_init_dpy_win32(EGLNativeDisplayType dpy, DisplayGLMode mode);
  64. #endif
  65. #if defined(CONFIG_ANGLE)
  66. int qemu_egl_init_dpy_angle(DisplayGLMode mode);
  67. #endif
  68. EGLContext qemu_egl_init_ctx(void);
  69. bool qemu_egl_has_dmabuf(void);
  70. bool egl_init(const char *rendernode, DisplayGLMode mode, Error **errp);
  71. const char *qemu_egl_get_error_string(void);
  72. #endif /* EGL_HELPERS_H */