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- /*
- * Hardware Clocks
- *
- * Copyright GreenSocs 2016-2020
- *
- * Authors:
- * Frederic Konrad
- * Damien Hedde
- *
- * This work is licensed under the terms of the GNU GPL, version 2 or later.
- * See the COPYING file in the top-level directory.
- */
- #ifndef QEMU_HW_CLOCK_H
- #define QEMU_HW_CLOCK_H
- #include "qom/object.h"
- #include "qemu/queue.h"
- #include "qemu/host-utils.h"
- #include "qemu/bitops.h"
- #define TYPE_CLOCK "clock"
- OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK)
- /*
- * Argument to ClockCallback functions indicating why the callback
- * has been called. A mask of these values logically ORed together
- * is used to specify which events are interesting when the callback
- * is registered, so these values must all be different bit values.
- */
- typedef enum ClockEvent {
- ClockUpdate = 1, /* Clock period has just updated */
- ClockPreUpdate = 2, /* Clock period is about to update */
- } ClockEvent;
- typedef void ClockCallback(void *opaque, ClockEvent event);
- /*
- * clock store a value representing the clock's period in 2^-32ns unit.
- * It can represent:
- * + periods from 2^-32ns up to 4seconds
- * + frequency from ~0.25Hz 2e10Ghz
- * Resolution of frequency representation decreases with frequency:
- * + at 100MHz, resolution is ~2mHz
- * + at 1Ghz, resolution is ~0.2Hz
- * + at 10Ghz, resolution is ~20Hz
- */
- #define CLOCK_PERIOD_1SEC (1000000000llu << 32)
- /*
- * macro helpers to convert to hertz / nanosecond
- */
- #define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu))
- #define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u)
- #define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u)
- /**
- * Clock:
- * @parent_obj: parent class
- * @period: unsigned integer representing the period of the clock
- * @canonical_path: clock path string cache (used for trace purpose)
- * @callback: called when clock changes
- * @callback_opaque: argument for @callback
- * @callback_events: mask of events when callback should be called
- * @source: source (or parent in clock tree) of the clock
- * @children: list of clocks connected to this one (it is their source)
- * @sibling: structure used to form a clock list
- */
- struct Clock {
- /*< private >*/
- Object parent_obj;
- /* all fields are private and should not be modified directly */
- /* fields */
- uint64_t period;
- char *canonical_path;
- ClockCallback *callback;
- void *callback_opaque;
- unsigned int callback_events;
- /* Ratio of the parent clock to run the child clocks at */
- uint32_t multiplier;
- uint32_t divider;
- /* Clocks are organized in a clock tree */
- Clock *source;
- QLIST_HEAD(, Clock) children;
- QLIST_ENTRY(Clock) sibling;
- };
- /*
- * vmstate description entry to be added in device vmsd.
- */
- extern const VMStateDescription vmstate_clock;
- #define VMSTATE_CLOCK(field, state) \
- VMSTATE_CLOCK_V(field, state, 0)
- #define VMSTATE_CLOCK_V(field, state, version) \
- VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock)
- #define VMSTATE_ARRAY_CLOCK(field, state, num) \
- VMSTATE_ARRAY_CLOCK_V(field, state, num, 0)
- #define VMSTATE_ARRAY_CLOCK_V(field, state, num, version) \
- VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \
- vmstate_clock, Clock)
- /**
- * clock_setup_canonical_path:
- * @clk: clock
- *
- * compute the canonical path of the clock (used by log messages)
- */
- void clock_setup_canonical_path(Clock *clk);
- /**
- * clock_new:
- * @parent: the clock parent
- * @name: the clock object name
- *
- * Helper function to create a new clock and parent it to @parent. There is no
- * need to call clock_setup_canonical_path on the returned clock as it is done
- * by this function.
- *
- * @return the newly created clock
- */
- Clock *clock_new(Object *parent, const char *name);
- /**
- * clock_set_callback:
- * @clk: the clock to register the callback into
- * @cb: the callback function
- * @opaque: the argument to the callback
- * @events: the events the callback should be called for
- * (logical OR of ClockEvent enum values)
- *
- * Register a callback called on every clock update.
- * Note that a clock has only one callback: you cannot register
- * different callback functions for different events.
- */
- void clock_set_callback(Clock *clk, ClockCallback *cb,
- void *opaque, unsigned int events);
- /**
- * clock_set_source:
- * @clk: the clock.
- * @src: the source clock
- *
- * Setup @src as the clock source of @clk. The current @src period
- * value is also copied to @clk and its subtree but no callback is
- * called.
- * Further @src update will be propagated to @clk and its subtree.
- */
- void clock_set_source(Clock *clk, Clock *src);
- /**
- * clock_has_source:
- * @clk: the clock
- *
- * Returns true if the clock has a source clock connected to it.
- * This is useful for devices which have input clocks which must
- * be connected by the board/SoC code which creates them. The
- * device code can use this to check in its realize method that
- * the clock has been connected.
- */
- static inline bool clock_has_source(const Clock *clk)
- {
- return clk->source != NULL;
- }
- /**
- * clock_set:
- * @clk: the clock to initialize.
- * @value: the clock's value, 0 means unclocked
- *
- * Set the local cached period value of @clk to @value.
- *
- * @return: true if the clock is changed.
- */
- bool clock_set(Clock *clk, uint64_t value);
- static inline bool clock_set_hz(Clock *clk, unsigned hz)
- {
- return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz));
- }
- static inline bool clock_set_ns(Clock *clk, unsigned ns)
- {
- return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns));
- }
- /**
- * clock_propagate:
- * @clk: the clock
- *
- * Propagate the clock period that has been previously configured using
- * @clock_set(). This will update recursively all connected clocks.
- * It is an error to call this function on a clock which has a source.
- * Note: this function must not be called during device initialization
- * or migration.
- */
- void clock_propagate(Clock *clk);
- /**
- * clock_update:
- * @clk: the clock to update.
- * @value: the new clock's value, 0 means unclocked
- *
- * Update the @clk to the new @value. All connected clocks will be informed
- * of this update. This is equivalent to call @clock_set() then
- * @clock_propagate().
- */
- static inline void clock_update(Clock *clk, uint64_t value)
- {
- if (clock_set(clk, value)) {
- clock_propagate(clk);
- }
- }
- static inline void clock_update_hz(Clock *clk, unsigned hz)
- {
- clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz));
- }
- static inline void clock_update_ns(Clock *clk, unsigned ns)
- {
- clock_update(clk, CLOCK_PERIOD_FROM_NS(ns));
- }
- /**
- * clock_get:
- * @clk: the clk to fetch the clock
- *
- * @return: the current period.
- */
- static inline uint64_t clock_get(const Clock *clk)
- {
- return clk->period;
- }
- static inline unsigned clock_get_hz(Clock *clk)
- {
- return CLOCK_PERIOD_TO_HZ(clock_get(clk));
- }
- /**
- * clock_ticks_to_ns:
- * @clk: the clock to query
- * @ticks: number of ticks
- *
- * Returns the length of time in nanoseconds for this clock
- * to tick @ticks times. Because a clock can have a period
- * which is not a whole number of nanoseconds, it is important
- * to use this function when calculating things like timer
- * expiry deadlines, rather than attempting to obtain a "period
- * in nanoseconds" value and then multiplying that by a number
- * of ticks.
- *
- * The result could in theory be too large to fit in a 64-bit
- * value if the number of ticks and the clock period are both
- * large; to avoid overflow the result will be saturated to INT64_MAX
- * (because this is the largest valid input to the QEMUTimer APIs).
- * Since INT64_MAX nanoseconds is almost 300 years, anything with
- * an expiry later than that is in the "will never happen" category
- * and callers can reasonably not special-case the saturated result.
- */
- static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks)
- {
- uint64_t ns_low, ns_high;
- /*
- * clk->period is the period in units of 2^-32 ns, so
- * (clk->period * ticks) is the required length of time in those
- * units, and we can convert to nanoseconds by multiplying by
- * 2^32, which is the same as shifting the 128-bit multiplication
- * result right by 32.
- */
- mulu64(&ns_low, &ns_high, clk->period, ticks);
- if (ns_high & MAKE_64BIT_MASK(31, 33)) {
- return INT64_MAX;
- }
- return ns_low >> 32 | ns_high << 32;
- }
- /**
- * clock_ns_to_ticks:
- * @clk: the clock to query
- * @ns: duration in nanoseconds
- *
- * Returns the number of ticks this clock would make in the given
- * number of nanoseconds. Because a clock can have a period which
- * is not a whole number of nanoseconds, it is important to use this
- * function rather than attempting to obtain a "period in nanoseconds"
- * value and then dividing the duration by that value.
- *
- * If the clock is stopped (ie it has period zero), returns 0.
- *
- * For some inputs the result could overflow a 64-bit value (because
- * the clock's period is short and the duration is long). In these
- * cases we truncate the result to a 64-bit value. This is on the
- * assumption that generally the result is going to be used to report
- * a 32-bit or 64-bit guest register value, so wrapping either cannot
- * happen or is the desired behaviour.
- */
- static inline uint64_t clock_ns_to_ticks(const Clock *clk, uint64_t ns)
- {
- /*
- * ticks = duration_in_ns / period_in_ns
- * = ns / (period / 2^32)
- * = (ns * 2^32) / period
- * The hi, lo inputs to divu128() are (ns << 32) as a 128 bit value.
- */
- uint64_t lo = ns << 32;
- uint64_t hi = ns >> 32;
- if (clk->period == 0) {
- return 0;
- }
- divu128(&lo, &hi, clk->period);
- return lo;
- }
- /**
- * clock_is_enabled:
- * @clk: a clock
- *
- * @return: true if the clock is running.
- */
- static inline bool clock_is_enabled(const Clock *clk)
- {
- return clock_get(clk) != 0;
- }
- /**
- * clock_display_freq: return human-readable representation of clock frequency
- * @clk: clock
- *
- * Return a string which has a human-readable representation of the
- * clock's frequency, e.g. "33.3 MHz". This is intended for debug
- * and display purposes.
- *
- * The caller is responsible for freeing the string with g_free().
- */
- char *clock_display_freq(Clock *clk);
- /**
- * clock_set_mul_div: set multiplier/divider for child clocks
- * @clk: clock
- * @multiplier: multiplier value
- * @divider: divider value
- *
- * @return: true if the clock is changed.
- *
- * By default, a Clock's children will all run with the same period
- * as their parent. This function allows you to adjust the multiplier
- * and divider used to derive the child clock frequency.
- * For example, setting a multiplier of 2 and a divider of 3
- * will run child clocks with a period 2/3 of the parent clock,
- * so if the parent clock is an 8MHz clock the children will
- * be 12MHz.
- *
- * Setting the multiplier to 0 will stop the child clocks.
- * Setting the divider to 0 is a programming error (diagnosed with
- * an assertion failure).
- * Setting a multiplier value that results in the child period
- * overflowing is not diagnosed.
- *
- * Note that this function does not call clock_propagate(); the
- * caller should do that if necessary.
- */
- bool clock_set_mul_div(Clock *clk, uint32_t multiplier, uint32_t divider);
- #endif /* QEMU_HW_CLOCK_H */
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