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- .. _migration:
- ===================
- Migration framework
- ===================
- QEMU has code to load/save the state of the guest that it is running.
- These are two complementary operations. Saving the state just does
- that, saves the state for each device that the guest is running.
- Restoring a guest is just the opposite operation: we need to load the
- state of each device.
- For this to work, QEMU has to be launched with the same arguments the
- two times. I.e. it can only restore the state in one guest that has
- the same devices that the one it was saved (this last requirement can
- be relaxed a bit, but for now we can consider that configuration has
- to be exactly the same).
- Once that we are able to save/restore a guest, a new functionality is
- requested: migration. This means that QEMU is able to start in one
- machine and being "migrated" to another machine. I.e. being moved to
- another machine.
- Next was the "live migration" functionality. This is important
- because some guests run with a lot of state (specially RAM), and it
- can take a while to move all state from one machine to another. Live
- migration allows the guest to continue running while the state is
- transferred. Only while the last part of the state is transferred has
- the guest to be stopped. Typically the time that the guest is
- unresponsive during live migration is the low hundred of milliseconds
- (notice that this depends on a lot of things).
- .. contents::
- Transports
- ==========
- The migration stream is normally just a byte stream that can be passed
- over any transport.
- - tcp migration: do the migration using tcp sockets
- - unix migration: do the migration using unix sockets
- - exec migration: do the migration using the stdin/stdout through a process.
- - fd migration: do the migration using a file descriptor that is
- passed to QEMU. QEMU doesn't care how this file descriptor is opened.
- - file migration: do the migration using a file that is passed to QEMU
- by path. A file offset option is supported to allow a management
- application to add its own metadata to the start of the file without
- QEMU interference. Note that QEMU does not flush cached file
- data/metadata at the end of migration.
- The file migration also supports using a file that has already been
- opened. A set of file descriptors is passed to QEMU via an "fdset"
- (see add-fd QMP command documentation). This method allows a
- management application to have control over the migration file
- opening operation. There are, however, strict requirements to this
- interface if the multifd capability is enabled:
- - the fdset must contain two file descriptors that are not
- duplicates between themselves;
- - if the direct-io capability is to be used, exactly one of the
- file descriptors must have the O_DIRECT flag set;
- - the file must be opened with WRONLY on the migration source side
- and RDONLY on the migration destination side.
- - rdma migration: support is included for migration using RDMA, which
- transports the page data using ``RDMA``, where the hardware takes
- care of transporting the pages, and the load on the CPU is much
- lower. While the internals of RDMA migration are a bit different,
- this isn't really visible outside the RAM migration code.
- All these migration protocols use the same infrastructure to
- save/restore state devices. This infrastructure is shared with the
- savevm/loadvm functionality.
- Common infrastructure
- =====================
- The files, sockets or fd's that carry the migration stream are abstracted by
- the ``QEMUFile`` type (see ``migration/qemu-file.h``). In most cases this
- is connected to a subtype of ``QIOChannel`` (see ``io/``).
- Saving the state of one device
- ==============================
- For most devices, the state is saved in a single call to the migration
- infrastructure; these are *non-iterative* devices. The data for these
- devices is sent at the end of precopy migration, when the CPUs are paused.
- There are also *iterative* devices, which contain a very large amount of
- data (e.g. RAM or large tables). See the iterative device section below.
- General advice for device developers
- ------------------------------------
- - The migration state saved should reflect the device being modelled rather
- than the way your implementation works. That way if you change the implementation
- later the migration stream will stay compatible. That model may include
- internal state that's not directly visible in a register.
- - When saving a migration stream the device code may walk and check
- the state of the device. These checks might fail in various ways (e.g.
- discovering internal state is corrupt or that the guest has done something bad).
- Consider carefully before asserting/aborting at this point, since the
- normal response from users is that *migration broke their VM* since it had
- apparently been running fine until then. In these error cases, the device
- should log a message indicating the cause of error, and should consider
- putting the device into an error state, allowing the rest of the VM to
- continue execution.
- - The migration might happen at an inconvenient point,
- e.g. right in the middle of the guest reprogramming the device, during
- guest reboot or shutdown or while the device is waiting for external IO.
- It's strongly preferred that migrations do not fail in this situation,
- since in the cloud environment migrations might happen automatically to
- VMs that the administrator doesn't directly control.
- - If you do need to fail a migration, ensure that sufficient information
- is logged to identify what went wrong.
- - The destination should treat an incoming migration stream as hostile
- (which we do to varying degrees in the existing code). Check that offsets
- into buffers and the like can't cause overruns. Fail the incoming migration
- in the case of a corrupted stream like this.
- - Take care with internal device state or behaviour that might become
- migration version dependent. For example, the order of PCI capabilities
- is required to stay constant across migration. Another example would
- be that a special case handled by subsections (see below) might become
- much more common if a default behaviour is changed.
- - The state of the source should not be changed or destroyed by the
- outgoing migration. Migrations timing out or being failed by
- higher levels of management, or failures of the destination host are
- not unusual, and in that case the VM is restarted on the source.
- Note that the management layer can validly revert the migration
- even though the QEMU level of migration has succeeded as long as it
- does it before starting execution on the destination.
- - Buses and devices should be able to explicitly specify addresses when
- instantiated, and management tools should use those. For example,
- when hot adding USB devices it's important to specify the ports
- and addresses, since implicit ordering based on the command line order
- may be different on the destination. This can result in the
- device state being loaded into the wrong device.
- VMState
- -------
- Most device data can be described using the ``VMSTATE`` macros (mostly defined
- in ``include/migration/vmstate.h``).
- An example (from hw/input/pckbd.c)
- .. code:: c
- static const VMStateDescription vmstate_kbd = {
- .name = "pckbd",
- .version_id = 3,
- .minimum_version_id = 3,
- .fields = (const VMStateField[]) {
- VMSTATE_UINT8(write_cmd, KBDState),
- VMSTATE_UINT8(status, KBDState),
- VMSTATE_UINT8(mode, KBDState),
- VMSTATE_UINT8(pending, KBDState),
- VMSTATE_END_OF_LIST()
- }
- };
- We are declaring the state with name "pckbd". The ``version_id`` is
- 3, and there are 4 uint8_t fields in the KBDState structure. We
- registered this ``VMSTATEDescription`` with one of the following
- functions. The first one will generate a device ``instance_id``
- different for each registration. Use the second one if you already
- have an id that is different for each instance of the device:
- .. code:: c
- vmstate_register_any(NULL, &vmstate_kbd, s);
- vmstate_register(NULL, instance_id, &vmstate_kbd, s);
- For devices that are ``qdev`` based, we can register the device in the class
- init function:
- .. code:: c
- dc->vmsd = &vmstate_kbd_isa;
- The VMState macros take care of ensuring that the device data section
- is formatted portably (normally big endian) and make some compile time checks
- against the types of the fields in the structures.
- VMState macros can include other VMStateDescriptions to store substructures
- (see ``VMSTATE_STRUCT_``), arrays (``VMSTATE_ARRAY_``) and variable length
- arrays (``VMSTATE_VARRAY_``). Various other macros exist for special
- cases.
- Note that the format on the wire is still very raw; i.e. a VMSTATE_UINT32
- ends up with a 4 byte bigendian representation on the wire; in the future
- it might be possible to use a more structured format.
- Legacy way
- ----------
- This way is going to disappear as soon as all current users are ported to VMSTATE;
- although converting existing code can be tricky, and thus 'soon' is relative.
- Each device has to register two functions, one to save the state and
- another to load the state back.
- .. code:: c
- int register_savevm_live(const char *idstr,
- int instance_id,
- int version_id,
- SaveVMHandlers *ops,
- void *opaque);
- Two functions in the ``ops`` structure are the ``save_state``
- and ``load_state`` functions. Notice that ``load_state`` receives a version_id
- parameter to know what state format is receiving. ``save_state`` doesn't
- have a version_id parameter because it always uses the latest version.
- Note that because the VMState macros still save the data in a raw
- format, in many cases it's possible to replace legacy code
- with a carefully constructed VMState description that matches the
- byte layout of the existing code.
- Changing migration data structures
- ----------------------------------
- When we migrate a device, we save/load the state as a series
- of fields. Sometimes, due to bugs or new functionality, we need to
- change the state to store more/different information. Changing the migration
- state saved for a device can break migration compatibility unless
- care is taken to use the appropriate techniques. In general QEMU tries
- to maintain forward migration compatibility (i.e. migrating from
- QEMU n->n+1) and there are users who benefit from backward compatibility
- as well.
- Subsections
- -----------
- The most common structure change is adding new data, e.g. when adding
- a newer form of device, or adding that state that you previously
- forgot to migrate. This is best solved using a subsection.
- A subsection is "like" a device vmstate, but with a particularity, it
- has a Boolean function that tells if that values are needed to be sent
- or not. If this functions returns false, the subsection is not sent.
- Subsections have a unique name, that is looked for on the receiving
- side.
- On the receiving side, if we found a subsection for a device that we
- don't understand, we just fail the migration. If we understand all
- the subsections, then we load the state with success. There's no check
- that a subsection is loaded, so a newer QEMU that knows about a subsection
- can (with care) load a stream from an older QEMU that didn't send
- the subsection.
- If the new data is only needed in a rare case, then the subsection
- can be made conditional on that case and the migration will still
- succeed to older QEMUs in most cases. This is OK for data that's
- critical, but in some use cases it's preferred that the migration
- should succeed even with the data missing. To support this the
- subsection can be connected to a device property and from there
- to a versioned machine type.
- The 'pre_load' and 'post_load' functions on subsections are only
- called if the subsection is loaded.
- One important note is that the outer post_load() function is called "after"
- loading all subsections, because a newer subsection could change the same
- value that it uses. A flag, and the combination of outer pre_load and
- post_load can be used to detect whether a subsection was loaded, and to
- fall back on default behaviour when the subsection isn't present.
- Example:
- .. code:: c
- static bool ide_drive_pio_state_needed(void *opaque)
- {
- IDEState *s = opaque;
- return ((s->status & DRQ_STAT) != 0)
- || (s->bus->error_status & BM_STATUS_PIO_RETRY);
- }
- const VMStateDescription vmstate_ide_drive_pio_state = {
- .name = "ide_drive/pio_state",
- .version_id = 1,
- .minimum_version_id = 1,
- .pre_save = ide_drive_pio_pre_save,
- .post_load = ide_drive_pio_post_load,
- .needed = ide_drive_pio_state_needed,
- .fields = (const VMStateField[]) {
- VMSTATE_INT32(req_nb_sectors, IDEState),
- VMSTATE_VARRAY_INT32(io_buffer, IDEState, io_buffer_total_len, 1,
- vmstate_info_uint8, uint8_t),
- VMSTATE_INT32(cur_io_buffer_offset, IDEState),
- VMSTATE_INT32(cur_io_buffer_len, IDEState),
- VMSTATE_UINT8(end_transfer_fn_idx, IDEState),
- VMSTATE_INT32(elementary_transfer_size, IDEState),
- VMSTATE_INT32(packet_transfer_size, IDEState),
- VMSTATE_END_OF_LIST()
- }
- };
- const VMStateDescription vmstate_ide_drive = {
- .name = "ide_drive",
- .version_id = 3,
- .minimum_version_id = 0,
- .post_load = ide_drive_post_load,
- .fields = (const VMStateField[]) {
- .... several fields ....
- VMSTATE_END_OF_LIST()
- },
- .subsections = (const VMStateDescription * const []) {
- &vmstate_ide_drive_pio_state,
- NULL
- }
- };
- Here we have a subsection for the pio state. We only need to
- save/send this state when we are in the middle of a pio operation
- (that is what ``ide_drive_pio_state_needed()`` checks). If DRQ_STAT is
- not enabled, the values on that fields are garbage and don't need to
- be sent.
- Connecting subsections to properties
- ------------------------------------
- Using a condition function that checks a 'property' to determine whether
- to send a subsection allows backward migration compatibility when
- new subsections are added, especially when combined with versioned
- machine types.
- For example:
- a) Add a new property using ``DEFINE_PROP_BOOL`` - e.g. support-foo and
- default it to true.
- b) Add an entry to the ``hw_compat_`` for the previous version that sets
- the property to false.
- c) Add a static bool support_foo function that tests the property.
- d) Add a subsection with a .needed set to the support_foo function
- e) (potentially) Add an outer pre_load that sets up a default value
- for 'foo' to be used if the subsection isn't loaded.
- Now that subsection will not be generated when using an older
- machine type and the migration stream will be accepted by older
- QEMU versions.
- Not sending existing elements
- -----------------------------
- Sometimes members of the VMState are no longer needed:
- - removing them will break migration compatibility
- - making them version dependent and bumping the version will break backward migration
- compatibility.
- Adding a dummy field into the migration stream is normally the best way to preserve
- compatibility.
- If the field really does need to be removed then:
- a) Add a new property/compatibility/function in the same way for subsections above.
- b) replace the VMSTATE macro with the _TEST version of the macro, e.g.:
- ``VMSTATE_UINT32(foo, barstruct)``
- becomes
- ``VMSTATE_UINT32_TEST(foo, barstruct, pre_version_baz)``
- Sometime in the future when we no longer care about the ancient versions these can be killed off.
- Note that for backward compatibility it's important to fill in the structure with
- data that the destination will understand.
- Any difference in the predicates on the source and destination will end up
- with different fields being enabled and data being loaded into the wrong
- fields; for this reason conditional fields like this are very fragile.
- Versions
- --------
- Version numbers are intended for major incompatible changes to the
- migration of a device, and using them breaks backward-migration
- compatibility; in general most changes can be made by adding Subsections
- (see above) or _TEST macros (see above) which won't break compatibility.
- Each version is associated with a series of fields saved. The ``save_state`` always saves
- the state as the newer version. But ``load_state`` sometimes is able to
- load state from an older version.
- You can see that there are two version fields:
- - ``version_id``: the maximum version_id supported by VMState for that device.
- - ``minimum_version_id``: the minimum version_id that VMState is able to understand
- for that device.
- VMState is able to read versions from minimum_version_id to version_id.
- There are *_V* forms of many ``VMSTATE_`` macros to load fields for version dependent fields,
- e.g.
- .. code:: c
- VMSTATE_UINT16_V(ip_id, Slirp, 2),
- only loads that field for versions 2 and newer.
- Saving state will always create a section with the 'version_id' value
- and thus can't be loaded by any older QEMU.
- Massaging functions
- -------------------
- Sometimes, it is not enough to be able to save the state directly
- from one structure, we need to fill the correct values there. One
- example is when we are using kvm. Before saving the cpu state, we
- need to ask kvm to copy to QEMU the state that it is using. And the
- opposite when we are loading the state, we need a way to tell kvm to
- load the state for the cpu that we have just loaded from the QEMUFile.
- The functions to do that are inside a vmstate definition, and are called:
- - ``int (*pre_load)(void *opaque);``
- This function is called before we load the state of one device.
- - ``int (*post_load)(void *opaque, int version_id);``
- This function is called after we load the state of one device.
- - ``int (*pre_save)(void *opaque);``
- This function is called before we save the state of one device.
- - ``int (*post_save)(void *opaque);``
- This function is called after we save the state of one device
- (even upon failure, unless the call to pre_save returned an error).
- Example: You can look at hpet.c, that uses the first three functions
- to massage the state that is transferred.
- The ``VMSTATE_WITH_TMP`` macro may be useful when the migration
- data doesn't match the stored device data well; it allows an
- intermediate temporary structure to be populated with migration
- data and then transferred to the main structure.
- If you use memory or portio_list API functions that update memory layout outside
- initialization (i.e., in response to a guest action), this is a strong
- indication that you need to call these functions in a ``post_load`` callback.
- Examples of such API functions are:
- - memory_region_add_subregion()
- - memory_region_del_subregion()
- - memory_region_set_readonly()
- - memory_region_set_nonvolatile()
- - memory_region_set_enabled()
- - memory_region_set_address()
- - memory_region_set_alias_offset()
- - portio_list_set_address()
- - portio_list_set_enabled()
- Since the order of device save/restore is not defined, you must
- avoid accessing or changing any other device's state in one of these
- callbacks. (For instance, don't do anything that calls ``update_irq()``
- in a ``post_load`` hook.) Otherwise, restore will not be deterministic,
- and this will break execution record/replay.
- Iterative device migration
- --------------------------
- Some devices, such as RAM or certain platform devices,
- have large amounts of data that would mean that the CPUs would be
- paused for too long if they were sent in one section. For these
- devices an *iterative* approach is taken.
- The iterative devices generally don't use VMState macros
- (although it may be possible in some cases) and instead use
- qemu_put_*/qemu_get_* macros to read/write data to the stream. Specialist
- versions exist for high bandwidth IO.
- An iterative device must provide:
- - A ``save_setup`` function that initialises the data structures and
- transmits a first section containing information on the device. In the
- case of RAM this transmits a list of RAMBlocks and sizes.
- - A ``load_setup`` function that initialises the data structures on the
- destination.
- - A ``state_pending_exact`` function that indicates how much more
- data we must save. The core migration code will use this to
- determine when to pause the CPUs and complete the migration.
- - A ``state_pending_estimate`` function that indicates how much more
- data we must save. When the estimated amount is smaller than the
- threshold, we call ``state_pending_exact``.
- - A ``save_live_iterate`` function should send a chunk of data until
- the point that stream bandwidth limits tell it to stop. Each call
- generates one section.
- - A ``save_live_complete_precopy`` function that must transmit the
- last section for the device containing any remaining data.
- - A ``load_state`` function used to load sections generated by
- any of the save functions that generate sections.
- - ``cleanup`` functions for both save and load that are called
- at the end of migration.
- Note that the contents of the sections for iterative migration tend
- to be open-coded by the devices; care should be taken in parsing
- the results and structuring the stream to make them easy to validate.
- Device ordering
- ---------------
- There are cases in which the ordering of device loading matters; for
- example in some systems where a device may assert an interrupt during loading,
- if the interrupt controller is loaded later then it might lose the state.
- Some ordering is implicitly provided by the order in which the machine
- definition creates devices, however this is somewhat fragile.
- The ``MigrationPriority`` enum provides a means of explicitly enforcing
- ordering. Numerically higher priorities are loaded earlier.
- The priority is set by setting the ``priority`` field of the top level
- ``VMStateDescription`` for the device.
- Stream structure
- ================
- The stream tries to be word and endian agnostic, allowing migration between hosts
- of different characteristics running the same VM.
- - Header
- - Magic
- - Version
- - VM configuration section
- - Machine type
- - Target page bits
- - List of sections
- Each section contains a device, or one iteration of a device save.
- - section type
- - section id
- - ID string (First section of each device)
- - instance id (First section of each device)
- - version id (First section of each device)
- - <device data>
- - Footer mark
- - EOF mark
- - VM Description structure
- Consisting of a JSON description of the contents for analysis only
- The ``device data`` in each section consists of the data produced
- by the code described above. For non-iterative devices they have a single
- section; iterative devices have an initial and last section and a set
- of parts in between.
- Note that there is very little checking by the common code of the integrity
- of the ``device data`` contents, that's up to the devices themselves.
- The ``footer mark`` provides a little bit of protection for the case where
- the receiving side reads more or less data than expected.
- The ``ID string`` is normally unique, having been formed from a bus name
- and device address, PCI devices and storage devices hung off PCI controllers
- fit this pattern well. Some devices are fixed single instances (e.g. "pc-ram").
- Others (especially either older devices or system devices which for
- some reason don't have a bus concept) make use of the ``instance id``
- for otherwise identically named devices.
- Return path
- -----------
- Only a unidirectional stream is required for normal migration, however a
- ``return path`` can be created when bidirectional communication is desired.
- This is primarily used by postcopy, but is also used to return a success
- flag to the source at the end of migration.
- ``qemu_file_get_return_path(QEMUFile* fwdpath)`` gives the QEMUFile* for the return
- path.
- Source side
- Forward path - written by migration thread
- Return path - opened by main thread, read by return-path thread
- Destination side
- Forward path - read by main thread
- Return path - opened by main thread, written by main thread AND postcopy
- thread (protected by rp_mutex)
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