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- The memory API
- ==============
- The memory API models the memory and I/O buses and controllers of a QEMU
- machine. It attempts to allow modelling of:
- - ordinary RAM
- - memory-mapped I/O (MMIO)
- - memory controllers that can dynamically reroute physical memory regions
- to different destinations
- The memory model provides support for
- - tracking RAM changes by the guest
- - setting up coalesced memory for kvm
- - setting up ioeventfd regions for kvm
- Memory is modelled as an acyclic graph of MemoryRegion objects. Sinks
- (leaves) are RAM and MMIO regions, while other nodes represent
- buses, memory controllers, and memory regions that have been rerouted.
- In addition to MemoryRegion objects, the memory API provides AddressSpace
- objects for every root and possibly for intermediate MemoryRegions too.
- These represent memory as seen from the CPU or a device's viewpoint.
- Types of regions
- ----------------
- There are four types of memory regions (all represented by a single C type
- MemoryRegion):
- - RAM: a RAM region is simply a range of host memory that can be made available
- to the guest.
- - MMIO: a range of guest memory that is implemented by host callbacks;
- each read or write causes a callback to be called on the host.
- - container: a container simply includes other memory regions, each at
- a different offset. Containers are useful for grouping several regions
- into one unit. For example, a PCI BAR may be composed of a RAM region
- and an MMIO region.
- A container's subregions are usually non-overlapping. In some cases it is
- useful to have overlapping regions; for example a memory controller that
- can overlay a subregion of RAM with MMIO or ROM, or a PCI controller
- that does not prevent card from claiming overlapping BARs.
- - alias: a subsection of another region. Aliases allow a region to be
- split apart into discontiguous regions. Examples of uses are memory banks
- used when the guest address space is smaller than the amount of RAM
- addressed, or a memory controller that splits main memory to expose a "PCI
- hole". Aliases may point to any type of region, including other aliases,
- but an alias may not point back to itself, directly or indirectly.
- It is valid to add subregions to a region which is not a pure container
- (that is, to an MMIO, RAM or ROM region). This means that the region
- will act like a container, except that any addresses within the container's
- region which are not claimed by any subregion are handled by the
- container itself (ie by its MMIO callbacks or RAM backing). However
- it is generally possible to achieve the same effect with a pure container
- one of whose subregions is a low priority "background" region covering
- the whole address range; this is often clearer and is preferred.
- Subregions cannot be added to an alias region.
- Region names
- ------------
- Regions are assigned names by the constructor. For most regions these are
- only used for debugging purposes, but RAM regions also use the name to identify
- live migration sections. This means that RAM region names need to have ABI
- stability.
- Region lifecycle
- ----------------
- A region is created by one of the constructor functions (memory_region_init*())
- and destroyed by the destructor (memory_region_destroy()). In between,
- a region can be added to an address space by using memory_region_add_subregion()
- and removed using memory_region_del_subregion(). Region attributes may be
- changed at any point; they take effect once the region becomes exposed to the
- guest.
- Overlapping regions and priority
- --------------------------------
- Usually, regions may not overlap each other; a memory address decodes into
- exactly one target. In some cases it is useful to allow regions to overlap,
- and sometimes to control which of an overlapping regions is visible to the
- guest. This is done with memory_region_add_subregion_overlap(), which
- allows the region to overlap any other region in the same container, and
- specifies a priority that allows the core to decide which of two regions at
- the same address are visible (highest wins).
- Priority values are signed, and the default value is zero. This means that
- you can use memory_region_add_subregion_overlap() both to specify a region
- that must sit 'above' any others (with a positive priority) and also a
- background region that sits 'below' others (with a negative priority).
- If the higher priority region in an overlap is a container or alias, then
- the lower priority region will appear in any "holes" that the higher priority
- region has left by not mapping subregions to that area of its address range.
- (This applies recursively -- if the subregions are themselves containers or
- aliases that leave holes then the lower priority region will appear in these
- holes too.)
- For example, suppose we have a container A of size 0x8000 with two subregions
- B and C. B is a container mapped at 0x2000, size 0x4000, priority 1; C is
- an MMIO region mapped at 0x0, size 0x6000, priority 2. B currently has two
- of its own subregions: D of size 0x1000 at offset 0 and E of size 0x1000 at
- offset 0x2000. As a diagram:
- 0 1000 2000 3000 4000 5000 6000 7000 8000
- |------|------|------|------|------|------|------|-------|
- A: [ ]
- C: [CCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCC]
- B: [ ]
- D: [DDDDD]
- E: [EEEEE]
- The regions that will be seen within this address range then are:
- [CCCCCCCCCCCC][DDDDD][CCCCC][EEEEE][CCCCC]
- Since B has higher priority than C, its subregions appear in the flat map
- even where they overlap with C. In ranges where B has not mapped anything
- C's region appears.
- If B had provided its own MMIO operations (ie it was not a pure container)
- then these would be used for any addresses in its range not handled by
- D or E, and the result would be:
- [CCCCCCCCCCCC][DDDDD][BBBBB][EEEEE][BBBBB]
- Priority values are local to a container, because the priorities of two
- regions are only compared when they are both children of the same container.
- This means that the device in charge of the container (typically modelling
- a bus or a memory controller) can use them to manage the interaction of
- its child regions without any side effects on other parts of the system.
- In the example above, the priorities of D and E are unimportant because
- they do not overlap each other. It is the relative priority of B and C
- that causes D and E to appear on top of C: D and E's priorities are never
- compared against the priority of C.
- Visibility
- ----------
- The memory core uses the following rules to select a memory region when the
- guest accesses an address:
- - all direct subregions of the root region are matched against the address, in
- descending priority order
- - if the address lies outside the region offset/size, the subregion is
- discarded
- - if the subregion is a leaf (RAM or MMIO), the search terminates, returning
- this leaf region
- - if the subregion is a container, the same algorithm is used within the
- subregion (after the address is adjusted by the subregion offset)
- - if the subregion is an alias, the search is continued at the alias target
- (after the address is adjusted by the subregion offset and alias offset)
- - if a recursive search within a container or alias subregion does not
- find a match (because of a "hole" in the container's coverage of its
- address range), then if this is a container with its own MMIO or RAM
- backing the search terminates, returning the container itself. Otherwise
- we continue with the next subregion in priority order
- - if none of the subregions match the address then the search terminates
- with no match found
- Example memory map
- ------------------
- system_memory: container@0-2^48-1
- |
- +---- lomem: alias@0-0xdfffffff ---> #ram (0-0xdfffffff)
- |
- +---- himem: alias@0x100000000-0x11fffffff ---> #ram (0xe0000000-0xffffffff)
- |
- +---- vga-window: alias@0xa0000-0xbfffff ---> #pci (0xa0000-0xbffff)
- | (prio 1)
- |
- +---- pci-hole: alias@0xe0000000-0xffffffff ---> #pci (0xe0000000-0xffffffff)
- pci (0-2^32-1)
- |
- +--- vga-area: container@0xa0000-0xbffff
- | |
- | +--- alias@0x00000-0x7fff ---> #vram (0x010000-0x017fff)
- | |
- | +--- alias@0x08000-0xffff ---> #vram (0x020000-0x027fff)
- |
- +---- vram: ram@0xe1000000-0xe1ffffff
- |
- +---- vga-mmio: mmio@0xe2000000-0xe200ffff
- ram: ram@0x00000000-0xffffffff
- This is a (simplified) PC memory map. The 4GB RAM block is mapped into the
- system address space via two aliases: "lomem" is a 1:1 mapping of the first
- 3.5GB; "himem" maps the last 0.5GB at address 4GB. This leaves 0.5GB for the
- so-called PCI hole, that allows a 32-bit PCI bus to exist in a system with
- 4GB of memory.
- The memory controller diverts addresses in the range 640K-768K to the PCI
- address space. This is modelled using the "vga-window" alias, mapped at a
- higher priority so it obscures the RAM at the same addresses. The vga window
- can be removed by programming the memory controller; this is modelled by
- removing the alias and exposing the RAM underneath.
- The pci address space is not a direct child of the system address space, since
- we only want parts of it to be visible (we accomplish this using aliases).
- It has two subregions: vga-area models the legacy vga window and is occupied
- by two 32K memory banks pointing at two sections of the framebuffer.
- In addition the vram is mapped as a BAR at address e1000000, and an additional
- BAR containing MMIO registers is mapped after it.
- Note that if the guest maps a BAR outside the PCI hole, it would not be
- visible as the pci-hole alias clips it to a 0.5GB range.
- Attributes
- ----------
- Various region attributes (read-only, dirty logging, coalesced mmio, ioeventfd)
- can be changed during the region lifecycle. They take effect once the region
- is made visible (which can be immediately, later, or never).
- MMIO Operations
- ---------------
- MMIO regions are provided with ->read() and ->write() callbacks; in addition
- various constraints can be supplied to control how these callbacks are called:
- - .valid.min_access_size, .valid.max_access_size define the access sizes
- (in bytes) which the device accepts; accesses outside this range will
- have device and bus specific behaviour (ignored, or machine check)
- - .valid.aligned specifies that the device only accepts naturally aligned
- accesses. Unaligned accesses invoke device and bus specific behaviour.
- - .impl.min_access_size, .impl.max_access_size define the access sizes
- (in bytes) supported by the *implementation*; other access sizes will be
- emulated using the ones available. For example a 4-byte write will be
- emulated using four 1-byte writes, if .impl.max_access_size = 1.
- - .impl.unaligned specifies that the *implementation* supports unaligned
- accesses; if false, unaligned accesses will be emulated by two aligned
- accesses.
- - .old_mmio can be used to ease porting from code using
- cpu_register_io_memory(). It should not be used in new code.
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