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- The memory API
- ==============
- The memory API models the memory and I/O buses and controllers of a QEMU
- machine. It attempts to allow modelling of:
- - ordinary RAM
- - memory-mapped I/O (MMIO)
- - memory controllers that can dynamically reroute physical memory regions
- to different destinations
- The memory model provides support for
- - tracking RAM changes by the guest
- - setting up coalesced memory for kvm
- - setting up ioeventfd regions for kvm
- Memory is modelled as a tree (really acyclic graph) of MemoryRegion objects.
- The root of the tree is memory as seen from the CPU's viewpoint (the system
- bus). Nodes in the tree represent other buses, memory controllers, and
- memory regions that have been rerouted. Leaves are RAM and MMIO regions.
- Types of regions
- ----------------
- There are four types of memory regions (all represented by a single C type
- MemoryRegion):
- - RAM: a RAM region is simply a range of host memory that can be made available
- to the guest.
- - MMIO: a range of guest memory that is implemented by host callbacks;
- each read or write causes a callback to be called on the host.
- - container: a container simply includes other memory regions, each at
- a different offset. Containers are useful for grouping several regions
- into one unit. For example, a PCI BAR may be composed of a RAM region
- and an MMIO region.
- A container's subregions are usually non-overlapping. In some cases it is
- useful to have overlapping regions; for example a memory controller that
- can overlay a subregion of RAM with MMIO or ROM, or a PCI controller
- that does not prevent card from claiming overlapping BARs.
- - alias: a subsection of another region. Aliases allow a region to be
- split apart into discontiguous regions. Examples of uses are memory banks
- used when the guest address space is smaller than the amount of RAM
- addressed, or a memory controller that splits main memory to expose a "PCI
- hole". Aliases may point to any type of region, including other aliases,
- but an alias may not point back to itself, directly or indirectly.
- Region names
- ------------
- Regions are assigned names by the constructor. For most regions these are
- only used for debugging purposes, but RAM regions also use the name to identify
- live migration sections. This means that RAM region names need to have ABI
- stability.
- Region lifecycle
- ----------------
- A region is created by one of the constructor functions (memory_region_init*())
- and destroyed by the destructor (memory_region_destroy()). In between,
- a region can be added to an address space by using memory_region_add_subregion()
- and removed using memory_region_del_subregion(). Region attributes may be
- changed at any point; they take effect once the region becomes exposed to the
- guest.
- Overlapping regions and priority
- --------------------------------
- Usually, regions may not overlap each other; a memory address decodes into
- exactly one target. In some cases it is useful to allow regions to overlap,
- and sometimes to control which of an overlapping regions is visible to the
- guest. This is done with memory_region_add_subregion_overlap(), which
- allows the region to overlap any other region in the same container, and
- specifies a priority that allows the core to decide which of two regions at
- the same address are visible (highest wins).
- Visibility
- ----------
- The memory core uses the following rules to select a memory region when the
- guest accesses an address:
- - all direct subregions of the root region are matched against the address, in
- descending priority order
- - if the address lies outside the region offset/size, the subregion is
- discarded
- - if the subregion is a leaf (RAM or MMIO), the search terminates
- - if the subregion is a container, the same algorithm is used within the
- subregion (after the address is adjusted by the subregion offset)
- - if the subregion is an alias, the search is continues at the alias target
- (after the address is adjusted by the subregion offset and alias offset)
- Example memory map
- ------------------
- system_memory: container@0-2^48-1
- |
- +---- lomem: alias@0-0xdfffffff ---> #ram (0-0xdfffffff)
- |
- +---- himem: alias@0x100000000-0x11fffffff ---> #ram (0xe0000000-0xffffffff)
- |
- +---- vga-window: alias@0xa0000-0xbfffff ---> #pci (0xa0000-0xbffff)
- | (prio 1)
- |
- +---- pci-hole: alias@0xe0000000-0xffffffff ---> #pci (0xe0000000-0xffffffff)
- pci (0-2^32-1)
- |
- +--- vga-area: container@0xa0000-0xbffff
- | |
- | +--- alias@0x00000-0x7fff ---> #vram (0x010000-0x017fff)
- | |
- | +--- alias@0x08000-0xffff ---> #vram (0x020000-0x027fff)
- |
- +---- vram: ram@0xe1000000-0xe1ffffff
- |
- +---- vga-mmio: mmio@0xe2000000-0xe200ffff
- ram: ram@0x00000000-0xffffffff
- This is a (simplified) PC memory map. The 4GB RAM block is mapped into the
- system address space via two aliases: "lomem" is a 1:1 mapping of the first
- 3.5GB; "himem" maps the last 0.5GB at address 4GB. This leaves 0.5GB for the
- so-called PCI hole, that allows a 32-bit PCI bus to exist in a system with
- 4GB of memory.
- The memory controller diverts addresses in the range 640K-768K to the PCI
- address space. This is modelled using the "vga-window" alias, mapped at a
- higher priority so it obscures the RAM at the same addresses. The vga window
- can be removed by programming the memory controller; this is modelled by
- removing the alias and exposing the RAM underneath.
- The pci address space is not a direct child of the system address space, since
- we only want parts of it to be visible (we accomplish this using aliases).
- It has two subregions: vga-area models the legacy vga window and is occupied
- by two 32K memory banks pointing at two sections of the framebuffer.
- In addition the vram is mapped as a BAR at address e1000000, and an additional
- BAR containing MMIO registers is mapped after it.
- Note that if the guest maps a BAR outside the PCI hole, it would not be
- visible as the pci-hole alias clips it to a 0.5GB range.
- Attributes
- ----------
- Various region attributes (read-only, dirty logging, coalesced mmio, ioeventfd)
- can be changed during the region lifecycle. They take effect once the region
- is made visible (which can be immediately, later, or never).
- MMIO Operations
- ---------------
- MMIO regions are provided with ->read() and ->write() callbacks; in addition
- various constraints can be supplied to control how these callbacks are called:
- - .valid.min_access_size, .valid.max_access_size define the access sizes
- (in bytes) which the device accepts; accesses outside this range will
- have device and bus specific behaviour (ignored, or machine check)
- - .valid.aligned specifies that the device only accepts naturally aligned
- accesses. Unaligned accesses invoke device and bus specific behaviour.
- - .impl.min_access_size, .impl.max_access_size define the access sizes
- (in bytes) supported by the *implementation*; other access sizes will be
- emulated using the ones available. For example a 4-byte write will be
- emulated using four 1-byte writes, if .impl.max_access_size = 1.
- - .impl.valid specifies that the *implementation* only supports unaligned
- accesses; unaligned accesses will be emulated by two aligned accesses.
- - .old_portio and .old_mmio can be used to ease porting from code using
- cpu_register_io_memory() and register_ioport(). They should not be used
- in new code.
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