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- /*
- * Framebuffer device helper routines
- *
- * Copyright (c) 2009 CodeSourcery
- * Written by Paul Brook <paul@codesourcery.com>
- *
- * This code is licensed under the GNU GPLv2.
- */
- /* TODO:
- - Do something similar for framebuffers with local ram
- - Handle rotation here instead of hacking dest_pitch
- - Use common pixel conversion routines instead of per-device drawfn
- - Remove all DisplayState knowledge from devices.
- */
- #include "hw.h"
- #include "console.h"
- #include "framebuffer.h"
- /* Render an image from a shared memory framebuffer. */
-
- void framebuffer_update_display(
- DisplayState *ds,
- target_phys_addr_t base,
- int cols, /* Width in pixels. */
- int rows, /* Leight in pixels. */
- int src_width, /* Length of source line, in bytes. */
- int dest_row_pitch, /* Bytes between adjacent horizontal output pixels. */
- int dest_col_pitch, /* Bytes between adjacent vertical output pixels. */
- int invalidate, /* nonzero to redraw the whole image. */
- drawfn fn,
- void *opaque,
- int *first_row, /* Input and output. */
- int *last_row /* Output only */)
- {
- target_phys_addr_t src_len;
- uint8_t *dest;
- uint8_t *src;
- uint8_t *src_base;
- int first, last = 0;
- int dirty;
- int i;
- ram_addr_t addr;
- ram_addr_t pd;
- ram_addr_t pd2;
- i = *first_row;
- *first_row = -1;
- src_len = src_width * rows;
- cpu_physical_sync_dirty_bitmap(base, base + src_len);
- pd = cpu_get_physical_page_desc(base);
- pd2 = cpu_get_physical_page_desc(base + src_len - 1);
- /* We should reall check that this is a continuous ram region.
- Instead we just check that the first and last pages are
- both ram, and the right distance apart. */
- if ((pd & ~TARGET_PAGE_MASK) > IO_MEM_ROM
- || (pd2 & ~TARGET_PAGE_MASK) > IO_MEM_ROM) {
- return;
- }
- pd = (pd & TARGET_PAGE_MASK) + (base & ~TARGET_PAGE_MASK);
- if (((pd + src_len - 1) & TARGET_PAGE_MASK) != (pd2 & TARGET_PAGE_MASK)) {
- return;
- }
- src_base = cpu_physical_memory_map(base, &src_len, 0);
- /* If we can't map the framebuffer then bail. We could try harder,
- but it's not really worth it as dirty flag tracking will probably
- already have failed above. */
- if (!src_base)
- return;
- if (src_len != src_width * rows) {
- cpu_physical_memory_unmap(src_base, src_len, 0, 0);
- return;
- }
- src = src_base;
- dest = ds_get_data(ds);
- if (dest_col_pitch < 0)
- dest -= dest_col_pitch * (cols - 1);
- if (dest_row_pitch < 0) {
- dest -= dest_row_pitch * (rows - 1);
- }
- first = -1;
- addr = pd;
- addr += i * src_width;
- src += i * src_width;
- dest += i * dest_row_pitch;
- for (; i < rows; i++) {
- target_phys_addr_t dirty_offset;
- dirty = 0;
- dirty_offset = 0;
- while (addr + dirty_offset < TARGET_PAGE_ALIGN(addr + src_width)) {
- dirty |= cpu_physical_memory_get_dirty(addr + dirty_offset,
- VGA_DIRTY_FLAG);
- dirty_offset += TARGET_PAGE_SIZE;
- }
- if (dirty || invalidate) {
- fn(opaque, dest, src, cols, dest_col_pitch);
- if (first == -1)
- first = i;
- last = i;
- }
- addr += src_width;
- src += src_width;
- dest += dest_row_pitch;
- }
- cpu_physical_memory_unmap(src_base, src_len, 0, 0);
- if (first < 0) {
- return;
- }
- cpu_physical_memory_reset_dirty(pd, pd + src_len, VGA_DIRTY_FLAG);
- *first_row = first;
- *last_row = last;
- return;
- }
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