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- /*
- * Gamepad style buttons connected to IRQ/GPIO lines
- *
- * Copyright (c) 2007 CodeSourcery.
- * Written by Paul Brook
- *
- * This code is licenced under the GPL.
- */
- #include "hw.h"
- #include "devices.h"
- #include "console.h"
- typedef struct {
- qemu_irq irq;
- int keycode;
- int pressed;
- } gamepad_button;
- typedef struct {
- gamepad_button *buttons;
- int num_buttons;
- int extension;
- } gamepad_state;
- static void stellaris_gamepad_put_key(void * opaque, int keycode)
- {
- gamepad_state *s = (gamepad_state *)opaque;
- int i;
- int down;
- if (keycode == 0xe0 && !s->extension) {
- s->extension = 0x80;
- return;
- }
- down = (keycode & 0x80) == 0;
- keycode = (keycode & 0x7f) | s->extension;
- for (i = 0; i < s->num_buttons; i++) {
- if (s->buttons[i].keycode == keycode
- && s->buttons[i].pressed != down) {
- s->buttons[i].pressed = down;
- qemu_set_irq(s->buttons[i].irq, down);
- }
- }
- s->extension = 0;
- }
- static void stellaris_gamepad_save(QEMUFile *f, void *opaque)
- {
- gamepad_state *s = (gamepad_state *)opaque;
- int i;
- qemu_put_be32(f, s->extension);
- for (i = 0; i < s->num_buttons; i++)
- qemu_put_byte(f, s->buttons[i].pressed);
- }
- static int stellaris_gamepad_load(QEMUFile *f, void *opaque, int version_id)
- {
- gamepad_state *s = (gamepad_state *)opaque;
- int i;
- if (version_id != 1)
- return -EINVAL;
- s->extension = qemu_get_be32(f);
- for (i = 0; i < s->num_buttons; i++)
- s->buttons[i].pressed = qemu_get_byte(f);
- return 0;
- }
- /* Returns an array 5 ouput slots. */
- void stellaris_gamepad_init(int n, qemu_irq *irq, const int *keycode)
- {
- gamepad_state *s;
- int i;
- s = (gamepad_state *)qemu_mallocz(sizeof (gamepad_state));
- s->buttons = (gamepad_button *)qemu_mallocz(n * sizeof (gamepad_button));
- for (i = 0; i < n; i++) {
- s->buttons[i].irq = irq[i];
- s->buttons[i].keycode = keycode[i];
- }
- s->num_buttons = n;
- qemu_add_kbd_event_handler(stellaris_gamepad_put_key, s);
- register_savevm("stellaris_gamepad", -1, 1,
- stellaris_gamepad_save, stellaris_gamepad_load, s);
- }
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