virgl.c 16 KB

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  1. /*
  2. * Virtio vhost-user GPU Device
  3. *
  4. * Copyright Red Hat, Inc. 2013-2018
  5. *
  6. * Authors:
  7. * Dave Airlie <airlied@redhat.com>
  8. * Gerd Hoffmann <kraxel@redhat.com>
  9. * Marc-André Lureau <marcandre.lureau@redhat.com>
  10. *
  11. * This work is licensed under the terms of the GNU GPL, version 2 or later.
  12. * See the COPYING file in the top-level directory.
  13. */
  14. #include <virglrenderer.h>
  15. #include "virgl.h"
  16. void
  17. vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
  18. gpointer data)
  19. {
  20. uint32_t width, height;
  21. uint32_t *cursor;
  22. cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
  23. g_return_if_fail(cursor != NULL);
  24. g_return_if_fail(width == 64);
  25. g_return_if_fail(height == 64);
  26. memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
  27. free(cursor);
  28. }
  29. static void
  30. virgl_cmd_context_create(VuGpu *g,
  31. struct virtio_gpu_ctrl_command *cmd)
  32. {
  33. struct virtio_gpu_ctx_create cc;
  34. VUGPU_FILL_CMD(cc);
  35. virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
  36. cc.debug_name);
  37. }
  38. static void
  39. virgl_cmd_context_destroy(VuGpu *g,
  40. struct virtio_gpu_ctrl_command *cmd)
  41. {
  42. struct virtio_gpu_ctx_destroy cd;
  43. VUGPU_FILL_CMD(cd);
  44. virgl_renderer_context_destroy(cd.hdr.ctx_id);
  45. }
  46. static void
  47. virgl_cmd_create_resource_2d(VuGpu *g,
  48. struct virtio_gpu_ctrl_command *cmd)
  49. {
  50. struct virtio_gpu_resource_create_2d c2d;
  51. struct virgl_renderer_resource_create_args args;
  52. VUGPU_FILL_CMD(c2d);
  53. args.handle = c2d.resource_id;
  54. args.target = 2;
  55. args.format = c2d.format;
  56. args.bind = (1 << 1);
  57. args.width = c2d.width;
  58. args.height = c2d.height;
  59. args.depth = 1;
  60. args.array_size = 1;
  61. args.last_level = 0;
  62. args.nr_samples = 0;
  63. args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
  64. virgl_renderer_resource_create(&args, NULL, 0);
  65. }
  66. static void
  67. virgl_cmd_create_resource_3d(VuGpu *g,
  68. struct virtio_gpu_ctrl_command *cmd)
  69. {
  70. struct virtio_gpu_resource_create_3d c3d;
  71. struct virgl_renderer_resource_create_args args;
  72. VUGPU_FILL_CMD(c3d);
  73. args.handle = c3d.resource_id;
  74. args.target = c3d.target;
  75. args.format = c3d.format;
  76. args.bind = c3d.bind;
  77. args.width = c3d.width;
  78. args.height = c3d.height;
  79. args.depth = c3d.depth;
  80. args.array_size = c3d.array_size;
  81. args.last_level = c3d.last_level;
  82. args.nr_samples = c3d.nr_samples;
  83. args.flags = c3d.flags;
  84. virgl_renderer_resource_create(&args, NULL, 0);
  85. }
  86. static void
  87. virgl_cmd_resource_unref(VuGpu *g,
  88. struct virtio_gpu_ctrl_command *cmd)
  89. {
  90. struct virtio_gpu_resource_unref unref;
  91. VUGPU_FILL_CMD(unref);
  92. virgl_renderer_resource_unref(unref.resource_id);
  93. }
  94. /* Not yet(?) defined in standard-headers, remove when possible */
  95. #ifndef VIRTIO_GPU_CAPSET_VIRGL2
  96. #define VIRTIO_GPU_CAPSET_VIRGL2 2
  97. #endif
  98. static void
  99. virgl_cmd_get_capset_info(VuGpu *g,
  100. struct virtio_gpu_ctrl_command *cmd)
  101. {
  102. struct virtio_gpu_get_capset_info info;
  103. struct virtio_gpu_resp_capset_info resp;
  104. VUGPU_FILL_CMD(info);
  105. if (info.capset_index == 0) {
  106. resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
  107. virgl_renderer_get_cap_set(resp.capset_id,
  108. &resp.capset_max_version,
  109. &resp.capset_max_size);
  110. } else if (info.capset_index == 1) {
  111. resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
  112. virgl_renderer_get_cap_set(resp.capset_id,
  113. &resp.capset_max_version,
  114. &resp.capset_max_size);
  115. } else {
  116. resp.capset_max_version = 0;
  117. resp.capset_max_size = 0;
  118. }
  119. resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
  120. vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
  121. }
  122. uint32_t
  123. vg_virgl_get_num_capsets(void)
  124. {
  125. uint32_t capset2_max_ver, capset2_max_size;
  126. virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
  127. &capset2_max_ver,
  128. &capset2_max_size);
  129. return capset2_max_ver ? 2 : 1;
  130. }
  131. static void
  132. virgl_cmd_get_capset(VuGpu *g,
  133. struct virtio_gpu_ctrl_command *cmd)
  134. {
  135. struct virtio_gpu_get_capset gc;
  136. struct virtio_gpu_resp_capset *resp;
  137. uint32_t max_ver, max_size;
  138. VUGPU_FILL_CMD(gc);
  139. virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
  140. &max_size);
  141. resp = g_malloc0(sizeof(*resp) + max_size);
  142. resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
  143. virgl_renderer_fill_caps(gc.capset_id,
  144. gc.capset_version,
  145. (void *)resp->capset_data);
  146. vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
  147. g_free(resp);
  148. }
  149. static void
  150. virgl_cmd_submit_3d(VuGpu *g,
  151. struct virtio_gpu_ctrl_command *cmd)
  152. {
  153. struct virtio_gpu_cmd_submit cs;
  154. void *buf;
  155. size_t s;
  156. VUGPU_FILL_CMD(cs);
  157. buf = g_malloc(cs.size);
  158. s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
  159. sizeof(cs), buf, cs.size);
  160. if (s != cs.size) {
  161. g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
  162. cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
  163. goto out;
  164. }
  165. virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
  166. out:
  167. g_free(buf);
  168. }
  169. static void
  170. virgl_cmd_transfer_to_host_2d(VuGpu *g,
  171. struct virtio_gpu_ctrl_command *cmd)
  172. {
  173. struct virtio_gpu_transfer_to_host_2d t2d;
  174. struct virtio_gpu_box box;
  175. VUGPU_FILL_CMD(t2d);
  176. box.x = t2d.r.x;
  177. box.y = t2d.r.y;
  178. box.z = 0;
  179. box.w = t2d.r.width;
  180. box.h = t2d.r.height;
  181. box.d = 1;
  182. virgl_renderer_transfer_write_iov(t2d.resource_id,
  183. 0,
  184. 0,
  185. 0,
  186. 0,
  187. (struct virgl_box *)&box,
  188. t2d.offset, NULL, 0);
  189. }
  190. static void
  191. virgl_cmd_transfer_to_host_3d(VuGpu *g,
  192. struct virtio_gpu_ctrl_command *cmd)
  193. {
  194. struct virtio_gpu_transfer_host_3d t3d;
  195. VUGPU_FILL_CMD(t3d);
  196. virgl_renderer_transfer_write_iov(t3d.resource_id,
  197. t3d.hdr.ctx_id,
  198. t3d.level,
  199. t3d.stride,
  200. t3d.layer_stride,
  201. (struct virgl_box *)&t3d.box,
  202. t3d.offset, NULL, 0);
  203. }
  204. static void
  205. virgl_cmd_transfer_from_host_3d(VuGpu *g,
  206. struct virtio_gpu_ctrl_command *cmd)
  207. {
  208. struct virtio_gpu_transfer_host_3d tf3d;
  209. VUGPU_FILL_CMD(tf3d);
  210. virgl_renderer_transfer_read_iov(tf3d.resource_id,
  211. tf3d.hdr.ctx_id,
  212. tf3d.level,
  213. tf3d.stride,
  214. tf3d.layer_stride,
  215. (struct virgl_box *)&tf3d.box,
  216. tf3d.offset, NULL, 0);
  217. }
  218. static void
  219. virgl_resource_attach_backing(VuGpu *g,
  220. struct virtio_gpu_ctrl_command *cmd)
  221. {
  222. struct virtio_gpu_resource_attach_backing att_rb;
  223. struct iovec *res_iovs;
  224. int ret;
  225. VUGPU_FILL_CMD(att_rb);
  226. ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
  227. if (ret != 0) {
  228. cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
  229. return;
  230. }
  231. virgl_renderer_resource_attach_iov(att_rb.resource_id,
  232. res_iovs, att_rb.nr_entries);
  233. }
  234. static void
  235. virgl_resource_detach_backing(VuGpu *g,
  236. struct virtio_gpu_ctrl_command *cmd)
  237. {
  238. struct virtio_gpu_resource_detach_backing detach_rb;
  239. struct iovec *res_iovs = NULL;
  240. int num_iovs = 0;
  241. VUGPU_FILL_CMD(detach_rb);
  242. virgl_renderer_resource_detach_iov(detach_rb.resource_id,
  243. &res_iovs,
  244. &num_iovs);
  245. if (res_iovs == NULL || num_iovs == 0) {
  246. return;
  247. }
  248. g_free(res_iovs);
  249. }
  250. static void
  251. virgl_cmd_set_scanout(VuGpu *g,
  252. struct virtio_gpu_ctrl_command *cmd)
  253. {
  254. struct virtio_gpu_set_scanout ss;
  255. struct virgl_renderer_resource_info info;
  256. int ret;
  257. VUGPU_FILL_CMD(ss);
  258. if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
  259. g_critical("%s: illegal scanout id specified %d",
  260. __func__, ss.scanout_id);
  261. cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
  262. return;
  263. }
  264. memset(&info, 0, sizeof(info));
  265. if (ss.resource_id && ss.r.width && ss.r.height) {
  266. ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
  267. if (ret == -1) {
  268. g_critical("%s: illegal resource specified %d\n",
  269. __func__, ss.resource_id);
  270. cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
  271. return;
  272. }
  273. int fd = -1;
  274. if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
  275. g_critical("%s: failed to get fd for texture\n", __func__);
  276. cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
  277. return;
  278. }
  279. assert(fd >= 0);
  280. VhostUserGpuMsg msg = {
  281. .request = VHOST_USER_GPU_DMABUF_SCANOUT,
  282. .size = sizeof(VhostUserGpuDMABUFScanout),
  283. .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
  284. .payload.dmabuf_scanout.x = ss.r.x,
  285. .payload.dmabuf_scanout.y = ss.r.y,
  286. .payload.dmabuf_scanout.width = ss.r.width,
  287. .payload.dmabuf_scanout.height = ss.r.height,
  288. .payload.dmabuf_scanout.fd_width = info.width,
  289. .payload.dmabuf_scanout.fd_height = info.height,
  290. .payload.dmabuf_scanout.fd_stride = info.stride,
  291. .payload.dmabuf_scanout.fd_flags = info.flags,
  292. .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
  293. };
  294. vg_send_msg(g, &msg, fd);
  295. close(fd);
  296. } else {
  297. VhostUserGpuMsg msg = {
  298. .request = VHOST_USER_GPU_DMABUF_SCANOUT,
  299. .size = sizeof(VhostUserGpuDMABUFScanout),
  300. .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
  301. };
  302. g_debug("disable scanout");
  303. vg_send_msg(g, &msg, -1);
  304. }
  305. g->scanout[ss.scanout_id].resource_id = ss.resource_id;
  306. }
  307. static void
  308. virgl_cmd_resource_flush(VuGpu *g,
  309. struct virtio_gpu_ctrl_command *cmd)
  310. {
  311. struct virtio_gpu_resource_flush rf;
  312. int i;
  313. VUGPU_FILL_CMD(rf);
  314. if (!rf.resource_id) {
  315. g_debug("bad resource id for flush..?");
  316. return;
  317. }
  318. for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
  319. if (g->scanout[i].resource_id != rf.resource_id) {
  320. continue;
  321. }
  322. VhostUserGpuMsg msg = {
  323. .request = VHOST_USER_GPU_DMABUF_UPDATE,
  324. .size = sizeof(VhostUserGpuUpdate),
  325. .payload.update.scanout_id = i,
  326. .payload.update.x = rf.r.x,
  327. .payload.update.y = rf.r.y,
  328. .payload.update.width = rf.r.width,
  329. .payload.update.height = rf.r.height
  330. };
  331. vg_send_msg(g, &msg, -1);
  332. vg_wait_ok(g);
  333. }
  334. }
  335. static void
  336. virgl_cmd_ctx_attach_resource(VuGpu *g,
  337. struct virtio_gpu_ctrl_command *cmd)
  338. {
  339. struct virtio_gpu_ctx_resource att_res;
  340. VUGPU_FILL_CMD(att_res);
  341. virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
  342. }
  343. static void
  344. virgl_cmd_ctx_detach_resource(VuGpu *g,
  345. struct virtio_gpu_ctrl_command *cmd)
  346. {
  347. struct virtio_gpu_ctx_resource det_res;
  348. VUGPU_FILL_CMD(det_res);
  349. virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
  350. }
  351. void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
  352. {
  353. virgl_renderer_force_ctx_0();
  354. switch (cmd->cmd_hdr.type) {
  355. case VIRTIO_GPU_CMD_CTX_CREATE:
  356. virgl_cmd_context_create(g, cmd);
  357. break;
  358. case VIRTIO_GPU_CMD_CTX_DESTROY:
  359. virgl_cmd_context_destroy(g, cmd);
  360. break;
  361. case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
  362. virgl_cmd_create_resource_2d(g, cmd);
  363. break;
  364. case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
  365. virgl_cmd_create_resource_3d(g, cmd);
  366. break;
  367. case VIRTIO_GPU_CMD_SUBMIT_3D:
  368. virgl_cmd_submit_3d(g, cmd);
  369. break;
  370. case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
  371. virgl_cmd_transfer_to_host_2d(g, cmd);
  372. break;
  373. case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
  374. virgl_cmd_transfer_to_host_3d(g, cmd);
  375. break;
  376. case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
  377. virgl_cmd_transfer_from_host_3d(g, cmd);
  378. break;
  379. case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
  380. virgl_resource_attach_backing(g, cmd);
  381. break;
  382. case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
  383. virgl_resource_detach_backing(g, cmd);
  384. break;
  385. case VIRTIO_GPU_CMD_SET_SCANOUT:
  386. virgl_cmd_set_scanout(g, cmd);
  387. break;
  388. case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
  389. virgl_cmd_resource_flush(g, cmd);
  390. break;
  391. case VIRTIO_GPU_CMD_RESOURCE_UNREF:
  392. virgl_cmd_resource_unref(g, cmd);
  393. break;
  394. case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
  395. /* TODO add security */
  396. virgl_cmd_ctx_attach_resource(g, cmd);
  397. break;
  398. case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
  399. /* TODO add security */
  400. virgl_cmd_ctx_detach_resource(g, cmd);
  401. break;
  402. case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
  403. virgl_cmd_get_capset_info(g, cmd);
  404. break;
  405. case VIRTIO_GPU_CMD_GET_CAPSET:
  406. virgl_cmd_get_capset(g, cmd);
  407. break;
  408. case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
  409. vg_get_display_info(g, cmd);
  410. break;
  411. default:
  412. g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
  413. cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
  414. break;
  415. }
  416. if (cmd->finished) {
  417. return;
  418. }
  419. if (cmd->error) {
  420. g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
  421. cmd->cmd_hdr.type, cmd->error);
  422. vg_ctrl_response_nodata(g, cmd, cmd->error);
  423. return;
  424. }
  425. if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
  426. vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
  427. return;
  428. }
  429. g_debug("Creating fence id:%" PRId64 " type:%d",
  430. cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
  431. virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
  432. }
  433. static void
  434. virgl_write_fence(void *opaque, uint32_t fence)
  435. {
  436. VuGpu *g = opaque;
  437. struct virtio_gpu_ctrl_command *cmd, *tmp;
  438. QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
  439. /*
  440. * the guest can end up emitting fences out of order
  441. * so we should check all fenced cmds not just the first one.
  442. */
  443. if (cmd->cmd_hdr.fence_id > fence) {
  444. continue;
  445. }
  446. g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
  447. vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
  448. QTAILQ_REMOVE(&g->fenceq, cmd, next);
  449. g_free(cmd);
  450. g->inflight--;
  451. }
  452. }
  453. #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
  454. VIRGL_RENDERER_CALLBACKS_VERSION >= 2
  455. static int
  456. virgl_get_drm_fd(void *opaque)
  457. {
  458. VuGpu *g = opaque;
  459. return g->drm_rnode_fd;
  460. }
  461. #endif
  462. static struct virgl_renderer_callbacks virgl_cbs = {
  463. #if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
  464. VIRGL_RENDERER_CALLBACKS_VERSION >= 2
  465. .get_drm_fd = virgl_get_drm_fd,
  466. .version = 2,
  467. #else
  468. .version = 1,
  469. #endif
  470. .write_fence = virgl_write_fence,
  471. };
  472. static void
  473. vg_virgl_poll(VuDev *dev, int condition, void *data)
  474. {
  475. virgl_renderer_poll();
  476. }
  477. bool
  478. vg_virgl_init(VuGpu *g)
  479. {
  480. int ret;
  481. if (g->drm_rnode_fd && virgl_cbs.version == 1) {
  482. g_warning("virgl will use the default rendernode");
  483. }
  484. ret = virgl_renderer_init(g,
  485. VIRGL_RENDERER_USE_EGL |
  486. VIRGL_RENDERER_THREAD_SYNC,
  487. &virgl_cbs);
  488. if (ret != 0) {
  489. return false;
  490. }
  491. ret = virgl_renderer_get_poll_fd();
  492. if (ret != -1) {
  493. g->renderer_source =
  494. vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
  495. }
  496. return true;
  497. }