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- #include "qemu/osdep.h"
- #include "qemu/module.h"
- #include "sysemu/sysemu.h"
- #include "ui/console.h"
- #include "ui/egl-helpers.h"
- #include "ui/egl-context.h"
- #include "ui/shader.h"
- typedef struct egl_dpy {
- DisplayChangeListener dcl;
- DisplaySurface *ds;
- QemuGLShader *gls;
- egl_fb guest_fb;
- egl_fb cursor_fb;
- egl_fb blit_fb;
- bool y_0_top;
- uint32_t pos_x;
- uint32_t pos_y;
- } egl_dpy;
- /* ------------------------------------------------------------------ */
- static void egl_refresh(DisplayChangeListener *dcl)
- {
- graphic_hw_update(dcl->con);
- }
- static void egl_gfx_update(DisplayChangeListener *dcl,
- int x, int y, int w, int h)
- {
- }
- static void egl_gfx_switch(DisplayChangeListener *dcl,
- struct DisplaySurface *new_surface)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- edpy->ds = new_surface;
- }
- static QEMUGLContext egl_create_context(DisplayChangeListener *dcl,
- QEMUGLParams *params)
- {
- eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
- qemu_egl_rn_ctx);
- return qemu_egl_create_context(dcl, params);
- }
- static void egl_scanout_disable(DisplayChangeListener *dcl)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- egl_fb_destroy(&edpy->guest_fb);
- egl_fb_destroy(&edpy->blit_fb);
- }
- static void egl_scanout_texture(DisplayChangeListener *dcl,
- uint32_t backing_id,
- bool backing_y_0_top,
- uint32_t backing_width,
- uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- edpy->y_0_top = backing_y_0_top;
- /* source framebuffer */
- egl_fb_setup_for_tex(&edpy->guest_fb,
- backing_width, backing_height, backing_id, false);
- /* dest framebuffer */
- if (edpy->blit_fb.width != backing_width ||
- edpy->blit_fb.height != backing_height) {
- egl_fb_destroy(&edpy->blit_fb);
- egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
- }
- }
- static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf)
- {
- egl_dmabuf_import_texture(dmabuf);
- if (!dmabuf->texture) {
- return;
- }
- egl_scanout_texture(dcl, dmabuf->texture,
- false, dmabuf->width, dmabuf->height,
- 0, 0, dmabuf->width, dmabuf->height);
- }
- static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf, bool have_hot,
- uint32_t hot_x, uint32_t hot_y)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- if (dmabuf) {
- egl_dmabuf_import_texture(dmabuf);
- if (!dmabuf->texture) {
- return;
- }
- egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
- dmabuf->texture, false);
- } else {
- egl_fb_destroy(&edpy->cursor_fb);
- }
- }
- static void egl_cursor_position(DisplayChangeListener *dcl,
- uint32_t pos_x, uint32_t pos_y)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- edpy->pos_x = pos_x;
- edpy->pos_y = pos_y;
- }
- static void egl_release_dmabuf(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf)
- {
- egl_dmabuf_release_texture(dmabuf);
- }
- static void egl_scanout_flush(DisplayChangeListener *dcl,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h)
- {
- egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
- if (!edpy->guest_fb.texture || !edpy->ds) {
- return;
- }
- assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
- if (edpy->cursor_fb.texture) {
- /* have cursor -> render using textures */
- egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
- !edpy->y_0_top);
- egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
- !edpy->y_0_top, edpy->pos_x, edpy->pos_y,
- 1.0, 1.0);
- } else {
- /* no cursor -> use simple framebuffer blit */
- egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
- }
- egl_fb_read(edpy->ds, &edpy->blit_fb);
- dpy_gfx_update(edpy->dcl.con, x, y, w, h);
- }
- static const DisplayChangeListenerOps egl_ops = {
- .dpy_name = "egl-headless",
- .dpy_refresh = egl_refresh,
- .dpy_gfx_update = egl_gfx_update,
- .dpy_gfx_switch = egl_gfx_switch,
- .dpy_gl_ctx_create = egl_create_context,
- .dpy_gl_ctx_destroy = qemu_egl_destroy_context,
- .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
- .dpy_gl_ctx_get_current = qemu_egl_get_current_context,
- .dpy_gl_scanout_disable = egl_scanout_disable,
- .dpy_gl_scanout_texture = egl_scanout_texture,
- .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf,
- .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf,
- .dpy_gl_cursor_position = egl_cursor_position,
- .dpy_gl_release_dmabuf = egl_release_dmabuf,
- .dpy_gl_update = egl_scanout_flush,
- };
- static void early_egl_headless_init(DisplayOptions *opts)
- {
- display_opengl = 1;
- }
- static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
- {
- DisplayGLMode mode = opts->has_gl ? opts->gl : DISPLAYGL_MODE_ON;
- QemuConsole *con;
- egl_dpy *edpy;
- int idx;
- if (egl_rendernode_init(opts->u.egl_headless.rendernode, mode) < 0) {
- error_report("egl: render node init failed");
- exit(1);
- }
- for (idx = 0;; idx++) {
- con = qemu_console_lookup_by_index(idx);
- if (!con || !qemu_console_is_graphic(con)) {
- break;
- }
- edpy = g_new0(egl_dpy, 1);
- edpy->dcl.con = con;
- edpy->dcl.ops = &egl_ops;
- edpy->gls = qemu_gl_init_shader();
- register_displaychangelistener(&edpy->dcl);
- }
- }
- static QemuDisplay qemu_display_egl = {
- .type = DISPLAY_TYPE_EGL_HEADLESS,
- .early_init = early_egl_headless_init,
- .init = egl_headless_init,
- };
- static void register_egl(void)
- {
- qemu_display_register(&qemu_display_egl);
- }
- type_init(register_egl);
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