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- #ifndef CONSOLE_H
- #define CONSOLE_H
- #include "ui/qemu-pixman.h"
- #include "qom/object.h"
- #include "qemu/notify.h"
- #include "qapi/qapi-types-ui.h"
- #include "ui/input.h"
- #include "ui/surface.h"
- #define TYPE_QEMU_CONSOLE "qemu-console"
- OBJECT_DECLARE_TYPE(QemuConsole, QemuConsoleClass, QEMU_CONSOLE)
- #define TYPE_QEMU_GRAPHIC_CONSOLE "qemu-graphic-console"
- OBJECT_DECLARE_SIMPLE_TYPE(QemuGraphicConsole, QEMU_GRAPHIC_CONSOLE)
- #define TYPE_QEMU_TEXT_CONSOLE "qemu-text-console"
- OBJECT_DECLARE_SIMPLE_TYPE(QemuTextConsole, QEMU_TEXT_CONSOLE)
- #define TYPE_QEMU_FIXED_TEXT_CONSOLE "qemu-fixed-text-console"
- OBJECT_DECLARE_SIMPLE_TYPE(QemuFixedTextConsole, QEMU_FIXED_TEXT_CONSOLE)
- #define QEMU_IS_GRAPHIC_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_GRAPHIC_CONSOLE)
- #define QEMU_IS_TEXT_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_TEXT_CONSOLE)
- #define QEMU_IS_FIXED_TEXT_CONSOLE(c) \
- object_dynamic_cast(OBJECT(c), TYPE_QEMU_FIXED_TEXT_CONSOLE)
- /* keyboard/mouse support */
- #define MOUSE_EVENT_LBUTTON 0x01
- #define MOUSE_EVENT_RBUTTON 0x02
- #define MOUSE_EVENT_MBUTTON 0x04
- #define MOUSE_EVENT_WHEELUP 0x08
- #define MOUSE_EVENT_WHEELDN 0x10
- /* identical to the ps/2 keyboard bits */
- #define QEMU_SCROLL_LOCK_LED (1 << 0)
- #define QEMU_NUM_LOCK_LED (1 << 1)
- #define QEMU_CAPS_LOCK_LED (1 << 2)
- /* in ms */
- #define GUI_REFRESH_INTERVAL_DEFAULT 30
- #define GUI_REFRESH_INTERVAL_IDLE 3000
- /* Color number is match to standard vga palette */
- enum qemu_color_names {
- QEMU_COLOR_BLACK = 0,
- QEMU_COLOR_BLUE = 1,
- QEMU_COLOR_GREEN = 2,
- QEMU_COLOR_CYAN = 3,
- QEMU_COLOR_RED = 4,
- QEMU_COLOR_MAGENTA = 5,
- QEMU_COLOR_YELLOW = 6,
- QEMU_COLOR_WHITE = 7
- };
- /* Convert to curses char attributes */
- #define ATTR2CHTYPE(c, fg, bg, bold) \
- ((bold) << 21 | (bg) << 11 | (fg) << 8 | (c))
- typedef void QEMUPutKBDEvent(void *opaque, int keycode);
- typedef void QEMUPutLEDEvent(void *opaque, int ledstate);
- typedef void QEMUPutMouseEvent(void *opaque, int dx, int dy, int dz, int buttons_state);
- typedef struct QEMUPutMouseEntry QEMUPutMouseEntry;
- typedef struct QEMUPutKbdEntry QEMUPutKbdEntry;
- typedef struct QEMUPutLEDEntry QEMUPutLEDEntry;
- QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func,
- void *opaque);
- QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
- void *opaque, int absolute,
- const char *name);
- void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry);
- void qemu_activate_mouse_event_handler(QEMUPutMouseEntry *entry);
- QEMUPutLEDEntry *qemu_add_led_event_handler(QEMUPutLEDEvent *func, void *opaque);
- void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry);
- void kbd_put_ledstate(int ledstate);
- bool qemu_mouse_set(int index, Error **errp);
- /* keysym is a unicode code except for special keys (see QEMU_KEY_xxx
- constants) */
- #define QEMU_KEY_ESC1(c) ((c) | 0xe100)
- #define QEMU_KEY_TAB 0x0009
- #define QEMU_KEY_BACKSPACE 0x007f
- #define QEMU_KEY_UP QEMU_KEY_ESC1('A')
- #define QEMU_KEY_DOWN QEMU_KEY_ESC1('B')
- #define QEMU_KEY_RIGHT QEMU_KEY_ESC1('C')
- #define QEMU_KEY_LEFT QEMU_KEY_ESC1('D')
- #define QEMU_KEY_HOME QEMU_KEY_ESC1(1)
- #define QEMU_KEY_END QEMU_KEY_ESC1(4)
- #define QEMU_KEY_PAGEUP QEMU_KEY_ESC1(5)
- #define QEMU_KEY_PAGEDOWN QEMU_KEY_ESC1(6)
- #define QEMU_KEY_DELETE QEMU_KEY_ESC1(3)
- #define QEMU_KEY_CTRL_UP 0xe400
- #define QEMU_KEY_CTRL_DOWN 0xe401
- #define QEMU_KEY_CTRL_LEFT 0xe402
- #define QEMU_KEY_CTRL_RIGHT 0xe403
- #define QEMU_KEY_CTRL_HOME 0xe404
- #define QEMU_KEY_CTRL_END 0xe405
- #define QEMU_KEY_CTRL_PAGEUP 0xe406
- #define QEMU_KEY_CTRL_PAGEDOWN 0xe407
- void qemu_text_console_put_keysym(QemuTextConsole *s, int keysym);
- bool qemu_text_console_put_qcode(QemuTextConsole *s, int qcode, bool ctrl);
- void qemu_text_console_put_string(QemuTextConsole *s, const char *str, int len);
- /* Touch devices */
- typedef struct touch_slot {
- int x;
- int y;
- int tracking_id;
- } touch_slot;
- void console_handle_touch_event(QemuConsole *con,
- struct touch_slot touch_slots[INPUT_EVENT_SLOTS_MAX],
- uint64_t num_slot,
- int width, int height,
- double x, double y,
- InputMultiTouchType type,
- Error **errp);
- /* consoles */
- struct QemuConsoleClass {
- ObjectClass parent_class;
- };
- typedef struct ScanoutTexture {
- uint32_t backing_id;
- bool backing_y_0_top;
- uint32_t backing_width;
- uint32_t backing_height;
- uint32_t x;
- uint32_t y;
- uint32_t width;
- uint32_t height;
- void *d3d_tex2d;
- } ScanoutTexture;
- typedef struct QemuUIInfo {
- /* physical dimension */
- uint16_t width_mm;
- uint16_t height_mm;
- /* geometry */
- int xoff;
- int yoff;
- uint32_t width;
- uint32_t height;
- uint32_t refresh_rate;
- } QemuUIInfo;
- /* cursor data format is 32bit RGBA */
- typedef struct QEMUCursor {
- uint16_t width, height;
- int hot_x, hot_y;
- int refcount;
- uint32_t data[];
- } QEMUCursor;
- QEMUCursor *cursor_alloc(uint16_t width, uint16_t height);
- QEMUCursor *cursor_ref(QEMUCursor *c);
- void cursor_unref(QEMUCursor *c);
- QEMUCursor *cursor_builtin_hidden(void);
- QEMUCursor *cursor_builtin_left_ptr(void);
- void cursor_print_ascii_art(QEMUCursor *c, const char *prefix);
- int cursor_get_mono_bpl(QEMUCursor *c);
- void cursor_set_mono(QEMUCursor *c,
- uint32_t foreground, uint32_t background, uint8_t *image,
- int transparent, uint8_t *mask);
- void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *mask);
- void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask);
- typedef void *QEMUGLContext;
- typedef struct QEMUGLParams QEMUGLParams;
- struct QEMUGLParams {
- int major_ver;
- int minor_ver;
- };
- typedef struct QemuDmaBuf {
- int fd;
- uint32_t width;
- uint32_t height;
- uint32_t stride;
- uint32_t fourcc;
- uint64_t modifier;
- uint32_t texture;
- uint32_t x;
- uint32_t y;
- uint32_t backing_width;
- uint32_t backing_height;
- bool y0_top;
- void *sync;
- int fence_fd;
- bool allow_fences;
- bool draw_submitted;
- } QemuDmaBuf;
- enum display_scanout {
- SCANOUT_NONE,
- SCANOUT_SURFACE,
- SCANOUT_TEXTURE,
- SCANOUT_DMABUF,
- };
- typedef struct DisplayScanout {
- enum display_scanout kind;
- union {
- /* DisplaySurface *surface; is kept in QemuConsole */
- ScanoutTexture texture;
- QemuDmaBuf *dmabuf;
- };
- } DisplayScanout;
- typedef struct DisplayState DisplayState;
- typedef struct DisplayGLCtx DisplayGLCtx;
- typedef struct DisplayChangeListenerOps {
- const char *dpy_name;
- /* optional */
- void (*dpy_refresh)(DisplayChangeListener *dcl);
- /* optional */
- void (*dpy_gfx_update)(DisplayChangeListener *dcl,
- int x, int y, int w, int h);
- /* optional */
- void (*dpy_gfx_switch)(DisplayChangeListener *dcl,
- struct DisplaySurface *new_surface);
- /* optional */
- bool (*dpy_gfx_check_format)(DisplayChangeListener *dcl,
- pixman_format_code_t format);
- /* optional */
- void (*dpy_text_cursor)(DisplayChangeListener *dcl,
- int x, int y);
- /* optional */
- void (*dpy_text_resize)(DisplayChangeListener *dcl,
- int w, int h);
- /* optional */
- void (*dpy_text_update)(DisplayChangeListener *dcl,
- int x, int y, int w, int h);
- /* optional */
- void (*dpy_mouse_set)(DisplayChangeListener *dcl,
- int x, int y, int on);
- /* optional */
- void (*dpy_cursor_define)(DisplayChangeListener *dcl,
- QEMUCursor *cursor);
- /* required if GL */
- void (*dpy_gl_scanout_disable)(DisplayChangeListener *dcl);
- /* required if GL */
- void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
- uint32_t backing_id,
- bool backing_y_0_top,
- uint32_t backing_width,
- uint32_t backing_height,
- uint32_t x, uint32_t y,
- uint32_t w, uint32_t h,
- void *d3d_tex2d);
- /* optional (default to true if has dpy_gl_scanout_dmabuf) */
- bool (*dpy_has_dmabuf)(DisplayChangeListener *dcl);
- /* optional */
- void (*dpy_gl_scanout_dmabuf)(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf);
- /* optional */
- void (*dpy_gl_cursor_dmabuf)(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf, bool have_hot,
- uint32_t hot_x, uint32_t hot_y);
- /* optional */
- void (*dpy_gl_cursor_position)(DisplayChangeListener *dcl,
- uint32_t pos_x, uint32_t pos_y);
- /* optional */
- void (*dpy_gl_release_dmabuf)(DisplayChangeListener *dcl,
- QemuDmaBuf *dmabuf);
- /* required if GL */
- void (*dpy_gl_update)(DisplayChangeListener *dcl,
- uint32_t x, uint32_t y, uint32_t w, uint32_t h);
- } DisplayChangeListenerOps;
- struct DisplayChangeListener {
- uint64_t update_interval;
- const DisplayChangeListenerOps *ops;
- DisplayState *ds;
- QemuConsole *con;
- QLIST_ENTRY(DisplayChangeListener) next;
- };
- typedef struct DisplayGLCtxOps {
- bool (*dpy_gl_ctx_is_compatible_dcl)(DisplayGLCtx *dgc,
- DisplayChangeListener *dcl);
- QEMUGLContext (*dpy_gl_ctx_create)(DisplayGLCtx *dgc,
- QEMUGLParams *params);
- void (*dpy_gl_ctx_destroy)(DisplayGLCtx *dgc,
- QEMUGLContext ctx);
- int (*dpy_gl_ctx_make_current)(DisplayGLCtx *dgc,
- QEMUGLContext ctx);
- void (*dpy_gl_ctx_create_texture)(DisplayGLCtx *dgc,
- DisplaySurface *surface);
- void (*dpy_gl_ctx_destroy_texture)(DisplayGLCtx *dgc,
- DisplaySurface *surface);
- void (*dpy_gl_ctx_update_texture)(DisplayGLCtx *dgc,
- DisplaySurface *surface,
- int x, int y, int w, int h);
- } DisplayGLCtxOps;
- struct DisplayGLCtx {
- const DisplayGLCtxOps *ops;
- #ifdef CONFIG_OPENGL
- QemuGLShader *gls; /* optional shared shader */
- #endif
- };
- DisplayState *init_displaystate(void);
- void register_displaychangelistener(DisplayChangeListener *dcl);
- void update_displaychangelistener(DisplayChangeListener *dcl,
- uint64_t interval);
- void unregister_displaychangelistener(DisplayChangeListener *dcl);
- bool dpy_ui_info_supported(const QemuConsole *con);
- const QemuUIInfo *dpy_get_ui_info(const QemuConsole *con);
- int dpy_set_ui_info(QemuConsole *con, QemuUIInfo *info, bool delay);
- void dpy_gfx_update(QemuConsole *con, int x, int y, int w, int h);
- void dpy_gfx_update_full(QemuConsole *con);
- void dpy_gfx_replace_surface(QemuConsole *con,
- DisplaySurface *surface);
- void dpy_text_cursor(QemuConsole *con, int x, int y);
- void dpy_text_update(QemuConsole *con, int x, int y, int w, int h);
- void dpy_text_resize(QemuConsole *con, int w, int h);
- void dpy_mouse_set(QemuConsole *con, int x, int y, int on);
- void dpy_cursor_define(QemuConsole *con, QEMUCursor *cursor);
- bool dpy_cursor_define_supported(QemuConsole *con);
- bool dpy_gfx_check_format(QemuConsole *con,
- pixman_format_code_t format);
- void dpy_gl_scanout_disable(QemuConsole *con);
- void dpy_gl_scanout_texture(QemuConsole *con,
- uint32_t backing_id, bool backing_y_0_top,
- uint32_t backing_width, uint32_t backing_height,
- uint32_t x, uint32_t y, uint32_t w, uint32_t h,
- void *d3d_tex2d);
- void dpy_gl_scanout_dmabuf(QemuConsole *con,
- QemuDmaBuf *dmabuf);
- void dpy_gl_cursor_dmabuf(QemuConsole *con, QemuDmaBuf *dmabuf,
- bool have_hot, uint32_t hot_x, uint32_t hot_y);
- void dpy_gl_cursor_position(QemuConsole *con,
- uint32_t pos_x, uint32_t pos_y);
- void dpy_gl_release_dmabuf(QemuConsole *con,
- QemuDmaBuf *dmabuf);
- void dpy_gl_update(QemuConsole *con,
- uint32_t x, uint32_t y, uint32_t w, uint32_t h);
- QEMUGLContext dpy_gl_ctx_create(QemuConsole *con,
- QEMUGLParams *params);
- void dpy_gl_ctx_destroy(QemuConsole *con, QEMUGLContext ctx);
- int dpy_gl_ctx_make_current(QemuConsole *con, QEMUGLContext ctx);
- bool console_has_gl(QemuConsole *con);
- typedef uint32_t console_ch_t;
- static inline void console_write_ch(console_ch_t *dest, uint32_t ch)
- {
- *dest = ch;
- }
- enum {
- GRAPHIC_FLAGS_NONE = 0,
- /* require a console/display with GL callbacks */
- GRAPHIC_FLAGS_GL = 1 << 0,
- /* require a console/display with DMABUF import */
- GRAPHIC_FLAGS_DMABUF = 1 << 1,
- };
- typedef struct GraphicHwOps {
- int (*get_flags)(void *opaque); /* optional, default 0 */
- void (*invalidate)(void *opaque);
- void (*gfx_update)(void *opaque);
- bool gfx_update_async; /* if true, calls graphic_hw_update_done() */
- void (*text_update)(void *opaque, console_ch_t *text);
- void (*ui_info)(void *opaque, uint32_t head, QemuUIInfo *info);
- void (*gl_block)(void *opaque, bool block);
- } GraphicHwOps;
- QemuConsole *graphic_console_init(DeviceState *dev, uint32_t head,
- const GraphicHwOps *ops,
- void *opaque);
- void graphic_console_set_hwops(QemuConsole *con,
- const GraphicHwOps *hw_ops,
- void *opaque);
- void graphic_console_close(QemuConsole *con);
- void graphic_hw_update(QemuConsole *con);
- void graphic_hw_update_done(QemuConsole *con);
- void graphic_hw_invalidate(QemuConsole *con);
- void graphic_hw_text_update(QemuConsole *con, console_ch_t *chardata);
- void graphic_hw_gl_block(QemuConsole *con, bool block);
- void qemu_console_early_init(void);
- void qemu_console_set_display_gl_ctx(QemuConsole *con, DisplayGLCtx *ctx);
- QemuConsole *qemu_console_lookup_default(void);
- QemuConsole *qemu_console_lookup_by_index(unsigned int index);
- QemuConsole *qemu_console_lookup_by_device(DeviceState *dev, uint32_t head);
- QemuConsole *qemu_console_lookup_by_device_name(const char *device_id,
- uint32_t head, Error **errp);
- QEMUCursor *qemu_console_get_cursor(QemuConsole *con);
- bool qemu_console_is_visible(QemuConsole *con);
- bool qemu_console_is_graphic(QemuConsole *con);
- bool qemu_console_is_fixedsize(QemuConsole *con);
- bool qemu_console_is_gl_blocked(QemuConsole *con);
- char *qemu_console_get_label(QemuConsole *con);
- int qemu_console_get_index(QemuConsole *con);
- uint32_t qemu_console_get_head(QemuConsole *con);
- int qemu_console_get_width(QemuConsole *con, int fallback);
- int qemu_console_get_height(QemuConsole *con, int fallback);
- /* Return the low-level window id for the console */
- int qemu_console_get_window_id(QemuConsole *con);
- /* Set the low-level window id for the console */
- void qemu_console_set_window_id(QemuConsole *con, int window_id);
- void qemu_console_resize(QemuConsole *con, int width, int height);
- DisplaySurface *qemu_console_surface(QemuConsole *con);
- void coroutine_fn qemu_console_co_wait_update(QemuConsole *con);
- int qemu_invalidate_text_consoles(void);
- /* console-gl.c */
- #ifdef CONFIG_OPENGL
- bool console_gl_check_format(DisplayChangeListener *dcl,
- pixman_format_code_t format);
- void surface_gl_create_texture(QemuGLShader *gls,
- DisplaySurface *surface);
- void surface_gl_update_texture(QemuGLShader *gls,
- DisplaySurface *surface,
- int x, int y, int w, int h);
- void surface_gl_render_texture(QemuGLShader *gls,
- DisplaySurface *surface);
- void surface_gl_destroy_texture(QemuGLShader *gls,
- DisplaySurface *surface);
- void surface_gl_setup_viewport(QemuGLShader *gls,
- DisplaySurface *surface,
- int ww, int wh);
- #endif
- typedef struct QemuDisplay QemuDisplay;
- struct QemuDisplay {
- DisplayType type;
- void (*early_init)(DisplayOptions *opts);
- void (*init)(DisplayState *ds, DisplayOptions *opts);
- const char *vc;
- };
- void qemu_display_register(QemuDisplay *ui);
- bool qemu_display_find_default(DisplayOptions *opts);
- void qemu_display_early_init(DisplayOptions *opts);
- void qemu_display_init(DisplayState *ds, DisplayOptions *opts);
- const char *qemu_display_get_vc(DisplayOptions *opts);
- void qemu_display_help(void);
- /* vnc.c */
- void vnc_display_init(const char *id, Error **errp);
- void vnc_display_open(const char *id, Error **errp);
- void vnc_display_add_client(const char *id, int csock, bool skipauth);
- int vnc_display_password(const char *id, const char *password);
- int vnc_display_pw_expire(const char *id, time_t expires);
- void vnc_parse(const char *str);
- int vnc_init_func(void *opaque, QemuOpts *opts, Error **errp);
- bool vnc_display_reload_certs(const char *id, Error **errp);
- bool vnc_display_update(DisplayUpdateOptionsVNC *arg, Error **errp);
- /* input.c */
- int index_from_key(const char *key, size_t key_length);
- #ifdef CONFIG_LINUX
- /* udmabuf.c */
- int udmabuf_fd(void);
- #endif
- /* util.c */
- bool qemu_console_fill_device_address(QemuConsole *con,
- char *device_address,
- size_t size,
- Error **errp);
- #endif
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