char-win.h 1.8 KB

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  1. /*
  2. * QEMU System Emulator
  3. *
  4. * Copyright (c) 2003-2008 Fabrice Bellard
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining a copy
  7. * of this software and associated documentation files (the "Software"), to deal
  8. * in the Software without restriction, including without limitation the rights
  9. * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10. * copies of the Software, and to permit persons to whom the Software is
  11. * furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included in
  14. * all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22. * THE SOFTWARE.
  23. */
  24. #ifndef CHAR_WIN_H
  25. #define CHAR_WIN_H
  26. #include "chardev/char.h"
  27. typedef struct {
  28. Chardev parent;
  29. bool keep_open; /* console do not close file */
  30. HANDLE file, hrecv, hsend;
  31. OVERLAPPED orecv;
  32. BOOL fpipe;
  33. /* Protected by the Chardev chr_write_lock. */
  34. OVERLAPPED osend;
  35. } WinChardev;
  36. #define NSENDBUF 2048
  37. #define NRECVBUF 2048
  38. #define TYPE_CHARDEV_WIN "chardev-win"
  39. #define WIN_CHARDEV(obj) OBJECT_CHECK(WinChardev, (obj), TYPE_CHARDEV_WIN)
  40. void win_chr_set_file(Chardev *chr, HANDLE file, bool keep_open);
  41. int win_chr_serial_init(Chardev *chr, const char *filename, Error **errp);
  42. int win_chr_pipe_poll(void *opaque);
  43. #endif /* CHAR_WIN_H */