gtk-gl-area.c 9.9 KB

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  1. /*
  2. * GTK UI -- glarea opengl code.
  3. *
  4. * Requires 3.16+ (GtkGLArea widget).
  5. *
  6. * This work is licensed under the terms of the GNU GPL, version 2 or later.
  7. * See the COPYING file in the top-level directory.
  8. */
  9. #include "qemu/osdep.h"
  10. #include "qemu/main-loop.h"
  11. #include "trace.h"
  12. #include "ui/console.h"
  13. #include "ui/gtk.h"
  14. #include "ui/egl-helpers.h"
  15. #include "system/system.h"
  16. static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
  17. {
  18. if (vc->gfx.scanout_mode == scanout) {
  19. return;
  20. }
  21. vc->gfx.scanout_mode = scanout;
  22. if (!vc->gfx.scanout_mode) {
  23. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  24. egl_fb_destroy(&vc->gfx.guest_fb);
  25. if (vc->gfx.surface) {
  26. surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  27. surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  28. }
  29. }
  30. }
  31. /** DisplayState Callbacks (opengl version) **/
  32. void gd_gl_area_draw(VirtualConsole *vc)
  33. {
  34. #ifdef CONFIG_GBM
  35. QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
  36. #endif
  37. int ww, wh, ws, y1, y2;
  38. if (!vc->gfx.gls) {
  39. return;
  40. }
  41. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  42. ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
  43. ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
  44. wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
  45. if (vc->gfx.scanout_mode) {
  46. if (!vc->gfx.guest_fb.framebuffer) {
  47. return;
  48. }
  49. #ifdef CONFIG_GBM
  50. if (dmabuf) {
  51. if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
  52. return;
  53. } else {
  54. qemu_dmabuf_set_draw_submitted(dmabuf, false);
  55. }
  56. }
  57. #endif
  58. glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
  59. /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
  60. glViewport(0, 0, ww, wh);
  61. y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
  62. y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
  63. glBlitFramebuffer(0, y1, vc->gfx.w, y2,
  64. 0, 0, ww, wh,
  65. GL_COLOR_BUFFER_BIT, GL_NEAREST);
  66. #ifdef CONFIG_GBM
  67. if (dmabuf) {
  68. egl_dmabuf_create_sync(dmabuf);
  69. }
  70. #endif
  71. glFlush();
  72. #ifdef CONFIG_GBM
  73. if (dmabuf) {
  74. int fence_fd;
  75. egl_dmabuf_create_fence(dmabuf);
  76. fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
  77. if (fence_fd >= 0) {
  78. qemu_set_fd_handler(fence_fd, gd_hw_gl_flushed, NULL, vc);
  79. return;
  80. }
  81. graphic_hw_gl_block(vc->gfx.dcl.con, false);
  82. }
  83. #endif
  84. } else {
  85. if (!vc->gfx.ds) {
  86. return;
  87. }
  88. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  89. surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
  90. surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
  91. }
  92. }
  93. void gd_gl_area_update(DisplayChangeListener *dcl,
  94. int x, int y, int w, int h)
  95. {
  96. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  97. if (!vc->gfx.gls || !vc->gfx.ds) {
  98. return;
  99. }
  100. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  101. surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
  102. vc->gfx.glupdates++;
  103. gdk_gl_context_clear_current();
  104. }
  105. void gd_gl_area_refresh(DisplayChangeListener *dcl)
  106. {
  107. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  108. gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
  109. if (vc->gfx.guest_fb.dmabuf &&
  110. qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
  111. gd_gl_area_draw(vc);
  112. return;
  113. }
  114. if (!vc->gfx.gls) {
  115. if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
  116. return;
  117. }
  118. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  119. vc->gfx.gls = qemu_gl_init_shader();
  120. if (vc->gfx.ds) {
  121. surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  122. }
  123. }
  124. graphic_hw_update(dcl->con);
  125. if (vc->gfx.glupdates) {
  126. vc->gfx.glupdates = 0;
  127. gtk_gl_area_set_scanout_mode(vc, false);
  128. gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
  129. }
  130. }
  131. void gd_gl_area_switch(DisplayChangeListener *dcl,
  132. DisplaySurface *surface)
  133. {
  134. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  135. bool resized = true;
  136. trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
  137. if (vc->gfx.ds &&
  138. surface_width(vc->gfx.ds) == surface_width(surface) &&
  139. surface_height(vc->gfx.ds) == surface_height(surface)) {
  140. resized = false;
  141. }
  142. if (vc->gfx.gls) {
  143. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  144. surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  145. surface_gl_create_texture(vc->gfx.gls, surface);
  146. }
  147. vc->gfx.ds = surface;
  148. if (resized) {
  149. gd_update_windowsize(vc);
  150. }
  151. }
  152. static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
  153. {
  154. if (major > params->major_ver) {
  155. return 1;
  156. }
  157. if (major < params->major_ver) {
  158. return -1;
  159. }
  160. if (minor > params->minor_ver) {
  161. return 1;
  162. }
  163. if (minor < params->minor_ver) {
  164. return -1;
  165. }
  166. return 0;
  167. }
  168. QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
  169. QEMUGLParams *params)
  170. {
  171. VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
  172. GdkWindow *window;
  173. GdkGLContext *ctx;
  174. GError *err = NULL;
  175. int major, minor;
  176. window = gtk_widget_get_window(vc->gfx.drawing_area);
  177. ctx = gdk_window_create_gl_context(window, &err);
  178. if (err) {
  179. g_printerr("Create gdk gl context failed: %s\n", err->message);
  180. g_error_free(err);
  181. return NULL;
  182. }
  183. gdk_gl_context_set_required_version(ctx,
  184. params->major_ver,
  185. params->minor_ver);
  186. gdk_gl_context_realize(ctx, &err);
  187. if (err) {
  188. g_printerr("Realize gdk gl context failed: %s\n", err->message);
  189. g_error_free(err);
  190. g_clear_object(&ctx);
  191. return NULL;
  192. }
  193. gdk_gl_context_make_current(ctx);
  194. gdk_gl_context_get_version(ctx, &major, &minor);
  195. gdk_gl_context_clear_current();
  196. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  197. if (gd_cmp_gl_context_version(major, minor, params) == -1) {
  198. /* created ctx version < requested version */
  199. g_clear_object(&ctx);
  200. }
  201. trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
  202. return ctx;
  203. }
  204. void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
  205. {
  206. GdkGLContext *current_ctx = gdk_gl_context_get_current();
  207. trace_gd_gl_area_destroy_context(ctx, current_ctx);
  208. if (ctx == current_ctx) {
  209. gdk_gl_context_clear_current();
  210. }
  211. g_clear_object(&ctx);
  212. }
  213. void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
  214. uint32_t backing_id,
  215. bool backing_y_0_top,
  216. uint32_t backing_width,
  217. uint32_t backing_height,
  218. uint32_t x, uint32_t y,
  219. uint32_t w, uint32_t h,
  220. void *d3d_tex2d)
  221. {
  222. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  223. vc->gfx.x = x;
  224. vc->gfx.y = y;
  225. vc->gfx.w = w;
  226. vc->gfx.h = h;
  227. vc->gfx.y0_top = backing_y_0_top;
  228. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  229. if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
  230. gtk_gl_area_set_scanout_mode(vc, false);
  231. return;
  232. }
  233. gtk_gl_area_set_scanout_mode(vc, true);
  234. egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
  235. backing_id, false);
  236. }
  237. void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
  238. {
  239. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  240. gtk_gl_area_set_scanout_mode(vc, false);
  241. }
  242. void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
  243. uint32_t x, uint32_t y, uint32_t w, uint32_t h)
  244. {
  245. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  246. if (vc->gfx.guest_fb.dmabuf &&
  247. !qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
  248. graphic_hw_gl_block(vc->gfx.dcl.con, true);
  249. qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
  250. gtk_gl_area_set_scanout_mode(vc, true);
  251. }
  252. gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
  253. }
  254. void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
  255. QemuDmaBuf *dmabuf)
  256. {
  257. #ifdef CONFIG_GBM
  258. VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  259. uint32_t x, y, width, height, backing_width, backing_height, texture;
  260. bool y0_top;
  261. gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  262. egl_dmabuf_import_texture(dmabuf);
  263. texture = qemu_dmabuf_get_texture(dmabuf);
  264. if (!texture) {
  265. return;
  266. }
  267. x = qemu_dmabuf_get_x(dmabuf);
  268. y = qemu_dmabuf_get_y(dmabuf);
  269. width = qemu_dmabuf_get_width(dmabuf);
  270. height = qemu_dmabuf_get_height(dmabuf);
  271. backing_width = qemu_dmabuf_get_backing_width(dmabuf);
  272. backing_height = qemu_dmabuf_get_backing_height(dmabuf);
  273. y0_top = qemu_dmabuf_get_y0_top(dmabuf);
  274. gd_gl_area_scanout_texture(dcl, texture, y0_top,
  275. backing_width, backing_height,
  276. x, y, width, height, NULL);
  277. if (qemu_dmabuf_get_allow_fences(dmabuf)) {
  278. vc->gfx.guest_fb.dmabuf = dmabuf;
  279. }
  280. #endif
  281. }
  282. void gtk_gl_area_init(void)
  283. {
  284. display_opengl = 1;
  285. }
  286. int gd_gl_area_make_current(DisplayGLCtx *dgc,
  287. QEMUGLContext ctx)
  288. {
  289. gdk_gl_context_make_current(ctx);
  290. return 0;
  291. }