123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339 |
- /*
- * QEMU TCG Single Threaded vCPUs implementation
- *
- * Copyright (c) 2003-2008 Fabrice Bellard
- * Copyright (c) 2014 Red Hat Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- */
- #include "qemu/osdep.h"
- #include "qemu/lockable.h"
- #include "system/tcg.h"
- #include "system/replay.h"
- #include "system/cpu-timers.h"
- #include "qemu/main-loop.h"
- #include "qemu/notify.h"
- #include "qemu/guest-random.h"
- #include "exec/exec-all.h"
- #include "tcg/startup.h"
- #include "tcg-accel-ops.h"
- #include "tcg-accel-ops-rr.h"
- #include "tcg-accel-ops-icount.h"
- /* Kick all RR vCPUs */
- void rr_kick_vcpu_thread(CPUState *unused)
- {
- CPUState *cpu;
- CPU_FOREACH(cpu) {
- cpu_exit(cpu);
- };
- }
- /*
- * TCG vCPU kick timer
- *
- * The kick timer is responsible for moving single threaded vCPU
- * emulation on to the next vCPU. If more than one vCPU is running a
- * timer event we force a cpu->exit so the next vCPU can get
- * scheduled.
- *
- * The timer is removed if all vCPUs are idle and restarted again once
- * idleness is complete.
- */
- static QEMUTimer *rr_kick_vcpu_timer;
- static CPUState *rr_current_cpu;
- static inline int64_t rr_next_kick_time(void)
- {
- return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
- }
- /* Kick the currently round-robin scheduled vCPU to next */
- static void rr_kick_next_cpu(void)
- {
- CPUState *cpu;
- do {
- cpu = qatomic_read(&rr_current_cpu);
- if (cpu) {
- cpu_exit(cpu);
- }
- /* Finish kicking this cpu before reading again. */
- smp_mb();
- } while (cpu != qatomic_read(&rr_current_cpu));
- }
- static void rr_kick_thread(void *opaque)
- {
- timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
- rr_kick_next_cpu();
- }
- static void rr_start_kick_timer(void)
- {
- if (!rr_kick_vcpu_timer && CPU_NEXT(first_cpu)) {
- rr_kick_vcpu_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
- rr_kick_thread, NULL);
- }
- if (rr_kick_vcpu_timer && !timer_pending(rr_kick_vcpu_timer)) {
- timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
- }
- }
- static void rr_stop_kick_timer(void)
- {
- if (rr_kick_vcpu_timer && timer_pending(rr_kick_vcpu_timer)) {
- timer_del(rr_kick_vcpu_timer);
- }
- }
- static void rr_wait_io_event(void)
- {
- CPUState *cpu;
- while (all_cpu_threads_idle()) {
- rr_stop_kick_timer();
- qemu_cond_wait_bql(first_cpu->halt_cond);
- }
- rr_start_kick_timer();
- CPU_FOREACH(cpu) {
- qemu_wait_io_event_common(cpu);
- }
- }
- /*
- * Destroy any remaining vCPUs which have been unplugged and have
- * finished running
- */
- static void rr_deal_with_unplugged_cpus(void)
- {
- CPUState *cpu;
- CPU_FOREACH(cpu) {
- if (cpu->unplug && !cpu_can_run(cpu)) {
- tcg_cpu_destroy(cpu);
- break;
- }
- }
- }
- static void rr_force_rcu(Notifier *notify, void *data)
- {
- rr_kick_next_cpu();
- }
- /*
- * Calculate the number of CPUs that we will process in a single iteration of
- * the main CPU thread loop so that we can fairly distribute the instruction
- * count across CPUs.
- *
- * The CPU count is cached based on the CPU list generation ID to avoid
- * iterating the list every time.
- */
- static int rr_cpu_count(void)
- {
- static unsigned int last_gen_id = ~0;
- static int cpu_count;
- CPUState *cpu;
- QEMU_LOCK_GUARD(&qemu_cpu_list_lock);
- if (cpu_list_generation_id_get() != last_gen_id) {
- cpu_count = 0;
- CPU_FOREACH(cpu) {
- ++cpu_count;
- }
- last_gen_id = cpu_list_generation_id_get();
- }
- return cpu_count;
- }
- /*
- * In the single-threaded case each vCPU is simulated in turn. If
- * there is more than a single vCPU we create a simple timer to kick
- * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
- * This is done explicitly rather than relying on side-effects
- * elsewhere.
- */
- static void *rr_cpu_thread_fn(void *arg)
- {
- Notifier force_rcu;
- CPUState *cpu = arg;
- assert(tcg_enabled());
- rcu_register_thread();
- force_rcu.notify = rr_force_rcu;
- rcu_add_force_rcu_notifier(&force_rcu);
- tcg_register_thread();
- bql_lock();
- qemu_thread_get_self(cpu->thread);
- cpu->thread_id = qemu_get_thread_id();
- cpu->neg.can_do_io = true;
- cpu_thread_signal_created(cpu);
- qemu_guest_random_seed_thread_part2(cpu->random_seed);
- /* wait for initial kick-off after machine start */
- while (first_cpu->stopped) {
- qemu_cond_wait_bql(first_cpu->halt_cond);
- /* process any pending work */
- CPU_FOREACH(cpu) {
- current_cpu = cpu;
- qemu_wait_io_event_common(cpu);
- }
- }
- rr_start_kick_timer();
- cpu = first_cpu;
- /* process any pending work */
- cpu->exit_request = 1;
- while (1) {
- /* Only used for icount_enabled() */
- int64_t cpu_budget = 0;
- bql_unlock();
- replay_mutex_lock();
- bql_lock();
- if (icount_enabled()) {
- int cpu_count = rr_cpu_count();
- /* Account partial waits to QEMU_CLOCK_VIRTUAL. */
- icount_account_warp_timer();
- /*
- * Run the timers here. This is much more efficient than
- * waking up the I/O thread and waiting for completion.
- */
- icount_handle_deadline();
- cpu_budget = icount_percpu_budget(cpu_count);
- }
- replay_mutex_unlock();
- if (!cpu) {
- cpu = first_cpu;
- }
- while (cpu && cpu_work_list_empty(cpu) && !cpu->exit_request) {
- /* Store rr_current_cpu before evaluating cpu_can_run(). */
- qatomic_set_mb(&rr_current_cpu, cpu);
- current_cpu = cpu;
- qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
- (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
- if (cpu_can_run(cpu)) {
- int r;
- bql_unlock();
- if (icount_enabled()) {
- icount_prepare_for_run(cpu, cpu_budget);
- }
- r = tcg_cpu_exec(cpu);
- if (icount_enabled()) {
- icount_process_data(cpu);
- }
- bql_lock();
- if (r == EXCP_DEBUG) {
- cpu_handle_guest_debug(cpu);
- break;
- } else if (r == EXCP_ATOMIC) {
- bql_unlock();
- cpu_exec_step_atomic(cpu);
- bql_lock();
- break;
- }
- } else if (cpu->stop) {
- if (cpu->unplug) {
- cpu = CPU_NEXT(cpu);
- }
- break;
- }
- cpu = CPU_NEXT(cpu);
- } /* while (cpu && !cpu->exit_request).. */
- /* Does not need a memory barrier because a spurious wakeup is okay. */
- qatomic_set(&rr_current_cpu, NULL);
- if (cpu && cpu->exit_request) {
- qatomic_set_mb(&cpu->exit_request, 0);
- }
- if (icount_enabled() && all_cpu_threads_idle()) {
- /*
- * When all cpus are sleeping (e.g in WFI), to avoid a deadlock
- * in the main_loop, wake it up in order to start the warp timer.
- */
- qemu_notify_event();
- }
- rr_wait_io_event();
- rr_deal_with_unplugged_cpus();
- }
- g_assert_not_reached();
- }
- void rr_start_vcpu_thread(CPUState *cpu)
- {
- char thread_name[VCPU_THREAD_NAME_SIZE];
- static QemuCond *single_tcg_halt_cond;
- static QemuThread *single_tcg_cpu_thread;
- g_assert(tcg_enabled());
- tcg_cpu_init_cflags(cpu, false);
- if (!single_tcg_cpu_thread) {
- single_tcg_halt_cond = cpu->halt_cond;
- single_tcg_cpu_thread = cpu->thread;
- /* share a single thread for all cpus with TCG */
- snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "ALL CPUs/TCG");
- qemu_thread_create(cpu->thread, thread_name,
- rr_cpu_thread_fn,
- cpu, QEMU_THREAD_JOINABLE);
- } else {
- /* we share the thread, dump spare data */
- g_free(cpu->thread);
- qemu_cond_destroy(cpu->halt_cond);
- g_free(cpu->halt_cond);
- cpu->thread = single_tcg_cpu_thread;
- cpu->halt_cond = single_tcg_halt_cond;
- /* copy the stuff done at start of rr_cpu_thread_fn */
- cpu->thread_id = first_cpu->thread_id;
- cpu->neg.can_do_io = 1;
- cpu->created = true;
- }
- }
|