Markus Armbruster
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d5938f29fe
Clean up inclusion of sysemu/sysemu.h
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6 年之前 |
Markus Armbruster
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a8d2532645
Include qemu-common.h exactly where needed
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6 年之前 |
Tao Wu
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77f60fb436
sdl2: redraw correctly when scanout_mode enabled.
|
7 年之前 |
Elie Tournier
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4867e47cb6
sdl: Allow OpenGL ES context creation
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7 年之前 |
Elie Tournier
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991f366b2f
sdl2: Remove unused epoxy include
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7 年之前 |
Gerd Hoffmann
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46e19e149f
opengl: move shader init from console-gl.c to shader.c
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7 年之前 |
Gerd Hoffmann
|
74083f9c01
egl: misc framebuffer helper improvements.
|
8 年之前 |
Gerd Hoffmann
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371c4ef637
sdl2: use framebuffer helper functions.
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8 年之前 |
Gerd Hoffmann
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db6cdfbeba
sdl2: add scanout_disable support
|
8 年之前 |
Gerd Hoffmann
|
f4c36bdab6
console: rename dpy_gl_scanout to dpy_gl_scanout_texture
|
8 年之前 |
Marc-André Lureau
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9d8256ebc0
virgl: pass whole GL scanout dimensions
|
9 年之前 |
Peter Maydell
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e16f4c8770
ui: Clean up includes
|
9 年之前 |
Gerd Hoffmann
|
cb47dc9ab9
sdl2/opengl: add opengl context and scanout support
|
10 年之前 |
Gerd Hoffmann
|
0b71a5d5ca
sdl2: add support for display rendering using opengl.
|
10 年之前 |