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console: rename dpy_gl_scanout to dpy_gl_scanout_texture

We'll add a variant which accepts dmabufs soon.  Change
the name so we can easily disturgish the two variants.

Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1487669841-13668-2-git-send-email-kraxel@redhat.com
Gerd Hoffmann 8 years ago
parent
commit
f4c36bdab6
11 changed files with 80 additions and 64 deletions
  1. 7 7
      hw/display/virtio-gpu-3d.c
  2. 11 8
      include/ui/console.h
  3. 14 10
      include/ui/gtk.h
  4. 7 5
      include/ui/sdl2.h
  5. 11 8
      ui/console.c
  6. 5 5
      ui/gtk-egl.c
  7. 7 5
      ui/gtk-gl-area.c
  8. 2 2
      ui/gtk.c
  9. 7 5
      ui/sdl2-gl.c
  10. 1 1
      ui/sdl2.c
  11. 8 8
      ui/spice-display.c

+ 7 - 7
hw/display/virtio-gpu-3d.c

@@ -177,16 +177,16 @@ static void virgl_cmd_set_scanout(VirtIOGPU *g,
         qemu_console_resize(g->scanout[ss.scanout_id].con,
                             ss.r.width, ss.r.height);
         virgl_renderer_force_ctx_0();
-        dpy_gl_scanout(g->scanout[ss.scanout_id].con, info.tex_id,
-                       info.flags & 1 /* FIXME: Y_0_TOP */,
-                       info.width, info.height,
-                       ss.r.x, ss.r.y, ss.r.width, ss.r.height);
+        dpy_gl_scanout_texture(g->scanout[ss.scanout_id].con, info.tex_id,
+                               info.flags & 1 /* FIXME: Y_0_TOP */,
+                               info.width, info.height,
+                               ss.r.x, ss.r.y, ss.r.width, ss.r.height);
     } else {
         if (ss.scanout_id != 0) {
             dpy_gfx_replace_surface(g->scanout[ss.scanout_id].con, NULL);
         }
-        dpy_gl_scanout(g->scanout[ss.scanout_id].con, 0, false,
-                       0, 0, 0, 0, 0, 0);
+        dpy_gl_scanout_texture(g->scanout[ss.scanout_id].con, 0, false,
+                               0, 0, 0, 0, 0, 0);
     }
     g->scanout[ss.scanout_id].resource_id = ss.resource_id;
 }
@@ -597,7 +597,7 @@ void virtio_gpu_virgl_reset(VirtIOGPU *g)
         if (i != 0) {
             dpy_gfx_replace_surface(g->scanout[i].con, NULL);
         }
-        dpy_gl_scanout(g->scanout[i].con, 0, false, 0, 0, 0, 0, 0, 0);
+        dpy_gl_scanout_texture(g->scanout[i].con, 0, false, 0, 0, 0, 0, 0, 0);
     }
 }
 

+ 11 - 8
include/ui/console.h

@@ -215,10 +215,13 @@ typedef struct DisplayChangeListenerOps {
                                    QEMUGLContext ctx);
     QEMUGLContext (*dpy_gl_ctx_get_current)(DisplayChangeListener *dcl);
 
-    void (*dpy_gl_scanout)(DisplayChangeListener *dcl,
-                           uint32_t backing_id, bool backing_y_0_top,
-                           uint32_t backing_width, uint32_t backing_height,
-                           uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+    void (*dpy_gl_scanout_texture)(DisplayChangeListener *dcl,
+                                   uint32_t backing_id,
+                                   bool backing_y_0_top,
+                                   uint32_t backing_width,
+                                   uint32_t backing_height,
+                                   uint32_t x, uint32_t y,
+                                   uint32_t w, uint32_t h);
     void (*dpy_gl_update)(DisplayChangeListener *dcl,
                           uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 
@@ -284,10 +287,10 @@ bool dpy_cursor_define_supported(QemuConsole *con);
 bool dpy_gfx_check_format(QemuConsole *con,
                           pixman_format_code_t format);
 
-void dpy_gl_scanout(QemuConsole *con,
-                    uint32_t backing_id, bool backing_y_0_top,
-                    uint32_t backing_width, uint32_t backing_height,
-                    uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+void dpy_gl_scanout_texture(QemuConsole *con,
+                            uint32_t backing_id, bool backing_y_0_top,
+                            uint32_t backing_width, uint32_t backing_height,
+                            uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 void dpy_gl_update(QemuConsole *con,
                    uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 

+ 14 - 10
include/ui/gtk.h

@@ -103,11 +103,13 @@ void gd_egl_switch(DisplayChangeListener *dcl,
                    DisplaySurface *surface);
 QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
                                     QEMUGLParams *params);
-void gd_egl_scanout(DisplayChangeListener *dcl,
-                    uint32_t backing_id, bool backing_y_0_top,
-                    uint32_t backing_width, uint32_t backing_height,
-                    uint32_t x, uint32_t y,
-                    uint32_t w, uint32_t h);
+void gd_egl_scanout_texture(DisplayChangeListener *dcl,
+                            uint32_t backing_id,
+                            bool backing_y_0_top,
+                            uint32_t backing_width,
+                            uint32_t backing_height,
+                            uint32_t x, uint32_t y,
+                            uint32_t w, uint32_t h);
 void gd_egl_scanout_flush(DisplayChangeListener *dcl,
                           uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 void gtk_egl_init(void);
@@ -126,11 +128,13 @@ QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
                                         QEMUGLParams *params);
 void gd_gl_area_destroy_context(DisplayChangeListener *dcl,
                                 QEMUGLContext ctx);
-void gd_gl_area_scanout(DisplayChangeListener *dcl,
-                        uint32_t backing_id, bool backing_y_0_top,
-                        uint32_t backing_width, uint32_t backing_height,
-                        uint32_t x, uint32_t y,
-                        uint32_t w, uint32_t h);
+void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
+                                uint32_t backing_id,
+                                bool backing_y_0_top,
+                                uint32_t backing_width,
+                                uint32_t backing_height,
+                                uint32_t x, uint32_t y,
+                                uint32_t w, uint32_t h);
 void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
                               uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 void gtk_gl_area_init(void);

+ 7 - 5
include/ui/sdl2.h

@@ -62,11 +62,13 @@ int sdl2_gl_make_context_current(DisplayChangeListener *dcl,
                                  QEMUGLContext ctx);
 QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl);
 
-void sdl2_gl_scanout(DisplayChangeListener *dcl,
-                     uint32_t backing_id, bool backing_y_0_top,
-                     uint32_t backing_width, uint32_t backing_height,
-                     uint32_t x, uint32_t y,
-                     uint32_t w, uint32_t h);
+void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
+                             uint32_t backing_id,
+                             bool backing_y_0_top,
+                             uint32_t backing_width,
+                             uint32_t backing_height,
+                             uint32_t x, uint32_t y,
+                             uint32_t w, uint32_t h);
 void sdl2_gl_scanout_flush(DisplayChangeListener *dcl,
                            uint32_t x, uint32_t y, uint32_t w, uint32_t h);
 

+ 11 - 8
ui/console.c

@@ -1735,16 +1735,19 @@ QEMUGLContext dpy_gl_ctx_get_current(QemuConsole *con)
     return con->gl->ops->dpy_gl_ctx_get_current(con->gl);
 }
 
-void dpy_gl_scanout(QemuConsole *con,
-                    uint32_t backing_id, bool backing_y_0_top,
-                    uint32_t backing_width, uint32_t backing_height,
-                    uint32_t x, uint32_t y, uint32_t width, uint32_t height)
+void dpy_gl_scanout_texture(QemuConsole *con,
+                            uint32_t backing_id,
+                            bool backing_y_0_top,
+                            uint32_t backing_width,
+                            uint32_t backing_height,
+                            uint32_t x, uint32_t y,
+                            uint32_t width, uint32_t height)
 {
     assert(con->gl);
-    con->gl->ops->dpy_gl_scanout(con->gl, backing_id,
-                                 backing_y_0_top,
-                                 backing_width, backing_height,
-                                 x, y, width, height);
+    con->gl->ops->dpy_gl_scanout_texture(con->gl, backing_id,
+                                         backing_y_0_top,
+                                         backing_width, backing_height,
+                                         x, y, width, height);
 }
 
 void dpy_gl_update(QemuConsole *con,

+ 5 - 5
ui/gtk-egl.c

@@ -170,11 +170,11 @@ QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
     return qemu_egl_create_context(dcl, params);
 }
 
-void gd_egl_scanout(DisplayChangeListener *dcl,
-                    uint32_t backing_id, bool backing_y_0_top,
-                    uint32_t backing_width, uint32_t backing_height,
-                    uint32_t x, uint32_t y,
-                    uint32_t w, uint32_t h)
+void gd_egl_scanout_texture(DisplayChangeListener *dcl,
+                            uint32_t backing_id, bool backing_y_0_top,
+                            uint32_t backing_width, uint32_t backing_height,
+                            uint32_t x, uint32_t y,
+                            uint32_t w, uint32_t h)
 {
     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 

+ 7 - 5
ui/gtk-gl-area.c

@@ -167,11 +167,13 @@ void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
     /* FIXME */
 }
 
-void gd_gl_area_scanout(DisplayChangeListener *dcl,
-                        uint32_t backing_id, bool backing_y_0_top,
-                        uint32_t backing_width, uint32_t backing_height,
-                        uint32_t x, uint32_t y,
-                        uint32_t w, uint32_t h)
+void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
+                                uint32_t backing_id,
+                                bool backing_y_0_top,
+                                uint32_t backing_width,
+                                uint32_t backing_height,
+                                uint32_t x, uint32_t y,
+                                uint32_t w, uint32_t h)
 {
     VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 

+ 2 - 2
ui/gtk.c

@@ -669,7 +669,7 @@ static const DisplayChangeListenerOps dcl_gl_area_ops = {
     .dpy_gl_ctx_destroy      = gd_gl_area_destroy_context,
     .dpy_gl_ctx_make_current = gd_gl_area_make_current,
     .dpy_gl_ctx_get_current  = gd_gl_area_get_current_context,
-    .dpy_gl_scanout          = gd_gl_area_scanout,
+    .dpy_gl_scanout_texture  = gd_gl_area_scanout_texture,
     .dpy_gl_update           = gd_gl_area_scanout_flush,
 };
 
@@ -688,7 +688,7 @@ static const DisplayChangeListenerOps dcl_egl_ops = {
     .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
     .dpy_gl_ctx_make_current = gd_egl_make_current,
     .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,
-    .dpy_gl_scanout          = gd_egl_scanout,
+    .dpy_gl_scanout_texture  = gd_egl_scanout_texture,
     .dpy_gl_update           = gd_egl_scanout_flush,
 };
 

+ 7 - 5
ui/sdl2-gl.c

@@ -184,11 +184,13 @@ QEMUGLContext sdl2_gl_get_current_context(DisplayChangeListener *dcl)
     return (QEMUGLContext)sdlctx;
 }
 
-void sdl2_gl_scanout(DisplayChangeListener *dcl,
-                     uint32_t backing_id, bool backing_y_0_top,
-                     uint32_t backing_width, uint32_t backing_height,
-                     uint32_t x, uint32_t y,
-                     uint32_t w, uint32_t h)
+void sdl2_gl_scanout_texture(DisplayChangeListener *dcl,
+                             uint32_t backing_id,
+                             bool backing_y_0_top,
+                             uint32_t backing_width,
+                             uint32_t backing_height,
+                             uint32_t x, uint32_t y,
+                             uint32_t w, uint32_t h)
 {
     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
 

+ 1 - 1
ui/sdl2.c

@@ -733,7 +733,7 @@ static const DisplayChangeListenerOps dcl_gl_ops = {
     .dpy_gl_ctx_destroy      = sdl2_gl_destroy_context,
     .dpy_gl_ctx_make_current = sdl2_gl_make_context_current,
     .dpy_gl_ctx_get_current  = sdl2_gl_get_current_context,
-    .dpy_gl_scanout          = sdl2_gl_scanout,
+    .dpy_gl_scanout_texture  = sdl2_gl_scanout_texture,
     .dpy_gl_update           = sdl2_gl_scanout_flush,
 };
 #endif

+ 8 - 8
ui/spice-display.c

@@ -928,13 +928,13 @@ static QEMUGLContext qemu_spice_gl_create_context(DisplayChangeListener *dcl,
     return qemu_egl_create_context(dcl, params);
 }
 
-static void qemu_spice_gl_scanout(DisplayChangeListener *dcl,
-                                  uint32_t tex_id,
-                                  bool y_0_top,
-                                  uint32_t backing_width,
-                                  uint32_t backing_height,
-                                  uint32_t x, uint32_t y,
-                                  uint32_t w, uint32_t h)
+static void qemu_spice_gl_scanout_texture(DisplayChangeListener *dcl,
+                                          uint32_t tex_id,
+                                          bool y_0_top,
+                                          uint32_t backing_width,
+                                          uint32_t backing_height,
+                                          uint32_t x, uint32_t y,
+                                          uint32_t w, uint32_t h)
 {
     SimpleSpiceDisplay *ssd = container_of(dcl, SimpleSpiceDisplay, dcl);
     EGLint stride = 0, fourcc = 0;
@@ -993,7 +993,7 @@ static const DisplayChangeListenerOps display_listener_gl_ops = {
     .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
     .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,
 
-    .dpy_gl_scanout          = qemu_spice_gl_scanout,
+    .dpy_gl_scanout_texture  = qemu_spice_gl_scanout_texture,
     .dpy_gl_update           = qemu_spice_gl_update,
 };