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sdl: Move use of surface pointer below check for whether it is NULL

In commit 2ab858c6c38ee1 we added a use of the 'surf' variable
in sdl2_2d_update() that was unfortunately placed above the
early-exit-if-NULL check. Move it to where it ought to be.

Fixes: Coverity CID 1390598
Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Message-id: 20180515185814.1374-1-peter.maydell@linaro.org
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Peter Maydell 7 年之前
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e8dcb8ae51
共有 1 個文件被更改,包括 3 次插入3 次删除
  1. 3 3
      ui/sdl2-2d.c

+ 3 - 3
ui/sdl2-2d.c

@@ -36,9 +36,7 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
     struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
     DisplaySurface *surf = qemu_console_surface(dcl->con);
     SDL_Rect rect;
-    size_t surface_data_offset = surface_bytes_per_pixel(surf) * x +
-                                 surface_stride(surf) * y;
-
+    size_t surface_data_offset;
     assert(!scon->opengl);
 
     if (!surf) {
@@ -48,6 +46,8 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
         return;
     }
 
+    surface_data_offset = surface_bytes_per_pixel(surf) * x +
+                          surface_stride(surf) * y;
     rect.x = x;
     rect.y = y;
     rect.w = w;