|
@@ -0,0 +1,168 @@
|
|
|
|
+/*
|
|
|
|
+ * QEMU graphical console -- opengl helper bits
|
|
|
|
+ *
|
|
|
|
+ * Copyright (c) 2014 Red Hat
|
|
|
|
+ *
|
|
|
|
+ * Authors:
|
|
|
|
+ * Gerd Hoffmann <kraxel@redhat.com>
|
|
|
|
+ *
|
|
|
|
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
+ * of this software and associated documentation files (the "Software"), to deal
|
|
|
|
+ * in the Software without restriction, including without limitation the rights
|
|
|
|
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
+ * copies of the Software, and to permit persons to whom the Software is
|
|
|
|
+ * furnished to do so, subject to the following conditions:
|
|
|
|
+ *
|
|
|
|
+ * The above copyright notice and this permission notice shall be included in
|
|
|
|
+ * all copies or substantial portions of the Software.
|
|
|
|
+ *
|
|
|
|
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
+ * THE SOFTWARE.
|
|
|
|
+ */
|
|
|
|
+#include "qemu-common.h"
|
|
|
|
+#include "ui/console.h"
|
|
|
|
+#include "ui/shader.h"
|
|
|
|
+
|
|
|
|
+#include "shader/texture-blit-vert.h"
|
|
|
|
+#include "shader/texture-blit-frag.h"
|
|
|
|
+
|
|
|
|
+struct ConsoleGLState {
|
|
|
|
+ GLint texture_blit_prog;
|
|
|
|
+};
|
|
|
|
+
|
|
|
|
+/* ---------------------------------------------------------------------- */
|
|
|
|
+
|
|
|
|
+ConsoleGLState *console_gl_init_context(void)
|
|
|
|
+{
|
|
|
|
+ ConsoleGLState *gls = g_new0(ConsoleGLState, 1);
|
|
|
|
+
|
|
|
|
+ gls->texture_blit_prog = qemu_gl_create_compile_link_program
|
|
|
|
+ (texture_blit_vert_src, texture_blit_frag_src);
|
|
|
|
+ if (!gls->texture_blit_prog) {
|
|
|
|
+ exit(1);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return gls;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void console_gl_fini_context(ConsoleGLState *gls)
|
|
|
|
+{
|
|
|
|
+ if (!gls) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ g_free(gls);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+bool console_gl_check_format(DisplayChangeListener *dcl,
|
|
|
|
+ pixman_format_code_t format)
|
|
|
|
+{
|
|
|
|
+ switch (format) {
|
|
|
|
+ case PIXMAN_BE_b8g8r8x8:
|
|
|
|
+ case PIXMAN_BE_b8g8r8a8:
|
|
|
|
+ case PIXMAN_r5g6b5:
|
|
|
|
+ return true;
|
|
|
|
+ default:
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void surface_gl_create_texture(ConsoleGLState *gls,
|
|
|
|
+ DisplaySurface *surface)
|
|
|
|
+{
|
|
|
|
+ assert(gls);
|
|
|
|
+ assert(surface_stride(surface) % surface_bytes_per_pixel(surface) == 0);
|
|
|
|
+
|
|
|
|
+ switch (surface->format) {
|
|
|
|
+ case PIXMAN_BE_b8g8r8x8:
|
|
|
|
+ case PIXMAN_BE_b8g8r8a8:
|
|
|
|
+ surface->glformat = GL_BGRA_EXT;
|
|
|
|
+ surface->gltype = GL_UNSIGNED_BYTE;
|
|
|
|
+ break;
|
|
|
|
+ case PIXMAN_r5g6b5:
|
|
|
|
+ surface->glformat = GL_RGB;
|
|
|
|
+ surface->gltype = GL_UNSIGNED_SHORT_5_6_5;
|
|
|
|
+ break;
|
|
|
|
+ default:
|
|
|
|
+ g_assert_not_reached();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ glGenTextures(1, &surface->texture);
|
|
|
|
+ glEnable(GL_TEXTURE_2D);
|
|
|
|
+ glBindTexture(GL_TEXTURE_2D, surface->texture);
|
|
|
|
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT,
|
|
|
|
+ surface_stride(surface) / surface_bytes_per_pixel(surface));
|
|
|
|
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
|
|
|
|
+ surface_width(surface),
|
|
|
|
+ surface_height(surface),
|
|
|
|
+ 0, surface->glformat, surface->gltype,
|
|
|
|
+ surface_data(surface));
|
|
|
|
+
|
|
|
|
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void surface_gl_update_texture(ConsoleGLState *gls,
|
|
|
|
+ DisplaySurface *surface,
|
|
|
|
+ int x, int y, int w, int h)
|
|
|
|
+{
|
|
|
|
+ uint8_t *data = (void *)surface_data(surface);
|
|
|
|
+
|
|
|
|
+ assert(gls);
|
|
|
|
+
|
|
|
|
+ glPixelStorei(GL_UNPACK_ROW_LENGTH_EXT,
|
|
|
|
+ surface_stride(surface) / surface_bytes_per_pixel(surface));
|
|
|
|
+ glTexSubImage2D(GL_TEXTURE_2D, 0,
|
|
|
|
+ x, y, w, h,
|
|
|
|
+ surface->glformat, surface->gltype,
|
|
|
|
+ data + surface_stride(surface) * y
|
|
|
|
+ + surface_bytes_per_pixel(surface) * x);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void surface_gl_render_texture(ConsoleGLState *gls,
|
|
|
|
+ DisplaySurface *surface)
|
|
|
|
+{
|
|
|
|
+ assert(gls);
|
|
|
|
+
|
|
|
|
+ glClearColor(0.1f, 0.1f, 0.1f, 0.0f);
|
|
|
|
+ glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
+
|
|
|
|
+ qemu_gl_run_texture_blit(gls->texture_blit_prog);
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void surface_gl_destroy_texture(ConsoleGLState *gls,
|
|
|
|
+ DisplaySurface *surface)
|
|
|
|
+{
|
|
|
|
+ if (!surface || !surface->texture) {
|
|
|
|
+ return;
|
|
|
|
+ }
|
|
|
|
+ glDeleteTextures(1, &surface->texture);
|
|
|
|
+ surface->texture = 0;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void surface_gl_setup_viewport(ConsoleGLState *gls,
|
|
|
|
+ DisplaySurface *surface,
|
|
|
|
+ int ww, int wh)
|
|
|
|
+{
|
|
|
|
+ int gw, gh, stripe;
|
|
|
|
+ float sw, sh;
|
|
|
|
+
|
|
|
|
+ assert(gls);
|
|
|
|
+
|
|
|
|
+ gw = surface_width(surface);
|
|
|
|
+ gh = surface_height(surface);
|
|
|
|
+
|
|
|
|
+ sw = (float)ww/gw;
|
|
|
|
+ sh = (float)wh/gh;
|
|
|
|
+ if (sw < sh) {
|
|
|
|
+ stripe = wh - wh*sw/sh;
|
|
|
|
+ glViewport(0, stripe / 2, ww, wh - stripe);
|
|
|
|
+ } else {
|
|
|
|
+ stripe = ww - ww*sh/sw;
|
|
|
|
+ glViewport(stripe / 2, 0, ww - stripe, wh);
|
|
|
|
+ }
|
|
|
|
+}
|