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sdl: Fix heap smash in sdl_zoom_rgb{16,32} for int > 32 bits

Careless use of malloc(): allocate Uint32[N], assign to int *, use
int[N].

Fix by converting to g_new().

Functions can't fail anymore, so make them return void.  Caller
ignored the value anyway.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Markus Armbruster 12 年之前
父節點
當前提交
cc69bda6c9
共有 2 個文件被更改,包括 10 次插入15 次删除
  1. 5 4
      ui/sdl_zoom.c
  2. 5 11
      ui/sdl_zoom_template.h

+ 5 - 4
ui/sdl_zoom.c

@@ -13,13 +13,14 @@
 
 #include "sdl_zoom.h"
 #include "qemu/osdep.h"
+#include <glib.h>
 #include <stdint.h>
 #include <stdio.h>
 
-static int sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth,
-                          SDL_Rect *dst_rect);
-static int sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth,
-                          SDL_Rect *dst_rect);
+static void sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth,
+                           SDL_Rect *dst_rect);
+static void sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth,
+                           SDL_Rect *dst_rect);
 
 #define BPP 32
 #include  "sdl_zoom_template.h"

+ 5 - 11
ui/sdl_zoom_template.h

@@ -51,7 +51,7 @@
               (((a) & (dpf->Amask >> dpf->Ashift)) << dpf->Ashift); \
 } while (0);
 
-static int glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int smooth,
+static void glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int smooth,
                                    SDL_Rect *dst_rect)
 {
     int x, y, sx, sy, *sax, *say, *csax, *csay, csx, csy, ex, ey, t1, t2, sstep, sstep_jump;
@@ -71,13 +71,8 @@ static int glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int smoot
         sy = (int) (65536.0 * (float) src->h / (float) dst->h);
     }
 
-    if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
-        return (-1);
-    }
-    if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
-        free(sax);
-        return (-1);
-    }
+    sax = g_new(int, dst->w + 1);
+    say = g_new(int, dst->h + 1);
 
     sp = csp = (SDL_TYPE *) src->pixels;
     dp = (SDL_TYPE *) (dst->pixels + dst_rect->y * dst->pitch +
@@ -216,9 +211,8 @@ static int glue(sdl_zoom_rgb, BPP)(SDL_Surface *src, SDL_Surface *dst, int smoot
         }
     }
 
-    free(sax);
-    free(say);
-    return (0);
+    g_free(sax);
+    g_free(say);
 }
 
 #undef SDL_TYPE