|
@@ -0,0 +1,350 @@
|
|
|
+Copyright (c) 2015-2016 Linaro Ltd.
|
|
|
+
|
|
|
+This work is licensed under the terms of the GNU GPL, version 2 or
|
|
|
+later. See the COPYING file in the top-level directory.
|
|
|
+
|
|
|
+Introduction
|
|
|
+============
|
|
|
+
|
|
|
+This document outlines the design for multi-threaded TCG system-mode
|
|
|
+emulation. The current user-mode emulation mirrors the thread
|
|
|
+structure of the translated executable. Some of the work will be
|
|
|
+applicable to both system and linux-user emulation.
|
|
|
+
|
|
|
+The original system-mode TCG implementation was single threaded and
|
|
|
+dealt with multiple CPUs with simple round-robin scheduling. This
|
|
|
+simplified a lot of things but became increasingly limited as systems
|
|
|
+being emulated gained additional cores and per-core performance gains
|
|
|
+for host systems started to level off.
|
|
|
+
|
|
|
+vCPU Scheduling
|
|
|
+===============
|
|
|
+
|
|
|
+We introduce a new running mode where each vCPU will run on its own
|
|
|
+user-space thread. This will be enabled by default for all FE/BE
|
|
|
+combinations that have had the required work done to support this
|
|
|
+safely.
|
|
|
+
|
|
|
+In the general case of running translated code there should be no
|
|
|
+inter-vCPU dependencies and all vCPUs should be able to run at full
|
|
|
+speed. Synchronisation will only be required while accessing internal
|
|
|
+shared data structures or when the emulated architecture requires a
|
|
|
+coherent representation of the emulated machine state.
|
|
|
+
|
|
|
+Shared Data Structures
|
|
|
+======================
|
|
|
+
|
|
|
+Main Run Loop
|
|
|
+-------------
|
|
|
+
|
|
|
+Even when there is no code being generated there are a number of
|
|
|
+structures associated with the hot-path through the main run-loop.
|
|
|
+These are associated with looking up the next translation block to
|
|
|
+execute. These include:
|
|
|
+
|
|
|
+ tb_jmp_cache (per-vCPU, cache of recent jumps)
|
|
|
+ tb_ctx.htable (global hash table, phys address->tb lookup)
|
|
|
+
|
|
|
+As TB linking only occurs when blocks are in the same page this code
|
|
|
+is critical to performance as looking up the next TB to execute is the
|
|
|
+most common reason to exit the generated code.
|
|
|
+
|
|
|
+DESIGN REQUIREMENT: Make access to lookup structures safe with
|
|
|
+multiple reader/writer threads. Minimise any lock contention to do it.
|
|
|
+
|
|
|
+The hot-path avoids using locks where possible. The tb_jmp_cache is
|
|
|
+updated with atomic accesses to ensure consistent results. The fall
|
|
|
+back QHT based hash table is also designed for lockless lookups. Locks
|
|
|
+are only taken when code generation is required or TranslationBlocks
|
|
|
+have their block-to-block jumps patched.
|
|
|
+
|
|
|
+Global TCG State
|
|
|
+----------------
|
|
|
+
|
|
|
+We need to protect the entire code generation cycle including any post
|
|
|
+generation patching of the translated code. This also implies a shared
|
|
|
+translation buffer which contains code running on all cores. Any
|
|
|
+execution path that comes to the main run loop will need to hold a
|
|
|
+mutex for code generation. This also includes times when we need flush
|
|
|
+code or entries from any shared lookups/caches. Structures held on a
|
|
|
+per-vCPU basis won't need locking unless other vCPUs will need to
|
|
|
+modify them.
|
|
|
+
|
|
|
+DESIGN REQUIREMENT: Add locking around all code generation and TB
|
|
|
+patching.
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+Mainly as part of the linux-user work all code generation is
|
|
|
+serialised with a tb_lock(). For the SoftMMU tb_lock() also takes the
|
|
|
+place of mmap_lock() in linux-user.
|
|
|
+
|
|
|
+Translation Blocks
|
|
|
+------------------
|
|
|
+
|
|
|
+Currently the whole system shares a single code generation buffer
|
|
|
+which when full will force a flush of all translations and start from
|
|
|
+scratch again. Some operations also force a full flush of translations
|
|
|
+including:
|
|
|
+
|
|
|
+ - debugging operations (breakpoint insertion/removal)
|
|
|
+ - some CPU helper functions
|
|
|
+
|
|
|
+This is done with the async_safe_run_on_cpu() mechanism to ensure all
|
|
|
+vCPUs are quiescent when changes are being made to shared global
|
|
|
+structures.
|
|
|
+
|
|
|
+More granular translation invalidation events are typically due
|
|
|
+to a change of the state of a physical page:
|
|
|
+
|
|
|
+ - code modification (self modify code, patching code)
|
|
|
+ - page changes (new page mapping in linux-user mode)
|
|
|
+
|
|
|
+While setting the invalid flag in a TranslationBlock will stop it
|
|
|
+being used when looked up in the hot-path there are a number of other
|
|
|
+book-keeping structures that need to be safely cleared.
|
|
|
+
|
|
|
+Any TranslationBlocks which have been patched to jump directly to the
|
|
|
+now invalid blocks need the jump patches reversing so they will return
|
|
|
+to the C code.
|
|
|
+
|
|
|
+There are a number of look-up caches that need to be properly updated
|
|
|
+including the:
|
|
|
+
|
|
|
+ - jump lookup cache
|
|
|
+ - the physical-to-tb lookup hash table
|
|
|
+ - the global page table
|
|
|
+
|
|
|
+The global page table (l1_map) which provides a multi-level look-up
|
|
|
+for PageDesc structures which contain pointers to the start of a
|
|
|
+linked list of all Translation Blocks in that page (see page_next).
|
|
|
+
|
|
|
+Both the jump patching and the page cache involve linked lists that
|
|
|
+the invalidated TranslationBlock needs to be removed from.
|
|
|
+
|
|
|
+DESIGN REQUIREMENT: Safely handle invalidation of TBs
|
|
|
+ - safely patch/revert direct jumps
|
|
|
+ - remove central PageDesc lookup entries
|
|
|
+ - ensure lookup caches/hashes are safely updated
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+The direct jump themselves are updated atomically by the TCG
|
|
|
+tb_set_jmp_target() code. Modification to the linked lists that allow
|
|
|
+searching for linked pages are done under the protect of the
|
|
|
+tb_lock().
|
|
|
+
|
|
|
+The global page table is protected by the tb_lock() in system-mode and
|
|
|
+mmap_lock() in linux-user mode.
|
|
|
+
|
|
|
+The lookup caches are updated atomically and the lookup hash uses QHT
|
|
|
+which is designed for concurrent safe lookup.
|
|
|
+
|
|
|
+
|
|
|
+Memory maps and TLBs
|
|
|
+--------------------
|
|
|
+
|
|
|
+The memory handling code is fairly critical to the speed of memory
|
|
|
+access in the emulated system. The SoftMMU code is designed so the
|
|
|
+hot-path can be handled entirely within translated code. This is
|
|
|
+handled with a per-vCPU TLB structure which once populated will allow
|
|
|
+a series of accesses to the page to occur without exiting the
|
|
|
+translated code. It is possible to set flags in the TLB address which
|
|
|
+will ensure the slow-path is taken for each access. This can be done
|
|
|
+to support:
|
|
|
+
|
|
|
+ - Memory regions (dividing up access to PIO, MMIO and RAM)
|
|
|
+ - Dirty page tracking (for code gen, SMC detection, migration and display)
|
|
|
+ - Virtual TLB (for translating guest address->real address)
|
|
|
+
|
|
|
+When the TLB tables are updated by a vCPU thread other than their own
|
|
|
+we need to ensure it is done in a safe way so no inconsistent state is
|
|
|
+seen by the vCPU thread.
|
|
|
+
|
|
|
+Some operations require updating a number of vCPUs TLBs at the same
|
|
|
+time in a synchronised manner.
|
|
|
+
|
|
|
+DESIGN REQUIREMENTS:
|
|
|
+
|
|
|
+ - TLB Flush All/Page
|
|
|
+ - can be across-vCPUs
|
|
|
+ - cross vCPU TLB flush may need other vCPU brought to halt
|
|
|
+ - change may need to be visible to the calling vCPU immediately
|
|
|
+ - TLB Flag Update
|
|
|
+ - usually cross-vCPU
|
|
|
+ - want change to be visible as soon as possible
|
|
|
+ - TLB Update (update a CPUTLBEntry, via tlb_set_page_with_attrs)
|
|
|
+ - This is a per-vCPU table - by definition can't race
|
|
|
+ - updated by its own thread when the slow-path is forced
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+We have updated cputlb.c to defer operations when a cross-vCPU
|
|
|
+operation with async_run_on_cpu() which ensures each vCPU sees a
|
|
|
+coherent state when it next runs its work (in a few instructions
|
|
|
+time).
|
|
|
+
|
|
|
+A new set up operations (tlb_flush_*_all_cpus) take an additional flag
|
|
|
+which when set will force synchronisation by setting the source vCPUs
|
|
|
+work as "safe work" and exiting the cpu run loop. This ensure by the
|
|
|
+time execution restarts all flush operations have completed.
|
|
|
+
|
|
|
+TLB flag updates are all done atomically and are also protected by the
|
|
|
+tb_lock() which is used by the functions that update the TLB in bulk.
|
|
|
+
|
|
|
+(Known limitation)
|
|
|
+
|
|
|
+Not really a limitation but the wait mechanism is overly strict for
|
|
|
+some architectures which only need flushes completed by a barrier
|
|
|
+instruction. This could be a future optimisation.
|
|
|
+
|
|
|
+Emulated hardware state
|
|
|
+-----------------------
|
|
|
+
|
|
|
+Currently thanks to KVM work any access to IO memory is automatically
|
|
|
+protected by the global iothread mutex, also known as the BQL (Big
|
|
|
+Qemu Lock). Any IO region that doesn't use global mutex is expected to
|
|
|
+do its own locking.
|
|
|
+
|
|
|
+However IO memory isn't the only way emulated hardware state can be
|
|
|
+modified. Some architectures have model specific registers that
|
|
|
+trigger hardware emulation features. Generally any translation helper
|
|
|
+that needs to update more than a single vCPUs of state should take the
|
|
|
+BQL.
|
|
|
+
|
|
|
+As the BQL, or global iothread mutex is shared across the system we
|
|
|
+push the use of the lock as far down into the TCG code as possible to
|
|
|
+minimise contention.
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+MMIO access automatically serialises hardware emulation by way of the
|
|
|
+BQL. Currently ARM targets serialise all ARM_CP_IO register accesses
|
|
|
+and also defer the reset/startup of vCPUs to the vCPU context by way
|
|
|
+of async_run_on_cpu().
|
|
|
+
|
|
|
+Updates to interrupt state are also protected by the BQL as they can
|
|
|
+often be cross vCPU.
|
|
|
+
|
|
|
+Memory Consistency
|
|
|
+==================
|
|
|
+
|
|
|
+Between emulated guests and host systems there are a range of memory
|
|
|
+consistency models. Even emulating weakly ordered systems on strongly
|
|
|
+ordered hosts needs to ensure things like store-after-load re-ordering
|
|
|
+can be prevented when the guest wants to.
|
|
|
+
|
|
|
+Memory Barriers
|
|
|
+---------------
|
|
|
+
|
|
|
+Barriers (sometimes known as fences) provide a mechanism for software
|
|
|
+to enforce a particular ordering of memory operations from the point
|
|
|
+of view of external observers (e.g. another processor core). They can
|
|
|
+apply to any memory operations as well as just loads or stores.
|
|
|
+
|
|
|
+The Linux kernel has an excellent write-up on the various forms of
|
|
|
+memory barrier and the guarantees they can provide [1].
|
|
|
+
|
|
|
+Barriers are often wrapped around synchronisation primitives to
|
|
|
+provide explicit memory ordering semantics. However they can be used
|
|
|
+by themselves to provide safe lockless access by ensuring for example
|
|
|
+a change to a signal flag will only be visible once the changes to
|
|
|
+payload are.
|
|
|
+
|
|
|
+DESIGN REQUIREMENT: Add a new tcg_memory_barrier op
|
|
|
+
|
|
|
+This would enforce a strong load/store ordering so all loads/stores
|
|
|
+complete at the memory barrier. On single-core non-SMP strongly
|
|
|
+ordered backends this could become a NOP.
|
|
|
+
|
|
|
+Aside from explicit standalone memory barrier instructions there are
|
|
|
+also implicit memory ordering semantics which comes with each guest
|
|
|
+memory access instruction. For example all x86 load/stores come with
|
|
|
+fairly strong guarantees of sequential consistency where as ARM has
|
|
|
+special variants of load/store instructions that imply acquire/release
|
|
|
+semantics.
|
|
|
+
|
|
|
+In the case of a strongly ordered guest architecture being emulated on
|
|
|
+a weakly ordered host the scope for a heavy performance impact is
|
|
|
+quite high.
|
|
|
+
|
|
|
+DESIGN REQUIREMENTS: Be efficient with use of memory barriers
|
|
|
+ - host systems with stronger implied guarantees can skip some barriers
|
|
|
+ - merge consecutive barriers to the strongest one
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+The system currently has a tcg_gen_mb() which will add memory barrier
|
|
|
+operations if code generation is being done in a parallel context. The
|
|
|
+tcg_optimize() function attempts to merge barriers up to their
|
|
|
+strongest form before any load/store operations. The solution was
|
|
|
+originally developed and tested for linux-user based systems. All
|
|
|
+backends have been converted to emit fences when required. So far the
|
|
|
+following front-ends have been updated to emit fences when required:
|
|
|
+
|
|
|
+ - target-i386
|
|
|
+ - target-arm
|
|
|
+ - target-aarch64
|
|
|
+ - target-alpha
|
|
|
+ - target-mips
|
|
|
+
|
|
|
+Memory Control and Maintenance
|
|
|
+------------------------------
|
|
|
+
|
|
|
+This includes a class of instructions for controlling system cache
|
|
|
+behaviour. While QEMU doesn't model cache behaviour these instructions
|
|
|
+are often seen when code modification has taken place to ensure the
|
|
|
+changes take effect.
|
|
|
+
|
|
|
+Synchronisation Primitives
|
|
|
+--------------------------
|
|
|
+
|
|
|
+There are two broad types of synchronisation primitives found in
|
|
|
+modern ISAs: atomic instructions and exclusive regions.
|
|
|
+
|
|
|
+The first type offer a simple atomic instruction which will guarantee
|
|
|
+some sort of test and conditional store will be truly atomic w.r.t.
|
|
|
+other cores sharing access to the memory. The classic example is the
|
|
|
+x86 cmpxchg instruction.
|
|
|
+
|
|
|
+The second type offer a pair of load/store instructions which offer a
|
|
|
+guarantee that an region of memory has not been touched between the
|
|
|
+load and store instructions. An example of this is ARM's ldrex/strex
|
|
|
+pair where the strex instruction will return a flag indicating a
|
|
|
+successful store only if no other CPU has accessed the memory region
|
|
|
+since the ldrex.
|
|
|
+
|
|
|
+Traditionally TCG has generated a series of operations that work
|
|
|
+because they are within the context of a single translation block so
|
|
|
+will have completed before another CPU is scheduled. However with
|
|
|
+the ability to have multiple threads running to emulate multiple CPUs
|
|
|
+we will need to explicitly expose these semantics.
|
|
|
+
|
|
|
+DESIGN REQUIREMENTS:
|
|
|
+ - Support classic atomic instructions
|
|
|
+ - Support load/store exclusive (or load link/store conditional) pairs
|
|
|
+ - Generic enough infrastructure to support all guest architectures
|
|
|
+CURRENT OPEN QUESTIONS:
|
|
|
+ - How problematic is the ABA problem in general?
|
|
|
+
|
|
|
+(Current solution)
|
|
|
+
|
|
|
+The TCG provides a number of atomic helpers (tcg_gen_atomic_*) which
|
|
|
+can be used directly or combined to emulate other instructions like
|
|
|
+ARM's ldrex/strex instructions. While they are susceptible to the ABA
|
|
|
+problem so far common guests have not implemented patterns where
|
|
|
+this may be a problem - typically presenting a locking ABI which
|
|
|
+assumes cmpxchg like semantics.
|
|
|
+
|
|
|
+The code also includes a fall-back for cases where multi-threaded TCG
|
|
|
+ops can't work (e.g. guest atomic width > host atomic width). In this
|
|
|
+case an EXCP_ATOMIC exit occurs and the instruction is emulated with
|
|
|
+an exclusive lock which ensures all emulation is serialised.
|
|
|
+
|
|
|
+While the atomic helpers look good enough for now there may be a need
|
|
|
+to look at solutions that can more closely model the guest
|
|
|
+architectures semantics.
|
|
|
+
|
|
|
+==========
|
|
|
+
|
|
|
+[1] https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/plain/Documentation/memory-barriers.txt
|