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+/*
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+ * Resettable interface.
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+ *
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+ * Copyright (c) 2019 GreenSocs SAS
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+ *
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+ * Authors:
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+ * Damien Hedde
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+ *
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+ * This work is licensed under the terms of the GNU GPL, version 2 or later.
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+ * See the COPYING file in the top-level directory.
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+ */
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+
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+#include "qemu/osdep.h"
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+#include "qemu/module.h"
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+#include "hw/resettable.h"
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+#include "trace.h"
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+
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+/**
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+ * resettable_phase_enter/hold/exit:
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+ * Function executing a phase recursively in a resettable object and its
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+ * children.
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+ */
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+static void resettable_phase_enter(Object *obj, void *opaque, ResetType type);
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+static void resettable_phase_hold(Object *obj, void *opaque, ResetType type);
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+static void resettable_phase_exit(Object *obj, void *opaque, ResetType type);
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+
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+/**
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+ * enter_phase_in_progress:
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+ * True if we are currently in reset enter phase.
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+ *
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+ * Note: This flag is only used to guarantee (using asserts) that the reset
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+ * API is used correctly. We can use a global variable because we rely on the
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+ * iothread mutex to ensure only one reset operation is in a progress at a
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+ * given time.
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+ */
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+static bool enter_phase_in_progress;
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+
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+void resettable_reset(Object *obj, ResetType type)
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+{
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+ trace_resettable_reset(obj, type);
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+ resettable_assert_reset(obj, type);
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+ resettable_release_reset(obj, type);
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+}
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+
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+void resettable_assert_reset(Object *obj, ResetType type)
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+{
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+ /* TODO: change this assert when adding support for other reset types */
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+ assert(type == RESET_TYPE_COLD);
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+ trace_resettable_reset_assert_begin(obj, type);
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+ assert(!enter_phase_in_progress);
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+
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+ enter_phase_in_progress = true;
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+ resettable_phase_enter(obj, NULL, type);
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+ enter_phase_in_progress = false;
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+
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+ resettable_phase_hold(obj, NULL, type);
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+
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+ trace_resettable_reset_assert_end(obj);
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+}
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+
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+void resettable_release_reset(Object *obj, ResetType type)
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+{
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+ /* TODO: change this assert when adding support for other reset types */
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+ assert(type == RESET_TYPE_COLD);
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+ trace_resettable_reset_release_begin(obj, type);
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+ assert(!enter_phase_in_progress);
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+
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+ resettable_phase_exit(obj, NULL, type);
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+
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+ trace_resettable_reset_release_end(obj);
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+}
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+
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+bool resettable_is_in_reset(Object *obj)
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+{
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+ ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
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+ ResettableState *s = rc->get_state(obj);
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+
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+ return s->count > 0;
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+}
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+
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+/**
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+ * resettable_child_foreach:
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+ * helper to avoid checking the existence of the method.
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+ */
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+static void resettable_child_foreach(ResettableClass *rc, Object *obj,
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+ ResettableChildCallback cb,
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+ void *opaque, ResetType type)
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+{
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+ if (rc->child_foreach) {
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+ rc->child_foreach(obj, cb, opaque, type);
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+ }
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+}
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+
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+/**
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+ * resettable_get_tr_func:
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+ * helper to fetch transitional reset callback if any.
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+ */
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+static ResettableTrFunction resettable_get_tr_func(ResettableClass *rc,
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+ Object *obj)
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+{
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+ ResettableTrFunction tr_func = NULL;
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+ if (rc->get_transitional_function) {
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+ tr_func = rc->get_transitional_function(obj);
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+ }
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+ return tr_func;
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+}
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+
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+static void resettable_phase_enter(Object *obj, void *opaque, ResetType type)
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+{
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+ ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
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+ ResettableState *s = rc->get_state(obj);
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+ const char *obj_typename = object_get_typename(obj);
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+ bool action_needed = false;
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+
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+ /* exit phase has to finish properly before entering back in reset */
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+ assert(!s->exit_phase_in_progress);
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+
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+ trace_resettable_phase_enter_begin(obj, obj_typename, s->count, type);
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+
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+ /* Only take action if we really enter reset for the 1st time. */
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+ /*
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+ * TODO: if adding more ResetType support, some additional checks
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+ * are probably needed here.
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+ */
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+ if (s->count++ == 0) {
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+ action_needed = true;
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+ }
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+ /*
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+ * We limit the count to an arbitrary "big" value. The value is big
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+ * enough not to be triggered normally.
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+ * The assert will stop an infinite loop if there is a cycle in the
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+ * reset tree. The loop goes through resettable_foreach_child below
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+ * which at some point will call us again.
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+ */
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+ assert(s->count <= 50);
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+
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+ /*
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+ * handle the children even if action_needed is at false so that
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+ * child counts are incremented too
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+ */
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+ resettable_child_foreach(rc, obj, resettable_phase_enter, NULL, type);
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+
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+ /* execute enter phase for the object if needed */
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+ if (action_needed) {
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+ trace_resettable_phase_enter_exec(obj, obj_typename, type,
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+ !!rc->phases.enter);
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+ if (rc->phases.enter && !resettable_get_tr_func(rc, obj)) {
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+ rc->phases.enter(obj, type);
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+ }
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+ s->hold_phase_pending = true;
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+ }
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+ trace_resettable_phase_enter_end(obj, obj_typename, s->count);
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+}
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+
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+static void resettable_phase_hold(Object *obj, void *opaque, ResetType type)
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+{
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+ ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
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+ ResettableState *s = rc->get_state(obj);
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+ const char *obj_typename = object_get_typename(obj);
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+
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+ /* exit phase has to finish properly before entering back in reset */
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+ assert(!s->exit_phase_in_progress);
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+
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+ trace_resettable_phase_hold_begin(obj, obj_typename, s->count, type);
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+
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+ /* handle children first */
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+ resettable_child_foreach(rc, obj, resettable_phase_hold, NULL, type);
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+
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+ /* exec hold phase */
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+ if (s->hold_phase_pending) {
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+ s->hold_phase_pending = false;
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+ ResettableTrFunction tr_func = resettable_get_tr_func(rc, obj);
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+ trace_resettable_phase_hold_exec(obj, obj_typename, !!rc->phases.hold);
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+ if (tr_func) {
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+ trace_resettable_transitional_function(obj, obj_typename);
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+ tr_func(obj);
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+ } else if (rc->phases.hold) {
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+ rc->phases.hold(obj);
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+ }
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+ }
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+ trace_resettable_phase_hold_end(obj, obj_typename, s->count);
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+}
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+
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+static void resettable_phase_exit(Object *obj, void *opaque, ResetType type)
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+{
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+ ResettableClass *rc = RESETTABLE_GET_CLASS(obj);
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+ ResettableState *s = rc->get_state(obj);
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+ const char *obj_typename = object_get_typename(obj);
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+
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+ assert(!s->exit_phase_in_progress);
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+ trace_resettable_phase_exit_begin(obj, obj_typename, s->count, type);
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+
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+ /* exit_phase_in_progress ensures this phase is 'atomic' */
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+ s->exit_phase_in_progress = true;
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+ resettable_child_foreach(rc, obj, resettable_phase_exit, NULL, type);
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+
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+ assert(s->count > 0);
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+ if (s->count == 1) {
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+ trace_resettable_phase_exit_exec(obj, obj_typename, !!rc->phases.exit);
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+ if (rc->phases.exit && !resettable_get_tr_func(rc, obj)) {
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+ rc->phases.exit(obj);
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+ }
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+ s->count = 0;
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+ }
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+ s->exit_phase_in_progress = false;
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+ trace_resettable_phase_exit_end(obj, obj_typename, s->count);
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+}
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+
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+void resettable_class_set_parent_phases(ResettableClass *rc,
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+ ResettableEnterPhase enter,
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+ ResettableHoldPhase hold,
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+ ResettableExitPhase exit,
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+ ResettablePhases *parent_phases)
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+{
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+ *parent_phases = rc->phases;
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+ if (enter) {
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+ rc->phases.enter = enter;
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+ }
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+ if (hold) {
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+ rc->phases.hold = hold;
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+ }
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+ if (exit) {
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+ rc->phases.exit = exit;
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+ }
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+}
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+
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+static const TypeInfo resettable_interface_info = {
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+ .name = TYPE_RESETTABLE_INTERFACE,
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+ .parent = TYPE_INTERFACE,
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+ .class_size = sizeof(ResettableClass),
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+};
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+
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+static void reset_register_types(void)
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+{
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+ type_register_static(&resettable_interface_info);
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+}
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+
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+type_init(reset_register_types)
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