|
@@ -0,0 +1,158 @@
|
|
|
+#include "qemu/osdep.h"
|
|
|
+#include "qemu-common.h"
|
|
|
+#include "sysemu/sysemu.h"
|
|
|
+#include "ui/console.h"
|
|
|
+#include "ui/egl-helpers.h"
|
|
|
+#include "ui/egl-context.h"
|
|
|
+
|
|
|
+typedef struct egl_dpy {
|
|
|
+ DisplayChangeListener dcl;
|
|
|
+ DisplaySurface *ds;
|
|
|
+ int width, height;
|
|
|
+ GLuint texture;
|
|
|
+ GLuint framebuffer;
|
|
|
+ GLuint blit_texture;
|
|
|
+ GLuint blit_framebuffer;
|
|
|
+ bool y_0_top;
|
|
|
+} egl_dpy;
|
|
|
+
|
|
|
+static void egl_refresh(DisplayChangeListener *dcl)
|
|
|
+{
|
|
|
+ graphic_hw_update(dcl->con);
|
|
|
+}
|
|
|
+
|
|
|
+static void egl_gfx_update(DisplayChangeListener *dcl,
|
|
|
+ int x, int y, int w, int h)
|
|
|
+{
|
|
|
+}
|
|
|
+
|
|
|
+static void egl_gfx_switch(DisplayChangeListener *dcl,
|
|
|
+ struct DisplaySurface *new_surface)
|
|
|
+{
|
|
|
+ egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
|
|
|
+
|
|
|
+ edpy->ds = new_surface;
|
|
|
+}
|
|
|
+
|
|
|
+static void egl_scanout_disable(DisplayChangeListener *dcl)
|
|
|
+{
|
|
|
+ egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
|
|
|
+
|
|
|
+ edpy->texture = 0;
|
|
|
+ /* XXX: delete framebuffers here ??? */
|
|
|
+}
|
|
|
+
|
|
|
+static void egl_scanout_texture(DisplayChangeListener *dcl,
|
|
|
+ uint32_t backing_id,
|
|
|
+ bool backing_y_0_top,
|
|
|
+ uint32_t backing_width,
|
|
|
+ uint32_t backing_height,
|
|
|
+ uint32_t x, uint32_t y,
|
|
|
+ uint32_t w, uint32_t h)
|
|
|
+{
|
|
|
+ egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
|
|
|
+
|
|
|
+ edpy->texture = backing_id;
|
|
|
+ edpy->y_0_top = backing_y_0_top;
|
|
|
+
|
|
|
+ /* source framebuffer */
|
|
|
+ if (!edpy->framebuffer) {
|
|
|
+ glGenFramebuffers(1, &edpy->framebuffer);
|
|
|
+ }
|
|
|
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->framebuffer);
|
|
|
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
|
|
+ GL_TEXTURE_2D, edpy->texture, 0);
|
|
|
+
|
|
|
+ /* dest framebuffer */
|
|
|
+ if (!edpy->blit_framebuffer) {
|
|
|
+ glGenFramebuffers(1, &edpy->blit_framebuffer);
|
|
|
+ glGenTextures(1, &edpy->blit_texture);
|
|
|
+ edpy->width = 0;
|
|
|
+ edpy->height = 0;
|
|
|
+ }
|
|
|
+ if (edpy->width != backing_width || edpy->height != backing_height) {
|
|
|
+ edpy->width = backing_width;
|
|
|
+ edpy->height = backing_height;
|
|
|
+ glBindTexture(GL_TEXTURE_2D, edpy->blit_texture);
|
|
|
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
|
|
|
+ edpy->width, edpy->height,
|
|
|
+ 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
|
|
|
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, edpy->blit_framebuffer);
|
|
|
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
|
|
|
+ GL_TEXTURE_2D, edpy->blit_texture, 0);
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+static void egl_scanout_flush(DisplayChangeListener *dcl,
|
|
|
+ uint32_t x, uint32_t y,
|
|
|
+ uint32_t w, uint32_t h)
|
|
|
+{
|
|
|
+ egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
|
|
|
+ GLuint y1, y2;
|
|
|
+
|
|
|
+ if (!edpy->texture || !edpy->ds) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ assert(surface_width(edpy->ds) == edpy->width);
|
|
|
+ assert(surface_height(edpy->ds) == edpy->height);
|
|
|
+ assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
|
|
|
+
|
|
|
+ /* blit framebuffer, flip if needed */
|
|
|
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->framebuffer);
|
|
|
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, edpy->blit_framebuffer);
|
|
|
+ glViewport(0, 0, edpy->width, edpy->height);
|
|
|
+ y1 = edpy->y_0_top ? edpy->height : 0;
|
|
|
+ y2 = edpy->y_0_top ? 0 : edpy->height;
|
|
|
+ glBlitFramebuffer(0, y1, edpy->width, y2,
|
|
|
+ 0, 0, edpy->width, edpy->height,
|
|
|
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
|
|
|
+
|
|
|
+ /* read pixels to surface */
|
|
|
+ glBindFramebuffer(GL_READ_FRAMEBUFFER, edpy->blit_framebuffer);
|
|
|
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
|
|
|
+ glReadPixels(0, 0, edpy->width, edpy->height,
|
|
|
+ GL_BGRA, GL_UNSIGNED_BYTE, surface_data(edpy->ds));
|
|
|
+
|
|
|
+ /* notify about updates */
|
|
|
+ dpy_gfx_update(edpy->dcl.con, x, y, w, h);
|
|
|
+}
|
|
|
+
|
|
|
+static const DisplayChangeListenerOps egl_ops = {
|
|
|
+ .dpy_name = "egl-headless",
|
|
|
+ .dpy_refresh = egl_refresh,
|
|
|
+ .dpy_gfx_update = egl_gfx_update,
|
|
|
+ .dpy_gfx_switch = egl_gfx_switch,
|
|
|
+
|
|
|
+ .dpy_gl_ctx_create = qemu_egl_create_context,
|
|
|
+ .dpy_gl_ctx_destroy = qemu_egl_destroy_context,
|
|
|
+ .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
|
|
|
+ .dpy_gl_ctx_get_current = qemu_egl_get_current_context,
|
|
|
+
|
|
|
+ .dpy_gl_scanout_disable = egl_scanout_disable,
|
|
|
+ .dpy_gl_scanout_texture = egl_scanout_texture,
|
|
|
+ .dpy_gl_update = egl_scanout_flush,
|
|
|
+};
|
|
|
+
|
|
|
+void egl_headless_init(void)
|
|
|
+{
|
|
|
+ QemuConsole *con;
|
|
|
+ egl_dpy *edpy;
|
|
|
+ int idx;
|
|
|
+
|
|
|
+ if (egl_rendernode_init(NULL) < 0) {
|
|
|
+ error_report("egl: render node init failed");
|
|
|
+ exit(1);
|
|
|
+ }
|
|
|
+
|
|
|
+ for (idx = 0;; idx++) {
|
|
|
+ con = qemu_console_lookup_by_index(idx);
|
|
|
+ if (!con || !qemu_console_is_graphic(con)) {
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ edpy = g_new0(egl_dpy, 1);
|
|
|
+ edpy->dcl.con = con;
|
|
|
+ edpy->dcl.ops = &egl_ops;
|
|
|
+ register_displaychangelistener(&edpy->dcl);
|
|
|
+ }
|
|
|
+}
|