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fpu/softfloat.c: Return correctly signed values from uint64_to_float32

The uint64_to_float32() conversion function was incorrectly always
returning numbers with the sign bit set (ie negative numbers). Correct
this so we return positive numbers instead.

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
(cherry picked from commit e744c06fca438dc08271e626034e632a270c91c8)

Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
Peter Maydell 13 years ago
parent
commit
a8f2299d1b
1 changed files with 2 additions and 2 deletions
  1. 2 2
      fpu/softfloat.c

+ 2 - 2
fpu/softfloat.c

@@ -1238,7 +1238,7 @@ float32 uint64_to_float32( uint64 a STATUS_PARAM )
     if ( a == 0 ) return float32_zero;
     if ( a == 0 ) return float32_zero;
     shiftCount = countLeadingZeros64( a ) - 40;
     shiftCount = countLeadingZeros64( a ) - 40;
     if ( 0 <= shiftCount ) {
     if ( 0 <= shiftCount ) {
-        return packFloat32( 1 > 0, 0x95 - shiftCount, a<<shiftCount );
+        return packFloat32(0, 0x95 - shiftCount, a<<shiftCount);
     }
     }
     else {
     else {
         shiftCount += 7;
         shiftCount += 7;
@@ -1248,7 +1248,7 @@ float32 uint64_to_float32( uint64 a STATUS_PARAM )
         else {
         else {
             a <<= shiftCount;
             a <<= shiftCount;
         }
         }
-        return roundAndPackFloat32( 1 > 0, 0x9C - shiftCount, a STATUS_VAR );
+        return roundAndPackFloat32(0, 0x9C - shiftCount, a STATUS_VAR);
     }
     }
 }
 }