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@@ -1,12 +1,9 @@
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-#!/usr/bin/env python3
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-#
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-# This python module implements a ConsoleSocket object which is
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-# designed always drain the socket itself, and place
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-# the bytes into a in memory buffer for later processing.
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-#
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-# Optionally a file path can be passed in and we will also
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-# dump the characters to this file for debug.
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-#
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+"""
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+QEMU Console Socket Module:
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+
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+This python module implements a ConsoleSocket object,
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+which can drain a socket and optionally dump the bytes to file.
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+"""
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# Copyright 2020 Linaro
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# Copyright 2020 Linaro
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#
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#
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# Authors:
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# Authors:
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@@ -15,20 +12,27 @@
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# This code is licensed under the GPL version 2 or later. See
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# This code is licensed under the GPL version 2 or later. See
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# the COPYING file in the top-level directory.
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# the COPYING file in the top-level directory.
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#
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#
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+
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import asyncore
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import asyncore
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import socket
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import socket
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import threading
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import threading
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-import io
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-import os
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-import sys
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from collections import deque
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from collections import deque
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import time
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import time
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-import traceback
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+
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class ConsoleSocket(asyncore.dispatcher):
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class ConsoleSocket(asyncore.dispatcher):
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+ """
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+ ConsoleSocket represents a socket attached to a char device.
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+ Drains the socket and places the bytes into an in memory buffer
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+ for later processing.
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+
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+ Optionally a file path can be passed in and we will also
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+ dump the characters to this file for debugging purposes.
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+ """
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def __init__(self, address, file=None):
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def __init__(self, address, file=None):
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self._recv_timeout_sec = 300
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self._recv_timeout_sec = 300
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+ self._sleep_time = 0.5
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self._buffer = deque()
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self._buffer = deque()
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self._asyncore_thread = None
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self._asyncore_thread = None
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self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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@@ -70,31 +74,28 @@ def close(self):
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def handle_read(self):
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def handle_read(self):
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"""process arriving characters into in memory _buffer"""
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"""process arriving characters into in memory _buffer"""
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- try:
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- data = asyncore.dispatcher.recv(self, 1)
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- # latin1 is needed since there are some chars
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- # we are receiving that cannot be encoded to utf-8
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- # such as 0xe2, 0x80, 0xA6.
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- string = data.decode("latin1")
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- except:
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- print("Exception seen.")
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- traceback.print_exc()
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- return
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+ data = asyncore.dispatcher.recv(self, 1)
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+ # latin1 is needed since there are some chars
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+ # we are receiving that cannot be encoded to utf-8
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+ # such as 0xe2, 0x80, 0xA6.
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+ string = data.decode("latin1")
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if self._logfile:
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if self._logfile:
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self._logfile.write("{}".format(string))
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self._logfile.write("{}".format(string))
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self._logfile.flush()
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self._logfile.flush()
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for c in string:
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for c in string:
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self._buffer.extend(c)
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self._buffer.extend(c)
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- def recv(self, n=1, sleep_delay_s=0.1):
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- """Return chars from in memory buffer"""
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+ def recv(self, buffer_size=1):
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+ """Return chars from in memory buffer.
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+ Maintains the same API as socket.socket.recv.
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+ """
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start_time = time.time()
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start_time = time.time()
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- while len(self._buffer) < n:
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- time.sleep(sleep_delay_s)
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+ while len(self._buffer) < buffer_size:
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+ time.sleep(self._sleep_time)
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elapsed_sec = time.time() - start_time
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elapsed_sec = time.time() - start_time
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if elapsed_sec > self._recv_timeout_sec:
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if elapsed_sec > self._recv_timeout_sec:
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raise socket.timeout
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raise socket.timeout
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- chars = ''.join([self._buffer.popleft() for i in range(n)])
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+ chars = ''.join([self._buffer.popleft() for i in range(buffer_size)])
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# We choose to use latin1 to remain consistent with
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# We choose to use latin1 to remain consistent with
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# handle_read() and give back the same data as the user would
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# handle_read() and give back the same data as the user would
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# receive if they were reading directly from the
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# receive if they were reading directly from the
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