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@@ -0,0 +1,44 @@
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+QEMU Barrier Client
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+===================
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+
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+Generally, mouse and keyboard are grabbed through the QEMU video
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+interface emulation.
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+
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+But when we want to use a video graphic adapter via a PCI passthrough
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+there is no way to provide the keyboard and mouse inputs to the VM
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+except by plugging a second set of mouse and keyboard to the host
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+or by installing a KVM software in the guest OS.
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+
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+The QEMU Barrier client avoids this by implementing directly the Barrier
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+protocol into QEMU.
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+
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+`Barrier <https://github.com/debauchee/barrier>`__
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+is a KVM (Keyboard-Video-Mouse) software forked from Symless's
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+synergy 1.9 codebase.
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+
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+This protocol is enabled by adding an input-barrier object to QEMU.
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+
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+Syntax::
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+
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+ input-barrier,id=<object-id>,name=<guest display name>
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+ [,server=<barrier server address>][,port=<barrier server port>]
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+ [,x-origin=<x-origin>][,y-origin=<y-origin>]
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+ [,width=<width>][,height=<height>]
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+
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+The object can be added on the QEMU command line, for instance with::
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+
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+ -object input-barrier,id=barrier0,name=VM-1
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+
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+where VM-1 is the name the display configured in the Barrier server
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+on the host providing the mouse and the keyboard events.
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+
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+by default ``<barrier server address>`` is ``localhost``,
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+``<port>`` is ``24800``, ``<x-origin>`` and ``<y-origin>`` are set to ``0``,
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+``<width>`` and ``<height>`` to ``1920`` and ``1080``.
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+
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+If the Barrier server is stopped QEMU needs to be reconnected manually,
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+by removing and re-adding the input-barrier object, for instance
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+with the help of the HMP monitor::
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+
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+ (qemu) object_del barrier0
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+ (qemu) object_add input-barrier,id=barrier0,name=VM-1
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