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Эх сурвалжийг харах

tcg/loongarch64: Handle i32 and i64 moves between gr and fr

Reviewed-by: Song Gao <gaosong@loongson.cn>
Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
Richard Henderson 1 жил өмнө
parent
commit
3a7a53c352

+ 17 - 5
tcg/loongarch64/tcg-target.c.inc

@@ -303,11 +303,23 @@ static bool tcg_out_mov(TCGContext *s, TCGType type, TCGReg ret, TCGReg arg)
     switch (type) {
     case TCG_TYPE_I32:
     case TCG_TYPE_I64:
-        /*
-         * Conventional register-register move used in LoongArch is
-         * `or dst, src, zero`.
-         */
-        tcg_out_opc_or(s, ret, arg, TCG_REG_ZERO);
+        if (ret < TCG_REG_V0) {
+            if (arg < TCG_REG_V0) {
+                /*
+                 * Conventional register-register move used in LoongArch is
+                 * `or dst, src, zero`.
+                 */
+                tcg_out_opc_or(s, ret, arg, TCG_REG_ZERO);
+            } else {
+                tcg_out_opc_movfr2gr_d(s, ret, arg);
+            }
+        } else {
+            if (arg < TCG_REG_V0) {
+                tcg_out_opc_movgr2fr_d(s, ret, arg);
+            } else {
+                tcg_out_opc_fmov_d(s, ret, arg);
+            }
+        }
         break;
     case TCG_TYPE_V128:
         tcg_out_opc_vori_b(s, ret, arg, 0);