Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Max Reitz <mreitz@redhat.com>
@@ -1,6 +1,12 @@
#ifndef SDL2_H
#define SDL2_H
+/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
+#undef WIN32_LEAN_AND_MEAN
+
+#include <SDL.h>
+#include <SDL_syswm.h>
struct sdl2_console {
DisplayChangeListener dcl;
DisplaySurface *surface;
@@ -23,12 +23,6 @@
*/
/* Ported SDL 1.2 code to 2.0 by Dave Airlie. */
-/* Avoid compiler warning because macro is redefined in SDL_syswm.h. */
-#undef WIN32_LEAN_AND_MEAN
-
-#include <SDL.h>
-#include <SDL_syswm.h>
#include "qemu-common.h"
#include "ui/console.h"
#include "ui/input.h"