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- =================================================
- Kaleidoscope: Tutorial Introduction and the Lexer
- =================================================
- .. contents::
- :local:
- Tutorial Introduction
- =====================
- Welcome to the "Implementing a language with LLVM" tutorial. This
- tutorial runs through the implementation of a simple language, showing
- how fun and easy it can be. This tutorial will get you up and started as
- well as help to build a framework you can extend to other languages. The
- code in this tutorial can also be used as a playground to hack on other
- LLVM specific things.
- The goal of this tutorial is to progressively unveil our language,
- describing how it is built up over time. This will let us cover a fairly
- broad range of language design and LLVM-specific usage issues, showing
- and explaining the code for it all along the way, without overwhelming
- you with tons of details up front.
- It is useful to point out ahead of time that this tutorial is really
- about teaching compiler techniques and LLVM specifically, *not* about
- teaching modern and sane software engineering principles. In practice,
- this means that we'll take a number of shortcuts to simplify the
- exposition. For example, the code leaks memory, uses global variables
- all over the place, doesn't use nice design patterns like
- `visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but
- it is very simple. If you dig in and use the code as a basis for future
- projects, fixing these deficiencies shouldn't be hard.
- I've tried to put this tutorial together in a way that makes chapters
- easy to skip over if you are already familiar with or are uninterested
- in the various pieces. The structure of the tutorial is:
- - `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
- language, and the definition of its Lexer - This shows where we are
- going and the basic functionality that we want it to do. In order to
- make this tutorial maximally understandable and hackable, we choose
- to implement everything in Objective Caml instead of using lexer and
- parser generators. LLVM obviously works just fine with such tools,
- feel free to use one if you prefer.
- - `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
- AST - With the lexer in place, we can talk about parsing techniques
- and basic AST construction. This tutorial describes recursive descent
- parsing and operator precedence parsing. Nothing in Chapters 1 or 2
- is LLVM-specific, the code doesn't even link in LLVM at this point.
- :)
- - `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
- With the AST ready, we can show off how easy generation of LLVM IR
- really is.
- - `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
- Support - Because a lot of people are interested in using LLVM as a
- JIT, we'll dive right into it and show you the 3 lines it takes to
- add JIT support. LLVM is also useful in many other ways, but this is
- one simple and "sexy" way to shows off its power. :)
- - `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
- Control Flow - With the language up and running, we show how to
- extend it with control flow operations (if/then/else and a 'for'
- loop). This gives us a chance to talk about simple SSA construction
- and control flow.
- - `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
- User-defined Operators - This is a silly but fun chapter that talks
- about extending the language to let the user program define their own
- arbitrary unary and binary operators (with assignable precedence!).
- This lets us build a significant piece of the "language" as library
- routines.
- - `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
- Mutable Variables - This chapter talks about adding user-defined
- local variables along with an assignment operator. The interesting
- part about this is how easy and trivial it is to construct SSA form
- in LLVM: no, LLVM does *not* require your front-end to construct SSA
- form!
- - `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
- LLVM tidbits - This chapter wraps up the series by talking about
- potential ways to extend the language, but also includes a bunch of
- pointers to info about "special topics" like adding garbage
- collection support, exceptions, debugging, support for "spaghetti
- stacks", and a bunch of other tips and tricks.
- By the end of the tutorial, we'll have written a bit less than 700 lines
- of non-comment, non-blank, lines of code. With this small amount of
- code, we'll have built up a very reasonable compiler for a non-trivial
- language including a hand-written lexer, parser, AST, as well as code
- generation support with a JIT compiler. While other systems may have
- interesting "hello world" tutorials, I think the breadth of this
- tutorial is a great testament to the strengths of LLVM and why you
- should consider it if you're interested in language or compiler design.
- A note about this tutorial: we expect you to extend the language and
- play with it on your own. Take the code and go crazy hacking away at it,
- compilers don't need to be scary creatures - it can be a lot of fun to
- play with languages!
- The Basic Language
- ==================
- This tutorial will be illustrated with a toy language that we'll call
- "`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived
- from "meaning beautiful, form, and view"). Kaleidoscope is a procedural
- language that allows you to define functions, use conditionals, math,
- etc. Over the course of the tutorial, we'll extend Kaleidoscope to
- support the if/then/else construct, a for loop, user defined operators,
- JIT compilation with a simple command line interface, etc.
- Because we want to keep things simple, the only datatype in Kaleidoscope
- is a 64-bit floating point type (aka 'float' in OCaml parlance). As
- such, all values are implicitly double precision and the language
- doesn't require type declarations. This gives the language a very nice
- and simple syntax. For example, the following simple example computes
- `Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_
- ::
- # Compute the x'th fibonacci number.
- def fib(x)
- if x < 3 then
- 1
- else
- fib(x-1)+fib(x-2)
- # This expression will compute the 40th number.
- fib(40)
- We also allow Kaleidoscope to call into standard library functions (the
- LLVM JIT makes this completely trivial). This means that you can use the
- 'extern' keyword to define a function before you use it (this is also
- useful for mutually recursive functions). For example:
- ::
- extern sin(arg);
- extern cos(arg);
- extern atan2(arg1 arg2);
- atan2(sin(.4), cos(42))
- A more interesting example is included in Chapter 6 where we write a
- little Kaleidoscope application that `displays a Mandelbrot
- Set <OCamlLangImpl6.html#kicking-the-tires>`_ at various levels of magnification.
- Lets dive into the implementation of this language!
- The Lexer
- =========
- When it comes to implementing a language, the first thing needed is the
- ability to process a text file and recognize what it says. The
- traditional way to do this is to use a
- "`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka
- 'scanner') to break the input up into "tokens". Each token returned by
- the lexer includes a token code and potentially some metadata (e.g. the
- numeric value of a number). First, we define the possibilities:
- .. code-block:: ocaml
- (* The lexer returns these 'Kwd' if it is an unknown character, otherwise one of
- * these others for known things. *)
- type token =
- (* commands *)
- | Def | Extern
- (* primary *)
- | Ident of string | Number of float
- (* unknown *)
- | Kwd of char
- Each token returned by our lexer will be one of the token variant
- values. An unknown character like '+' will be returned as
- ``Token.Kwd '+'``. If the curr token is an identifier, the value will be
- ``Token.Ident s``. If the current token is a numeric literal (like 1.0),
- the value will be ``Token.Number 1.0``.
- The actual implementation of the lexer is a collection of functions
- driven by a function named ``Lexer.lex``. The ``Lexer.lex`` function is
- called to return the next token from standard input. We will use
- `Camlp4 <http://caml.inria.fr/pub/docs/manual-camlp4/index.html>`_ to
- simplify the tokenization of the standard input. Its definition starts
- as:
- .. code-block:: ocaml
- (*===----------------------------------------------------------------------===
- * Lexer
- *===----------------------------------------------------------------------===*)
- let rec lex = parser
- (* Skip any whitespace. *)
- | [< ' (' ' | '\n' | '\r' | '\t'); stream >] -> lex stream
- ``Lexer.lex`` works by recursing over a ``char Stream.t`` to read
- characters one at a time from the standard input. It eats them as it
- recognizes them and stores them in a ``Token.token`` variant. The
- first thing that it has to do is ignore whitespace between tokens. This
- is accomplished with the recursive call above.
- The next thing ``Lexer.lex`` needs to do is recognize identifiers and
- specific keywords like "def". Kaleidoscope does this with a pattern
- match and a helper function.
- .. code-block:: ocaml
- (* identifier: [a-zA-Z][a-zA-Z0-9] *)
- | [< ' ('A' .. 'Z' | 'a' .. 'z' as c); stream >] ->
- let buffer = Buffer.create 1 in
- Buffer.add_char buffer c;
- lex_ident buffer stream
- ...
- and lex_ident buffer = parser
- | [< ' ('A' .. 'Z' | 'a' .. 'z' | '0' .. '9' as c); stream >] ->
- Buffer.add_char buffer c;
- lex_ident buffer stream
- | [< stream=lex >] ->
- match Buffer.contents buffer with
- | "def" -> [< 'Token.Def; stream >]
- | "extern" -> [< 'Token.Extern; stream >]
- | id -> [< 'Token.Ident id; stream >]
- Numeric values are similar:
- .. code-block:: ocaml
- (* number: [0-9.]+ *)
- | [< ' ('0' .. '9' as c); stream >] ->
- let buffer = Buffer.create 1 in
- Buffer.add_char buffer c;
- lex_number buffer stream
- ...
- and lex_number buffer = parser
- | [< ' ('0' .. '9' | '.' as c); stream >] ->
- Buffer.add_char buffer c;
- lex_number buffer stream
- | [< stream=lex >] ->
- [< 'Token.Number (float_of_string (Buffer.contents buffer)); stream >]
- This is all pretty straight-forward code for processing input. When
- reading a numeric value from input, we use the ocaml ``float_of_string``
- function to convert it to a numeric value that we store in
- ``Token.Number``. Note that this isn't doing sufficient error checking:
- it will raise ``Failure`` if the string "1.23.45.67". Feel free to
- extend it :). Next we handle comments:
- .. code-block:: ocaml
- (* Comment until end of line. *)
- | [< ' ('#'); stream >] ->
- lex_comment stream
- ...
- and lex_comment = parser
- | [< ' ('\n'); stream=lex >] -> stream
- | [< 'c; e=lex_comment >] -> e
- | [< >] -> [< >]
- We handle comments by skipping to the end of the line and then return
- the next token. Finally, if the input doesn't match one of the above
- cases, it is either an operator character like '+' or the end of the
- file. These are handled with this code:
- .. code-block:: ocaml
- (* Otherwise, just return the character as its ascii value. *)
- | [< 'c; stream >] ->
- [< 'Token.Kwd c; lex stream >]
- (* end of stream. *)
- | [< >] -> [< >]
- With this, we have the complete lexer for the basic Kaleidoscope
- language (the `full code listing <OCamlLangImpl2.html#full-code-listing>`_ for the
- Lexer is available in the `next chapter <OCamlLangImpl2.html>`_ of the
- tutorial). Next we'll `build a simple parser that uses this to build an
- Abstract Syntax Tree <OCamlLangImpl2.html>`_. When we have that, we'll
- include a driver so that you can use the lexer and parser together.
- `Next: Implementing a Parser and AST <OCamlLangImpl2.html>`_
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