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- :orphan:
- ==============================================
- Kaleidoscope: Adding JIT and Optimizer Support
- ==============================================
- .. contents::
- :local:
- Chapter 4 Introduction
- ======================
- Welcome to Chapter 4 of the "`Implementing a language with
- LLVM <index.html>`_" tutorial. Chapters 1-3 described the implementation
- of a simple language and added support for generating LLVM IR. This
- chapter describes two new techniques: adding optimizer support to your
- language, and adding JIT compiler support. These additions will
- demonstrate how to get nice, efficient code for the Kaleidoscope
- language.
- Trivial Constant Folding
- ========================
- Our demonstration for Chapter 3 is elegant and easy to extend.
- Unfortunately, it does not produce wonderful code. The IRBuilder,
- however, does give us obvious optimizations when compiling simple code:
- ::
- ready> def test(x) 1+2+x;
- Read function definition:
- define double @test(double %x) {
- entry:
- %addtmp = fadd double 3.000000e+00, %x
- ret double %addtmp
- }
- This code is not a literal transcription of the AST built by parsing the
- input. That would be:
- ::
- ready> def test(x) 1+2+x;
- Read function definition:
- define double @test(double %x) {
- entry:
- %addtmp = fadd double 2.000000e+00, 1.000000e+00
- %addtmp1 = fadd double %addtmp, %x
- ret double %addtmp1
- }
- Constant folding, as seen above, in particular, is a very common and
- very important optimization: so much so that many language implementors
- implement constant folding support in their AST representation.
- With LLVM, you don't need this support in the AST. Since all calls to
- build LLVM IR go through the LLVM IR builder, the builder itself checked
- to see if there was a constant folding opportunity when you call it. If
- so, it just does the constant fold and return the constant instead of
- creating an instruction.
- Well, that was easy :). In practice, we recommend always using
- ``IRBuilder`` when generating code like this. It has no "syntactic
- overhead" for its use (you don't have to uglify your compiler with
- constant checks everywhere) and it can dramatically reduce the amount of
- LLVM IR that is generated in some cases (particular for languages with a
- macro preprocessor or that use a lot of constants).
- On the other hand, the ``IRBuilder`` is limited by the fact that it does
- all of its analysis inline with the code as it is built. If you take a
- slightly more complex example:
- ::
- ready> def test(x) (1+2+x)*(x+(1+2));
- ready> Read function definition:
- define double @test(double %x) {
- entry:
- %addtmp = fadd double 3.000000e+00, %x
- %addtmp1 = fadd double %x, 3.000000e+00
- %multmp = fmul double %addtmp, %addtmp1
- ret double %multmp
- }
- In this case, the LHS and RHS of the multiplication are the same value.
- We'd really like to see this generate "``tmp = x+3; result = tmp*tmp;``"
- instead of computing "``x+3``" twice.
- Unfortunately, no amount of local analysis will be able to detect and
- correct this. This requires two transformations: reassociation of
- expressions (to make the add's lexically identical) and Common
- Subexpression Elimination (CSE) to delete the redundant add instruction.
- Fortunately, LLVM provides a broad range of optimizations that you can
- use, in the form of "passes".
- LLVM Optimization Passes
- ========================
- .. warning::
- Due to the transition to the new PassManager infrastructure this tutorial
- is based on ``llvm::legacy::FunctionPassManager`` which can be found in
- `LegacyPassManager.h <http://llvm.org/doxygen/classllvm_1_1legacy_1_1FunctionPassManager.html>`_.
- For the purpose of the this tutorial the above should be used until
- the pass manager transition is complete.
- LLVM provides many optimization passes, which do many different sorts of
- things and have different tradeoffs. Unlike other systems, LLVM doesn't
- hold to the mistaken notion that one set of optimizations is right for
- all languages and for all situations. LLVM allows a compiler implementor
- to make complete decisions about what optimizations to use, in which
- order, and in what situation.
- As a concrete example, LLVM supports both "whole module" passes, which
- look across as large of body of code as they can (often a whole file,
- but if run at link time, this can be a substantial portion of the whole
- program). It also supports and includes "per-function" passes which just
- operate on a single function at a time, without looking at other
- functions. For more information on passes and how they are run, see the
- `How to Write a Pass <../WritingAnLLVMPass.html>`_ document and the
- `List of LLVM Passes <../Passes.html>`_.
- For Kaleidoscope, we are currently generating functions on the fly, one
- at a time, as the user types them in. We aren't shooting for the
- ultimate optimization experience in this setting, but we also want to
- catch the easy and quick stuff where possible. As such, we will choose
- to run a few per-function optimizations as the user types the function
- in. If we wanted to make a "static Kaleidoscope compiler", we would use
- exactly the code we have now, except that we would defer running the
- optimizer until the entire file has been parsed.
- In order to get per-function optimizations going, we need to set up a
- `FunctionPassManager <../WritingAnLLVMPass.html#what-passmanager-doesr>`_ to hold
- and organize the LLVM optimizations that we want to run. Once we have
- that, we can add a set of optimizations to run. We'll need a new
- FunctionPassManager for each module that we want to optimize, so we'll
- write a function to create and initialize both the module and pass manager
- for us:
- .. code-block:: c++
- void InitializeModuleAndPassManager(void) {
- // Open a new module.
- TheModule = std::make_unique<Module>("my cool jit", TheContext);
- // Create a new pass manager attached to it.
- TheFPM = std::make_unique<FunctionPassManager>(TheModule.get());
- // Do simple "peephole" optimizations and bit-twiddling optzns.
- TheFPM->add(createInstructionCombiningPass());
- // Reassociate expressions.
- TheFPM->add(createReassociatePass());
- // Eliminate Common SubExpressions.
- TheFPM->add(createGVNPass());
- // Simplify the control flow graph (deleting unreachable blocks, etc).
- TheFPM->add(createCFGSimplificationPass());
- TheFPM->doInitialization();
- }
- This code initializes the global module ``TheModule``, and the function pass
- manager ``TheFPM``, which is attached to ``TheModule``. Once the pass manager is
- set up, we use a series of "add" calls to add a bunch of LLVM passes.
- In this case, we choose to add four optimization passes.
- The passes we choose here are a pretty standard set
- of "cleanup" optimizations that are useful for a wide variety of code. I won't
- delve into what they do but, believe me, they are a good starting place :).
- Once the PassManager is set up, we need to make use of it. We do this by
- running it after our newly created function is constructed (in
- ``FunctionAST::codegen()``), but before it is returned to the client:
- .. code-block:: c++
- if (Value *RetVal = Body->codegen()) {
- // Finish off the function.
- Builder.CreateRet(RetVal);
- // Validate the generated code, checking for consistency.
- verifyFunction(*TheFunction);
- // Optimize the function.
- TheFPM->run(*TheFunction);
- return TheFunction;
- }
- As you can see, this is pretty straightforward. The
- ``FunctionPassManager`` optimizes and updates the LLVM Function\* in
- place, improving (hopefully) its body. With this in place, we can try
- our test above again:
- ::
- ready> def test(x) (1+2+x)*(x+(1+2));
- ready> Read function definition:
- define double @test(double %x) {
- entry:
- %addtmp = fadd double %x, 3.000000e+00
- %multmp = fmul double %addtmp, %addtmp
- ret double %multmp
- }
- As expected, we now get our nicely optimized code, saving a floating
- point add instruction from every execution of this function.
- LLVM provides a wide variety of optimizations that can be used in
- certain circumstances. Some `documentation about the various
- passes <../Passes.html>`_ is available, but it isn't very complete.
- Another good source of ideas can come from looking at the passes that
- ``Clang`` runs to get started. The "``opt``" tool allows you to
- experiment with passes from the command line, so you can see if they do
- anything.
- Now that we have reasonable code coming out of our front-end, let's talk
- about executing it!
- Adding a JIT Compiler
- =====================
- Code that is available in LLVM IR can have a wide variety of tools
- applied to it. For example, you can run optimizations on it (as we did
- above), you can dump it out in textual or binary forms, you can compile
- the code to an assembly file (.s) for some target, or you can JIT
- compile it. The nice thing about the LLVM IR representation is that it
- is the "common currency" between many different parts of the compiler.
- In this section, we'll add JIT compiler support to our interpreter. The
- basic idea that we want for Kaleidoscope is to have the user enter
- function bodies as they do now, but immediately evaluate the top-level
- expressions they type in. For example, if they type in "1 + 2;", we
- should evaluate and print out 3. If they define a function, they should
- be able to call it from the command line.
- In order to do this, we first prepare the environment to create code for
- the current native target and declare and initialize the JIT. This is
- done by calling some ``InitializeNativeTarget\*`` functions and
- adding a global variable ``TheJIT``, and initializing it in
- ``main``:
- .. code-block:: c++
- static std::unique_ptr<KaleidoscopeJIT> TheJIT;
- ...
- int main() {
- InitializeNativeTarget();
- InitializeNativeTargetAsmPrinter();
- InitializeNativeTargetAsmParser();
- // Install standard binary operators.
- // 1 is lowest precedence.
- BinopPrecedence['<'] = 10;
- BinopPrecedence['+'] = 20;
- BinopPrecedence['-'] = 20;
- BinopPrecedence['*'] = 40; // highest.
- // Prime the first token.
- fprintf(stderr, "ready> ");
- getNextToken();
- TheJIT = std::make_unique<KaleidoscopeJIT>();
- // Run the main "interpreter loop" now.
- MainLoop();
- return 0;
- }
- We also need to setup the data layout for the JIT:
- .. code-block:: c++
- void InitializeModuleAndPassManager(void) {
- // Open a new module.
- TheModule = std::make_unique<Module>("my cool jit", TheContext);
- TheModule->setDataLayout(TheJIT->getTargetMachine().createDataLayout());
- // Create a new pass manager attached to it.
- TheFPM = std::make_unique<FunctionPassManager>(TheModule.get());
- ...
- The KaleidoscopeJIT class is a simple JIT built specifically for these
- tutorials, available inside the LLVM source code
- at llvm-src/examples/Kaleidoscope/include/KaleidoscopeJIT.h.
- In later chapters we will look at how it works and extend it with
- new features, but for now we will take it as given. Its API is very simple:
- ``addModule`` adds an LLVM IR module to the JIT, making its functions
- available for execution; ``removeModule`` removes a module, freeing any
- memory associated with the code in that module; and ``findSymbol`` allows us
- to look up pointers to the compiled code.
- We can take this simple API and change our code that parses top-level expressions to
- look like this:
- .. code-block:: c++
- static void HandleTopLevelExpression() {
- // Evaluate a top-level expression into an anonymous function.
- if (auto FnAST = ParseTopLevelExpr()) {
- if (FnAST->codegen()) {
- // JIT the module containing the anonymous expression, keeping a handle so
- // we can free it later.
- auto H = TheJIT->addModule(std::move(TheModule));
- InitializeModuleAndPassManager();
- // Search the JIT for the __anon_expr symbol.
- auto ExprSymbol = TheJIT->findSymbol("__anon_expr");
- assert(ExprSymbol && "Function not found");
- // Get the symbol's address and cast it to the right type (takes no
- // arguments, returns a double) so we can call it as a native function.
- double (*FP)() = (double (*)())(intptr_t)ExprSymbol.getAddress();
- fprintf(stderr, "Evaluated to %f\n", FP());
- // Delete the anonymous expression module from the JIT.
- TheJIT->removeModule(H);
- }
- If parsing and codegen succeed, the next step is to add the module containing
- the top-level expression to the JIT. We do this by calling addModule, which
- triggers code generation for all the functions in the module, and returns a
- handle that can be used to remove the module from the JIT later. Once the module
- has been added to the JIT it can no longer be modified, so we also open a new
- module to hold subsequent code by calling ``InitializeModuleAndPassManager()``.
- Once we've added the module to the JIT we need to get a pointer to the final
- generated code. We do this by calling the JIT's findSymbol method, and passing
- the name of the top-level expression function: ``__anon_expr``. Since we just
- added this function, we assert that findSymbol returned a result.
- Next, we get the in-memory address of the ``__anon_expr`` function by calling
- ``getAddress()`` on the symbol. Recall that we compile top-level expressions
- into a self-contained LLVM function that takes no arguments and returns the
- computed double. Because the LLVM JIT compiler matches the native platform ABI,
- this means that you can just cast the result pointer to a function pointer of
- that type and call it directly. This means, there is no difference between JIT
- compiled code and native machine code that is statically linked into your
- application.
- Finally, since we don't support re-evaluation of top-level expressions, we
- remove the module from the JIT when we're done to free the associated memory.
- Recall, however, that the module we created a few lines earlier (via
- ``InitializeModuleAndPassManager``) is still open and waiting for new code to be
- added.
- With just these two changes, let's see how Kaleidoscope works now!
- ::
- ready> 4+5;
- Read top-level expression:
- define double @0() {
- entry:
- ret double 9.000000e+00
- }
- Evaluated to 9.000000
- Well this looks like it is basically working. The dump of the function
- shows the "no argument function that always returns double" that we
- synthesize for each top-level expression that is typed in. This
- demonstrates very basic functionality, but can we do more?
- ::
- ready> def testfunc(x y) x + y*2;
- Read function definition:
- define double @testfunc(double %x, double %y) {
- entry:
- %multmp = fmul double %y, 2.000000e+00
- %addtmp = fadd double %multmp, %x
- ret double %addtmp
- }
- ready> testfunc(4, 10);
- Read top-level expression:
- define double @1() {
- entry:
- %calltmp = call double @testfunc(double 4.000000e+00, double 1.000000e+01)
- ret double %calltmp
- }
- Evaluated to 24.000000
- ready> testfunc(5, 10);
- ready> LLVM ERROR: Program used external function 'testfunc' which could not be resolved!
- Function definitions and calls also work, but something went very wrong on that
- last line. The call looks valid, so what happened? As you may have guessed from
- the API a Module is a unit of allocation for the JIT, and testfunc was part
- of the same module that contained anonymous expression. When we removed that
- module from the JIT to free the memory for the anonymous expression, we deleted
- the definition of ``testfunc`` along with it. Then, when we tried to call
- testfunc a second time, the JIT could no longer find it.
- The easiest way to fix this is to put the anonymous expression in a separate
- module from the rest of the function definitions. The JIT will happily resolve
- function calls across module boundaries, as long as each of the functions called
- has a prototype, and is added to the JIT before it is called. By putting the
- anonymous expression in a different module we can delete it without affecting
- the rest of the functions.
- In fact, we're going to go a step further and put every function in its own
- module. Doing so allows us to exploit a useful property of the KaleidoscopeJIT
- that will make our environment more REPL-like: Functions can be added to the
- JIT more than once (unlike a module where every function must have a unique
- definition). When you look up a symbol in KaleidoscopeJIT it will always return
- the most recent definition:
- ::
- ready> def foo(x) x + 1;
- Read function definition:
- define double @foo(double %x) {
- entry:
- %addtmp = fadd double %x, 1.000000e+00
- ret double %addtmp
- }
- ready> foo(2);
- Evaluated to 3.000000
- ready> def foo(x) x + 2;
- define double @foo(double %x) {
- entry:
- %addtmp = fadd double %x, 2.000000e+00
- ret double %addtmp
- }
- ready> foo(2);
- Evaluated to 4.000000
- To allow each function to live in its own module we'll need a way to
- re-generate previous function declarations into each new module we open:
- .. code-block:: c++
- static std::unique_ptr<KaleidoscopeJIT> TheJIT;
- ...
- Function *getFunction(std::string Name) {
- // First, see if the function has already been added to the current module.
- if (auto *F = TheModule->getFunction(Name))
- return F;
- // If not, check whether we can codegen the declaration from some existing
- // prototype.
- auto FI = FunctionProtos.find(Name);
- if (FI != FunctionProtos.end())
- return FI->second->codegen();
- // If no existing prototype exists, return null.
- return nullptr;
- }
- ...
- Value *CallExprAST::codegen() {
- // Look up the name in the global module table.
- Function *CalleeF = getFunction(Callee);
- ...
- Function *FunctionAST::codegen() {
- // Transfer ownership of the prototype to the FunctionProtos map, but keep a
- // reference to it for use below.
- auto &P = *Proto;
- FunctionProtos[Proto->getName()] = std::move(Proto);
- Function *TheFunction = getFunction(P.getName());
- if (!TheFunction)
- return nullptr;
- To enable this, we'll start by adding a new global, ``FunctionProtos``, that
- holds the most recent prototype for each function. We'll also add a convenience
- method, ``getFunction()``, to replace calls to ``TheModule->getFunction()``.
- Our convenience method searches ``TheModule`` for an existing function
- declaration, falling back to generating a new declaration from FunctionProtos if
- it doesn't find one. In ``CallExprAST::codegen()`` we just need to replace the
- call to ``TheModule->getFunction()``. In ``FunctionAST::codegen()`` we need to
- update the FunctionProtos map first, then call ``getFunction()``. With this
- done, we can always obtain a function declaration in the current module for any
- previously declared function.
- We also need to update HandleDefinition and HandleExtern:
- .. code-block:: c++
- static void HandleDefinition() {
- if (auto FnAST = ParseDefinition()) {
- if (auto *FnIR = FnAST->codegen()) {
- fprintf(stderr, "Read function definition:");
- FnIR->print(errs());
- fprintf(stderr, "\n");
- TheJIT->addModule(std::move(TheModule));
- InitializeModuleAndPassManager();
- }
- } else {
- // Skip token for error recovery.
- getNextToken();
- }
- }
- static void HandleExtern() {
- if (auto ProtoAST = ParseExtern()) {
- if (auto *FnIR = ProtoAST->codegen()) {
- fprintf(stderr, "Read extern: ");
- FnIR->print(errs());
- fprintf(stderr, "\n");
- FunctionProtos[ProtoAST->getName()] = std::move(ProtoAST);
- }
- } else {
- // Skip token for error recovery.
- getNextToken();
- }
- }
- In HandleDefinition, we add two lines to transfer the newly defined function to
- the JIT and open a new module. In HandleExtern, we just need to add one line to
- add the prototype to FunctionProtos.
- With these changes made, let's try our REPL again (I removed the dump of the
- anonymous functions this time, you should get the idea by now :) :
- ::
- ready> def foo(x) x + 1;
- ready> foo(2);
- Evaluated to 3.000000
- ready> def foo(x) x + 2;
- ready> foo(2);
- Evaluated to 4.000000
- It works!
- Even with this simple code, we get some surprisingly powerful capabilities -
- check this out:
- ::
- ready> extern sin(x);
- Read extern:
- declare double @sin(double)
- ready> extern cos(x);
- Read extern:
- declare double @cos(double)
- ready> sin(1.0);
- Read top-level expression:
- define double @2() {
- entry:
- ret double 0x3FEAED548F090CEE
- }
- Evaluated to 0.841471
- ready> def foo(x) sin(x)*sin(x) + cos(x)*cos(x);
- Read function definition:
- define double @foo(double %x) {
- entry:
- %calltmp = call double @sin(double %x)
- %multmp = fmul double %calltmp, %calltmp
- %calltmp2 = call double @cos(double %x)
- %multmp4 = fmul double %calltmp2, %calltmp2
- %addtmp = fadd double %multmp, %multmp4
- ret double %addtmp
- }
- ready> foo(4.0);
- Read top-level expression:
- define double @3() {
- entry:
- %calltmp = call double @foo(double 4.000000e+00)
- ret double %calltmp
- }
- Evaluated to 1.000000
- Whoa, how does the JIT know about sin and cos? The answer is surprisingly
- simple: The KaleidoscopeJIT has a straightforward symbol resolution rule that
- it uses to find symbols that aren't available in any given module: First
- it searches all the modules that have already been added to the JIT, from the
- most recent to the oldest, to find the newest definition. If no definition is
- found inside the JIT, it falls back to calling "``dlsym("sin")``" on the
- Kaleidoscope process itself. Since "``sin``" is defined within the JIT's
- address space, it simply patches up calls in the module to call the libm
- version of ``sin`` directly. But in some cases this even goes further:
- as sin and cos are names of standard math functions, the constant folder
- will directly evaluate the function calls to the correct result when called
- with constants like in the "``sin(1.0)``" above.
- In the future we'll see how tweaking this symbol resolution rule can be used to
- enable all sorts of useful features, from security (restricting the set of
- symbols available to JIT'd code), to dynamic code generation based on symbol
- names, and even lazy compilation.
- One immediate benefit of the symbol resolution rule is that we can now extend
- the language by writing arbitrary C++ code to implement operations. For example,
- if we add:
- .. code-block:: c++
- #ifdef _WIN32
- #define DLLEXPORT __declspec(dllexport)
- #else
- #define DLLEXPORT
- #endif
- /// putchard - putchar that takes a double and returns 0.
- extern "C" DLLEXPORT double putchard(double X) {
- fputc((char)X, stderr);
- return 0;
- }
- Note, that for Windows we need to actually export the functions because
- the dynamic symbol loader will use GetProcAddress to find the symbols.
- Now we can produce simple output to the console by using things like:
- "``extern putchard(x); putchard(120);``", which prints a lowercase 'x'
- on the console (120 is the ASCII code for 'x'). Similar code could be
- used to implement file I/O, console input, and many other capabilities
- in Kaleidoscope.
- This completes the JIT and optimizer chapter of the Kaleidoscope
- tutorial. At this point, we can compile a non-Turing-complete
- programming language, optimize and JIT compile it in a user-driven way.
- Next up we'll look into `extending the language with control flow
- constructs <LangImpl05.html>`_, tackling some interesting LLVM IR issues
- along the way.
- Full Code Listing
- =================
- Here is the complete code listing for our running example, enhanced with
- the LLVM JIT and optimizer. To build this example, use:
- .. code-block:: bash
- # Compile
- clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy
- # Run
- ./toy
- If you are compiling this on Linux, make sure to add the "-rdynamic"
- option as well. This makes sure that the external functions are resolved
- properly at runtime.
- Here is the code:
- .. literalinclude:: ../../../examples/Kaleidoscope/Chapter4/toy.cpp
- :language: c++
- `Next: Extending the language: control flow <LangImpl05.html>`_
|