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- ===============
- Support Library
- ===============
- Abstract
- ========
- This document provides some details on LLVM's Support Library, located in the
- source at ``lib/Support`` and ``include/llvm/Support``. The library's purpose
- is to shield LLVM from the differences between operating systems for the few
- services LLVM needs from the operating system. Much of LLVM is written using
- portability features of standard C++. However, in a few areas, system dependent
- facilities are needed and the Support Library is the wrapper around those
- system calls.
- By centralizing LLVM's use of operating system interfaces, we make it possible
- for the LLVM tool chain and runtime libraries to be more easily ported to new
- platforms since (theoretically) only ``lib/Support`` needs to be ported. This
- library also unclutters the rest of LLVM from #ifdef use and special cases for
- specific operating systems. Such uses are replaced with simple calls to the
- interfaces provided in ``include/llvm/Support``.
- Note that the Support Library is not intended to be a complete operating system
- wrapper (such as the Adaptive Communications Environment (ACE) or Apache
- Portable Runtime (APR)), but only provides the functionality necessary to
- support LLVM.
- The Support Library was originally referred to as the System Library, written
- by Reid Spencer who formulated the design based on similar work originating
- from the eXtensible Programming System (XPS). Several people helped with the
- effort; especially, Jeff Cohen and Henrik Bach on the Win32 port.
- Keeping LLVM Portable
- =====================
- In order to keep LLVM portable, LLVM developers should adhere to a set of
- portability rules associated with the Support Library. Adherence to these rules
- should help the Support Library achieve its goal of shielding LLVM from the
- variations in operating system interfaces and doing so efficiently. The
- following sections define the rules needed to fulfill this objective.
- Don't Include System Headers
- ----------------------------
- Except in ``lib/Support``, no LLVM source code should directly ``#include`` a
- system header. Care has been taken to remove all such ``#includes`` from LLVM
- while ``lib/Support`` was being developed. Specifically this means that header
- files like "``unistd.h``", "``windows.h``", "``stdio.h``", and "``string.h``"
- are forbidden to be included by LLVM source code outside the implementation of
- ``lib/Support``.
- To obtain system-dependent functionality, existing interfaces to the system
- found in ``include/llvm/Support`` should be used. If an appropriate interface is
- not available, it should be added to ``include/llvm/Support`` and implemented in
- ``lib/Support`` for all supported platforms.
- Don't Expose System Headers
- ---------------------------
- The Support Library must shield LLVM from **all** system headers. To obtain
- system level functionality, LLVM source must
- ``#include "llvm/Support/Thing.h"`` and nothing else. This means that
- ``Thing.h`` cannot expose any system header files. This protects LLVM from
- accidentally using system specific functionality and only allows it via
- the ``lib/Support`` interface.
- Use Standard C Headers
- ----------------------
- The **standard** C headers (the ones beginning with "c") are allowed to be
- exposed through the ``lib/Support`` interface. These headers and the things they
- declare are considered to be platform agnostic. LLVM source files may include
- them directly or obtain their inclusion through ``lib/Support`` interfaces.
- Use Standard C++ Headers
- ------------------------
- The **standard** C++ headers from the standard C++ library and standard
- template library may be exposed through the ``lib/Support`` interface. These
- headers and the things they declare are considered to be platform agnostic.
- LLVM source files may include them or obtain their inclusion through
- ``lib/Support`` interfaces.
- High Level Interface
- --------------------
- The entry points specified in the interface of ``lib/Support`` must be aimed at
- completing some reasonably high level task needed by LLVM. We do not want to
- simply wrap each operating system call. It would be preferable to wrap several
- operating system calls that are always used in conjunction with one another by
- LLVM.
- For example, consider what is needed to execute a program, wait for it to
- complete, and return its result code. On Unix, this involves the following
- operating system calls: ``getenv``, ``fork``, ``execve``, and ``wait``. The
- correct thing for ``lib/Support`` to provide is a function, say
- ``ExecuteProgramAndWait``, that implements the functionality completely. what
- we don't want is wrappers for the operating system calls involved.
- There must **not** be a one-to-one relationship between operating system
- calls and the Support library's interface. Any such interface function will be
- suspicious.
- No Unused Functionality
- -----------------------
- There must be no functionality specified in the interface of ``lib/Support``
- that isn't actually used by LLVM. We're not writing a general purpose operating
- system wrapper here, just enough to satisfy LLVM's needs. And, LLVM doesn't
- need much. This design goal aims to keep the ``lib/Support`` interface small and
- understandable which should foster its actual use and adoption.
- No Duplicate Implementations
- ----------------------------
- The implementation of a function for a given platform must be written exactly
- once. This implies that it must be possible to apply a function's
- implementation to multiple operating systems if those operating systems can
- share the same implementation. This rule applies to the set of operating
- systems supported for a given class of operating system (e.g. Unix, Win32).
- No Virtual Methods
- ------------------
- The Support Library interfaces can be called quite frequently by LLVM. In order
- to make those calls as efficient as possible, we discourage the use of virtual
- methods. There is no need to use inheritance for implementation differences, it
- just adds complexity. The ``#include`` mechanism works just fine.
- No Exposed Functions
- --------------------
- Any functions defined by system libraries (i.e. not defined by ``lib/Support``)
- must not be exposed through the ``lib/Support`` interface, even if the header
- file for that function is not exposed. This prevents inadvertent use of system
- specific functionality.
- For example, the ``stat`` system call is notorious for having variations in the
- data it provides. ``lib/Support`` must not declare ``stat`` nor allow it to be
- declared. Instead it should provide its own interface to discovering
- information about files and directories. Those interfaces may be implemented in
- terms of ``stat`` but that is strictly an implementation detail. The interface
- provided by the Support Library must be implemented on all platforms (even
- those without ``stat``).
- No Exposed Data
- ---------------
- Any data defined by system libraries (i.e. not defined by ``lib/Support``) must
- not be exposed through the ``lib/Support`` interface, even if the header file
- for that function is not exposed. As with functions, this prevents inadvertent
- use of data that might not exist on all platforms.
- Minimize Soft Errors
- --------------------
- Operating system interfaces will generally provide error results for every
- little thing that could go wrong. In almost all cases, you can divide these
- error results into two groups: normal/good/soft and abnormal/bad/hard. That is,
- some of the errors are simply information like "file not found", "insufficient
- privileges", etc. while other errors are much harder like "out of space", "bad
- disk sector", or "system call interrupted". We'll call the first group "*soft*"
- errors and the second group "*hard*" errors.
- ``lib/Support`` must always attempt to minimize soft errors. This is a design
- requirement because the minimization of soft errors can affect the granularity
- and the nature of the interface. In general, if you find that you're wanting to
- throw soft errors, you must review the granularity of the interface because it
- is likely you're trying to implement something that is too low level. The rule
- of thumb is to provide interface functions that **can't** fail, except when
- faced with hard errors.
- For a trivial example, suppose we wanted to add an "``OpenFileForWriting``"
- function. For many operating systems, if the file doesn't exist, attempting to
- open the file will produce an error. However, ``lib/Support`` should not simply
- throw that error if it occurs because its a soft error. The problem is that the
- interface function, ``OpenFileForWriting`` is too low level. It should be
- ``OpenOrCreateFileForWriting``. In the case of the soft "doesn't exist" error,
- this function would just create it and then open it for writing.
- This design principle needs to be maintained in ``lib/Support`` because it
- avoids the propagation of soft error handling throughout the rest of LLVM.
- Hard errors will generally just cause a termination for an LLVM tool so don't
- be bashful about throwing them.
- Rules of thumb:
- #. Don't throw soft errors, only hard errors.
- #. If you're tempted to throw a soft error, re-think the interface.
- #. Handle internally the most common normal/good/soft error conditions
- so the rest of LLVM doesn't have to.
- No throw Specifications
- -----------------------
- None of the ``lib/Support`` interface functions may be declared with C++
- ``throw()`` specifications on them. This requirement makes sure that the
- compiler does not insert additional exception handling code into the interface
- functions. This is a performance consideration: ``lib/Support`` functions are
- at the bottom of many call chains and as such can be frequently called. We
- need them to be as efficient as possible. However, no routines in the system
- library should actually throw exceptions.
- Code Organization
- -----------------
- Implementations of the Support Library interface are separated by their general
- class of operating system. Currently only Unix and Win32 classes are defined
- but more could be added for other operating system classifications. To
- distinguish which implementation to compile, the code in ``lib/Support`` uses
- the ``LLVM_ON_UNIX`` and ``_WIN32`` ``#defines``. Each source file in
- ``lib/Support``, after implementing the generic (operating system independent)
- functionality needs to include the correct implementation using a set of
- ``#if defined(LLVM_ON_XYZ)`` directives. For example, if we had
- ``lib/Support/Path.cpp``, we'd expect to see in that file:
- .. code-block:: c++
- #if defined(LLVM_ON_UNIX)
- #include "Unix/Path.inc"
- #endif
- #if defined(_WIN32)
- #include "Windows/Path.inc"
- #endif
- The implementation in ``lib/Support/Unix/Path.inc`` should handle all Unix
- variants. The implementation in ``lib/Support/Windows/Path.inc`` should handle
- all Windows variants. What this does is quickly inc the basic class
- of operating system that will provide the implementation. The specific details
- for a given platform must still be determined through the use of ``#ifdef``.
- Consistent Semantics
- --------------------
- The implementation of a ``lib/Support`` interface can vary drastically between
- platforms. That's okay as long as the end result of the interface function is
- the same. For example, a function to create a directory is pretty straight
- forward on all operating system. System V IPC on the other hand isn't even
- supported on all platforms. Instead of "supporting" System V IPC,
- ``lib/Support`` should provide an interface to the basic concept of
- inter-process communications. The implementations might use System V IPC if
- that was available or named pipes, or whatever gets the job done effectively
- for a given operating system. In all cases, the interface and the
- implementation must be semantically consistent.
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