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- ========================
- Creating an LLVM Project
- ========================
- .. contents::
- :local:
- Overview
- ========
- The LLVM build system is designed to facilitate the building of third party
- projects that use LLVM header files, libraries, and tools. In order to use
- these facilities, a ``Makefile`` from a project must do the following things:
- * Set ``make`` variables. There are several variables that a ``Makefile`` needs
- to set to use the LLVM build system:
- * ``PROJECT_NAME`` - The name by which your project is known.
- * ``LLVM_SRC_ROOT`` - The root of the LLVM source tree.
- * ``LLVM_OBJ_ROOT`` - The root of the LLVM object tree.
- * ``PROJ_SRC_ROOT`` - The root of the project's source tree.
- * ``PROJ_OBJ_ROOT`` - The root of the project's object tree.
- * ``PROJ_INSTALL_ROOT`` - The root installation directory.
- * ``LEVEL`` - The relative path from the current directory to the
- project's root ``($PROJ_OBJ_ROOT)``.
- * Include ``Makefile.config`` from ``$(LLVM_OBJ_ROOT)``.
- * Include ``Makefile.rules`` from ``$(LLVM_SRC_ROOT)``.
- There are two ways that you can set all of these variables:
- * You can write your own ``Makefiles`` which hard-code these values.
- * You can use the pre-made LLVM sample project. This sample project includes
- ``Makefiles``, a configure script that can be used to configure the location
- of LLVM, and the ability to support multiple object directories from a single
- source directory.
- If you want to devise your own build system, studying other projects and LLVM
- ``Makefiles`` will probably provide enough information on how to write your own
- ``Makefiles``.
- Source Tree Layout
- ==================
- In order to use the LLVM build system, you will want to organize your source
- code so that it can benefit from the build system's features. Mainly, you want
- your source tree layout to look similar to the LLVM source tree layout.
- Underneath your top level directory, you should have the following directories:
- **lib**
- This subdirectory should contain all of your library source code. For each
- library that you build, you will have one directory in **lib** that will
- contain that library's source code.
- Libraries can be object files, archives, or dynamic libraries. The **lib**
- directory is just a convenient place for libraries as it places them all in
- a directory from which they can be linked later.
- **include**
- This subdirectory should contain any header files that are global to your
- project. By global, we mean that they are used by more than one library or
- executable of your project.
- By placing your header files in **include**, they will be found
- automatically by the LLVM build system. For example, if you have a file
- **include/jazz/note.h**, then your source files can include it simply with
- **#include "jazz/note.h"**.
- **tools**
- This subdirectory should contain all of your source code for executables.
- For each program that you build, you will have one directory in **tools**
- that will contain that program's source code.
- **test**
- This subdirectory should contain tests that verify that your code works
- correctly. Automated tests are especially useful.
- Currently, the LLVM build system provides basic support for tests. The LLVM
- system provides the following:
- * LLVM contains regression tests in ``llvm/test``. These tests are run by the
- :doc:`Lit <CommandGuide/lit>` testing tool. This test procedure uses ``RUN``
- lines in the actual test case to determine how to run the test. See the
- :doc:`TestingGuide` for more details.
- * LLVM contains an optional package called ``llvm-test``, which provides
- benchmarks and programs that are known to compile with the Clang front
- end. You can use these programs to test your code, gather statistical
- information, and compare it to the current LLVM performance statistics.
-
- Currently, there is no way to hook your tests directly into the ``llvm/test``
- testing harness. You will simply need to find a way to use the source
- provided within that directory on your own.
- Typically, you will want to build your **lib** directory first followed by your
- **tools** directory.
- Writing LLVM Style Makefiles
- ============================
- The LLVM build system provides a convenient way to build libraries and
- executables. Most of your project Makefiles will only need to define a few
- variables. Below is a list of the variables one can set and what they can
- do:
- Required Variables
- ------------------
- ``LEVEL``
- This variable is the relative path from this ``Makefile`` to the top
- directory of your project's source code. For example, if your source code
- is in ``/tmp/src``, then the ``Makefile`` in ``/tmp/src/jump/high``
- would set ``LEVEL`` to ``"../.."``.
- Variables for Building Subdirectories
- -------------------------------------
- ``DIRS``
- This is a space separated list of subdirectories that should be built. They
- will be built, one at a time, in the order specified.
- ``PARALLEL_DIRS``
- This is a list of directories that can be built in parallel. These will be
- built after the directories in DIRS have been built.
- ``OPTIONAL_DIRS``
- This is a list of directories that can be built if they exist, but will not
- cause an error if they do not exist. They are built serially in the order
- in which they are listed.
- Variables for Building Libraries
- --------------------------------
- ``LIBRARYNAME``
- This variable contains the base name of the library that will be built. For
- example, to build a library named ``libsample.a``, ``LIBRARYNAME`` should
- be set to ``sample``.
- ``BUILD_ARCHIVE``
- By default, a library is a ``.o`` file that is linked directly into a
- program. To build an archive (also known as a static library), set the
- ``BUILD_ARCHIVE`` variable.
- ``SHARED_LIBRARY``
- If ``SHARED_LIBRARY`` is defined in your Makefile, a shared (or dynamic)
- library will be built.
- Variables for Building Programs
- -------------------------------
- ``TOOLNAME``
- This variable contains the name of the program that will be built. For
- example, to build an executable named ``sample``, ``TOOLNAME`` should be set
- to ``sample``.
- ``USEDLIBS``
- This variable holds a space separated list of libraries that should be
- linked into the program. These libraries must be libraries that come from
- your **lib** directory. The libraries must be specified without their
- ``lib`` prefix. For example, to link ``libsample.a``, you would set
- ``USEDLIBS`` to ``sample.a``.
- Note that this works only for statically linked libraries.
- ``LLVMLIBS``
- This variable holds a space separated list of libraries that should be
- linked into the program. These libraries must be LLVM libraries. The
- libraries must be specified without their ``lib`` prefix. For example, to
- link with a driver that performs an IR transformation you might set
- ``LLVMLIBS`` to this minimal set of libraries ``LLVMSupport.a LLVMCore.a
- LLVMBitReader.a LLVMAsmParser.a LLVMAnalysis.a LLVMTransformUtils.a
- LLVMScalarOpts.a LLVMTarget.a``.
- Note that this works only for statically linked libraries. LLVM is split
- into a large number of static libraries, and the list of libraries you
- require may be much longer than the list above. To see a full list of
- libraries use: ``llvm-config --libs all``. Using ``LINK_COMPONENTS`` as
- described below, obviates the need to set ``LLVMLIBS``.
- ``LINK_COMPONENTS``
- This variable holds a space separated list of components that the LLVM
- ``Makefiles`` pass to the ``llvm-config`` tool to generate a link line for
- the program. For example, to link with all LLVM libraries use
- ``LINK_COMPONENTS = all``.
- ``LIBS``
- To link dynamic libraries, add ``-l<library base name>`` to the ``LIBS``
- variable. The LLVM build system will look in the same places for dynamic
- libraries as it does for static libraries.
- For example, to link ``libsample.so``, you would have the following line in
- your ``Makefile``:
- .. code-block:: makefile
- LIBS += -lsample
- Note that ``LIBS`` must occur in the Makefile after the inclusion of
- ``Makefile.common``.
- Miscellaneous Variables
- -----------------------
- ``CFLAGS`` & ``CPPFLAGS``
- This variable can be used to add options to the C and C++ compiler,
- respectively. It is typically used to add options that tell the compiler
- the location of additional directories to search for header files.
- It is highly suggested that you append to ``CFLAGS`` and ``CPPFLAGS`` as
- opposed to overwriting them. The master ``Makefiles`` may already have
- useful options in them that you may not want to overwrite.
- Placement of Object Code
- ========================
- The final location of built libraries and executables will depend upon whether
- you do a ``Debug``, ``Release``, or ``Profile`` build.
- Libraries
- All libraries (static and dynamic) will be stored in
- ``PROJ_OBJ_ROOT/<type>/lib``, where *type* is ``Debug``, ``Release``, or
- ``Profile`` for a debug, optimized, or profiled build, respectively.
- Executables
- All executables will be stored in ``PROJ_OBJ_ROOT/<type>/bin``, where *type*
- is ``Debug``, ``Release``, or ``Profile`` for a debug, optimized, or
- profiled build, respectively.
- Further Help
- ============
- If you have any questions or need any help creating an LLVM project, the LLVM
- team would be more than happy to help. You can always post your questions to
- the `LLVM Developers Mailing List
- <http://lists.llvm.org/pipermail/llvm-dev/>`_.
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