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- Date: Tue, 18 Sep 2001 00:38:37 -0500 (CDT)
- From: Chris Lattner <sabre@nondot.org>
- To: Vikram S. Adve <vadve@cs.uiuc.edu>
- Subject: Idea for a simple, useful link time optimization
- In C++ programs, exceptions suck, and here's why:
- 1. In virtually all function calls, you must assume that the function
- throws an exception, unless it is defined as 'nothrow'. This means
- that every function call has to have code to invoke dtors on objects
- locally if one is thrown by the function. Most functions don't throw
- exceptions, so this code is dead [with all the bad effects of dead
- code, including icache pollution].
- 2. Declaring a function nothrow causes catch blocks to be added to every
- call that isnot provably nothrow. This makes them very slow.
- 3. Extra extraneous exception edges reduce the opportunity for code
- motion.
- 4. EH is typically implemented with large lookup tables. Ours is going to
- be much smaller (than the "standard" way of doing it) to start with,
- but eliminating it entirely would be nice. :)
- 5. It is physically impossible to correctly put (accurate, correct)
- exception specifications on generic, templated code. But it is trivial
- to analyze instantiations of said code.
- 6. Most large C++ programs throw few exceptions. Most well designed
- programs only throw exceptions in specific planned portions of the
- code.
- Given our _planned_ model of handling exceptions, all of this would be
- pretty trivial to eliminate through some pretty simplistic interprocedural
- analysis. The DCE factor alone could probably be pretty significant. The
- extra code motion opportunities could also be exploited though...
- Additionally, this optimization can be implemented in a straight forward
- conservative manner, allowing libraries to be optimized or individual
- files even (if there are leaf functions visible in the translation unit
- that are called).
- I think it's a reasonable optimization that hasn't really been addressed
- (because assembly is way too low level for this), and could have decent
- payoffs... without being a overly complex optimization.
- After I wrote all of that, I found this page that is talking about
- basically the same thing I just wrote, except that it is translation unit
- at a time, tree based approach:
- http://www.ocston.org/~jls/ehopt.html
- but is very useful from "expected gain" and references perspective. Note
- that their compiler is apparently unable to inline functions that use
- exceptions, so there numbers are pretty worthless... also our results
- would (hopefully) be better because it's interprocedural...
- What do you think?
- -Chris
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