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- By Chris:
- LLVM has been designed with two primary goals in mind. First we strive to
- enable the best possible division of labor between static and dynamic
- compilers, and second, we need a flexible and powerful interface
- between these two complementary stages of compilation. We feel that
- providing a solution to these two goals will yield an excellent solution
- to the performance problem faced by modern architectures and programming
- languages.
- A key insight into current compiler and runtime systems is that a
- compiler may fall in anywhere in a "continuum of compilation" to do its
- job. On one side, scripting languages statically compile nothing and
- dynamically compile (or equivalently, interpret) everything. On the far
- other side, traditional static compilers process everything statically and
- nothing dynamically. These approaches have typically been seen as a
- tradeoff between performance and portability. On a deeper level, however,
- there are two reasons that optimal system performance may be obtained by a
- system somewhere in between these two extremes: Dynamic application
- behavior and social constraints.
- From a technical perspective, pure static compilation cannot ever give
- optimal performance in all cases, because applications have varying dynamic
- behavior that the static compiler cannot take into consideration. Even
- compilers that support profile guided optimization generate poor code in
- the real world, because using such optimization tunes that application
- to one particular usage pattern, whereas real programs (as opposed to
- benchmarks) often have several different usage patterns.
- On a social level, static compilation is a very shortsighted solution to
- the performance problem. Instruction set architectures (ISAs) continuously
- evolve, and each implementation of an ISA (a processor) must choose a set
- of tradeoffs that make sense in the market context that it is designed for.
- With every new processor introduced, the vendor faces two fundamental
- problems: First, there is a lag time between when a processor is introduced
- to when compilers generate quality code for the architecture. Secondly,
- even when compilers catch up to the new architecture there is often a large
- body of legacy code that was compiled for previous generations and will
- not or can not be upgraded. Thus a large percentage of code running on a
- processor may be compiled quite sub-optimally for the current
- characteristics of the dynamic execution environment.
- For these reasons, LLVM has been designed from the beginning as a long-term
- solution to these problems. Its design allows the large body of platform
- independent, static, program optimizations currently in compilers to be
- reused unchanged in their current form. It also provides important static
- type information to enable powerful dynamic and link time optimizations
- to be performed quickly and efficiently. This combination enables an
- increase in effective system performance for real world environments.
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