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- ====================================
- Getting Started with the LLVM System
- ====================================
- .. contents::
- :local:
- Overview
- ========
- Welcome to the LLVM project! In order to get started, you first need to know
- some basic information.
- First, the LLVM project has multiple components. The core of the project is
- itself called "LLVM". This contains all of the tools, libraries, and header
- files needed to process an intermediate representation and convert it into
- object files. It contains an assembler, disassembler, bitcode analyzer and
- bitcode optimizer. It also contains basic regression tests.
- Another piece is the `Clang <http://clang.llvm.org/>`_ front end. This
- component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode
- -- and from there into object files, using LLVM.
- There are other components as well:
- the `libc++ C++ standard library <https://libcxx.llvm.org>`_,
- the `LLD linker <https://lld.llvm.org>`_, and more.
- Getting Started Quickly (A Summary)
- ===================================
- The LLVM Getting Started documentation may be out of date. So, the `Clang
- Getting Started <http://clang.llvm.org/get_started.html>`_ page might also be a
- good place to start.
- Here's the short story for getting up and running quickly with LLVM:
- #. Read the documentation.
- #. Read the documentation.
- #. Remember that you were warned twice about reading the documentation.
- #. Checkout LLVM (including related subprojects like Clang):
- * ``git clone https://github.com/llvm/llvm-project.git``
- * Or, on windows, ``git clone --config core.autocrlf=false
- https://github.com/llvm/llvm-project.git``
- #. Configure and build LLVM and Clang:.
- * ``cd llvm-project``
- * ``mkdir build``
- * ``cd build``
- * ``cmake -G <generator> [options] ../llvm``
- Some common generators are:
- * ``Ninja`` --- for generating `Ninja <https://ninja-build.org>`_
- build files. Most llvm developers use Ninja.
- * ``Unix Makefiles`` --- for generating make-compatible parallel makefiles.
- * ``Visual Studio`` --- for generating Visual Studio projects and
- solutions.
- * ``Xcode`` --- for generating Xcode projects.
- Some Common options:
- * ``-DLLVM_ENABLE_PROJECTS='...'`` --- semicolon-separated list of the LLVM
- subprojects you'd like to additionally build. Can include any of: clang,
- clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld,
- polly, or debuginfo-tests.
- For example, to build LLVM, Clang, libcxx, and libcxxabi, use
- ``-DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi"``.
- * ``-DCMAKE_INSTALL_PREFIX=directory`` --- Specify for *directory* the full
- pathname of where you want the LLVM tools and libraries to be installed
- (default ``/usr/local``).
- * ``-DCMAKE_BUILD_TYPE=type`` --- Valid options for *type* are Debug,
- Release, RelWithDebInfo, and MinSizeRel. Default is Debug.
- * ``-DLLVM_ENABLE_ASSERTIONS=On`` --- Compile with assertion checks enabled
- (default is Yes for Debug builds, No for all other build types).
- * Run your build tool of choice!
- * The default target (i.e. ``ninja`` or ``make``) will build all of LLVM.
- * The ``check-all`` target (i.e. ``ninja check-all``) will run the
- regression tests to ensure everything is in working order.
- * CMake will generate build targets for each tool and library, and most
- LLVM sub-projects generate their own ``check-<project>`` target.
- * Running a serial build will be *slow*. Make sure you run a parallel
- build. That's already done by default in Ninja; for ``make``, use
- ``make -j NNN`` (with an appropriate value of NNN, e.g. number of CPUs
- you have.)
- * For more information see `CMake <CMake.html>`__
- * If you get an "internal compiler error (ICE)" or test failures, see
- `below`_.
- Consult the `Getting Started with LLVM`_ section for detailed information on
- configuring and compiling LLVM. Go to `Directory Layout`_ to learn about the
- layout of the source code tree.
- Requirements
- ============
- Before you begin to use the LLVM system, review the requirements given below.
- This may save you some trouble by knowing ahead of time what hardware and
- software you will need.
- Hardware
- --------
- LLVM is known to work on the following host platforms:
- ================== ===================== =============
- OS Arch Compilers
- ================== ===================== =============
- Linux x86\ :sup:`1` GCC, Clang
- Linux amd64 GCC, Clang
- Linux ARM GCC, Clang
- Linux PowerPC GCC, Clang
- Solaris V9 (Ultrasparc) GCC
- FreeBSD x86\ :sup:`1` GCC, Clang
- FreeBSD amd64 GCC, Clang
- NetBSD x86\ :sup:`1` GCC, Clang
- NetBSD amd64 GCC, Clang
- macOS\ :sup:`2` PowerPC GCC
- macOS x86 GCC, Clang
- Cygwin/Win32 x86\ :sup:`1, 3` GCC
- Windows x86\ :sup:`1` Visual Studio
- Windows x64 x86-64 Visual Studio
- ================== ===================== =============
- .. note::
- #. Code generation supported for Pentium processors and up
- #. Code generation supported for 32-bit ABI only
- #. To use LLVM modules on Win32-based system, you may configure LLVM
- with ``-DBUILD_SHARED_LIBS=On``.
- Note that Debug builds require a lot of time and disk space. An LLVM-only build
- will need about 1-3 GB of space. A full build of LLVM and Clang will need around
- 15-20 GB of disk space. The exact space requirements will vary by system. (It
- is so large because of all the debugging information and the fact that the
- libraries are statically linked into multiple tools).
- If you are space-constrained, you can build only selected tools or only
- selected targets. The Release build requires considerably less space.
- The LLVM suite *may* compile on other platforms, but it is not guaranteed to do
- so. If compilation is successful, the LLVM utilities should be able to
- assemble, disassemble, analyze, and optimize LLVM bitcode. Code generation
- should work as well, although the generated native code may not work on your
- platform.
- Software
- --------
- Compiling LLVM requires that you have several software packages installed. The
- table below lists those required packages. The Package column is the usual name
- for the software package that LLVM depends on. The Version column provides
- "known to work" versions of the package. The Notes column describes how LLVM
- uses the package and provides other details.
- =========================================================== ============ ==========================================
- Package Version Notes
- =========================================================== ============ ==========================================
- `CMake <http://cmake.org/>`__ >=3.4.3 Makefile/workspace generator
- `GCC <http://gcc.gnu.org/>`_ >=5.1.0 C/C++ compiler\ :sup:`1`
- `python <http://www.python.org/>`_ >=2.7 Automated test suite\ :sup:`2`
- `zlib <http://zlib.net>`_ >=1.2.3.4 Compression library\ :sup:`3`
- `GNU Make <http://savannah.gnu.org/projects/make>`_ 3.79, 3.79.1 Makefile/build processor\ :sup:`4`
- =========================================================== ============ ==========================================
- .. note::
- #. Only the C and C++ languages are needed so there's no need to build the
- other languages for LLVM's purposes. See `below` for specific version
- info.
- #. Only needed if you want to run the automated test suite in the
- ``llvm/test`` directory.
- #. Optional, adds compression / uncompression capabilities to selected LLVM
- tools.
- #. Optional, you can use any other build tool supported by CMake.
- Additionally, your compilation host is expected to have the usual plethora of
- Unix utilities. Specifically:
- * **ar** --- archive library builder
- * **bzip2** --- bzip2 command for distribution generation
- * **bunzip2** --- bunzip2 command for distribution checking
- * **chmod** --- change permissions on a file
- * **cat** --- output concatenation utility
- * **cp** --- copy files
- * **date** --- print the current date/time
- * **echo** --- print to standard output
- * **egrep** --- extended regular expression search utility
- * **find** --- find files/dirs in a file system
- * **grep** --- regular expression search utility
- * **gzip** --- gzip command for distribution generation
- * **gunzip** --- gunzip command for distribution checking
- * **install** --- install directories/files
- * **mkdir** --- create a directory
- * **mv** --- move (rename) files
- * **ranlib** --- symbol table builder for archive libraries
- * **rm** --- remove (delete) files and directories
- * **sed** --- stream editor for transforming output
- * **sh** --- Bourne shell for make build scripts
- * **tar** --- tape archive for distribution generation
- * **test** --- test things in file system
- * **unzip** --- unzip command for distribution checking
- * **zip** --- zip command for distribution generation
- .. _below:
- .. _check here:
- Host C++ Toolchain, both Compiler and Standard Library
- ------------------------------------------------------
- LLVM is very demanding of the host C++ compiler, and as such tends to expose
- bugs in the compiler. We also attempt to follow improvements and developments in
- the C++ language and library reasonably closely. As such, we require a modern
- host C++ toolchain, both compiler and standard library, in order to build LLVM.
- LLVM is written using the subset of C++ documented in :doc:`coding
- standards<CodingStandards>`. To enforce this language version, we check the most
- popular host toolchains for specific minimum versions in our build systems:
- * Clang 3.5
- * Apple Clang 6.0
- * GCC 5.1
- * Visual Studio 2017
- Anything older than these toolchains *may* work, but will require forcing the
- build system with a special option and is not really a supported host platform.
- Also note that older versions of these compilers have often crashed or
- miscompiled LLVM.
- For less widely used host toolchains such as ICC or xlC, be aware that a very
- recent version may be required to support all of the C++ features used in LLVM.
- We track certain versions of software that are *known* to fail when used as
- part of the host toolchain. These even include linkers at times.
- **GNU ld 2.16.X**. Some 2.16.X versions of the ld linker will produce very long
- warning messages complaining that some "``.gnu.linkonce.t.*``" symbol was
- defined in a discarded section. You can safely ignore these messages as they are
- erroneous and the linkage is correct. These messages disappear using ld 2.17.
- **GNU binutils 2.17**: Binutils 2.17 contains `a bug
- <http://sourceware.org/bugzilla/show_bug.cgi?id=3111>`__ which causes huge link
- times (minutes instead of seconds) when building LLVM. We recommend upgrading
- to a newer version (2.17.50.0.4 or later).
- **GNU Binutils 2.19.1 Gold**: This version of Gold contained `a bug
- <http://sourceware.org/bugzilla/show_bug.cgi?id=9836>`__ which causes
- intermittent failures when building LLVM with position independent code. The
- symptom is an error about cyclic dependencies. We recommend upgrading to a
- newer version of Gold.
- Getting a Modern Host C++ Toolchain
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- This section mostly applies to Linux and older BSDs. On macOS, you should
- have a sufficiently modern Xcode, or you will likely need to upgrade until you
- do. Windows does not have a "system compiler", so you must install either Visual
- Studio 2017 or a recent version of mingw64. FreeBSD 10.0 and newer have a modern
- Clang as the system compiler.
- However, some Linux distributions and some other or older BSDs sometimes have
- extremely old versions of GCC. These steps attempt to help you upgrade you
- compiler even on such a system. However, if at all possible, we encourage you
- to use a recent version of a distribution with a modern system compiler that
- meets these requirements. Note that it is tempting to install a prior
- version of Clang and libc++ to be the host compiler, however libc++ was not
- well tested or set up to build on Linux until relatively recently. As
- a consequence, this guide suggests just using libstdc++ and a modern GCC as the
- initial host in a bootstrap, and then using Clang (and potentially libc++).
- The first step is to get a recent GCC toolchain installed. The most common
- distribution on which users have struggled with the version requirements is
- Ubuntu Precise, 12.04 LTS. For this distribution, one easy option is to install
- the `toolchain testing PPA`_ and use it to install a modern GCC. There is
- a really nice discussions of this on the `ask ubuntu stack exchange`_ and a
- `github gist`_ with updated commands. However, not all users can use PPAs and
- there are many other distributions, so it may be necessary (or just useful, if
- you're here you *are* doing compiler development after all) to build and install
- GCC from source. It is also quite easy to do these days.
- .. _toolchain testing PPA:
- https://launchpad.net/~ubuntu-toolchain-r/+archive/test
- .. _ask ubuntu stack exchange:
- https://askubuntu.com/questions/466651/how-do-i-use-the-latest-gcc-on-ubuntu/581497#58149
- .. _github gist:
- https://gist.github.com/application2000/73fd6f4bf1be6600a2cf9f56315a2d91
- Easy steps for installing GCC 5.1.0:
- .. code-block:: console
- % gcc_version=5.1.0
- % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2
- % wget https://ftp.gnu.org/gnu/gcc/gcc-${gcc_version}/gcc-${gcc_version}.tar.bz2.sig
- % wget https://ftp.gnu.org/gnu/gnu-keyring.gpg
- % signature_invalid=`gpg --verify --no-default-keyring --keyring ./gnu-keyring.gpg gcc-${gcc_version}.tar.bz2.sig`
- % if [ $signature_invalid ]; then echo "Invalid signature" ; exit 1 ; fi
- % tar -xvjf gcc-${gcc_version}.tar.bz2
- % cd gcc-${gcc_version}
- % ./contrib/download_prerequisites
- % cd ..
- % mkdir gcc-${gcc_version}-build
- % cd gcc-${gcc_version}-build
- % $PWD/../gcc-${gcc_version}/configure --prefix=$HOME/toolchains --enable-languages=c,c++
- % make -j$(nproc)
- % make install
- For more details, check out the excellent `GCC wiki entry`_, where I got most
- of this information from.
- .. _GCC wiki entry:
- https://gcc.gnu.org/wiki/InstallingGCC
- Once you have a GCC toolchain, configure your build of LLVM to use the new
- toolchain for your host compiler and C++ standard library. Because the new
- version of libstdc++ is not on the system library search path, you need to pass
- extra linker flags so that it can be found at link time (``-L``) and at runtime
- (``-rpath``). If you are using CMake, this invocation should produce working
- binaries:
- .. code-block:: console
- % mkdir build
- % cd build
- % CC=$HOME/toolchains/bin/gcc CXX=$HOME/toolchains/bin/g++ \
- cmake .. -DCMAKE_CXX_LINK_FLAGS="-Wl,-rpath,$HOME/toolchains/lib64 -L$HOME/toolchains/lib64"
- If you fail to set rpath, most LLVM binaries will fail on startup with a message
- from the loader similar to ``libstdc++.so.6: version `GLIBCXX_3.4.20' not
- found``. This means you need to tweak the -rpath linker flag.
- When you build Clang, you will need to give *it* access to modern C++
- standard library in order to use it as your new host in part of a bootstrap.
- There are two easy ways to do this, either build (and install) libc++ along
- with Clang and then use it with the ``-stdlib=libc++`` compile and link flag,
- or install Clang into the same prefix (``$HOME/toolchains`` above) as GCC.
- Clang will look within its own prefix for libstdc++ and use it if found. You
- can also add an explicit prefix for Clang to look in for a GCC toolchain with
- the ``--gcc-toolchain=/opt/my/gcc/prefix`` flag, passing it to both compile and
- link commands when using your just-built-Clang to bootstrap.
- .. _Getting Started with LLVM:
- Getting Started with LLVM
- =========================
- The remainder of this guide is meant to get you up and running with LLVM and to
- give you some basic information about the LLVM environment.
- The later sections of this guide describe the `general layout`_ of the LLVM
- source tree, a `simple example`_ using the LLVM tool chain, and `links`_ to find
- more information about LLVM or to get help via e-mail.
- Terminology and Notation
- ------------------------
- Throughout this manual, the following names are used to denote paths specific to
- the local system and working environment. *These are not environment variables
- you need to set but just strings used in the rest of this document below*. In
- any of the examples below, simply replace each of these names with the
- appropriate pathname on your local system. All these paths are absolute:
- ``SRC_ROOT``
- This is the top level directory of the LLVM source tree.
- ``OBJ_ROOT``
- This is the top level directory of the LLVM object tree (i.e. the tree where
- object files and compiled programs will be placed. It can be the same as
- SRC_ROOT).
- Unpacking the LLVM Archives
- ---------------------------
- If you have the LLVM distribution, you will need to unpack it before you can
- begin to compile it. LLVM is distributed as a number of different
- subprojects. Each one has its own download which is a TAR archive that is
- compressed with the gzip program.
- The files are as follows, with *x.y* marking the version number:
- ``llvm-x.y.tar.gz``
- Source release for the LLVM libraries and tools.
- ``cfe-x.y.tar.gz``
- Source release for the Clang frontend.
- .. _checkout:
- Checkout LLVM from Git
- ----------------------
- You can also checkout the source code for LLVM from Git. While the LLVM
- project's official source-code repository is Subversion, we are in the process
- of migrating to git. We currently recommend that all developers use Git for
- day-to-day development.
- .. note::
- Passing ``--config core.autocrlf=false`` should not be required in
- the future after we adjust the .gitattribute settings correctly, but
- is required for Windows users at the time of this writing.
- Simply run:
- .. code-block:: console
- % git clone https://github.com/llvm/llvm-project.git
- or on Windows,
- .. code-block:: console
- % git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git
- This will create an '``llvm-project``' directory in the current directory and
- fully populate it with all of the source code, test directories, and local
- copies of documentation files for LLVM and all the related subprojects. Note
- that unlike the tarballs, which contain each subproject in a separate file, the
- git repository contains all of the projects together.
- If you want to get a specific release (as opposed to the most recent revision),
- you can check out a tag after cloning the repository. E.g., `git checkout
- llvmorg-6.0.1` inside the ``llvm-project`` directory created by the above
- command. Use `git tag -l` to list all of them.
- Sending patches
- ^^^^^^^^^^^^^^^
- Please read `Developer Policy <DeveloperPolicy.html#one-off-patches>`_, too.
- We don't currently accept github pull requests, so you'll need to send patches
- either via emailing to llvm-commits, or, preferably, via :ref:`Phabricator
- <phabricator-reviews>`.
- You'll generally want to make sure your branch has a single commit,
- corresponding to the review you wish to send, up-to-date with the upstream
- ``origin/master`` branch, and doesn't contain merges. Once you have that, you
- can use ``git show`` or ``git format-patch`` to output the diff, and attach it
- to a Phabricator review (or to an email message).
- However, using the "Arcanist" tool is often easier. After `installing
- arcanist`_, you can upload the latest commit using:
- .. code-block:: console
- % arc diff HEAD~1
- Additionally, before sending a patch for review, please also try to ensure it's
- formatted properly. We use ``clang-format`` for this, which has git integration
- through the ``git-clang-format`` script. On some systems, it may already be
- installed (or be installable via your package manager). If so, you can simply
- run it -- the following command will format only the code changed in the most
- recent commit:
- .. code-block:: console
- % git clang-format HEAD~1
- Note that this modifies the files, but doesn't commit them -- you'll likely want
- to run
- .. code-block:: console
- % git commit --amend -a
- in order to update the last commit with all pending changes.
- .. note::
- If you don't already have ``clang-format`` or ``git clang-format`` installed
- on your system, the ``clang-format`` binary will be built alongside clang, and
- the git integration can be run from
- ``clang/tools/clang-format/git-clang-format``.
- .. _commit_from_git:
- For developers to commit changes from Git
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- A helper script is provided in ``llvm/utils/git-svn/git-llvm``. After you add it
- to your path, you can push committed changes upstream with ``git llvm
- push``. While this creates a Subversion checkout and patches it under the hood,
- it does not require you to have interaction with it.
- .. code-block:: console
- % export PATH=$PATH:$TOP_LEVEL_DIR/llvm-project/llvm/utils/git-svn/
- % git llvm push
- Within a couple minutes after pushing to subversion, the svn commit will have
- been converted back to a Git commit, and made its way into the official Git
- repository. At that point, ``git pull`` should get back the changes as they were
- committed.
- You'll likely want to ``git pull --rebase`` to get the official git commit
- downloaded back to your repository. The SVN revision numbers of each commit can
- be found at the end of the commit message, e.g. ``llvm-svn: 350914``.
- You may also find the ``-n`` flag useful, like ``git llvm push -n``. This runs
- through all the steps of committing _without_ actually doing the commit, and
- tell you what it would have done. That can be useful if you're unsure whether
- the right thing will happen.
- Reverting a change when using Git
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- If you're using Git and need to revert a patch, Git needs to be supplied a
- commit hash, not an svn revision. To make things easier, you can use
- ``git llvm revert`` to revert with either an SVN revision or a Git hash instead.
- Additionally, you can first run with ``git llvm revert -n`` to print which Git
- commands will run, without doing anything.
- Running ``git llvm revert`` will only revert things in your local repository. To
- push the revert upstream, you still need to run ``git llvm push`` as described
- earlier.
- .. code-block:: console
- % git llvm revert rNNNNNN # Revert by SVN id
- % git llvm revert abcdef123456 # Revert by Git commit hash
- % git llvm revert -n rNNNNNN # Print the commands without doing anything
- Checkout via SVN (deprecated)
- ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- Until we have fully migrated to Git, you may also get a fresh copy of
- the code from the official Subversion repository.
- * ``cd where-you-want-llvm-to-live``
- * Read-Only: ``svn co http://llvm.org/svn/llvm-project/llvm/trunk llvm``
- * Read-Write: ``svn co https://user@llvm.org/svn/llvm-project/llvm/trunk llvm``
- This will create an '``llvm``' directory in the current directory and fully
- populate it with the LLVM source code, Makefiles, test directories, and local
- copies of documentation files.
- If you want to get a specific release (as opposed to the most recent revision),
- you can check it out from the '``tags``' directory (instead of '``trunk``'). The
- following releases are located in the following subdirectories of the '``tags``'
- directory:
- * Release 3.5.0 and later: **RELEASE_350/final** and so on
- * Release 2.9 through 3.4: **RELEASE_29/final** and so on
- * Release 1.1 through 2.8: **RELEASE_11** and so on
- * Release 1.0: **RELEASE_1**
- Local LLVM Configuration
- ------------------------
- Once checked out repository, the LLVM suite source code must be configured
- before being built. This process uses CMake. Unlinke the normal ``configure``
- script, CMake generates the build files in whatever format you request as well
- as various ``*.inc`` files, and ``llvm/include/Config/config.h``.
- Variables are passed to ``cmake`` on the command line using the format
- ``-D<variable name>=<value>``. The following variables are some common options
- used by people developing LLVM.
- +-------------------------+----------------------------------------------------+
- | Variable | Purpose |
- +=========================+====================================================+
- | CMAKE_C_COMPILER | Tells ``cmake`` which C compiler to use. By |
- | | default, this will be /usr/bin/cc. |
- +-------------------------+----------------------------------------------------+
- | CMAKE_CXX_COMPILER | Tells ``cmake`` which C++ compiler to use. By |
- | | default, this will be /usr/bin/c++. |
- +-------------------------+----------------------------------------------------+
- | CMAKE_BUILD_TYPE | Tells ``cmake`` what type of build you are trying |
- | | to generate files for. Valid options are Debug, |
- | | Release, RelWithDebInfo, and MinSizeRel. Default |
- | | is Debug. |
- +-------------------------+----------------------------------------------------+
- | CMAKE_INSTALL_PREFIX | Specifies the install directory to target when |
- | | running the install action of the build files. |
- +-------------------------+----------------------------------------------------+
- | PYTHON_EXECUTABLE | Forces CMake to use a specific Python version by |
- | | passing a path to a Python interpreter. By default |
- | | the Python version of the interpreter in your PATH |
- | | is used. |
- +-------------------------+----------------------------------------------------+
- | LLVM_TARGETS_TO_BUILD | A semicolon delimited list controlling which |
- | | targets will be built and linked into llvm. |
- | | The default list is defined as |
- | | ``LLVM_ALL_TARGETS``, and can be set to include |
- | | out-of-tree targets. The default value includes: |
- | | ``AArch64, AMDGPU, ARM, BPF, Hexagon, Mips, |
- | | MSP430, NVPTX, PowerPC, Sparc, SystemZ, X86, |
- | | XCore``. |
- | | |
- +-------------------------+----------------------------------------------------+
- | LLVM_ENABLE_DOXYGEN | Build doxygen-based documentation from the source |
- | | code This is disabled by default because it is |
- | | slow and generates a lot of output. |
- +-------------------------+----------------------------------------------------+
- | LLVM_ENABLE_PROJECTS | A semicolon-delimited list selecting which of the |
- | | other LLVM subprojects to additionally build. (Only|
- | | effective when using a side-by-side project layout |
- | | e.g. via git). The default list is empty. Can |
- | | include: clang, libcxx, libcxxabi, libunwind, lldb,|
- | | compiler-rt, lld, polly, or debuginfo-tests. |
- +-------------------------+----------------------------------------------------+
- | LLVM_ENABLE_SPHINX | Build sphinx-based documentation from the source |
- | | code. This is disabled by default because it is |
- | | slow and generates a lot of output. Sphinx version |
- | | 1.5 or later recommended. |
- +-------------------------+----------------------------------------------------+
- | LLVM_BUILD_LLVM_DYLIB | Generate libLLVM.so. This library contains a |
- | | default set of LLVM components that can be |
- | | overridden with ``LLVM_DYLIB_COMPONENTS``. The |
- | | default contains most of LLVM and is defined in |
- | | ``tools/llvm-shlib/CMakelists.txt``. |
- +-------------------------+----------------------------------------------------+
- | LLVM_OPTIMIZED_TABLEGEN | Builds a release tablegen that gets used during |
- | | the LLVM build. This can dramatically speed up |
- | | debug builds. |
- +-------------------------+----------------------------------------------------+
- To configure LLVM, follow these steps:
- #. Change directory into the object root directory:
- .. code-block:: console
- % cd OBJ_ROOT
- #. Run the ``cmake``:
- .. code-block:: console
- % cmake -G "Unix Makefiles" -DCMAKE_INSTALL_PREFIX=/install/path
- [other options] SRC_ROOT
- Compiling the LLVM Suite Source Code
- ------------------------------------
- Unlike with autotools, with CMake your build type is defined at configuration.
- If you want to change your build type, you can re-run cmake with the following
- invocation:
- .. code-block:: console
- % cmake -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=type SRC_ROOT
- Between runs, CMake preserves the values set for all options. CMake has the
- following build types defined:
- Debug
- These builds are the default. The build system will compile the tools and
- libraries unoptimized, with debugging information, and asserts enabled.
- Release
- For these builds, the build system will compile the tools and libraries
- with optimizations enabled and not generate debug info. CMakes default
- optimization level is -O3. This can be configured by setting the
- ``CMAKE_CXX_FLAGS_RELEASE`` variable on the CMake command line.
- RelWithDebInfo
- These builds are useful when debugging. They generate optimized binaries with
- debug information. CMakes default optimization level is -O2. This can be
- configured by setting the ``CMAKE_CXX_FLAGS_RELWITHDEBINFO`` variable on the
- CMake command line.
- Once you have LLVM configured, you can build it by entering the *OBJ_ROOT*
- directory and issuing the following command:
- .. code-block:: console
- % make
- If the build fails, please `check here`_ to see if you are using a version of
- GCC that is known not to compile LLVM.
- If you have multiple processors in your machine, you may wish to use some of the
- parallel build options provided by GNU Make. For example, you could use the
- command:
- .. code-block:: console
- % make -j2
- There are several special targets which are useful when working with the LLVM
- source code:
- ``make clean``
- Removes all files generated by the build. This includes object files,
- generated C/C++ files, libraries, and executables.
- ``make install``
- Installs LLVM header files, libraries, tools, and documentation in a hierarchy
- under ``$PREFIX``, specified with ``CMAKE_INSTALL_PREFIX``, which
- defaults to ``/usr/local``.
- ``make docs-llvm-html``
- If configured with ``-DLLVM_ENABLE_SPHINX=On``, this will generate a directory
- at ``OBJ_ROOT/docs/html`` which contains the HTML formatted documentation.
- Cross-Compiling LLVM
- --------------------
- It is possible to cross-compile LLVM itself. That is, you can create LLVM
- executables and libraries to be hosted on a platform different from the platform
- where they are built (a Canadian Cross build). To generate build files for
- cross-compiling CMake provides a variable ``CMAKE_TOOLCHAIN_FILE`` which can
- define compiler flags and variables used during the CMake test operations.
- The result of such a build is executables that are not runnable on the build
- host but can be executed on the target. As an example the following CMake
- invocation can generate build files targeting iOS. This will work on macOS
- with the latest Xcode:
- .. code-block:: console
- % cmake -G "Ninja" -DCMAKE_OSX_ARCHITECTURES="armv7;armv7s;arm64"
- -DCMAKE_TOOLCHAIN_FILE=<PATH_TO_LLVM>/cmake/platforms/iOS.cmake
- -DCMAKE_BUILD_TYPE=Release -DLLVM_BUILD_RUNTIME=Off -DLLVM_INCLUDE_TESTS=Off
- -DLLVM_INCLUDE_EXAMPLES=Off -DLLVM_ENABLE_BACKTRACES=Off [options]
- <PATH_TO_LLVM>
- Note: There are some additional flags that need to be passed when building for
- iOS due to limitations in the iOS SDK.
- Check :doc:`HowToCrossCompileLLVM` and `Clang docs on how to cross-compile in general
- <http://clang.llvm.org/docs/CrossCompilation.html>`_ for more information
- about cross-compiling.
- The Location of LLVM Object Files
- ---------------------------------
- The LLVM build system is capable of sharing a single LLVM source tree among
- several LLVM builds. Hence, it is possible to build LLVM for several different
- platforms or configurations using the same source tree.
- * Change directory to where the LLVM object files should live:
- .. code-block:: console
- % cd OBJ_ROOT
- * Run ``cmake``:
- .. code-block:: console
- % cmake -G "Unix Makefiles" SRC_ROOT
- The LLVM build will create a structure underneath *OBJ_ROOT* that matches the
- LLVM source tree. At each level where source files are present in the source
- tree there will be a corresponding ``CMakeFiles`` directory in the *OBJ_ROOT*.
- Underneath that directory there is another directory with a name ending in
- ``.dir`` under which you'll find object files for each source.
- For example:
- .. code-block:: console
- % cd llvm_build_dir
- % find lib/Support/ -name APFloat*
- lib/Support/CMakeFiles/LLVMSupport.dir/APFloat.cpp.o
- Optional Configuration Items
- ----------------------------
- If you're running on a Linux system that supports the `binfmt_misc
- <http://en.wikipedia.org/wiki/binfmt_misc>`_
- module, and you have root access on the system, you can set your system up to
- execute LLVM bitcode files directly. To do this, use commands like this (the
- first command may not be required if you are already using the module):
- .. code-block:: console
- % mount -t binfmt_misc none /proc/sys/fs/binfmt_misc
- % echo ':llvm:M::BC::/path/to/lli:' > /proc/sys/fs/binfmt_misc/register
- % chmod u+x hello.bc (if needed)
- % ./hello.bc
- This allows you to execute LLVM bitcode files directly. On Debian, you can also
- use this command instead of the 'echo' command above:
- .. code-block:: console
- % sudo update-binfmts --install llvm /path/to/lli --magic 'BC'
- .. _Program Layout:
- .. _general layout:
- Directory Layout
- ================
- One useful source of information about the LLVM source base is the LLVM `doxygen
- <http://www.doxygen.org/>`_ documentation available at
- `<http://llvm.org/doxygen/>`_. The following is a brief introduction to code
- layout:
- ``llvm/examples``
- -----------------
- Simple examples using the LLVM IR and JIT.
- ``llvm/include``
- ----------------
- Public header files exported from the LLVM library. The three main subdirectories:
- ``llvm/include/llvm``
- All LLVM-specific header files, and subdirectories for different portions of
- LLVM: ``Analysis``, ``CodeGen``, ``Target``, ``Transforms``, etc...
- ``llvm/include/llvm/Support``
- Generic support libraries provided with LLVM but not necessarily specific to
- LLVM. For example, some C++ STL utilities and a Command Line option processing
- library store header files here.
- ``llvm/include/llvm/Config``
- Header files configured by ``cmake``. They wrap "standard" UNIX and
- C header files. Source code can include these header files which
- automatically take care of the conditional #includes that ``cmake``
- generates.
- ``llvm/lib``
- ------------
- Most source files are here. By putting code in libraries, LLVM makes it easy to
- share code among the `tools`_.
- ``llvm/lib/IR/``
- Core LLVM source files that implement core classes like Instruction and
- BasicBlock.
- ``llvm/lib/AsmParser/``
- Source code for the LLVM assembly language parser library.
- ``llvm/lib/Bitcode/``
- Code for reading and writing bitcode.
- ``llvm/lib/Analysis/``
- A variety of program analyses, such as Call Graphs, Induction Variables,
- Natural Loop Identification, etc.
- ``llvm/lib/Transforms/``
- IR-to-IR program transformations, such as Aggressive Dead Code Elimination,
- Sparse Conditional Constant Propagation, Inlining, Loop Invariant Code Motion,
- Dead Global Elimination, and many others.
- ``llvm/lib/Target/``
- Files describing target architectures for code generation. For example,
- ``llvm/lib/Target/X86`` holds the X86 machine description.
- ``llvm/lib/CodeGen/``
- The major parts of the code generator: Instruction Selector, Instruction
- Scheduling, and Register Allocation.
- ``llvm/lib/MC/``
- (FIXME: T.B.D.) ....?
- ``llvm/lib/ExecutionEngine/``
- Libraries for directly executing bitcode at runtime in interpreted and
- JIT-compiled scenarios.
- ``llvm/lib/Support/``
- Source code that corresponding to the header files in ``llvm/include/ADT/``
- and ``llvm/include/Support/``.
- ``llvm/projects``
- -----------------
- Projects not strictly part of LLVM but shipped with LLVM. This is also the
- directory for creating your own LLVM-based projects which leverage the LLVM
- build system.
- ``llvm/test``
- -------------
- Feature and regression tests and other sanity checks on LLVM infrastructure. These
- are intended to run quickly and cover a lot of territory without being exhaustive.
- ``test-suite``
- --------------
- A comprehensive correctness, performance, and benchmarking test suite
- for LLVM. This comes in a ``separate git repository
- <https://github.com/llvm/llvm-test-suite>``, because it contains a
- large amount of third-party code under a variety of licenses. For
- details see the :doc:`Testing Guide <TestingGuide>` document.
- .. _tools:
- ``llvm/tools``
- --------------
- Executables built out of the libraries
- above, which form the main part of the user interface. You can always get help
- for a tool by typing ``tool_name -help``. The following is a brief introduction
- to the most important tools. More detailed information is in
- the `Command Guide <CommandGuide/index.html>`_.
- ``bugpoint``
- ``bugpoint`` is used to debug optimization passes or code generation backends
- by narrowing down the given test case to the minimum number of passes and/or
- instructions that still cause a problem, whether it is a crash or
- miscompilation. See `<HowToSubmitABug.html>`_ for more information on using
- ``bugpoint``.
- ``llvm-ar``
- The archiver produces an archive containing the given LLVM bitcode files,
- optionally with an index for faster lookup.
- ``llvm-as``
- The assembler transforms the human readable LLVM assembly to LLVM bitcode.
- ``llvm-dis``
- The disassembler transforms the LLVM bitcode to human readable LLVM assembly.
- ``llvm-link``
- ``llvm-link``, not surprisingly, links multiple LLVM modules into a single
- program.
- ``lli``
- ``lli`` is the LLVM interpreter, which can directly execute LLVM bitcode
- (although very slowly...). For architectures that support it (currently x86,
- Sparc, and PowerPC), by default, ``lli`` will function as a Just-In-Time
- compiler (if the functionality was compiled in), and will execute the code
- *much* faster than the interpreter.
- ``llc``
- ``llc`` is the LLVM backend compiler, which translates LLVM bitcode to a
- native code assembly file.
- ``opt``
- ``opt`` reads LLVM bitcode, applies a series of LLVM to LLVM transformations
- (which are specified on the command line), and outputs the resultant
- bitcode. '``opt -help``' is a good way to get a list of the
- program transformations available in LLVM.
- ``opt`` can also run a specific analysis on an input LLVM bitcode
- file and print the results. Primarily useful for debugging
- analyses, or familiarizing yourself with what an analysis does.
- ``llvm/utils``
- --------------
- Utilities for working with LLVM source code; some are part of the build process
- because they are code generators for parts of the infrastructure.
- ``codegen-diff``
- ``codegen-diff`` finds differences between code that LLC
- generates and code that LLI generates. This is useful if you are
- debugging one of them, assuming that the other generates correct output. For
- the full user manual, run ```perldoc codegen-diff'``.
- ``emacs/``
- Emacs and XEmacs syntax highlighting for LLVM assembly files and TableGen
- description files. See the ``README`` for information on using them.
- ``getsrcs.sh``
- Finds and outputs all non-generated source files,
- useful if one wishes to do a lot of development across directories
- and does not want to find each file. One way to use it is to run,
- for example: ``xemacs `utils/getsources.sh``` from the top of the LLVM source
- tree.
- ``llvmgrep``
- Performs an ``egrep -H -n`` on each source file in LLVM and
- passes to it a regular expression provided on ``llvmgrep``'s command
- line. This is an efficient way of searching the source base for a
- particular regular expression.
- ``TableGen/``
- Contains the tool used to generate register
- descriptions, instruction set descriptions, and even assemblers from common
- TableGen description files.
- ``vim/``
- vim syntax-highlighting for LLVM assembly files
- and TableGen description files. See the ``README`` for how to use them.
- .. _simple example:
- An Example Using the LLVM Tool Chain
- ====================================
- This section gives an example of using LLVM with the Clang front end.
- Example with clang
- ------------------
- #. First, create a simple C file, name it 'hello.c':
- .. code-block:: c
- #include <stdio.h>
- int main() {
- printf("hello world\n");
- return 0;
- }
- #. Next, compile the C file into a native executable:
- .. code-block:: console
- % clang hello.c -o hello
- .. note::
- Clang works just like GCC by default. The standard -S and -c arguments
- work as usual (producing a native .s or .o file, respectively).
- #. Next, compile the C file into an LLVM bitcode file:
- .. code-block:: console
- % clang -O3 -emit-llvm hello.c -c -o hello.bc
- The -emit-llvm option can be used with the -S or -c options to emit an LLVM
- ``.ll`` or ``.bc`` file (respectively) for the code. This allows you to use
- the `standard LLVM tools <CommandGuide/index.html>`_ on the bitcode file.
- #. Run the program in both forms. To run the program, use:
- .. code-block:: console
- % ./hello
- and
- .. code-block:: console
- % lli hello.bc
- The second examples shows how to invoke the LLVM JIT, :doc:`lli
- <CommandGuide/lli>`.
- #. Use the ``llvm-dis`` utility to take a look at the LLVM assembly code:
- .. code-block:: console
- % llvm-dis < hello.bc | less
- #. Compile the program to native assembly using the LLC code generator:
- .. code-block:: console
- % llc hello.bc -o hello.s
- #. Assemble the native assembly language file into a program:
- .. code-block:: console
- % /opt/SUNWspro/bin/cc -xarch=v9 hello.s -o hello.native # On Solaris
- % gcc hello.s -o hello.native # On others
- #. Execute the native code program:
- .. code-block:: console
- % ./hello.native
- Note that using clang to compile directly to native code (i.e. when the
- ``-emit-llvm`` option is not present) does steps 6/7/8 for you.
- Common Problems
- ===============
- If you are having problems building or using LLVM, or if you have any other
- general questions about LLVM, please consult the `Frequently Asked
- Questions <FAQ.html>`_ page.
- .. _links:
- Links
- =====
- This document is just an **introduction** on how to use LLVM to do some simple
- things... there are many more interesting and complicated things that you can do
- that aren't documented here (but we'll gladly accept a patch if you want to
- write something up!). For more information about LLVM, check out:
- * `LLVM Homepage <http://llvm.org/>`_
- * `LLVM Doxygen Tree <http://llvm.org/doxygen/>`_
- * `Starting a Project that Uses LLVM <http://llvm.org/docs/Projects.html>`_
- .. _installing arcanist: https://secure.phabricator.com/book/phabricator/article/arcanist_quick_start/
|