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- //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // Collect the sequence of machine instructions for a basic block.
- //
- //===----------------------------------------------------------------------===//
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/ADT/SmallPtrSet.h"
- #include "llvm/ADT/SmallString.h"
- #include "llvm/Assembly/Writer.h"
- #include "llvm/BasicBlock.h"
- #include "llvm/CodeGen/LiveVariables.h"
- #include "llvm/CodeGen/MachineDominators.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/SlotIndexes.h"
- #include "llvm/DataLayout.h"
- #include "llvm/MC/MCAsmInfo.h"
- #include "llvm/MC/MCContext.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/LeakDetector.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- #include <algorithm>
- using namespace llvm;
- MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
- : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
- AddressTaken(false) {
- Insts.Parent = this;
- }
- MachineBasicBlock::~MachineBasicBlock() {
- LeakDetector::removeGarbageObject(this);
- }
- /// getSymbol - Return the MCSymbol for this basic block.
- ///
- MCSymbol *MachineBasicBlock::getSymbol() const {
- const MachineFunction *MF = getParent();
- MCContext &Ctx = MF->getContext();
- const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
- return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
- Twine(MF->getFunctionNumber()) + "_" +
- Twine(getNumber()));
- }
- raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
- MBB.print(OS);
- return OS;
- }
- /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
- /// parent pointer of the MBB, the MBB numbering, and any instructions in the
- /// MBB to be on the right operand list for registers.
- ///
- /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
- /// gets the next available unique MBB number. If it is removed from a
- /// MachineFunction, it goes back to being #-1.
- void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
- MachineFunction &MF = *N->getParent();
- N->Number = MF.addToMBBNumbering(N);
- // Make sure the instructions have their operands in the reginfo lists.
- MachineRegisterInfo &RegInfo = MF.getRegInfo();
- for (MachineBasicBlock::instr_iterator
- I = N->instr_begin(), E = N->instr_end(); I != E; ++I)
- I->AddRegOperandsToUseLists(RegInfo);
- LeakDetector::removeGarbageObject(N);
- }
- void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
- N->getParent()->removeFromMBBNumbering(N->Number);
- N->Number = -1;
- LeakDetector::addGarbageObject(N);
- }
- /// addNodeToList (MI) - When we add an instruction to a basic block
- /// list, we update its parent pointer and add its operands from reg use/def
- /// lists if appropriate.
- void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
- assert(N->getParent() == 0 && "machine instruction already in a basic block");
- N->setParent(Parent);
- // Add the instruction's register operands to their corresponding
- // use/def lists.
- MachineFunction *MF = Parent->getParent();
- N->AddRegOperandsToUseLists(MF->getRegInfo());
- LeakDetector::removeGarbageObject(N);
- }
- /// removeNodeFromList (MI) - When we remove an instruction from a basic block
- /// list, we update its parent pointer and remove its operands from reg use/def
- /// lists if appropriate.
- void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
- assert(N->getParent() != 0 && "machine instruction not in a basic block");
- // Remove from the use/def lists.
- if (MachineFunction *MF = N->getParent()->getParent())
- N->RemoveRegOperandsFromUseLists(MF->getRegInfo());
- N->setParent(0);
- LeakDetector::addGarbageObject(N);
- }
- /// transferNodesFromList (MI) - When moving a range of instructions from one
- /// MBB list to another, we need to update the parent pointers and the use/def
- /// lists.
- void ilist_traits<MachineInstr>::
- transferNodesFromList(ilist_traits<MachineInstr> &fromList,
- ilist_iterator<MachineInstr> first,
- ilist_iterator<MachineInstr> last) {
- assert(Parent->getParent() == fromList.Parent->getParent() &&
- "MachineInstr parent mismatch!");
- // Splice within the same MBB -> no change.
- if (Parent == fromList.Parent) return;
- // If splicing between two blocks within the same function, just update the
- // parent pointers.
- for (; first != last; ++first)
- first->setParent(Parent);
- }
- void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
- assert(!MI->getParent() && "MI is still in a block!");
- Parent->getParent()->DeleteMachineInstr(MI);
- }
- MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
- instr_iterator I = instr_begin(), E = instr_end();
- while (I != E && I->isPHI())
- ++I;
- assert((I == E || !I->isInsideBundle()) &&
- "First non-phi MI cannot be inside a bundle!");
- return I;
- }
- MachineBasicBlock::iterator
- MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
- iterator E = end();
- while (I != E && (I->isPHI() || I->isLabel() || I->isDebugValue()))
- ++I;
- // FIXME: This needs to change if we wish to bundle labels / dbg_values
- // inside the bundle.
- assert((I == E || !I->isInsideBundle()) &&
- "First non-phi / non-label instruction is inside a bundle!");
- return I;
- }
- MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
- iterator B = begin(), E = end(), I = E;
- while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
- ; /*noop */
- while (I != E && !I->isTerminator())
- ++I;
- return I;
- }
- MachineBasicBlock::const_iterator
- MachineBasicBlock::getFirstTerminator() const {
- const_iterator B = begin(), E = end(), I = E;
- while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
- ; /*noop */
- while (I != E && !I->isTerminator())
- ++I;
- return I;
- }
- MachineBasicBlock::instr_iterator MachineBasicBlock::getFirstInstrTerminator() {
- instr_iterator B = instr_begin(), E = instr_end(), I = E;
- while (I != B && ((--I)->isTerminator() || I->isDebugValue()))
- ; /*noop */
- while (I != E && !I->isTerminator())
- ++I;
- return I;
- }
- MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
- // Skip over end-of-block dbg_value instructions.
- instr_iterator B = instr_begin(), I = instr_end();
- while (I != B) {
- --I;
- // Return instruction that starts a bundle.
- if (I->isDebugValue() || I->isInsideBundle())
- continue;
- return I;
- }
- // The block is all debug values.
- return end();
- }
- MachineBasicBlock::const_iterator
- MachineBasicBlock::getLastNonDebugInstr() const {
- // Skip over end-of-block dbg_value instructions.
- const_instr_iterator B = instr_begin(), I = instr_end();
- while (I != B) {
- --I;
- // Return instruction that starts a bundle.
- if (I->isDebugValue() || I->isInsideBundle())
- continue;
- return I;
- }
- // The block is all debug values.
- return end();
- }
- const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
- // A block with a landing pad successor only has one other successor.
- if (succ_size() > 2)
- return 0;
- for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
- if ((*I)->isLandingPad())
- return *I;
- return 0;
- }
- #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- void MachineBasicBlock::dump() const {
- print(dbgs());
- }
- #endif
- StringRef MachineBasicBlock::getName() const {
- if (const BasicBlock *LBB = getBasicBlock())
- return LBB->getName();
- else
- return "(null)";
- }
- /// Return a hopefully unique identifier for this block.
- std::string MachineBasicBlock::getFullName() const {
- std::string Name;
- if (getParent())
- Name = (getParent()->getName() + ":").str();
- if (getBasicBlock())
- Name += getBasicBlock()->getName();
- else
- Name += (Twine("BB") + Twine(getNumber())).str();
- return Name;
- }
- void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
- const MachineFunction *MF = getParent();
- if (!MF) {
- OS << "Can't print out MachineBasicBlock because parent MachineFunction"
- << " is null\n";
- return;
- }
- if (Indexes)
- OS << Indexes->getMBBStartIdx(this) << '\t';
- OS << "BB#" << getNumber() << ": ";
- const char *Comma = "";
- if (const BasicBlock *LBB = getBasicBlock()) {
- OS << Comma << "derived from LLVM BB ";
- WriteAsOperand(OS, LBB, /*PrintType=*/false);
- Comma = ", ";
- }
- if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
- if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
- if (Alignment)
- OS << Comma << "Align " << Alignment << " (" << (1u << Alignment)
- << " bytes)";
- OS << '\n';
- const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
- if (!livein_empty()) {
- if (Indexes) OS << '\t';
- OS << " Live Ins:";
- for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
- OS << ' ' << PrintReg(*I, TRI);
- OS << '\n';
- }
- // Print the preds of this block according to the CFG.
- if (!pred_empty()) {
- if (Indexes) OS << '\t';
- OS << " Predecessors according to CFG:";
- for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
- OS << " BB#" << (*PI)->getNumber();
- OS << '\n';
- }
- for (const_instr_iterator I = instr_begin(); I != instr_end(); ++I) {
- if (Indexes) {
- if (Indexes->hasIndex(I))
- OS << Indexes->getInstructionIndex(I);
- OS << '\t';
- }
- OS << '\t';
- if (I->isInsideBundle())
- OS << " * ";
- I->print(OS, &getParent()->getTarget());
- }
- // Print the successors of this block according to the CFG.
- if (!succ_empty()) {
- if (Indexes) OS << '\t';
- OS << " Successors according to CFG:";
- for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI) {
- OS << " BB#" << (*SI)->getNumber();
- if (!Weights.empty())
- OS << '(' << *getWeightIterator(SI) << ')';
- }
- OS << '\n';
- }
- }
- void MachineBasicBlock::removeLiveIn(unsigned Reg) {
- std::vector<unsigned>::iterator I =
- std::find(LiveIns.begin(), LiveIns.end(), Reg);
- if (I != LiveIns.end())
- LiveIns.erase(I);
- }
- bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
- livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
- return I != livein_end();
- }
- void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
- getParent()->splice(NewAfter, this);
- }
- void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
- MachineFunction::iterator BBI = NewBefore;
- getParent()->splice(++BBI, this);
- }
- void MachineBasicBlock::updateTerminator() {
- const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
- // A block with no successors has no concerns with fall-through edges.
- if (this->succ_empty()) return;
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- DebugLoc dl; // FIXME: this is nowhere
- bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
- (void) B;
- assert(!B && "UpdateTerminators requires analyzable predecessors!");
- if (Cond.empty()) {
- if (TBB) {
- // The block has an unconditional branch. If its successor is now
- // its layout successor, delete the branch.
- if (isLayoutSuccessor(TBB))
- TII->RemoveBranch(*this);
- } else {
- // The block has an unconditional fallthrough. If its successor is not
- // its layout successor, insert a branch. First we have to locate the
- // only non-landing-pad successor, as that is the fallthrough block.
- for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
- if ((*SI)->isLandingPad())
- continue;
- assert(!TBB && "Found more than one non-landing-pad successor!");
- TBB = *SI;
- }
- // If there is no non-landing-pad successor, the block has no
- // fall-through edges to be concerned with.
- if (!TBB)
- return;
- // Finally update the unconditional successor to be reached via a branch
- // if it would not be reached by fallthrough.
- if (!isLayoutSuccessor(TBB))
- TII->InsertBranch(*this, TBB, 0, Cond, dl);
- }
- } else {
- if (FBB) {
- // The block has a non-fallthrough conditional branch. If one of its
- // successors is its layout successor, rewrite it to a fallthrough
- // conditional branch.
- if (isLayoutSuccessor(TBB)) {
- if (TII->ReverseBranchCondition(Cond))
- return;
- TII->RemoveBranch(*this);
- TII->InsertBranch(*this, FBB, 0, Cond, dl);
- } else if (isLayoutSuccessor(FBB)) {
- TII->RemoveBranch(*this);
- TII->InsertBranch(*this, TBB, 0, Cond, dl);
- }
- } else {
- // Walk through the successors and find the successor which is not
- // a landing pad and is not the conditional branch destination (in TBB)
- // as the fallthrough successor.
- MachineBasicBlock *FallthroughBB = 0;
- for (succ_iterator SI = succ_begin(), SE = succ_end(); SI != SE; ++SI) {
- if ((*SI)->isLandingPad() || *SI == TBB)
- continue;
- assert(!FallthroughBB && "Found more than one fallthrough successor.");
- FallthroughBB = *SI;
- }
- if (!FallthroughBB && canFallThrough()) {
- // We fallthrough to the same basic block as the conditional jump
- // targets. Remove the conditional jump, leaving unconditional
- // fallthrough.
- // FIXME: This does not seem like a reasonable pattern to support, but it
- // has been seen in the wild coming out of degenerate ARM test cases.
- TII->RemoveBranch(*this);
- // Finally update the unconditional successor to be reached via a branch
- // if it would not be reached by fallthrough.
- if (!isLayoutSuccessor(TBB))
- TII->InsertBranch(*this, TBB, 0, Cond, dl);
- return;
- }
- // The block has a fallthrough conditional branch.
- if (isLayoutSuccessor(TBB)) {
- if (TII->ReverseBranchCondition(Cond)) {
- // We can't reverse the condition, add an unconditional branch.
- Cond.clear();
- TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
- return;
- }
- TII->RemoveBranch(*this);
- TII->InsertBranch(*this, FallthroughBB, 0, Cond, dl);
- } else if (!isLayoutSuccessor(FallthroughBB)) {
- TII->RemoveBranch(*this);
- TII->InsertBranch(*this, TBB, FallthroughBB, Cond, dl);
- }
- }
- }
- }
- void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ, uint32_t weight) {
- // If we see non-zero value for the first time it means we actually use Weight
- // list, so we fill all Weights with 0's.
- if (weight != 0 && Weights.empty())
- Weights.resize(Successors.size());
- if (weight != 0 || !Weights.empty())
- Weights.push_back(weight);
- Successors.push_back(succ);
- succ->addPredecessor(this);
- }
- void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
- succ->removePredecessor(this);
- succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
- assert(I != Successors.end() && "Not a current successor!");
- // If Weight list is empty it means we don't use it (disabled optimization).
- if (!Weights.empty()) {
- weight_iterator WI = getWeightIterator(I);
- Weights.erase(WI);
- }
- Successors.erase(I);
- }
- MachineBasicBlock::succ_iterator
- MachineBasicBlock::removeSuccessor(succ_iterator I) {
- assert(I != Successors.end() && "Not a current successor!");
- // If Weight list is empty it means we don't use it (disabled optimization).
- if (!Weights.empty()) {
- weight_iterator WI = getWeightIterator(I);
- Weights.erase(WI);
- }
- (*I)->removePredecessor(this);
- return Successors.erase(I);
- }
- void MachineBasicBlock::replaceSuccessor(MachineBasicBlock *Old,
- MachineBasicBlock *New) {
- if (Old == New)
- return;
- succ_iterator E = succ_end();
- succ_iterator NewI = E;
- succ_iterator OldI = E;
- for (succ_iterator I = succ_begin(); I != E; ++I) {
- if (*I == Old) {
- OldI = I;
- if (NewI != E)
- break;
- }
- if (*I == New) {
- NewI = I;
- if (OldI != E)
- break;
- }
- }
- assert(OldI != E && "Old is not a successor of this block");
- Old->removePredecessor(this);
- // If New isn't already a successor, let it take Old's place.
- if (NewI == E) {
- New->addPredecessor(this);
- *OldI = New;
- return;
- }
- // New is already a successor.
- // Update its weight instead of adding a duplicate edge.
- if (!Weights.empty()) {
- weight_iterator OldWI = getWeightIterator(OldI);
- *getWeightIterator(NewI) += *OldWI;
- Weights.erase(OldWI);
- }
- Successors.erase(OldI);
- }
- void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
- Predecessors.push_back(pred);
- }
- void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
- pred_iterator I = std::find(Predecessors.begin(), Predecessors.end(), pred);
- assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
- Predecessors.erase(I);
- }
- void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
- if (this == fromMBB)
- return;
- while (!fromMBB->succ_empty()) {
- MachineBasicBlock *Succ = *fromMBB->succ_begin();
- uint32_t Weight = 0;
- // If Weight list is empty it means we don't use it (disabled optimization).
- if (!fromMBB->Weights.empty())
- Weight = *fromMBB->Weights.begin();
- addSuccessor(Succ, Weight);
- fromMBB->removeSuccessor(Succ);
- }
- }
- void
- MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
- if (this == fromMBB)
- return;
- while (!fromMBB->succ_empty()) {
- MachineBasicBlock *Succ = *fromMBB->succ_begin();
- uint32_t Weight = 0;
- if (!fromMBB->Weights.empty())
- Weight = *fromMBB->Weights.begin();
- addSuccessor(Succ, Weight);
- fromMBB->removeSuccessor(Succ);
- // Fix up any PHI nodes in the successor.
- for (MachineBasicBlock::instr_iterator MI = Succ->instr_begin(),
- ME = Succ->instr_end(); MI != ME && MI->isPHI(); ++MI)
- for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
- MachineOperand &MO = MI->getOperand(i);
- if (MO.getMBB() == fromMBB)
- MO.setMBB(this);
- }
- }
- }
- bool MachineBasicBlock::isPredecessor(const MachineBasicBlock *MBB) const {
- return std::find(pred_begin(), pred_end(), MBB) != pred_end();
- }
- bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
- return std::find(succ_begin(), succ_end(), MBB) != succ_end();
- }
- bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
- MachineFunction::const_iterator I(this);
- return llvm::next(I) == MachineFunction::const_iterator(MBB);
- }
- bool MachineBasicBlock::canFallThrough() {
- MachineFunction::iterator Fallthrough = this;
- ++Fallthrough;
- // If FallthroughBlock is off the end of the function, it can't fall through.
- if (Fallthrough == getParent()->end())
- return false;
- // If FallthroughBlock isn't a successor, no fallthrough is possible.
- if (!isSuccessor(Fallthrough))
- return false;
- // Analyze the branches, if any, at the end of the block.
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
- if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
- // If we couldn't analyze the branch, examine the last instruction.
- // If the block doesn't end in a known control barrier, assume fallthrough
- // is possible. The isPredicated check is needed because this code can be
- // called during IfConversion, where an instruction which is normally a
- // Barrier is predicated and thus no longer an actual control barrier.
- return empty() || !back().isBarrier() || TII->isPredicated(&back());
- }
- // If there is no branch, control always falls through.
- if (TBB == 0) return true;
- // If there is some explicit branch to the fallthrough block, it can obviously
- // reach, even though the branch should get folded to fall through implicitly.
- if (MachineFunction::iterator(TBB) == Fallthrough ||
- MachineFunction::iterator(FBB) == Fallthrough)
- return true;
- // If it's an unconditional branch to some block not the fall through, it
- // doesn't fall through.
- if (Cond.empty()) return false;
- // Otherwise, if it is conditional and has no explicit false block, it falls
- // through.
- return FBB == 0;
- }
- MachineBasicBlock *
- MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
- // Splitting the critical edge to a landing pad block is non-trivial. Don't do
- // it in this generic function.
- if (Succ->isLandingPad())
- return NULL;
- MachineFunction *MF = getParent();
- DebugLoc dl; // FIXME: this is nowhere
- // We may need to update this's terminator, but we can't do that if
- // AnalyzeBranch fails. If this uses a jump table, we won't touch it.
- const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
- MachineBasicBlock *TBB = 0, *FBB = 0;
- SmallVector<MachineOperand, 4> Cond;
- if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
- return NULL;
- // Avoid bugpoint weirdness: A block may end with a conditional branch but
- // jumps to the same MBB is either case. We have duplicate CFG edges in that
- // case that we can't handle. Since this never happens in properly optimized
- // code, just skip those edges.
- if (TBB && TBB == FBB) {
- DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
- << getNumber() << '\n');
- return NULL;
- }
- MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
- MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
- DEBUG(dbgs() << "Splitting critical edge:"
- " BB#" << getNumber()
- << " -- BB#" << NMBB->getNumber()
- << " -- BB#" << Succ->getNumber() << '\n');
- // On some targets like Mips, branches may kill virtual registers. Make sure
- // that LiveVariables is properly updated after updateTerminator replaces the
- // terminators.
- LiveVariables *LV = P->getAnalysisIfAvailable<LiveVariables>();
- // Collect a list of virtual registers killed by the terminators.
- SmallVector<unsigned, 4> KilledRegs;
- if (LV)
- for (instr_iterator I = getFirstInstrTerminator(), E = instr_end();
- I != E; ++I) {
- MachineInstr *MI = I;
- for (MachineInstr::mop_iterator OI = MI->operands_begin(),
- OE = MI->operands_end(); OI != OE; ++OI) {
- if (!OI->isReg() || OI->getReg() == 0 ||
- !OI->isUse() || !OI->isKill() || OI->isUndef())
- continue;
- unsigned Reg = OI->getReg();
- if (TargetRegisterInfo::isPhysicalRegister(Reg) ||
- LV->getVarInfo(Reg).removeKill(MI)) {
- KilledRegs.push_back(Reg);
- DEBUG(dbgs() << "Removing terminator kill: " << *MI);
- OI->setIsKill(false);
- }
- }
- }
- ReplaceUsesOfBlockWith(Succ, NMBB);
- updateTerminator();
- // Insert unconditional "jump Succ" instruction in NMBB if necessary.
- NMBB->addSuccessor(Succ);
- if (!NMBB->isLayoutSuccessor(Succ)) {
- Cond.clear();
- MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
- }
- // Fix PHI nodes in Succ so they refer to NMBB instead of this
- for (MachineBasicBlock::instr_iterator
- i = Succ->instr_begin(),e = Succ->instr_end();
- i != e && i->isPHI(); ++i)
- for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
- if (i->getOperand(ni+1).getMBB() == this)
- i->getOperand(ni+1).setMBB(NMBB);
- // Inherit live-ins from the successor
- for (MachineBasicBlock::livein_iterator I = Succ->livein_begin(),
- E = Succ->livein_end(); I != E; ++I)
- NMBB->addLiveIn(*I);
- // Update LiveVariables.
- const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
- if (LV) {
- // Restore kills of virtual registers that were killed by the terminators.
- while (!KilledRegs.empty()) {
- unsigned Reg = KilledRegs.pop_back_val();
- for (instr_iterator I = instr_end(), E = instr_begin(); I != E;) {
- if (!(--I)->addRegisterKilled(Reg, TRI, /* addIfNotFound= */ false))
- continue;
- if (TargetRegisterInfo::isVirtualRegister(Reg))
- LV->getVarInfo(Reg).Kills.push_back(I);
- DEBUG(dbgs() << "Restored terminator kill: " << *I);
- break;
- }
- }
- // Update relevant live-through information.
- LV->addNewBlock(NMBB, this, Succ);
- }
- if (MachineDominatorTree *MDT =
- P->getAnalysisIfAvailable<MachineDominatorTree>()) {
- // Update dominator information.
- MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
- bool IsNewIDom = true;
- for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
- PI != E; ++PI) {
- MachineBasicBlock *PredBB = *PI;
- if (PredBB == NMBB)
- continue;
- if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
- IsNewIDom = false;
- break;
- }
- }
- // We know "this" dominates the newly created basic block.
- MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
- // If all the other predecessors of "Succ" are dominated by "Succ" itself
- // then the new block is the new immediate dominator of "Succ". Otherwise,
- // the new block doesn't dominate anything.
- if (IsNewIDom)
- MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
- }
- if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
- if (MachineLoop *TIL = MLI->getLoopFor(this)) {
- // If one or the other blocks were not in a loop, the new block is not
- // either, and thus LI doesn't need to be updated.
- if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
- if (TIL == DestLoop) {
- // Both in the same loop, the NMBB joins loop.
- DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
- } else if (TIL->contains(DestLoop)) {
- // Edge from an outer loop to an inner loop. Add to the outer loop.
- TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
- } else if (DestLoop->contains(TIL)) {
- // Edge from an inner loop to an outer loop. Add to the outer loop.
- DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
- } else {
- // Edge from two loops with no containment relation. Because these
- // are natural loops, we know that the destination block must be the
- // header of its loop (adding a branch into a loop elsewhere would
- // create an irreducible loop).
- assert(DestLoop->getHeader() == Succ &&
- "Should not create irreducible loops!");
- if (MachineLoop *P = DestLoop->getParentLoop())
- P->addBasicBlockToLoop(NMBB, MLI->getBase());
- }
- }
- }
- return NMBB;
- }
- /// Prepare MI to be removed from its bundle. This fixes bundle flags on MI's
- /// neighboring instructions so the bundle won't be broken by removing MI.
- static void unbundleSingleMI(MachineInstr *MI) {
- // Removing the first instruction in a bundle.
- if (MI->isBundledWithSucc() && !MI->isBundledWithPred())
- MI->unbundleFromSucc();
- // Removing the last instruction in a bundle.
- if (MI->isBundledWithPred() && !MI->isBundledWithSucc())
- MI->unbundleFromPred();
- // If MI is not bundled, or if it is internal to a bundle, the neighbor flags
- // are already fine.
- }
- MachineBasicBlock::instr_iterator
- MachineBasicBlock::erase(MachineBasicBlock::instr_iterator I) {
- unbundleSingleMI(I);
- return Insts.erase(I);
- }
- MachineInstr *MachineBasicBlock::remove_instr(MachineInstr *MI) {
- unbundleSingleMI(MI);
- MI->clearFlag(MachineInstr::BundledPred);
- MI->clearFlag(MachineInstr::BundledSucc);
- return Insts.remove(MI);
- }
- MachineBasicBlock::instr_iterator
- MachineBasicBlock::insert(instr_iterator I, MachineInstr *MI) {
- assert(!MI->isBundledWithPred() && !MI->isBundledWithSucc() &&
- "Cannot insert instruction with bundle flags");
- // Set the bundle flags when inserting inside a bundle.
- if (I != instr_end() && I->isBundledWithPred()) {
- MI->setFlag(MachineInstr::BundledPred);
- MI->setFlag(MachineInstr::BundledSucc);
- }
- return Insts.insert(I, MI);
- }
- void MachineBasicBlock::splice(MachineBasicBlock::iterator where,
- MachineBasicBlock *Other,
- MachineBasicBlock::iterator From) {
- if (From->isBundle()) {
- MachineBasicBlock::iterator To = llvm::next(From);
- Insts.splice(where.getInstrIterator(), Other->Insts,
- From.getInstrIterator(), To.getInstrIterator());
- return;
- }
- Insts.splice(where.getInstrIterator(), Other->Insts, From.getInstrIterator());
- }
- /// removeFromParent - This method unlinks 'this' from the containing function,
- /// and returns it, but does not delete it.
- MachineBasicBlock *MachineBasicBlock::removeFromParent() {
- assert(getParent() && "Not embedded in a function!");
- getParent()->remove(this);
- return this;
- }
- /// eraseFromParent - This method unlinks 'this' from the containing function,
- /// and deletes it.
- void MachineBasicBlock::eraseFromParent() {
- assert(getParent() && "Not embedded in a function!");
- getParent()->erase(this);
- }
- /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
- /// 'Old', change the code and CFG so that it branches to 'New' instead.
- void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
- MachineBasicBlock *New) {
- assert(Old != New && "Cannot replace self with self!");
- MachineBasicBlock::instr_iterator I = instr_end();
- while (I != instr_begin()) {
- --I;
- if (!I->isTerminator()) break;
- // Scan the operands of this machine instruction, replacing any uses of Old
- // with New.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (I->getOperand(i).isMBB() &&
- I->getOperand(i).getMBB() == Old)
- I->getOperand(i).setMBB(New);
- }
- // Update the successor information.
- replaceSuccessor(Old, New);
- }
- /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
- /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
- /// DestB, remove any other MBB successors from the CFG. DestA and DestB can be
- /// null.
- ///
- /// Besides DestA and DestB, retain other edges leading to LandingPads
- /// (currently there can be only one; we don't check or require that here).
- /// Note it is possible that DestA and/or DestB are LandingPads.
- bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
- MachineBasicBlock *DestB,
- bool isCond) {
- // The values of DestA and DestB frequently come from a call to the
- // 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
- // values from there.
- //
- // 1. If both DestA and DestB are null, then the block ends with no branches
- // (it falls through to its successor).
- // 2. If DestA is set, DestB is null, and isCond is false, then the block ends
- // with only an unconditional branch.
- // 3. If DestA is set, DestB is null, and isCond is true, then the block ends
- // with a conditional branch that falls through to a successor (DestB).
- // 4. If DestA and DestB is set and isCond is true, then the block ends with a
- // conditional branch followed by an unconditional branch. DestA is the
- // 'true' destination and DestB is the 'false' destination.
- bool Changed = false;
- MachineFunction::iterator FallThru =
- llvm::next(MachineFunction::iterator(this));
- if (DestA == 0 && DestB == 0) {
- // Block falls through to successor.
- DestA = FallThru;
- DestB = FallThru;
- } else if (DestA != 0 && DestB == 0) {
- if (isCond)
- // Block ends in conditional jump that falls through to successor.
- DestB = FallThru;
- } else {
- assert(DestA && DestB && isCond &&
- "CFG in a bad state. Cannot correct CFG edges");
- }
- // Remove superfluous edges. I.e., those which aren't destinations of this
- // basic block, duplicate edges, or landing pads.
- SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
- MachineBasicBlock::succ_iterator SI = succ_begin();
- while (SI != succ_end()) {
- const MachineBasicBlock *MBB = *SI;
- if (!SeenMBBs.insert(MBB) ||
- (MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
- // This is a superfluous edge, remove it.
- SI = removeSuccessor(SI);
- Changed = true;
- } else {
- ++SI;
- }
- }
- return Changed;
- }
- /// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
- /// any DBG_VALUE instructions. Return UnknownLoc if there is none.
- DebugLoc
- MachineBasicBlock::findDebugLoc(instr_iterator MBBI) {
- DebugLoc DL;
- instr_iterator E = instr_end();
- if (MBBI == E)
- return DL;
- // Skip debug declarations, we don't want a DebugLoc from them.
- while (MBBI != E && MBBI->isDebugValue())
- MBBI++;
- if (MBBI != E)
- DL = MBBI->getDebugLoc();
- return DL;
- }
- /// getSuccWeight - Return weight of the edge from this block to MBB.
- ///
- uint32_t MachineBasicBlock::getSuccWeight(const_succ_iterator Succ) const {
- if (Weights.empty())
- return 0;
- return *getWeightIterator(Succ);
- }
- /// getWeightIterator - Return wight iterator corresonding to the I successor
- /// iterator
- MachineBasicBlock::weight_iterator MachineBasicBlock::
- getWeightIterator(MachineBasicBlock::succ_iterator I) {
- assert(Weights.size() == Successors.size() && "Async weight list!");
- size_t index = std::distance(Successors.begin(), I);
- assert(index < Weights.size() && "Not a current successor!");
- return Weights.begin() + index;
- }
- /// getWeightIterator - Return wight iterator corresonding to the I successor
- /// iterator
- MachineBasicBlock::const_weight_iterator MachineBasicBlock::
- getWeightIterator(MachineBasicBlock::const_succ_iterator I) const {
- assert(Weights.size() == Successors.size() && "Async weight list!");
- const size_t index = std::distance(Successors.begin(), I);
- assert(index < Weights.size() && "Not a current successor!");
- return Weights.begin() + index;
- }
- /// Return whether (physical) register "Reg" has been <def>ined and not <kill>ed
- /// as of just before "MI".
- ///
- /// Search is localised to a neighborhood of
- /// Neighborhood instructions before (searching for defs or kills) and N
- /// instructions after (searching just for defs) MI.
- MachineBasicBlock::LivenessQueryResult
- MachineBasicBlock::computeRegisterLiveness(const TargetRegisterInfo *TRI,
- unsigned Reg, MachineInstr *MI,
- unsigned Neighborhood) {
- unsigned N = Neighborhood;
- MachineBasicBlock *MBB = MI->getParent();
- // Start by searching backwards from MI, looking for kills, reads or defs.
- MachineBasicBlock::iterator I(MI);
- // If this is the first insn in the block, don't search backwards.
- if (I != MBB->begin()) {
- do {
- --I;
- MachineOperandIteratorBase::PhysRegInfo Analysis =
- MIOperands(I).analyzePhysReg(Reg, TRI);
- if (Analysis.Defines)
- // Outputs happen after inputs so they take precedence if both are
- // present.
- return Analysis.DefinesDead ? LQR_Dead : LQR_Live;
- if (Analysis.Kills || Analysis.Clobbers)
- // Register killed, so isn't live.
- return LQR_Dead;
- else if (Analysis.ReadsOverlap)
- // Defined or read without a previous kill - live.
- return Analysis.Reads ? LQR_Live : LQR_OverlappingLive;
- } while (I != MBB->begin() && --N > 0);
- }
- // Did we get to the start of the block?
- if (I == MBB->begin()) {
- // If so, the register's state is definitely defined by the live-in state.
- for (MCRegAliasIterator RAI(Reg, TRI, /*IncludeSelf=*/true);
- RAI.isValid(); ++RAI) {
- if (MBB->isLiveIn(*RAI))
- return (*RAI == Reg) ? LQR_Live : LQR_OverlappingLive;
- }
- return LQR_Dead;
- }
- N = Neighborhood;
- // Try searching forwards from MI, looking for reads or defs.
- I = MachineBasicBlock::iterator(MI);
- // If this is the last insn in the block, don't search forwards.
- if (I != MBB->end()) {
- for (++I; I != MBB->end() && N > 0; ++I, --N) {
- MachineOperandIteratorBase::PhysRegInfo Analysis =
- MIOperands(I).analyzePhysReg(Reg, TRI);
- if (Analysis.ReadsOverlap)
- // Used, therefore must have been live.
- return (Analysis.Reads) ?
- LQR_Live : LQR_OverlappingLive;
- else if (Analysis.Clobbers || Analysis.Defines)
- // Defined (but not read) therefore cannot have been live.
- return LQR_Dead;
- }
- }
- // At this point we have no idea of the liveness of the register.
- return LQR_Unknown;
- }
- void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
- bool t) {
- OS << "BB#" << MBB->getNumber();
- }
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