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- //===- BreakCriticalEdges.cpp - Critical Edge Elimination Pass ------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // BreakCriticalEdges pass - Break all of the critical edges in the CFG by
- // inserting a dummy basic block. This pass may be "required" by passes that
- // cannot deal with critical edges. For this usage, the structure type is
- // forward declared. This pass obviously invalidates the CFG, but can update
- // dominator trees.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "break-crit-edges"
- #include "llvm/Transforms/Scalar.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/Analysis/CFG.h"
- #include "llvm/Analysis/Dominators.h"
- #include "llvm/Analysis/LoopInfo.h"
- #include "llvm/IR/Function.h"
- #include "llvm/IR/Instructions.h"
- #include "llvm/IR/Type.h"
- #include "llvm/Support/CFG.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Transforms/Utils/BasicBlockUtils.h"
- using namespace llvm;
- STATISTIC(NumBroken, "Number of blocks inserted");
- namespace {
- struct BreakCriticalEdges : public FunctionPass {
- static char ID; // Pass identification, replacement for typeid
- BreakCriticalEdges() : FunctionPass(ID) {
- initializeBreakCriticalEdgesPass(*PassRegistry::getPassRegistry());
- }
- virtual bool runOnFunction(Function &F);
- virtual void getAnalysisUsage(AnalysisUsage &AU) const {
- AU.addPreserved<DominatorTree>();
- AU.addPreserved<LoopInfo>();
- // No loop canonicalization guarantees are broken by this pass.
- AU.addPreservedID(LoopSimplifyID);
- }
- };
- }
- char BreakCriticalEdges::ID = 0;
- INITIALIZE_PASS(BreakCriticalEdges, "break-crit-edges",
- "Break critical edges in CFG", false, false)
- // Publicly exposed interface to pass...
- char &llvm::BreakCriticalEdgesID = BreakCriticalEdges::ID;
- FunctionPass *llvm::createBreakCriticalEdgesPass() {
- return new BreakCriticalEdges();
- }
- // runOnFunction - Loop over all of the edges in the CFG, breaking critical
- // edges as they are found.
- //
- bool BreakCriticalEdges::runOnFunction(Function &F) {
- bool Changed = false;
- for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I) {
- TerminatorInst *TI = I->getTerminator();
- if (TI->getNumSuccessors() > 1 && !isa<IndirectBrInst>(TI))
- for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
- if (SplitCriticalEdge(TI, i, this)) {
- ++NumBroken;
- Changed = true;
- }
- }
- return Changed;
- }
- //===----------------------------------------------------------------------===//
- // Implementation of the external critical edge manipulation functions
- //===----------------------------------------------------------------------===//
- /// createPHIsForSplitLoopExit - When a loop exit edge is split, LCSSA form
- /// may require new PHIs in the new exit block. This function inserts the
- /// new PHIs, as needed. Preds is a list of preds inside the loop, SplitBB
- /// is the new loop exit block, and DestBB is the old loop exit, now the
- /// successor of SplitBB.
- static void createPHIsForSplitLoopExit(ArrayRef<BasicBlock *> Preds,
- BasicBlock *SplitBB,
- BasicBlock *DestBB) {
- // SplitBB shouldn't have anything non-trivial in it yet.
- assert((SplitBB->getFirstNonPHI() == SplitBB->getTerminator() ||
- SplitBB->isLandingPad()) && "SplitBB has non-PHI nodes!");
- // For each PHI in the destination block.
- for (BasicBlock::iterator I = DestBB->begin();
- PHINode *PN = dyn_cast<PHINode>(I); ++I) {
- unsigned Idx = PN->getBasicBlockIndex(SplitBB);
- Value *V = PN->getIncomingValue(Idx);
- // If the input is a PHI which already satisfies LCSSA, don't create
- // a new one.
- if (const PHINode *VP = dyn_cast<PHINode>(V))
- if (VP->getParent() == SplitBB)
- continue;
- // Otherwise a new PHI is needed. Create one and populate it.
- PHINode *NewPN =
- PHINode::Create(PN->getType(), Preds.size(), "split",
- SplitBB->isLandingPad() ?
- SplitBB->begin() : SplitBB->getTerminator());
- for (unsigned i = 0, e = Preds.size(); i != e; ++i)
- NewPN->addIncoming(V, Preds[i]);
- // Update the original PHI.
- PN->setIncomingValue(Idx, NewPN);
- }
- }
- /// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
- /// split the critical edge. This will update DominatorTree information if it
- /// is available, thus calling this pass will not invalidate either of them.
- /// This returns the new block if the edge was split, null otherwise.
- ///
- /// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
- /// specified successor will be merged into the same critical edge block.
- /// This is most commonly interesting with switch instructions, which may
- /// have many edges to any one destination. This ensures that all edges to that
- /// dest go to one block instead of each going to a different block, but isn't
- /// the standard definition of a "critical edge".
- ///
- /// It is invalid to call this function on a critical edge that starts at an
- /// IndirectBrInst. Splitting these edges will almost always create an invalid
- /// program because the address of the new block won't be the one that is jumped
- /// to.
- ///
- BasicBlock *llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
- Pass *P, bool MergeIdenticalEdges,
- bool DontDeleteUselessPhis,
- bool SplitLandingPads) {
- if (!isCriticalEdge(TI, SuccNum, MergeIdenticalEdges)) return 0;
- assert(!isa<IndirectBrInst>(TI) &&
- "Cannot split critical edge from IndirectBrInst");
- BasicBlock *TIBB = TI->getParent();
- BasicBlock *DestBB = TI->getSuccessor(SuccNum);
- // Splitting the critical edge to a landing pad block is non-trivial. Don't do
- // it in this generic function.
- if (DestBB->isLandingPad()) return 0;
- // Create a new basic block, linking it into the CFG.
- BasicBlock *NewBB = BasicBlock::Create(TI->getContext(),
- TIBB->getName() + "." + DestBB->getName() + "_crit_edge");
- // Create our unconditional branch.
- BranchInst *NewBI = BranchInst::Create(DestBB, NewBB);
- NewBI->setDebugLoc(TI->getDebugLoc());
- // Branch to the new block, breaking the edge.
- TI->setSuccessor(SuccNum, NewBB);
- // Insert the block into the function... right after the block TI lives in.
- Function &F = *TIBB->getParent();
- Function::iterator FBBI = TIBB;
- F.getBasicBlockList().insert(++FBBI, NewBB);
- // If there are any PHI nodes in DestBB, we need to update them so that they
- // merge incoming values from NewBB instead of from TIBB.
- {
- unsigned BBIdx = 0;
- for (BasicBlock::iterator I = DestBB->begin(); isa<PHINode>(I); ++I) {
- // We no longer enter through TIBB, now we come in through NewBB.
- // Revector exactly one entry in the PHI node that used to come from
- // TIBB to come from NewBB.
- PHINode *PN = cast<PHINode>(I);
- // Reuse the previous value of BBIdx if it lines up. In cases where we
- // have multiple phi nodes with *lots* of predecessors, this is a speed
- // win because we don't have to scan the PHI looking for TIBB. This
- // happens because the BB list of PHI nodes are usually in the same
- // order.
- if (PN->getIncomingBlock(BBIdx) != TIBB)
- BBIdx = PN->getBasicBlockIndex(TIBB);
- PN->setIncomingBlock(BBIdx, NewBB);
- }
- }
- // If there are any other edges from TIBB to DestBB, update those to go
- // through the split block, making those edges non-critical as well (and
- // reducing the number of phi entries in the DestBB if relevant).
- if (MergeIdenticalEdges) {
- for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
- if (TI->getSuccessor(i) != DestBB) continue;
- // Remove an entry for TIBB from DestBB phi nodes.
- DestBB->removePredecessor(TIBB, DontDeleteUselessPhis);
- // We found another edge to DestBB, go to NewBB instead.
- TI->setSuccessor(i, NewBB);
- }
- }
- // If we don't have a pass object, we can't update anything...
- if (P == 0) return NewBB;
- DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>();
- LoopInfo *LI = P->getAnalysisIfAvailable<LoopInfo>();
- // If we have nothing to update, just return.
- if (DT == 0 && LI == 0)
- return NewBB;
- // Now update analysis information. Since the only predecessor of NewBB is
- // the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate
- // anything, as there are other successors of DestBB. However, if all other
- // predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
- // loop header) then NewBB dominates DestBB.
- SmallVector<BasicBlock*, 8> OtherPreds;
- // If there is a PHI in the block, loop over predecessors with it, which is
- // faster than iterating pred_begin/end.
- if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
- for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
- if (PN->getIncomingBlock(i) != NewBB)
- OtherPreds.push_back(PN->getIncomingBlock(i));
- } else {
- for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
- I != E; ++I) {
- BasicBlock *P = *I;
- if (P != NewBB)
- OtherPreds.push_back(P);
- }
- }
- bool NewBBDominatesDestBB = true;
- // Should we update DominatorTree information?
- if (DT) {
- DomTreeNode *TINode = DT->getNode(TIBB);
- // The new block is not the immediate dominator for any other nodes, but
- // TINode is the immediate dominator for the new node.
- //
- if (TINode) { // Don't break unreachable code!
- DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
- DomTreeNode *DestBBNode = 0;
- // If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
- if (!OtherPreds.empty()) {
- DestBBNode = DT->getNode(DestBB);
- while (!OtherPreds.empty() && NewBBDominatesDestBB) {
- if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
- NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
- OtherPreds.pop_back();
- }
- OtherPreds.clear();
- }
- // If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
- // doesn't dominate anything.
- if (NewBBDominatesDestBB) {
- if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
- DT->changeImmediateDominator(DestBBNode, NewBBNode);
- }
- }
- }
- // Update LoopInfo if it is around.
- if (LI) {
- if (Loop *TIL = LI->getLoopFor(TIBB)) {
- // If one or the other blocks were not in a loop, the new block is not
- // either, and thus LI doesn't need to be updated.
- if (Loop *DestLoop = LI->getLoopFor(DestBB)) {
- if (TIL == DestLoop) {
- // Both in the same loop, the NewBB joins loop.
- DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
- } else if (TIL->contains(DestLoop)) {
- // Edge from an outer loop to an inner loop. Add to the outer loop.
- TIL->addBasicBlockToLoop(NewBB, LI->getBase());
- } else if (DestLoop->contains(TIL)) {
- // Edge from an inner loop to an outer loop. Add to the outer loop.
- DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
- } else {
- // Edge from two loops with no containment relation. Because these
- // are natural loops, we know that the destination block must be the
- // header of its loop (adding a branch into a loop elsewhere would
- // create an irreducible loop).
- assert(DestLoop->getHeader() == DestBB &&
- "Should not create irreducible loops!");
- if (Loop *P = DestLoop->getParentLoop())
- P->addBasicBlockToLoop(NewBB, LI->getBase());
- }
- }
- // If TIBB is in a loop and DestBB is outside of that loop, split the
- // other exit blocks of the loop that also have predecessors outside
- // the loop, to maintain a LoopSimplify guarantee.
- if (!TIL->contains(DestBB) &&
- P->mustPreserveAnalysisID(LoopSimplifyID)) {
- assert(!TIL->contains(NewBB) &&
- "Split point for loop exit is contained in loop!");
- // Update LCSSA form in the newly created exit block.
- if (P->mustPreserveAnalysisID(LCSSAID))
- createPHIsForSplitLoopExit(TIBB, NewBB, DestBB);
- // For each unique exit block...
- // FIXME: This code is functionally equivalent to the corresponding
- // loop in LoopSimplify.
- SmallVector<BasicBlock *, 4> ExitBlocks;
- TIL->getExitBlocks(ExitBlocks);
- for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i) {
- // Collect all the preds that are inside the loop, and note
- // whether there are any preds outside the loop.
- SmallVector<BasicBlock *, 4> Preds;
- bool HasPredOutsideOfLoop = false;
- BasicBlock *Exit = ExitBlocks[i];
- for (pred_iterator I = pred_begin(Exit), E = pred_end(Exit);
- I != E; ++I) {
- BasicBlock *P = *I;
- if (TIL->contains(P)) {
- if (isa<IndirectBrInst>(P->getTerminator())) {
- Preds.clear();
- break;
- }
- Preds.push_back(P);
- } else {
- HasPredOutsideOfLoop = true;
- }
- }
- // If there are any preds not in the loop, we'll need to split
- // the edges. The Preds.empty() check is needed because a block
- // may appear multiple times in the list. We can't use
- // getUniqueExitBlocks above because that depends on LoopSimplify
- // form, which we're in the process of restoring!
- if (!Preds.empty() && HasPredOutsideOfLoop) {
- if (!Exit->isLandingPad()) {
- BasicBlock *NewExitBB =
- SplitBlockPredecessors(Exit, Preds, "split", P);
- if (P->mustPreserveAnalysisID(LCSSAID))
- createPHIsForSplitLoopExit(Preds, NewExitBB, Exit);
- } else if (SplitLandingPads) {
- SmallVector<BasicBlock*, 8> NewBBs;
- SplitLandingPadPredecessors(Exit, Preds,
- ".split1", ".split2",
- P, NewBBs);
- if (P->mustPreserveAnalysisID(LCSSAID))
- createPHIsForSplitLoopExit(Preds, NewBBs[0], Exit);
- }
- }
- }
- }
- // LCSSA form was updated above for the case where LoopSimplify is
- // available, which means that all predecessors of loop exit blocks
- // are within the loop. Without LoopSimplify form, it would be
- // necessary to insert a new phi.
- assert((!P->mustPreserveAnalysisID(LCSSAID) ||
- P->mustPreserveAnalysisID(LoopSimplifyID)) &&
- "SplitCriticalEdge doesn't know how to update LCCSA form "
- "without LoopSimplify!");
- }
- }
- return NewBB;
- }
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