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- //===-- RegisterScavenging.cpp - Machine register scavenging --------------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // This file implements the machine register scavenger. It can provide
- // information, such as unused registers, at any point in a machine basic block.
- // It also provides a mechanism to make registers available by evicting them to
- // spill slots.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "reg-scavenging"
- #include "llvm/CodeGen/RegisterScavenging.h"
- #include "llvm/CodeGen/MachineBasicBlock.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineInstr.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/ErrorHandling.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- #include "llvm/Target/TargetRegisterInfo.h"
- using namespace llvm;
- /// setUsed - Set the register and its sub-registers as being used.
- void RegScavenger::setUsed(unsigned Reg) {
- for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
- SubRegs.isValid(); ++SubRegs)
- RegsAvailable.reset(*SubRegs);
- }
- bool RegScavenger::isAliasUsed(unsigned Reg) const {
- for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
- if (isUsed(*AI, *AI == Reg))
- return true;
- return false;
- }
- void RegScavenger::initRegState() {
- for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
- IE = Scavenged.end(); I != IE; ++I) {
- I->Reg = 0;
- I->Restore = NULL;
- }
- // All registers started out unused.
- RegsAvailable.set();
- if (!MBB)
- return;
- // Live-in registers are in use.
- for (MachineBasicBlock::livein_iterator I = MBB->livein_begin(),
- E = MBB->livein_end(); I != E; ++I)
- setUsed(*I);
- // Pristine CSRs are also unavailable.
- BitVector PR = MBB->getParent()->getFrameInfo()->getPristineRegs(MBB);
- for (int I = PR.find_first(); I>0; I = PR.find_next(I))
- setUsed(I);
- }
- void RegScavenger::enterBasicBlock(MachineBasicBlock *mbb) {
- MachineFunction &MF = *mbb->getParent();
- const TargetMachine &TM = MF.getTarget();
- TII = TM.getInstrInfo();
- TRI = TM.getRegisterInfo();
- MRI = &MF.getRegInfo();
- assert((NumPhysRegs == 0 || NumPhysRegs == TRI->getNumRegs()) &&
- "Target changed?");
- // It is not possible to use the register scavenger after late optimization
- // passes that don't preserve accurate liveness information.
- assert(MRI->tracksLiveness() &&
- "Cannot use register scavenger with inaccurate liveness");
- // Self-initialize.
- if (!MBB) {
- NumPhysRegs = TRI->getNumRegs();
- RegsAvailable.resize(NumPhysRegs);
- KillRegs.resize(NumPhysRegs);
- DefRegs.resize(NumPhysRegs);
- // Create callee-saved registers bitvector.
- CalleeSavedRegs.resize(NumPhysRegs);
- const uint16_t *CSRegs = TRI->getCalleeSavedRegs(&MF);
- if (CSRegs != NULL)
- for (unsigned i = 0; CSRegs[i]; ++i)
- CalleeSavedRegs.set(CSRegs[i]);
- }
- MBB = mbb;
- initRegState();
- Tracking = false;
- }
- void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
- for (MCSubRegIterator SubRegs(Reg, TRI, /*IncludeSelf=*/true);
- SubRegs.isValid(); ++SubRegs)
- BV.set(*SubRegs);
- }
- void RegScavenger::determineKillsAndDefs() {
- assert(Tracking && "Must be tracking to determine kills and defs");
- MachineInstr *MI = MBBI;
- assert(!MI->isDebugValue() && "Debug values have no kills or defs");
- // Find out which registers are early clobbered, killed, defined, and marked
- // def-dead in this instruction.
- // FIXME: The scavenger is not predication aware. If the instruction is
- // predicated, conservatively assume "kill" markers do not actually kill the
- // register. Similarly ignores "dead" markers.
- bool isPred = TII->isPredicated(MI);
- KillRegs.reset();
- DefRegs.reset();
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = MI->getOperand(i);
- if (MO.isRegMask())
- (isPred ? DefRegs : KillRegs).setBitsNotInMask(MO.getRegMask());
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
- continue;
- if (MO.isUse()) {
- // Ignore undef uses.
- if (MO.isUndef())
- continue;
- if (!isPred && MO.isKill())
- addRegWithSubRegs(KillRegs, Reg);
- } else {
- assert(MO.isDef());
- if (!isPred && MO.isDead())
- addRegWithSubRegs(KillRegs, Reg);
- else
- addRegWithSubRegs(DefRegs, Reg);
- }
- }
- }
- void RegScavenger::unprocess() {
- assert(Tracking && "Cannot unprocess because we're not tracking");
- MachineInstr *MI = MBBI;
- if (!MI->isDebugValue()) {
- determineKillsAndDefs();
- // Commit the changes.
- setUsed(KillRegs);
- setUnused(DefRegs);
- }
- if (MBBI == MBB->begin()) {
- MBBI = MachineBasicBlock::iterator(NULL);
- Tracking = false;
- } else
- --MBBI;
- }
- void RegScavenger::forward() {
- // Move ptr forward.
- if (!Tracking) {
- MBBI = MBB->begin();
- Tracking = true;
- } else {
- assert(MBBI != MBB->end() && "Already past the end of the basic block!");
- MBBI = std::next(MBBI);
- }
- assert(MBBI != MBB->end() && "Already at the end of the basic block!");
- MachineInstr *MI = MBBI;
- for (SmallVectorImpl<ScavengedInfo>::iterator I = Scavenged.begin(),
- IE = Scavenged.end(); I != IE; ++I) {
- if (I->Restore != MI)
- continue;
- I->Reg = 0;
- I->Restore = NULL;
- }
- if (MI->isDebugValue())
- return;
- determineKillsAndDefs();
- // Verify uses and defs.
- #ifndef NDEBUG
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = MI->getOperand(i);
- if (!MO.isReg())
- continue;
- unsigned Reg = MO.getReg();
- if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) || isReserved(Reg))
- continue;
- if (MO.isUse()) {
- if (MO.isUndef())
- continue;
- if (!isUsed(Reg)) {
- // Check if it's partial live: e.g.
- // D0 = insert_subreg D0<undef>, S0
- // ... D0
- // The problem is the insert_subreg could be eliminated. The use of
- // D0 is using a partially undef value. This is not *incorrect* since
- // S1 is can be freely clobbered.
- // Ideally we would like a way to model this, but leaving the
- // insert_subreg around causes both correctness and performance issues.
- bool SubUsed = false;
- for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
- if (isUsed(*SubRegs)) {
- SubUsed = true;
- break;
- }
- if (!SubUsed) {
- MBB->getParent()->verify(NULL, "In Register Scavenger");
- llvm_unreachable("Using an undefined register!");
- }
- (void)SubUsed;
- }
- } else {
- assert(MO.isDef());
- #if 0
- // FIXME: Enable this once we've figured out how to correctly transfer
- // implicit kills during codegen passes like the coalescer.
- assert((KillRegs.test(Reg) || isUnused(Reg) ||
- isLiveInButUnusedBefore(Reg, MI, MBB, TRI, MRI)) &&
- "Re-defining a live register!");
- #endif
- }
- }
- #endif // NDEBUG
- // Commit the changes.
- setUnused(KillRegs);
- setUsed(DefRegs);
- }
- void RegScavenger::getRegsUsed(BitVector &used, bool includeReserved) {
- used = RegsAvailable;
- used.flip();
- if (includeReserved)
- used |= MRI->getReservedRegs();
- else
- used.reset(MRI->getReservedRegs());
- }
- unsigned RegScavenger::FindUnusedReg(const TargetRegisterClass *RC) const {
- for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
- I != E; ++I)
- if (!isAliasUsed(*I)) {
- DEBUG(dbgs() << "Scavenger found unused reg: " << TRI->getName(*I) <<
- "\n");
- return *I;
- }
- return 0;
- }
- /// getRegsAvailable - Return all available registers in the register class
- /// in Mask.
- BitVector RegScavenger::getRegsAvailable(const TargetRegisterClass *RC) {
- BitVector Mask(TRI->getNumRegs());
- for (TargetRegisterClass::iterator I = RC->begin(), E = RC->end();
- I != E; ++I)
- if (!isAliasUsed(*I))
- Mask.set(*I);
- return Mask;
- }
- /// findSurvivorReg - Return the candidate register that is unused for the
- /// longest after StargMII. UseMI is set to the instruction where the search
- /// stopped.
- ///
- /// No more than InstrLimit instructions are inspected.
- ///
- unsigned RegScavenger::findSurvivorReg(MachineBasicBlock::iterator StartMI,
- BitVector &Candidates,
- unsigned InstrLimit,
- MachineBasicBlock::iterator &UseMI) {
- int Survivor = Candidates.find_first();
- assert(Survivor > 0 && "No candidates for scavenging");
- MachineBasicBlock::iterator ME = MBB->getFirstTerminator();
- assert(StartMI != ME && "MI already at terminator");
- MachineBasicBlock::iterator RestorePointMI = StartMI;
- MachineBasicBlock::iterator MI = StartMI;
- bool inVirtLiveRange = false;
- for (++MI; InstrLimit > 0 && MI != ME; ++MI, --InstrLimit) {
- if (MI->isDebugValue()) {
- ++InstrLimit; // Don't count debug instructions
- continue;
- }
- bool isVirtKillInsn = false;
- bool isVirtDefInsn = false;
- // Remove any candidates touched by instruction.
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = MI->getOperand(i);
- if (MO.isRegMask())
- Candidates.clearBitsNotInMask(MO.getRegMask());
- if (!MO.isReg() || MO.isUndef() || !MO.getReg())
- continue;
- if (TargetRegisterInfo::isVirtualRegister(MO.getReg())) {
- if (MO.isDef())
- isVirtDefInsn = true;
- else if (MO.isKill())
- isVirtKillInsn = true;
- continue;
- }
- for (MCRegAliasIterator AI(MO.getReg(), TRI, true); AI.isValid(); ++AI)
- Candidates.reset(*AI);
- }
- // If we're not in a virtual reg's live range, this is a valid
- // restore point.
- if (!inVirtLiveRange) RestorePointMI = MI;
- // Update whether we're in the live range of a virtual register
- if (isVirtKillInsn) inVirtLiveRange = false;
- if (isVirtDefInsn) inVirtLiveRange = true;
- // Was our survivor untouched by this instruction?
- if (Candidates.test(Survivor))
- continue;
- // All candidates gone?
- if (Candidates.none())
- break;
- Survivor = Candidates.find_first();
- }
- // If we ran off the end, that's where we want to restore.
- if (MI == ME) RestorePointMI = ME;
- assert (RestorePointMI != StartMI &&
- "No available scavenger restore location!");
- // We ran out of candidates, so stop the search.
- UseMI = RestorePointMI;
- return Survivor;
- }
- static unsigned getFrameIndexOperandNum(MachineInstr *MI) {
- unsigned i = 0;
- while (!MI->getOperand(i).isFI()) {
- ++i;
- assert(i < MI->getNumOperands() &&
- "Instr doesn't have FrameIndex operand!");
- }
- return i;
- }
- unsigned RegScavenger::scavengeRegister(const TargetRegisterClass *RC,
- MachineBasicBlock::iterator I,
- int SPAdj) {
- // Consider all allocatable registers in the register class initially
- BitVector Candidates =
- TRI->getAllocatableSet(*I->getParent()->getParent(), RC);
- // Exclude all the registers being used by the instruction.
- for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = I->getOperand(i);
- if (MO.isReg() && MO.getReg() != 0 && !(MO.isUse() && MO.isUndef()) &&
- !TargetRegisterInfo::isVirtualRegister(MO.getReg()))
- Candidates.reset(MO.getReg());
- }
- // Try to find a register that's unused if there is one, as then we won't
- // have to spill. Search explicitly rather than masking out based on
- // RegsAvailable, as RegsAvailable does not take aliases into account.
- // That's what getRegsAvailable() is for.
- BitVector Available = getRegsAvailable(RC);
- Available &= Candidates;
- if (Available.any())
- Candidates = Available;
- // Find the register whose use is furthest away.
- MachineBasicBlock::iterator UseMI;
- unsigned SReg = findSurvivorReg(I, Candidates, 25, UseMI);
- // If we found an unused register there is no reason to spill it.
- if (!isAliasUsed(SReg)) {
- DEBUG(dbgs() << "Scavenged register: " << TRI->getName(SReg) << "\n");
- return SReg;
- }
- // Find an available scavenging slot.
- unsigned SI;
- for (SI = 0; SI < Scavenged.size(); ++SI)
- if (Scavenged[SI].Reg == 0)
- break;
- if (SI == Scavenged.size()) {
- // We need to scavenge a register but have no spill slot, the target
- // must know how to do it (if not, we'll assert below).
- Scavenged.push_back(ScavengedInfo());
- }
- // Avoid infinite regress
- Scavenged[SI].Reg = SReg;
- // If the target knows how to save/restore the register, let it do so;
- // otherwise, use the emergency stack spill slot.
- if (!TRI->saveScavengerRegister(*MBB, I, UseMI, RC, SReg)) {
- // Spill the scavenged register before I.
- assert(Scavenged[SI].FrameIndex >= 0 &&
- "Cannot scavenge register without an emergency spill slot!");
- TII->storeRegToStackSlot(*MBB, I, SReg, true, Scavenged[SI].FrameIndex,
- RC, TRI);
- MachineBasicBlock::iterator II = std::prev(I);
- unsigned FIOperandNum = getFrameIndexOperandNum(II);
- TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
- // Restore the scavenged register before its use (or first terminator).
- TII->loadRegFromStackSlot(*MBB, UseMI, SReg, Scavenged[SI].FrameIndex,
- RC, TRI);
- II = std::prev(UseMI);
- FIOperandNum = getFrameIndexOperandNum(II);
- TRI->eliminateFrameIndex(II, SPAdj, FIOperandNum, this);
- }
- Scavenged[SI].Restore = std::prev(UseMI);
- // Doing this here leads to infinite regress.
- // Scavenged[SI].Reg = SReg;
- DEBUG(dbgs() << "Scavenged register (with spill): " << TRI->getName(SReg) <<
- "\n");
- return SReg;
- }
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