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- //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
- //
- // The LLVM Compiler Infrastructure
- //
- // This file is distributed under the University of Illinois Open Source
- // License. See LICENSE.TXT for details.
- //
- //===----------------------------------------------------------------------===//
- //
- // The inline spiller modifies the machine function directly instead of
- // inserting spills and restores in VirtRegMap.
- //
- //===----------------------------------------------------------------------===//
- #define DEBUG_TYPE "regalloc"
- #include "Spiller.h"
- #include "llvm/ADT/SetVector.h"
- #include "llvm/ADT/Statistic.h"
- #include "llvm/ADT/TinyPtrVector.h"
- #include "llvm/Analysis/AliasAnalysis.h"
- #include "llvm/CodeGen/LiveIntervalAnalysis.h"
- #include "llvm/CodeGen/LiveRangeEdit.h"
- #include "llvm/CodeGen/LiveStackAnalysis.h"
- #include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
- #include "llvm/CodeGen/MachineDominators.h"
- #include "llvm/CodeGen/MachineFrameInfo.h"
- #include "llvm/CodeGen/MachineFunction.h"
- #include "llvm/CodeGen/MachineInstrBuilder.h"
- #include "llvm/CodeGen/MachineInstrBundle.h"
- #include "llvm/CodeGen/MachineLoopInfo.h"
- #include "llvm/CodeGen/MachineRegisterInfo.h"
- #include "llvm/CodeGen/VirtRegMap.h"
- #include "llvm/Support/CommandLine.h"
- #include "llvm/Support/Debug.h"
- #include "llvm/Support/raw_ostream.h"
- #include "llvm/Target/TargetInstrInfo.h"
- #include "llvm/Target/TargetMachine.h"
- using namespace llvm;
- STATISTIC(NumSpilledRanges, "Number of spilled live ranges");
- STATISTIC(NumSnippets, "Number of spilled snippets");
- STATISTIC(NumSpills, "Number of spills inserted");
- STATISTIC(NumSpillsRemoved, "Number of spills removed");
- STATISTIC(NumReloads, "Number of reloads inserted");
- STATISTIC(NumReloadsRemoved, "Number of reloads removed");
- STATISTIC(NumFolded, "Number of folded stack accesses");
- STATISTIC(NumFoldedLoads, "Number of folded loads");
- STATISTIC(NumRemats, "Number of rematerialized defs for spilling");
- STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads");
- STATISTIC(NumHoists, "Number of hoisted spills");
- static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
- cl::desc("Disable inline spill hoisting"));
- namespace {
- class InlineSpiller : public Spiller {
- MachineFunction &MF;
- LiveIntervals &LIS;
- LiveStacks &LSS;
- AliasAnalysis *AA;
- MachineDominatorTree &MDT;
- MachineLoopInfo &Loops;
- VirtRegMap &VRM;
- MachineFrameInfo &MFI;
- MachineRegisterInfo &MRI;
- const TargetInstrInfo &TII;
- const TargetRegisterInfo &TRI;
- const MachineBlockFrequencyInfo &MBFI;
- // Variables that are valid during spill(), but used by multiple methods.
- LiveRangeEdit *Edit;
- LiveInterval *StackInt;
- int StackSlot;
- unsigned Original;
- // All registers to spill to StackSlot, including the main register.
- SmallVector<unsigned, 8> RegsToSpill;
- // All COPY instructions to/from snippets.
- // They are ignored since both operands refer to the same stack slot.
- SmallPtrSet<MachineInstr*, 8> SnippetCopies;
- // Values that failed to remat at some point.
- SmallPtrSet<VNInfo*, 8> UsedValues;
- public:
- // Information about a value that was defined by a copy from a sibling
- // register.
- struct SibValueInfo {
- // True when all reaching defs were reloads: No spill is necessary.
- bool AllDefsAreReloads;
- // True when value is defined by an original PHI not from splitting.
- bool DefByOrigPHI;
- // True when the COPY defining this value killed its source.
- bool KillsSource;
- // The preferred register to spill.
- unsigned SpillReg;
- // The value of SpillReg that should be spilled.
- VNInfo *SpillVNI;
- // The block where SpillVNI should be spilled. Currently, this must be the
- // block containing SpillVNI->def.
- MachineBasicBlock *SpillMBB;
- // A defining instruction that is not a sibling copy or a reload, or NULL.
- // This can be used as a template for rematerialization.
- MachineInstr *DefMI;
- // List of values that depend on this one. These values are actually the
- // same, but live range splitting has placed them in different registers,
- // or SSA update needed to insert PHI-defs to preserve SSA form. This is
- // copies of the current value and phi-kills. Usually only phi-kills cause
- // more than one dependent value.
- TinyPtrVector<VNInfo*> Deps;
- SibValueInfo(unsigned Reg, VNInfo *VNI)
- : AllDefsAreReloads(true), DefByOrigPHI(false), KillsSource(false),
- SpillReg(Reg), SpillVNI(VNI), SpillMBB(0), DefMI(0) {}
- // Returns true when a def has been found.
- bool hasDef() const { return DefByOrigPHI || DefMI; }
- };
- private:
- // Values in RegsToSpill defined by sibling copies.
- typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
- SibValueMap SibValues;
- // Dead defs generated during spilling.
- SmallVector<MachineInstr*, 8> DeadDefs;
- ~InlineSpiller() {}
- public:
- InlineSpiller(MachineFunctionPass &pass,
- MachineFunction &mf,
- VirtRegMap &vrm)
- : MF(mf),
- LIS(pass.getAnalysis<LiveIntervals>()),
- LSS(pass.getAnalysis<LiveStacks>()),
- AA(&pass.getAnalysis<AliasAnalysis>()),
- MDT(pass.getAnalysis<MachineDominatorTree>()),
- Loops(pass.getAnalysis<MachineLoopInfo>()),
- VRM(vrm),
- MFI(*mf.getFrameInfo()),
- MRI(mf.getRegInfo()),
- TII(*mf.getTarget().getInstrInfo()),
- TRI(*mf.getTarget().getRegisterInfo()),
- MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {}
- void spill(LiveRangeEdit &);
- private:
- bool isSnippet(const LiveInterval &SnipLI);
- void collectRegsToSpill();
- bool isRegToSpill(unsigned Reg) {
- return std::find(RegsToSpill.begin(),
- RegsToSpill.end(), Reg) != RegsToSpill.end();
- }
- bool isSibling(unsigned Reg);
- MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
- void propagateSiblingValue(SibValueMap::iterator, VNInfo *VNI = 0);
- void analyzeSiblingValues();
- bool hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI);
- void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
- void markValueUsed(LiveInterval*, VNInfo*);
- bool reMaterializeFor(LiveInterval&, MachineBasicBlock::iterator MI);
- void reMaterializeAll();
- bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
- bool foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> >,
- MachineInstr *LoadMI = 0);
- void insertReload(unsigned VReg, SlotIndex, MachineBasicBlock::iterator MI);
- void insertSpill(unsigned VReg, bool isKill, MachineBasicBlock::iterator MI);
- void spillAroundUses(unsigned Reg);
- void spillAll();
- };
- }
- namespace llvm {
- Spiller *createInlineSpiller(MachineFunctionPass &pass,
- MachineFunction &mf,
- VirtRegMap &vrm) {
- return new InlineSpiller(pass, mf, vrm);
- }
- }
- //===----------------------------------------------------------------------===//
- // Snippets
- //===----------------------------------------------------------------------===//
- // When spilling a virtual register, we also spill any snippets it is connected
- // to. The snippets are small live ranges that only have a single real use,
- // leftovers from live range splitting. Spilling them enables memory operand
- // folding or tightens the live range around the single use.
- //
- // This minimizes register pressure and maximizes the store-to-load distance for
- // spill slots which can be important in tight loops.
- /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
- /// otherwise return 0.
- static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
- if (!MI->isFullCopy())
- return 0;
- if (MI->getOperand(0).getReg() == Reg)
- return MI->getOperand(1).getReg();
- if (MI->getOperand(1).getReg() == Reg)
- return MI->getOperand(0).getReg();
- return 0;
- }
- /// isSnippet - Identify if a live interval is a snippet that should be spilled.
- /// It is assumed that SnipLI is a virtual register with the same original as
- /// Edit->getReg().
- bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
- unsigned Reg = Edit->getReg();
- // A snippet is a tiny live range with only a single instruction using it
- // besides copies to/from Reg or spills/fills. We accept:
- //
- // %snip = COPY %Reg / FILL fi#
- // %snip = USE %snip
- // %Reg = COPY %snip / SPILL %snip, fi#
- //
- if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
- return false;
- MachineInstr *UseMI = 0;
- // Check that all uses satisfy our criteria.
- for (MachineRegisterInfo::reg_nodbg_iterator
- RI = MRI.reg_nodbg_begin(SnipLI.reg);
- MachineInstr *MI = RI.skipInstruction();) {
- // Allow copies to/from Reg.
- if (isFullCopyOf(MI, Reg))
- continue;
- // Allow stack slot loads.
- int FI;
- if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
- continue;
- // Allow stack slot stores.
- if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
- continue;
- // Allow a single additional instruction.
- if (UseMI && MI != UseMI)
- return false;
- UseMI = MI;
- }
- return true;
- }
- /// collectRegsToSpill - Collect live range snippets that only have a single
- /// real use.
- void InlineSpiller::collectRegsToSpill() {
- unsigned Reg = Edit->getReg();
- // Main register always spills.
- RegsToSpill.assign(1, Reg);
- SnippetCopies.clear();
- // Snippets all have the same original, so there can't be any for an original
- // register.
- if (Original == Reg)
- return;
- for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
- MachineInstr *MI = RI.skipInstruction();) {
- unsigned SnipReg = isFullCopyOf(MI, Reg);
- if (!isSibling(SnipReg))
- continue;
- LiveInterval &SnipLI = LIS.getInterval(SnipReg);
- if (!isSnippet(SnipLI))
- continue;
- SnippetCopies.insert(MI);
- if (isRegToSpill(SnipReg))
- continue;
- RegsToSpill.push_back(SnipReg);
- DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
- ++NumSnippets;
- }
- }
- //===----------------------------------------------------------------------===//
- // Sibling Values
- //===----------------------------------------------------------------------===//
- // After live range splitting, some values to be spilled may be defined by
- // copies from sibling registers. We trace the sibling copies back to the
- // original value if it still exists. We need it for rematerialization.
- //
- // Even when the value can't be rematerialized, we still want to determine if
- // the value has already been spilled, or we may want to hoist the spill from a
- // loop.
- bool InlineSpiller::isSibling(unsigned Reg) {
- return TargetRegisterInfo::isVirtualRegister(Reg) &&
- VRM.getOriginal(Reg) == Original;
- }
- #ifndef NDEBUG
- static raw_ostream &operator<<(raw_ostream &OS,
- const InlineSpiller::SibValueInfo &SVI) {
- OS << "spill " << PrintReg(SVI.SpillReg) << ':'
- << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def;
- if (SVI.SpillMBB)
- OS << " in BB#" << SVI.SpillMBB->getNumber();
- if (SVI.AllDefsAreReloads)
- OS << " all-reloads";
- if (SVI.DefByOrigPHI)
- OS << " orig-phi";
- if (SVI.KillsSource)
- OS << " kill";
- OS << " deps[";
- for (unsigned i = 0, e = SVI.Deps.size(); i != e; ++i)
- OS << ' ' << SVI.Deps[i]->id << '@' << SVI.Deps[i]->def;
- OS << " ]";
- if (SVI.DefMI)
- OS << " def: " << *SVI.DefMI;
- else
- OS << '\n';
- return OS;
- }
- #endif
- /// propagateSiblingValue - Propagate the value in SVI to dependents if it is
- /// known. Otherwise remember the dependency for later.
- ///
- /// @param SVIIter SibValues entry to propagate.
- /// @param VNI Dependent value, or NULL to propagate to all saved dependents.
- void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter,
- VNInfo *VNI) {
- SibValueMap::value_type *SVI = &*SVIIter;
- // When VNI is non-NULL, add it to SVI's deps, and only propagate to that.
- TinyPtrVector<VNInfo*> FirstDeps;
- if (VNI) {
- FirstDeps.push_back(VNI);
- SVI->second.Deps.push_back(VNI);
- }
- // Has the value been completely determined yet? If not, defer propagation.
- if (!SVI->second.hasDef())
- return;
- // Work list of values to propagate.
- SmallSetVector<SibValueMap::value_type *, 8> WorkList;
- WorkList.insert(SVI);
- do {
- SVI = WorkList.pop_back_val();
- TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps;
- VNI = 0;
- SibValueInfo &SV = SVI->second;
- if (!SV.SpillMBB)
- SV.SpillMBB = LIS.getMBBFromIndex(SV.SpillVNI->def);
- DEBUG(dbgs() << " prop to " << Deps->size() << ": "
- << SVI->first->id << '@' << SVI->first->def << ":\t" << SV);
- assert(SV.hasDef() && "Propagating undefined value");
- // Should this value be propagated as a preferred spill candidate? We don't
- // propagate values of registers that are about to spill.
- bool PropSpill = !DisableHoisting && !isRegToSpill(SV.SpillReg);
- unsigned SpillDepth = ~0u;
- for (TinyPtrVector<VNInfo*>::iterator DepI = Deps->begin(),
- DepE = Deps->end(); DepI != DepE; ++DepI) {
- SibValueMap::iterator DepSVI = SibValues.find(*DepI);
- assert(DepSVI != SibValues.end() && "Dependent value not in SibValues");
- SibValueInfo &DepSV = DepSVI->second;
- if (!DepSV.SpillMBB)
- DepSV.SpillMBB = LIS.getMBBFromIndex(DepSV.SpillVNI->def);
- bool Changed = false;
- // Propagate defining instruction.
- if (!DepSV.hasDef()) {
- Changed = true;
- DepSV.DefMI = SV.DefMI;
- DepSV.DefByOrigPHI = SV.DefByOrigPHI;
- }
- // Propagate AllDefsAreReloads. For PHI values, this computes an AND of
- // all predecessors.
- if (!SV.AllDefsAreReloads && DepSV.AllDefsAreReloads) {
- Changed = true;
- DepSV.AllDefsAreReloads = false;
- }
- // Propagate best spill value.
- if (PropSpill && SV.SpillVNI != DepSV.SpillVNI) {
- if (SV.SpillMBB == DepSV.SpillMBB) {
- // DepSV is in the same block. Hoist when dominated.
- if (DepSV.KillsSource && SV.SpillVNI->def < DepSV.SpillVNI->def) {
- // This is an alternative def earlier in the same MBB.
- // Hoist the spill as far as possible in SpillMBB. This can ease
- // register pressure:
- //
- // x = def
- // y = use x
- // s = copy x
- //
- // Hoisting the spill of s to immediately after the def removes the
- // interference between x and y:
- //
- // x = def
- // spill x
- // y = use x<kill>
- //
- // This hoist only helps when the DepSV copy kills its source.
- Changed = true;
- DepSV.SpillReg = SV.SpillReg;
- DepSV.SpillVNI = SV.SpillVNI;
- DepSV.SpillMBB = SV.SpillMBB;
- }
- } else {
- // DepSV is in a different block.
- if (SpillDepth == ~0u)
- SpillDepth = Loops.getLoopDepth(SV.SpillMBB);
- // Also hoist spills to blocks with smaller loop depth, but make sure
- // that the new value dominates. Non-phi dependents are always
- // dominated, phis need checking.
- if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) &&
- (!DepSVI->first->isPHIDef() ||
- MDT.dominates(SV.SpillMBB, DepSV.SpillMBB))) {
- Changed = true;
- DepSV.SpillReg = SV.SpillReg;
- DepSV.SpillVNI = SV.SpillVNI;
- DepSV.SpillMBB = SV.SpillMBB;
- }
- }
- }
- if (!Changed)
- continue;
- // Something changed in DepSVI. Propagate to dependents.
- WorkList.insert(&*DepSVI);
- DEBUG(dbgs() << " update " << DepSVI->first->id << '@'
- << DepSVI->first->def << " to:\t" << DepSV);
- }
- } while (!WorkList.empty());
- }
- /// traceSiblingValue - Trace a value that is about to be spilled back to the
- /// real defining instructions by looking through sibling copies. Always stay
- /// within the range of OrigVNI so the registers are known to carry the same
- /// value.
- ///
- /// Determine if the value is defined by all reloads, so spilling isn't
- /// necessary - the value is already in the stack slot.
- ///
- /// Return a defining instruction that may be a candidate for rematerialization.
- ///
- MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo *UseVNI,
- VNInfo *OrigVNI) {
- // Check if a cached value already exists.
- SibValueMap::iterator SVI;
- bool Inserted;
- tie(SVI, Inserted) =
- SibValues.insert(std::make_pair(UseVNI, SibValueInfo(UseReg, UseVNI)));
- if (!Inserted) {
- DEBUG(dbgs() << "Cached value " << PrintReg(UseReg) << ':'
- << UseVNI->id << '@' << UseVNI->def << ' ' << SVI->second);
- return SVI->second.DefMI;
- }
- DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
- << UseVNI->id << '@' << UseVNI->def << '\n');
- // List of (Reg, VNI) that have been inserted into SibValues, but need to be
- // processed.
- SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
- WorkList.push_back(std::make_pair(UseReg, UseVNI));
- do {
- unsigned Reg;
- VNInfo *VNI;
- tie(Reg, VNI) = WorkList.pop_back_val();
- DEBUG(dbgs() << " " << PrintReg(Reg) << ':' << VNI->id << '@' << VNI->def
- << ":\t");
- // First check if this value has already been computed.
- SVI = SibValues.find(VNI);
- assert(SVI != SibValues.end() && "Missing SibValues entry");
- // Trace through PHI-defs created by live range splitting.
- if (VNI->isPHIDef()) {
- // Stop at original PHIs. We don't know the value at the predecessors.
- if (VNI->def == OrigVNI->def) {
- DEBUG(dbgs() << "orig phi value\n");
- SVI->second.DefByOrigPHI = true;
- SVI->second.AllDefsAreReloads = false;
- propagateSiblingValue(SVI);
- continue;
- }
- // This is a PHI inserted by live range splitting. We could trace the
- // live-out value from predecessor blocks, but that search can be very
- // expensive if there are many predecessors and many more PHIs as
- // generated by tail-dup when it sees an indirectbr. Instead, look at
- // all the non-PHI defs that have the same value as OrigVNI. They must
- // jointly dominate VNI->def. This is not optimal since VNI may actually
- // be jointly dominated by a smaller subset of defs, so there is a change
- // we will miss a AllDefsAreReloads optimization.
- // Separate all values dominated by OrigVNI into PHIs and non-PHIs.
- SmallVector<VNInfo*, 8> PHIs, NonPHIs;
- LiveInterval &LI = LIS.getInterval(Reg);
- LiveInterval &OrigLI = LIS.getInterval(Original);
- for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE = LI.vni_end();
- VI != VE; ++VI) {
- VNInfo *VNI2 = *VI;
- if (VNI2->isUnused())
- continue;
- if (!OrigLI.containsOneValue() &&
- OrigLI.getVNInfoAt(VNI2->def) != OrigVNI)
- continue;
- if (VNI2->isPHIDef() && VNI2->def != OrigVNI->def)
- PHIs.push_back(VNI2);
- else
- NonPHIs.push_back(VNI2);
- }
- DEBUG(dbgs() << "split phi value, checking " << PHIs.size()
- << " phi-defs, and " << NonPHIs.size()
- << " non-phi/orig defs\n");
- // Create entries for all the PHIs. Don't add them to the worklist, we
- // are processing all of them in one go here.
- for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
- SibValues.insert(std::make_pair(PHIs[i], SibValueInfo(Reg, PHIs[i])));
- // Add every PHI as a dependent of all the non-PHIs.
- for (unsigned i = 0, e = NonPHIs.size(); i != e; ++i) {
- VNInfo *NonPHI = NonPHIs[i];
- // Known value? Try an insertion.
- tie(SVI, Inserted) =
- SibValues.insert(std::make_pair(NonPHI, SibValueInfo(Reg, NonPHI)));
- // Add all the PHIs as dependents of NonPHI.
- for (unsigned pi = 0, pe = PHIs.size(); pi != pe; ++pi)
- SVI->second.Deps.push_back(PHIs[pi]);
- // This is the first time we see NonPHI, add it to the worklist.
- if (Inserted)
- WorkList.push_back(std::make_pair(Reg, NonPHI));
- else
- // Propagate to all inserted PHIs, not just VNI.
- propagateSiblingValue(SVI);
- }
- // Next work list item.
- continue;
- }
- MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
- assert(MI && "Missing def");
- // Trace through sibling copies.
- if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
- if (isSibling(SrcReg)) {
- LiveInterval &SrcLI = LIS.getInterval(SrcReg);
- LiveQueryResult SrcQ = SrcLI.Query(VNI->def);
- assert(SrcQ.valueIn() && "Copy from non-existing value");
- // Check if this COPY kills its source.
- SVI->second.KillsSource = SrcQ.isKill();
- VNInfo *SrcVNI = SrcQ.valueIn();
- DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':'
- << SrcVNI->id << '@' << SrcVNI->def
- << " kill=" << unsigned(SVI->second.KillsSource) << '\n');
- // Known sibling source value? Try an insertion.
- tie(SVI, Inserted) = SibValues.insert(std::make_pair(SrcVNI,
- SibValueInfo(SrcReg, SrcVNI)));
- // This is the first time we see Src, add it to the worklist.
- if (Inserted)
- WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
- propagateSiblingValue(SVI, VNI);
- // Next work list item.
- continue;
- }
- }
- // Track reachable reloads.
- SVI->second.DefMI = MI;
- SVI->second.SpillMBB = MI->getParent();
- int FI;
- if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
- DEBUG(dbgs() << "reload\n");
- propagateSiblingValue(SVI);
- // Next work list item.
- continue;
- }
- // Potential remat candidate.
- DEBUG(dbgs() << "def " << *MI);
- SVI->second.AllDefsAreReloads = false;
- propagateSiblingValue(SVI);
- } while (!WorkList.empty());
- // Look up the value we were looking for. We already did this lookup at the
- // top of the function, but SibValues may have been invalidated.
- SVI = SibValues.find(UseVNI);
- assert(SVI != SibValues.end() && "Didn't compute requested info");
- DEBUG(dbgs() << " traced to:\t" << SVI->second);
- return SVI->second.DefMI;
- }
- /// analyzeSiblingValues - Trace values defined by sibling copies back to
- /// something that isn't a sibling copy.
- ///
- /// Keep track of values that may be rematerializable.
- void InlineSpiller::analyzeSiblingValues() {
- SibValues.clear();
- // No siblings at all?
- if (Edit->getReg() == Original)
- return;
- LiveInterval &OrigLI = LIS.getInterval(Original);
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
- unsigned Reg = RegsToSpill[i];
- LiveInterval &LI = LIS.getInterval(Reg);
- for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
- VE = LI.vni_end(); VI != VE; ++VI) {
- VNInfo *VNI = *VI;
- if (VNI->isUnused())
- continue;
- MachineInstr *DefMI = 0;
- if (!VNI->isPHIDef()) {
- DefMI = LIS.getInstructionFromIndex(VNI->def);
- assert(DefMI && "No defining instruction");
- }
- // Check possible sibling copies.
- if (VNI->isPHIDef() || DefMI->isCopy()) {
- VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
- assert(OrigVNI && "Def outside original live range");
- if (OrigVNI->def != VNI->def)
- DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
- }
- if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) {
- DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
- << VNI->def << " may remat from " << *DefMI);
- }
- }
- }
- }
- /// hoistSpill - Given a sibling copy that defines a value to be spilled, insert
- /// a spill at a better location.
- bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI) {
- SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
- VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot());
- assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy");
- SibValueMap::iterator I = SibValues.find(VNI);
- if (I == SibValues.end())
- return false;
- const SibValueInfo &SVI = I->second;
- // Let the normal folding code deal with the boring case.
- if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
- return false;
- // SpillReg may have been deleted by remat and DCE.
- if (!LIS.hasInterval(SVI.SpillReg)) {
- DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n');
- SibValues.erase(I);
- return false;
- }
- LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
- if (!SibLI.containsValue(SVI.SpillVNI)) {
- DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
- SibValues.erase(I);
- return false;
- }
- // Conservatively extend the stack slot range to the range of the original
- // value. We may be able to do better with stack slot coloring by being more
- // careful here.
- assert(StackInt && "No stack slot assigned yet.");
- LiveInterval &OrigLI = LIS.getInterval(Original);
- VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
- StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
- DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
- << *StackInt << '\n');
- // Already spilled everywhere.
- if (SVI.AllDefsAreReloads) {
- DEBUG(dbgs() << "\tno spill needed: " << SVI);
- ++NumOmitReloadSpill;
- return true;
- }
- // We are going to spill SVI.SpillVNI immediately after its def, so clear out
- // any later spills of the same value.
- eliminateRedundantSpills(SibLI, SVI.SpillVNI);
- MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
- MachineBasicBlock::iterator MII;
- if (SVI.SpillVNI->isPHIDef())
- MII = MBB->SkipPHIsAndLabels(MBB->begin());
- else {
- MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
- assert(DefMI && "Defining instruction disappeared");
- MII = DefMI;
- ++MII;
- }
- // Insert spill without kill flag immediately after def.
- TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
- MRI.getRegClass(SVI.SpillReg), &TRI);
- --MII; // Point to store instruction.
- LIS.InsertMachineInstrInMaps(MII);
- DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
- ++NumSpills;
- ++NumHoists;
- return true;
- }
- /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
- /// redundant spills of this value in SLI.reg and sibling copies.
- void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
- assert(VNI && "Missing value");
- SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
- WorkList.push_back(std::make_pair(&SLI, VNI));
- assert(StackInt && "No stack slot assigned yet.");
- do {
- LiveInterval *LI;
- tie(LI, VNI) = WorkList.pop_back_val();
- unsigned Reg = LI->reg;
- DEBUG(dbgs() << "Checking redundant spills for "
- << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
- // Regs to spill are taken care of.
- if (isRegToSpill(Reg))
- continue;
- // Add all of VNI's live range to StackInt.
- StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
- DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
- // Find all spills and copies of VNI.
- for (MachineRegisterInfo::use_nodbg_iterator UI = MRI.use_nodbg_begin(Reg);
- MachineInstr *MI = UI.skipInstruction();) {
- if (!MI->isCopy() && !MI->mayStore())
- continue;
- SlotIndex Idx = LIS.getInstructionIndex(MI);
- if (LI->getVNInfoAt(Idx) != VNI)
- continue;
- // Follow sibling copies down the dominator tree.
- if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
- if (isSibling(DstReg)) {
- LiveInterval &DstLI = LIS.getInterval(DstReg);
- VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getRegSlot());
- assert(DstVNI && "Missing defined value");
- assert(DstVNI->def == Idx.getRegSlot() && "Wrong copy def slot");
- WorkList.push_back(std::make_pair(&DstLI, DstVNI));
- }
- continue;
- }
- // Erase spills.
- int FI;
- if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
- DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << *MI);
- // eliminateDeadDefs won't normally remove stores, so switch opcode.
- MI->setDesc(TII.get(TargetOpcode::KILL));
- DeadDefs.push_back(MI);
- ++NumSpillsRemoved;
- --NumSpills;
- }
- }
- } while (!WorkList.empty());
- }
- //===----------------------------------------------------------------------===//
- // Rematerialization
- //===----------------------------------------------------------------------===//
- /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
- /// instruction cannot be eliminated. See through snippet copies
- void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
- SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
- WorkList.push_back(std::make_pair(LI, VNI));
- do {
- tie(LI, VNI) = WorkList.pop_back_val();
- if (!UsedValues.insert(VNI))
- continue;
- if (VNI->isPHIDef()) {
- MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
- for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
- PE = MBB->pred_end(); PI != PE; ++PI) {
- VNInfo *PVNI = LI->getVNInfoBefore(LIS.getMBBEndIdx(*PI));
- if (PVNI)
- WorkList.push_back(std::make_pair(LI, PVNI));
- }
- continue;
- }
- // Follow snippet copies.
- MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
- if (!SnippetCopies.count(MI))
- continue;
- LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
- assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
- VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getRegSlot(true));
- assert(SnipVNI && "Snippet undefined before copy");
- WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
- } while (!WorkList.empty());
- }
- /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
- bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
- MachineBasicBlock::iterator MI) {
- SlotIndex UseIdx = LIS.getInstructionIndex(MI).getRegSlot(true);
- VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx.getBaseIndex());
- if (!ParentVNI) {
- DEBUG(dbgs() << "\tadding <undef> flags: ");
- for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(i);
- if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
- MO.setIsUndef();
- }
- DEBUG(dbgs() << UseIdx << '\t' << *MI);
- return true;
- }
- if (SnippetCopies.count(MI))
- return false;
- // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling copy.
- LiveRangeEdit::Remat RM(ParentVNI);
- SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
- if (SibI != SibValues.end())
- RM.OrigMI = SibI->second.DefMI;
- if (!Edit->canRematerializeAt(RM, UseIdx, false)) {
- markValueUsed(&VirtReg, ParentVNI);
- DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
- return false;
- }
- // If the instruction also writes VirtReg.reg, it had better not require the
- // same register for uses and defs.
- SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
- MIBundleOperands::VirtRegInfo RI =
- MIBundleOperands(MI).analyzeVirtReg(VirtReg.reg, &Ops);
- if (RI.Tied) {
- markValueUsed(&VirtReg, ParentVNI);
- DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
- return false;
- }
- // Before rematerializing into a register for a single instruction, try to
- // fold a load into the instruction. That avoids allocating a new register.
- if (RM.OrigMI->canFoldAsLoad() &&
- foldMemoryOperand(Ops, RM.OrigMI)) {
- Edit->markRematerialized(RM.ParentVNI);
- ++NumFoldedLoads;
- return true;
- }
- // Alocate a new register for the remat.
- unsigned NewVReg = Edit->createFrom(Original);
- // Finally we can rematerialize OrigMI before MI.
- SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewVReg, RM,
- TRI);
- (void)DefIdx;
- DEBUG(dbgs() << "\tremat: " << DefIdx << '\t'
- << *LIS.getInstructionFromIndex(DefIdx));
- // Replace operands
- for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = MI->getOperand(Ops[i].second);
- if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
- MO.setReg(NewVReg);
- MO.setIsKill();
- }
- }
- DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI << '\n');
- ++NumRemats;
- return true;
- }
- /// reMaterializeAll - Try to rematerialize as many uses as possible,
- /// and trim the live ranges after.
- void InlineSpiller::reMaterializeAll() {
- // analyzeSiblingValues has already tested all relevant defining instructions.
- if (!Edit->anyRematerializable(AA))
- return;
- UsedValues.clear();
- // Try to remat before all uses of snippets.
- bool anyRemat = false;
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
- unsigned Reg = RegsToSpill[i];
- LiveInterval &LI = LIS.getInterval(Reg);
- for (MachineRegisterInfo::use_nodbg_iterator
- RI = MRI.use_nodbg_begin(Reg);
- MachineInstr *MI = RI.skipBundle();)
- anyRemat |= reMaterializeFor(LI, MI);
- }
- if (!anyRemat)
- return;
- // Remove any values that were completely rematted.
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
- unsigned Reg = RegsToSpill[i];
- LiveInterval &LI = LIS.getInterval(Reg);
- for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
- I != E; ++I) {
- VNInfo *VNI = *I;
- if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
- continue;
- MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
- MI->addRegisterDead(Reg, &TRI);
- if (!MI->allDefsAreDead())
- continue;
- DEBUG(dbgs() << "All defs dead: " << *MI);
- DeadDefs.push_back(MI);
- }
- }
- // Eliminate dead code after remat. Note that some snippet copies may be
- // deleted here.
- if (DeadDefs.empty())
- return;
- DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
- Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
- // Get rid of deleted and empty intervals.
- unsigned ResultPos = 0;
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
- unsigned Reg = RegsToSpill[i];
- if (!LIS.hasInterval(Reg))
- continue;
- LiveInterval &LI = LIS.getInterval(Reg);
- if (LI.empty()) {
- Edit->eraseVirtReg(Reg);
- continue;
- }
- RegsToSpill[ResultPos++] = Reg;
- }
- RegsToSpill.erase(RegsToSpill.begin() + ResultPos, RegsToSpill.end());
- DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
- }
- //===----------------------------------------------------------------------===//
- // Spilling
- //===----------------------------------------------------------------------===//
- /// If MI is a load or store of StackSlot, it can be removed.
- bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
- int FI = 0;
- unsigned InstrReg = TII.isLoadFromStackSlot(MI, FI);
- bool IsLoad = InstrReg;
- if (!IsLoad)
- InstrReg = TII.isStoreToStackSlot(MI, FI);
- // We have a stack access. Is it the right register and slot?
- if (InstrReg != Reg || FI != StackSlot)
- return false;
- DEBUG(dbgs() << "Coalescing stack access: " << *MI);
- LIS.RemoveMachineInstrFromMaps(MI);
- MI->eraseFromParent();
- if (IsLoad) {
- ++NumReloadsRemoved;
- --NumReloads;
- } else {
- ++NumSpillsRemoved;
- --NumSpills;
- }
- return true;
- }
- #if !defined(NDEBUG)
- // Dump the range of instructions from B to E with their slot indexes.
- static void dumpMachineInstrRangeWithSlotIndex(MachineBasicBlock::iterator B,
- MachineBasicBlock::iterator E,
- LiveIntervals const &LIS,
- const char *const header,
- unsigned VReg =0) {
- char NextLine = '\n';
- char SlotIndent = '\t';
- if (std::next(B) == E) {
- NextLine = ' ';
- SlotIndent = ' ';
- }
- dbgs() << '\t' << header << ": " << NextLine;
- for (MachineBasicBlock::iterator I = B; I != E; ++I) {
- SlotIndex Idx = LIS.getInstructionIndex(I).getRegSlot();
- // If a register was passed in and this instruction has it as a
- // destination that is marked as an early clobber, print the
- // early-clobber slot index.
- if (VReg) {
- MachineOperand *MO = I->findRegisterDefOperand(VReg);
- if (MO && MO->isEarlyClobber())
- Idx = Idx.getRegSlot(true);
- }
- dbgs() << SlotIndent << Idx << '\t' << *I;
- }
- }
- #endif
- /// foldMemoryOperand - Try folding stack slot references in Ops into their
- /// instructions.
- ///
- /// @param Ops Operand indices from analyzeVirtReg().
- /// @param LoadMI Load instruction to use instead of stack slot when non-null.
- /// @return True on success.
- bool InlineSpiller::
- foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops,
- MachineInstr *LoadMI) {
- if (Ops.empty())
- return false;
- // Don't attempt folding in bundles.
- MachineInstr *MI = Ops.front().first;
- if (Ops.back().first != MI || MI->isBundled())
- return false;
- bool WasCopy = MI->isCopy();
- unsigned ImpReg = 0;
- bool SpillSubRegs = (MI->getOpcode() == TargetOpcode::PATCHPOINT ||
- MI->getOpcode() == TargetOpcode::STACKMAP);
- // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
- // operands.
- SmallVector<unsigned, 8> FoldOps;
- for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- unsigned Idx = Ops[i].second;
- MachineOperand &MO = MI->getOperand(Idx);
- if (MO.isImplicit()) {
- ImpReg = MO.getReg();
- continue;
- }
- // FIXME: Teach targets to deal with subregs.
- if (!SpillSubRegs && MO.getSubReg())
- return false;
- // We cannot fold a load instruction into a def.
- if (LoadMI && MO.isDef())
- return false;
- // Tied use operands should not be passed to foldMemoryOperand.
- if (!MI->isRegTiedToDefOperand(Idx))
- FoldOps.push_back(Idx);
- }
- MachineInstrSpan MIS(MI);
- MachineInstr *FoldMI =
- LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
- : TII.foldMemoryOperand(MI, FoldOps, StackSlot);
- if (!FoldMI)
- return false;
- // Remove LIS for any dead defs in the original MI not in FoldMI.
- for (MIBundleOperands MO(MI); MO.isValid(); ++MO) {
- if (!MO->isReg())
- continue;
- unsigned Reg = MO->getReg();
- if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg) ||
- MRI.isReserved(Reg)) {
- continue;
- }
- // Skip non-Defs, including undef uses and internal reads.
- if (MO->isUse())
- continue;
- MIBundleOperands::PhysRegInfo RI =
- MIBundleOperands(FoldMI).analyzePhysReg(Reg, &TRI);
- if (RI.Defines)
- continue;
- // FoldMI does not define this physreg. Remove the LI segment.
- assert(MO->isDead() && "Cannot fold physreg def");
- for (MCRegUnitIterator Units(Reg, &TRI); Units.isValid(); ++Units) {
- if (LiveRange *LR = LIS.getCachedRegUnit(*Units)) {
- SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
- if (VNInfo *VNI = LR->getVNInfoAt(Idx))
- LR->removeValNo(VNI);
- }
- }
- }
- LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
- MI->eraseFromParent();
- // Insert any new instructions other than FoldMI into the LIS maps.
- assert(!MIS.empty() && "Unexpected empty span of instructions!");
- for (MachineBasicBlock::iterator MII = MIS.begin(), End = MIS.end();
- MII != End; ++MII)
- if (&*MII != FoldMI)
- LIS.InsertMachineInstrInMaps(&*MII);
- // TII.foldMemoryOperand may have left some implicit operands on the
- // instruction. Strip them.
- if (ImpReg)
- for (unsigned i = FoldMI->getNumOperands(); i; --i) {
- MachineOperand &MO = FoldMI->getOperand(i - 1);
- if (!MO.isReg() || !MO.isImplicit())
- break;
- if (MO.getReg() == ImpReg)
- FoldMI->RemoveOperand(i - 1);
- }
- DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MIS.end(), LIS,
- "folded"));
- if (!WasCopy)
- ++NumFolded;
- else if (Ops.front().second == 0)
- ++NumSpills;
- else
- ++NumReloads;
- return true;
- }
- void InlineSpiller::insertReload(unsigned NewVReg,
- SlotIndex Idx,
- MachineBasicBlock::iterator MI) {
- MachineBasicBlock &MBB = *MI->getParent();
- MachineInstrSpan MIS(MI);
- TII.loadRegFromStackSlot(MBB, MI, NewVReg, StackSlot,
- MRI.getRegClass(NewVReg), &TRI);
- LIS.InsertMachineInstrRangeInMaps(MIS.begin(), MI);
- DEBUG(dumpMachineInstrRangeWithSlotIndex(MIS.begin(), MI, LIS, "reload",
- NewVReg));
- ++NumReloads;
- }
- /// insertSpill - Insert a spill of NewVReg after MI.
- void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill,
- MachineBasicBlock::iterator MI) {
- MachineBasicBlock &MBB = *MI->getParent();
- MachineInstrSpan MIS(MI);
- TII.storeRegToStackSlot(MBB, std::next(MI), NewVReg, isKill, StackSlot,
- MRI.getRegClass(NewVReg), &TRI);
- LIS.InsertMachineInstrRangeInMaps(std::next(MI), MIS.end());
- DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS,
- "spill"));
- ++NumSpills;
- }
- /// spillAroundUses - insert spill code around each use of Reg.
- void InlineSpiller::spillAroundUses(unsigned Reg) {
- DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
- LiveInterval &OldLI = LIS.getInterval(Reg);
- // Iterate over instructions using Reg.
- for (MachineRegisterInfo::reg_iterator RegI = MRI.reg_begin(Reg);
- MachineInstr *MI = RegI.skipBundle();) {
- // Debug values are not allowed to affect codegen.
- if (MI->isDebugValue()) {
- // Modify DBG_VALUE now that the value is in a spill slot.
- bool IsIndirect = MI->isIndirectDebugValue();
- uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
- const MDNode *MDPtr = MI->getOperand(2).getMetadata();
- DebugLoc DL = MI->getDebugLoc();
- DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
- MachineBasicBlock *MBB = MI->getParent();
- BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
- .addFrameIndex(StackSlot).addImm(Offset).addMetadata(MDPtr);
- continue;
- }
- // Ignore copies to/from snippets. We'll delete them.
- if (SnippetCopies.count(MI))
- continue;
- // Stack slot accesses may coalesce away.
- if (coalesceStackAccess(MI, Reg))
- continue;
- // Analyze instruction.
- SmallVector<std::pair<MachineInstr*, unsigned>, 8> Ops;
- MIBundleOperands::VirtRegInfo RI =
- MIBundleOperands(MI).analyzeVirtReg(Reg, &Ops);
- // Find the slot index where this instruction reads and writes OldLI.
- // This is usually the def slot, except for tied early clobbers.
- SlotIndex Idx = LIS.getInstructionIndex(MI).getRegSlot();
- if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getRegSlot(true)))
- if (SlotIndex::isSameInstr(Idx, VNI->def))
- Idx = VNI->def;
- // Check for a sibling copy.
- unsigned SibReg = isFullCopyOf(MI, Reg);
- if (SibReg && isSibling(SibReg)) {
- // This may actually be a copy between snippets.
- if (isRegToSpill(SibReg)) {
- DEBUG(dbgs() << "Found new snippet copy: " << *MI);
- SnippetCopies.insert(MI);
- continue;
- }
- if (RI.Writes) {
- // Hoist the spill of a sib-reg copy.
- if (hoistSpill(OldLI, MI)) {
- // This COPY is now dead, the value is already in the stack slot.
- MI->getOperand(0).setIsDead();
- DeadDefs.push_back(MI);
- continue;
- }
- } else {
- // This is a reload for a sib-reg copy. Drop spills downstream.
- LiveInterval &SibLI = LIS.getInterval(SibReg);
- eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
- // The COPY will fold to a reload below.
- }
- }
- // Attempt to fold memory ops.
- if (foldMemoryOperand(Ops))
- continue;
- // Create a new virtual register for spill/fill.
- // FIXME: Infer regclass from instruction alone.
- unsigned NewVReg = Edit->createFrom(Reg);
- if (RI.Reads)
- insertReload(NewVReg, Idx, MI);
- // Rewrite instruction operands.
- bool hasLiveDef = false;
- for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
- MachineOperand &MO = Ops[i].first->getOperand(Ops[i].second);
- MO.setReg(NewVReg);
- if (MO.isUse()) {
- if (!Ops[i].first->isRegTiedToDefOperand(Ops[i].second))
- MO.setIsKill();
- } else {
- if (!MO.isDead())
- hasLiveDef = true;
- }
- }
- DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI << '\n');
- // FIXME: Use a second vreg if instruction has no tied ops.
- if (RI.Writes)
- if (hasLiveDef)
- insertSpill(NewVReg, true, MI);
- }
- }
- /// spillAll - Spill all registers remaining after rematerialization.
- void InlineSpiller::spillAll() {
- // Update LiveStacks now that we are committed to spilling.
- if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
- StackSlot = VRM.assignVirt2StackSlot(Original);
- StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
- StackInt->getNextValue(SlotIndex(), LSS.getVNInfoAllocator());
- } else
- StackInt = &LSS.getInterval(StackSlot);
- if (Original != Edit->getReg())
- VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
- assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
- StackInt->MergeSegmentsInAsValue(LIS.getInterval(RegsToSpill[i]),
- StackInt->getValNumInfo(0));
- DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
- // Spill around uses of all RegsToSpill.
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
- spillAroundUses(RegsToSpill[i]);
- // Hoisted spills may cause dead code.
- if (!DeadDefs.empty()) {
- DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
- Edit->eliminateDeadDefs(DeadDefs, RegsToSpill);
- }
- // Finally delete the SnippetCopies.
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
- for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(RegsToSpill[i]);
- MachineInstr *MI = RI.skipInstruction();) {
- assert(SnippetCopies.count(MI) && "Remaining use wasn't a snippet copy");
- // FIXME: Do this with a LiveRangeEdit callback.
- LIS.RemoveMachineInstrFromMaps(MI);
- MI->eraseFromParent();
- }
- }
- // Delete all spilled registers.
- for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
- Edit->eraseVirtReg(RegsToSpill[i]);
- }
- void InlineSpiller::spill(LiveRangeEdit &edit) {
- ++NumSpilledRanges;
- Edit = &edit;
- assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
- && "Trying to spill a stack slot.");
- // Share a stack slot among all descendants of Original.
- Original = VRM.getOriginal(edit.getReg());
- StackSlot = VRM.getStackSlot(Original);
- StackInt = 0;
- DEBUG(dbgs() << "Inline spilling "
- << MRI.getRegClass(edit.getReg())->getName()
- << ':' << edit.getParent()
- << "\nFrom original " << PrintReg(Original) << '\n');
- assert(edit.getParent().isSpillable() &&
- "Attempting to spill already spilled value.");
- assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
- collectRegsToSpill();
- analyzeSiblingValues();
- reMaterializeAll();
- // Remat may handle everything.
- if (!RegsToSpill.empty())
- spillAll();
- Edit->calculateRegClassAndHint(MF, Loops, MBFI);
- }
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